Site News
Warning: This wiki contains spoilers. Read at your own risk!

Social media: If you would like, please join our Discord server, and/or follow us on Twitter (X) or Tumblr!

Flight!: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
No edit summary
m (Text replacement - "\(Japanese\: \{\{hover\|(.*)\|(.*)\}\}, \'\'(.*)\'\'\)" to "(Japanese: {{hover|$1|$2}} ''$3'')")
(5 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{Chapter Infobox
{{Chapter Infobox
| title = Flight!
|title=Flight!
| image = [[File:Cm fe09 5.png|200px]]
|image=[[File:Cm fe09 5.png|200px]]
| new units = None
|new units=None
| boss = [[Dakova]]
|boss=[[Dakova]]
| location = Mercenary Fort
|location=Mercenary Fort
| weather=[[Fog of war]]
|weather=[[Fog of war]]
}}
}}
 
{{Quote|We’re surrounded. The soldiers aren’t waiting for an answer. They already decided to attack.|[[Ike]]}}
'''Flight!''' is the fifth chapter of {{FE9}}. [[Elincia]] wakes up in the mercenary fort and introduces herself to [[Ike]] and [[Greil]], explaining her situation and asking them for any help they can give. When a battalion of Daein soldiers surrounds the fort, demanding the princess, the Greil Mercenaries have no choice but to protect Elincia. This chapter is about defense rather than offense, giving it a different strategic approach from previous chapters.
'''Flight!''' (Japanese: {{hover|脱出|Dasshutsu}} ''Escape'') is the fifth chapter of {{FE9}}. [[Elincia]] wakes up in the mercenary fort and introduces herself to [[Ike]] and [[Greil]], explaining her situation and asking them for any help they can give. When a battalion of Daein soldiers surrounds the fort, demanding the princess, the Greil Mercenaries have no choice but to protect Elincia. This chapter is about defense rather than offense, giving it a different strategic approach from previous chapters.


==Plot==
==Plot==
{{Main|Flight!/Script}}
The chapter begins with [[Mist]] running out to tell [[Greil]] and [[Ike]] that the [[Elincia|woman]] has awakened.  Greil and Ike go to the woman, and introduce themselves. She thanks them, but is reluctant to share her identity. After some questioning, Ike finally persuades her to open up.  
The chapter begins with [[Mist]] running out to tell [[Greil]] and [[Ike]] that the [[Elincia|woman]] has awakened.  Greil and Ike go to the woman, and introduce themselves. She thanks them, but is reluctant to share her identity. After some questioning, Ike finally persuades her to open up.  


Line 28: Line 29:


==Chapter data==
==Chapter data==
{{ChapData
{{ChapDataMap
| victory = Defeat Boss / Defend for 6 turns
|victory=Defeat [[Dakova]] / Defend for 6 turns
| defeat = Ike dies / Enemy seizes location
|defeat=[[Ike]] dies / Enemy seizes location
| ally = 8
|ally=8
| partner = 0
|partner=0
| other = 0
|other=0
| enemy = 22{{hover|*|32 including reinforcements}}}}
|enemy=22{{hover|+10|reinforcements}}
|map=[[File:Cm fe09 5.png]]
}}
 
===Character data===
{{ChapChars
{{ChapChars
| newunits=0
|newunits=0
| game#=09
|game#=09
|return1=ike ranger 01
|return1=ike ranger 01
|return1article=Ike
|return1article=Ike
| return2=titania
|return2=titania
| return3=oscar  
|return3=oscar  
| return4=boyd
|return4=boyd
| return5=rhys
|return5=rhys
| return6=shinon
|return6=shinon
| return7=gatrie
|return7=gatrie
| return8=soren
|return8=soren
}}
}}
===Item data===
{{ChapItems
{{ChapItems
| platform=gcn
|platform=gcn
| item1=Torch
|item1=Torch
| item1article=Torch (item)
|obtain1=Dropped by [[soldier]] (hard mode only)
| item2=Hammer
|item1article=Torch (item)
| item3=Iron Blade
|item2=Hammer
| itemlast=Ashera Icon
|obtain2=Dropped by [[fighter]]
| obtain1=Enemy [[Soldier]]{{hover|*|Hard Mode}}
|item3=Iron Blade
| obtain2=Enemy [[Fighter]]
|obtain3=Dropped by [[myrmidon]]
| obtain3=Enemy [[Myrmidon]]
|itemlast=Ashera Icon
| obtainlast=[[Dakova]]
|obtainlast=Dropped by [[Dakova]]
}}
 
