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Fire Emblem Wiki:Project Classes

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Revision as of 12:30, 22 October 2022 by PikaSamus (talk | contribs) (Text replacement - "|jap-" to "|jpn-")
Project Classes.png Project Classes
Leader: Seritinajii
Main - Talk
Destubbing Progress - Wanted Pages
Project Classes.png

Project Classes is a project that deals with the various classes that appear in the Fire Emblem series.

Important stuff

  • Images for FE10-only classes: Who has any suggestions about these? For the classes that appear in FE9 only or first in FE9, we've been getting them from the Fire Emblem Museum. Unfortunately, it doesn't cover Radiant Dawn, so we are in trouble here.
  • Over 50% of the existing class pages have been destubbed!!!

Members

Current work

Destubbing Progress
As of May 4, 2011, all high-priority class pages are complete!

Wanted Pages
A list of known wanted class pages.

Structure of the articles

Introduction

The first paragraph should be about a few basic aspects of the class. The name of the class, its Japanese name, both written in Japanese and in English letters, the weapon it uses, and the games that they appear in.

The next paragraphs will vary depending on the class, but here are some things to write about:

  • Details about when the class has appeared
  • What weapons they can use in different games
  • Their class change options, if any
  • If they attack from close or far range, then state so and say if they can be useful attackers/defenders, or if they can/cannot be placed in the front line safely, etc.
  • Their typical stats. "This class typically has high speed but low attack."
  • Their skills, either inherent (like Great Shield) or learned from an Occult scroll, in FE9 (like Aether)

Infobox

Use Template:Class Infobox.
Image: Use a generic portrait if it exists, preferably the most recent one. For classes for which no generic portrait exists, such as the Journeyman class, use a battle sprite.

  • Flavor text: Use the flavor text from the most recent game. This can be found usually in the class introductions; if there is none, then too bad...

Unit type(s): List in which type the class is considered part of like Infantry, Cavalry, or Flying. If it varies, then list all of them from the different games with "*" before each type and with "()" describing which games the class has appeared with that type. If the class appeared in Path of Radiance, it should also be noted if it is considered a Beorc or a Laguz class. For example, on the Wyvern Rider article:

|type=*Flying <small>(all titles except ''Radiant Dawn'')</small>
*Infantry <small>(replaces Flying when [[dismount]]ed; ''Thracia 776'', ''Three Houses'')</small>
*Dragon <small>(''The Binding Blade'', ''The Blazing Blade'', ''The Sacred Stones'', ''Awakening'', ''Fates'')</small>
*Beorc <small>(''Path of Radiance'')</small>

makes
|type=*Flying (all titles except Radiant Dawn)

  • Infantry (replaces Flying when dismounted; Thracia 776, Three Houses)
  • Dragon (The Binding Blade, The Blazing Blade, The Sacred Stones, Awakening, Fates)
  • Beorc (Path of Radiance)

Weapons: List the weapons that this class can use. If it varies, then list all of them from the different games with "*" before each weapon and with "()" describing which games it can use whatever weapons in. For example, on the Mage article:

|weapons=*[[Tome]] <small>(''Shadow Dragon & the Blade of Light'', ''Mystery of the Emblem'', ''Shadow Dragon'', ''New Mystery of the Emblem'', ''Awakening'')</small>
*[[Black magic]] <small>(''Gaiden'', ''Echoes: Shadows of Valentia'')</small>
*[[Fire (magic)|Fire]], [[Thunder (magic)|Thunder]], [[Wind (magic)|Wind]] <small>(''Genealogy of the Holy War'', ''Thracia 776'', ''Path of Radiance'')</small>
*[[Anima (magic)|Anima]] <small>(''The Binding Blade'', ''The Blazing Blade'', ''The Sacred Stones'')</small>
*Various, including [[magic (element)|magic]] <small>(''Three Houses'')</small>
*[[Black magic]], [[White magic]] <small>(''Three Houses''; specialty)</small>

makes
|weapons=*Tome (Shadow Dragon & the Blade of Light, Mystery of the Emblem, Shadow Dragon, New Mystery of the Emblem, Awakening)

Skills: List the skills the class has for each games the class has appeared in by order of release. For example, on the Pegasus Knight article:

|skills=*[[Canto]] <small>(''Genealogy of the Holy War'' – ''Radiant Dawn'', ''Three Houses'')</small>
*[[Speed +2]], [[Relief]] <small>(''Awakening'')</small>
*[[Speed +2]], [[Relief]], [[Rally Speed]], [[Warding Blow]] <small>(''Fates'')</small>
*[[Canto]], [[Darting Blow]], [[Triangle Attack]] <small>(''Three Houses'')</small>
*[[Canto]], [[Lancefaire]], [[Avo +10]] <small>(''Three Houses'' enemy-only variant)</small>

makes
|skills=*Canto (Genealogy of the Holy WarRadiant Dawn, Three Houses)

Stats

Use templates Template:BaseStats and Template:MaxStats for "===Base Stats===" and "===Max Stats===" respectively. For Echoes: Shadows of Valentia and Three