===Enemy data===
{{ChapEnemies
|platform=gcn
|name1=Soldier
|class1=Archer
|lv1=4
|#1=1
|inventory1=[[File:Is gcn steel bow.png]] [[Steel Bow]]
|-
|name2=Soldier
|class2=Archer
|lv2=5
|#2=3
|inventory2=[[File:Is gcn iron bow.png]] [[Iron Bow]]
|-
|name3=Soldier
|class3=Archer
|lv3=5
|#3=1
|inventory3=[[File:Is gcn steel bow.png]] [[Steel Bow]]
|-
|name4=Mercenary
|class4=Fighter
|lv4=7
|#4=1
|inventory4=[[File:Is gcn hammer.png]] {{drop|Hammer|color=Tellius}}
|-
|name5=Soldier
|class5=Lance Knight
|lv5=6
|#5=1
|inventory5=[[File:Is gcn iron lance.png]] [[Iron Lance]]
|-
|name6=Soldier
|class6=Myrmidon
|lv6=8
|#6=1
|inventory6=[[File:Is gcn iron blade.png]] [[Iron Blade]]
|-
|name7=Soldier
|class7=Myrmidon
|lv7=8
|#7=1
|inventory7=[[File:Is gcn iron blade.png]] {{drop|Iron Blade|color=Tellius}}
|-
|name8=Soldier
|class8=Soldier
|lv8=5
|#8=1
|inventory8=[[File:Is gcn iron lance.png]] [[Iron Lance]]
|-
|name9=Soldier
|class9=Soldier
|lv9=6
|#9=5
|inventory9=[[File:Is gcn iron lance.png]] [[Iron Lance]]
|-
|name10=Soldier
|class10=Soldier
|lv10=6
|#10=1
|inventory10=[[File:Is gcn javelin.png]] [[Javelin]]
|-
|name11=Soldier
|class11=Soldier
|lv11=6
|#11=2
|inventory11=[[File:Is gcn steel lance.png]] [[Steel Lance]]
|-
|name12=Soldier
|class12=Soldier
|lv12=7
|#12=1
|inventory12=[[File:Is gcn iron lance.png]] [[Iron Lance]]
|-
|name13=Soldier
|class13=Soldier
|lv13=8
|#13=1
|inventory13=[[File:Is gcn steel lance.png]] [[Steel Lance]]
|-
|name14=Soldier
|class14=Sword Knight
|lv14=4
|#14=1
|inventory14=[[File:Is gcn iron sword.png]] [[Iron Sword]] • [[File:Is gcn vulnerary.png]] [[Vulnerary]]
|-
|nameb=[[Dakova]]
|classb=Knight
|lvb=13
|inventoryb=[[File:Is gcn iron lance.png]] [[Iron Lance]] • [[File:Is gcn javelin.png]] [[Javelin]] • [[File:Is gcn ashera icon.png]] {{drop|Ashera Icon|color=Tellius}}
|-
|namer1=Soldier
|classr1=Archer
|lvr1=5
|#r1=2
|inventoryr1=[[File:Is gcn iron bow.png]] [[Iron Bow]]
|-
|namer2=Soldier
|classr2=Soldier
|lvr2=5
|#r2=2
|inventoryr2=[[File:Is gcn steel lance.png]] [[Steel Lance]]
|-
|namer3=Soldier
|classr3=Soldier
|lvr3=6
|#r3=2
|inventoryr3=[[File:Is gcn javelin.png]] [[Javelin]]
|-
|namerl=Soldier
|classrl=Soldier
|lvrl=6
|#rl=4
|inventoryrl=[[File:Is gcn steel lance.png]] [[Steel Lance]]
}}
}}


===Boss data===
===Boss data===
{{CharStats GCN
{{Main|Dakova}}
| portrait = [[File:Small portrait dakova fe09.png]]
{{Tab
| class= Knight
|tab1=Easy/Normal
| affin= wind
|content1={{BossStats GCN
| lv= 13
|portrait=[[File:Small portrait dakova fe09.png]]
| HP= 30
|class=Knight
| str= 10
|affin=wind
| magic= 0
|lv=13
| skill= 8
|HP=30
| spd= 5
|str=10
| luck= 0
|magic=0
| def= 9
|skill=8
| res= 0
|spd=5
| con= 12
|luck=0
| wght= 16
|def=9
| la = C
|res=0
| inventory = [[File:Is gcn iron lance.png]] [[Iron Lance]]<br>[[File:Is gcn javelin.png]] [[Javelin]]<br>[[File:Is gcn ashera icon.png]] [[Ashera Icon]]
|move=5
| skills =  
|con=12
|wght=16
|la=C
|inventory=[[File:Is gcn iron lance.png]] [[Iron Lance]]<br>[[File:Is gcn javelin.png]] [[Javelin]]<br>[[File:Is gcn ashera icon.png]] {{drop|Ashera Icon|color=Tellius}}
}}
|tab2=Hard/Maniac
|content2={{BossStats GCN
|portrait=[[File:Small portrait dakova fe09.png]]
|class=Knight
|affin=wind
|lv=13
|HP=33
|str=11
|magic=1
|skill=8
|spd=5
|luck=3
|def=11
|res=4
|move=5
|con=12
|wght=16
|la=C
|inventory=[[File:Is gcn iron lance.png]] [[Iron Lance]]<br>[[File:Is gcn javelin.png]] [[Javelin]]<br>[[File:Is gcn ashera icon.png]] {{drop|Ashera Icon|color=Tellius}}
}}
}}
}}


==Strategy==
==Strategy==
{{Strategy}}
{{Strategy}}
This chapter features all of the Mercenaries who have been playable up to this point, and adds no new members to the team. They start inside the fortress, with [[Ike]] in particular guarding the [[Defend]] position. If any enemy unit enters that position, it's Game Over. The goal of this chapter is to defend that spot until after six turns have passed.  
This chapter features all of the Mercenaries who have been playable up to this point, and adds no new members to the team. They start inside the fortress, with [[Ike]] in particular guarding the [[Objectives#Survive/Defend|Defend]] position. If any enemy unit enters that position, it's Game Over. The goal of this chapter is to defend that spot until after six turns have passed.  


The natural strategy is to assume defensive positions inside the fort and hold off the enemy from two entry points to the south and west until after the six turns are up. [[Titania]] and [[Gatrie]] serve as the linchpins of the defense, so they should be positioned to take the brunt of the attack. In the meantime, the other fighters should take this opportunity to earn combat experience wherever possible, especially front-line fighters [[Boyd]] and [[Oscar]]. If the fight is going well, the mercenaries can expand outward to take care of stragglers and push back the assault. Should they get far enough to engage the boss, [[Dakova]], they can defeat him to obtain an [[Ashera Icon]], and change the next few cutscenes somewhat.
The natural strategy is to assume defensive positions inside the fort and hold off the enemy from two entry points to the south and west until after the six turns are up. [[Titania]] and [[Gatrie]] serve as the linchpins of the defense, so they should be positioned to take the brunt of the attack. In the meantime, the other fighters should take this opportunity to earn combat experience wherever possible, especially front-line fighters [[Boyd]] and [[Oscar]]. If the fight is going well, the mercenaries can expand outward to take care of stragglers and push back the assault. Should they get far enough to engage the boss, [[Dakova]], they can defeat him to obtain an [[Ashera Icon]], and change the next few cutscenes somewhat.
Line 93: Line 241:


==Trivia==
==Trivia==
==Etymology and other languages==
{{Names
|eng-name=Flight!
|eng-mean=--
|jap-name={{hover|脱出|Dasshutsu}}
|jap-mean=Escape
|span-name=Huida del fortín
|span-mean=Flight from the fort
|fren-name=Sauve-qui-peut !
|fren-mean=Save yourselves!
|ger-name=Die Flucht
|ger-mean=The Escape
}}


==Gallery==
==Gallery==
{{sectstub}}


<br>
{{ChapterNav
{{ChapterNav
| prechapter = Roadside Battle
|prechapter=Roadside Battle
| nextchapter = A Brief Diversion
|nextchapter=A Brief Diversion
}}
}}
<br>
 
{{Nav9}}
{{Nav9}}
[[Category:Chapters of Fire Emblem: Path of Radiance]]
[[Category:Chapters of Fire Emblem: Path of Radiance]]

Revision as of 22:14, 27 June 2018

Flight!

Cm fe09 5.png

Location

Mercenary Fort

Weather

Fog of war

New units

None

Boss(es)

Dakova

We’re surrounded. The soldiers aren’t waiting for an answer. They already decided to attack.
— Ike

Flight! (Japanese: 脱出 Escape) is the fifth chapter of Fire Emblem: Path of Radiance. Elincia wakes up in the mercenary fort and introduces herself to Ike and Greil, explaining her situation and asking them for any help they can give. When a battalion of Daein soldiers surrounds the fort, demanding the princess, the Greil Mercenaries have no choice but to protect Elincia. This chapter is about defense rather than offense, giving it a different strategic approach from previous chapters.

Plot

Main article: Flight!/Script

The chapter begins with Mist running out to tell Greil and Ike that the woman has awakened. Greil and Ike go to the woman, and introduce themselves. She thanks them, but is reluctant to share her identity. After some questioning, Ike finally persuades her to open up.

She introduces herself as Elincia Ridell Crimea, daughter of King Ramon. Greil, confused, says he’s never heard of any children of King Ramon, and Elincia explains by saying that her existence was never made public for political reasons. Renning was named successor to the throne before she was born, so she was kept a secret to avoid a blood feud. Elincia shares that both her parents are dead at the hands of King Ashnard himself, and that Renning was still battling Daein last she heard. She was on her way to Gallia, in hopes that King Caineghis would grant her refuge. With no one else to turn to, Elincia begs Greil and Ike to escort her to Gallia.

Later that night, Titania and Ike discuss the arrival of the princess, and Titania remarks how closely she resembles her parents. Rolf runs in, reporting that soldiers have gathered outside the fort. Greil meets quickly with his mercenaries, asking their opinions on how to proceed with the Daein soldiers demanding the turning over of Princess Crimea.

Titania and Soren are once again at odds, with Titania wanting to protect the princess and Soren wanting to turn her over to the Daein soldiers. Shinon wishes to turn her over, not wanting to step into Gallia because of its status as a laguz nation. Gatrie is indecisive, commenting only on how he prefers country girls over princesses. Oscar and Boyd are in favor of protecting the princess, as are Rhys, Rolf, Mist and Ike.

Greil stands by the majority, agreeing to escort the princess to Gallia, but then realizes that the Daein soldiers have surrounded them, and have already made their decision to attack. Greil takes charge of the back entrance, leaving Ike in charge of the front.

Immediately after the battle, Greil gives his orders for evacuation, Oscar and Boyd packing, Mist and Rolf gathering food and supplies, Shinon, Gatrie and Titania clearing the road ahead of them, Rhys gathering documents from the library, and Ike taking care of the princess. Ike suggests that Elincia go to the kitchen to help Mist pack.

There, Elincia reveals to Mist that she wasn’t raised like normal princesses, and that she’s used to working, sewing, swordfighting and such. Elincia asks about the medallion hanging around Mist’s neck. Mist shares with her that it was her mother’s and it’s all she has to remember her mother by. Elincia notices that it has a strange glowing light. Mist comments, saying it hasn’t always done that, and only started just recently, but she doesn’t know why it glows. Elincia comments on how beautiful it is, as well as mysterious.

The scene changes to Petrine scolding Dakova (or a generic soldier if Dakova was killed in battle) for not completing the mission. Dakova begs for mercy, but Petrine orders him out, presumably killed. She summons Ena to go over strategies of catching the runaway princess. Ena deduces that the princess will most likely be headed for Gallia, considering Melior is now taken over. Ena suggests that she do some research on the Greil Mercenaries before Petrine takes any action, as she acknowledges they’re no average mercenary group. Petrine ignores this, deciding that she will go and hunt down the princess herself.

Chapter data

Template:ChapDataMap

Character data

Characters
New units

None

Available characters
Ike ranger 01 ​Titania ​Oscar ​Boyd ​Rhys ​Shinon ​Gatrie ​Soren ​

Item data

Items
Name Obtainment Method
Is gcn torch.png Torch Dropped by soldier (hard mode only)
Is gcn hammer.png Hammer Dropped by fighter
Is gcn iron blade.png Iron Blade Dropped by myrmidon
Is gcn ashera icon.png Ashera Icon Dropped by Dakova

Enemy data

Enemy Units
Name Class Lv # Inventory and Skills Notes
Soldier Archer 4 1 Is gcn steel bow.png Steel Bow --
Soldier Archer 5 3 Is gcn iron bow.png Iron Bow --
Soldier Archer 5 1 Is gcn steel bow.png Steel Bow --
Mercenary Fighter 7 1 Is gcn hammer.png HammerThis item is dropped upon this unit's defeat. --
Soldier Lance Knight 6 1 Is gcn iron lance.png Iron Lance --
Soldier Myrmidon 8 1 Is gcn iron blade.png Iron Blade --
Soldier Myrmidon 8 1 Is gcn iron blade.png Iron BladeThis item is dropped upon this unit's defeat. --
Soldier Soldier 5 1 Is gcn iron lance.png Iron Lance --
Soldier Soldier 6 5 Is gcn iron lance.png Iron Lance --
Soldier Soldier 6 1 Is gcn javelin.png Javelin --
Soldier Soldier 6 2 Is gcn steel lance.png Steel Lance --
Soldier Soldier 7 1 Is gcn iron lance.png Iron Lance --
Soldier Soldier 8 1 Is gcn steel lance.png Steel Lance --
Soldier Sword Knight 4 1 Is gcn iron sword.png Iron SwordIs gcn vulnerary.png Vulnerary --
Dakova Knight 13 1 Is gcn iron lance.png Iron LanceIs gcn javelin.png JavelinIs gcn ashera icon.png Ashera IconThis item is dropped upon this unit's defeat. --
Reinforcements
Name Class Lv # Inventory and Skills Notes
Soldier Archer 5 2 Is gcn iron bow.png Iron Bow --
Soldier Soldier 5 2 Is gcn steel lance.png Steel Lance --
Soldier Soldier 6 2 Is gcn javelin.png Javelin --
Soldier Soldier 6 4 Is gcn steel lance.png Steel Lance --

Boss data

Main article: Dakova

Easy/Normal Hard/Maniac

Small portrait dakova fe09.png
Knight
Level 13
Attribute Is gcn windaffin.png
Build 12
Stats
Max HP 30 Speed 5
Strength 10 Luck 0
Magic 0 Defense 9
Skill 8 Resistance 0
Movement 5 Weight 16
Inventory Skills
Is gcn iron lance.png Iron Lance
Is gcn javelin.png Javelin
Is gcn ashera icon.png Ashera IconThis item is dropped upon this unit's defeat.
--
Weapon Levels
Swords -- Lances C Axes -- Bows --
Fire magic -- Thunder magic -- Wind magic -- Staves --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This chapter features all of the Mercenaries who have been playable up to this point, and adds no new members to the team. They start inside the fortress, with Ike in particular guarding the Defend position. If any enemy unit enters that position, it's Game Over. The goal of this chapter is to defend that spot until after six turns have passed.

The natural strategy is to assume defensive positions inside the fort and hold off the enemy from two entry points to the south and west until after the six turns are up. Titania and Gatrie serve as the linchpins of the defense, so they should be positioned to take the brunt of the attack. In the meantime, the other fighters should take this opportunity to earn combat experience wherever possible, especially front-line fighters Boyd and Oscar. If the fight is going well, the mercenaries can expand outward to take care of stragglers and push back the assault. Should they get far enough to engage the boss, Dakova, they can defeat him to obtain an Ashera Icon, and change the next few cutscenes somewhat.

This is the first stage to feature enemy reinforcements, who appear outside the fortress on both sides, around turn 4 or 5. Additionally, in Hard Mode, the stage will be enshrouded in Fog of War, making it difficult to see the oncoming attackers, as well as increasing their numbers.

No bonus experience can be earned in this chapter. Instead, one should work to dispatch as many enemies as possible, to earn combat experience for the weaker fighters.

Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Flight!

--

Spanish

Huida del fortín

Flight from the fort

French

Sauve-qui-peut !

Save yourselves!

German

Die Flucht

The Escape

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


← Roadside Battle • Flight! • A Brief Diversion →
Fire Emblem: Path of Radiance
Playable characters AstridBastianBoydBromCalillDevdanElinciaEnaGatrieGiffcaGeoffreyHaarIkeIlyanaJanaffJillKieranLargoLetheLuciaMakalovMarciaMiaMistMordecaiMuarimNaesalaNasirNepheneeOscarRanulfReysonRhysRolfShinonSorenSotheStefanTanithTauroneoTibarnTitaniaTormodUlkiVolkeZihark
Trial Map characters AshnardBryceOliverPetrineShiharam
Non-playable characters AimeeCaineghisDanielDeghinseaGarethGreilHetzelIzukaJorgeKurthnagaLeanneLekainLotzMustonNealuchiRajaionSanakiSephiranSigrunZelgius
Bosses AshnardBalmerBertramBlack KnightBoydBryceDakovaDanomillEmilEnaGashilamaGreilGromellHafeddHavettiHeddwynHomasaIkanauKamuraKasataiKayacheyKimaarsiKotaffMackoyaMaijinMuarimNaesalaNedataNorrisOliverPetrineRikardSchaefferSeekerShiharamTomenamiZawana
Background characters AltinaAsheraElenaLilliaLoraziehRamonRenning
Regalia and personal weapons AlonditeAmitiAshera StaffDouble BowGurgurantRagnellRegal SwordRexauraRexboltRexcaliburRexflameRolf's BowUrvanVague KattiWishblade
Chapters P: Mercenaries • 1: The Battle Begins • 2: Rescue • 3: Pirates Aground • 4: Roadside Battle • 5: Flight! • 6: A Brief Diversion • 7: Shades of Evil • 8: Despair and Hope • 9: Gallia • 10: Prisoner Release • 11: Blood Runs Red • 12: A Strange Land • 13: A Guiding Wind • 14: Training • 15: The Feral Frontier • 16: The Atonement • 17: Day Breaks (stage 1stage 2stage 3stage 4) • 18: Crimea Marches • 19: Entrusted • 20: Defending Talrega • 21: Without a King • 22: Solo • 23: The Great Bridge • 24: Battle Reunion • 25: Strange Lands • 26: Clash! • 27: Moment of Fate (stage 1stage 2) • 28: Twisted TowerE: Repatriation
Trial Maps Hillside BattleLonely IsleStrange TurnDesperationEscapeTrapped
Locations TelliusBegnion (SienneTower of Guidance) • CrimeaDaein (NevassaTalrega) • GalliaGoldoaGrann DesertGritnea TowerKilvasPhoenicisSerenes Forest
Groups, objects and events Ancient languageGreat FloodGreil MercenariesLehran's MedallionMad King's War • Races (BeorcBrandedLaguz) • Serenes MassacreWarp Powder
Lists Base conversationsChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topics Data transferList of version differences (Name chart) • Other games (Radiant Dawn) • Pre-release information (Unused content) • Sound RoomTimeline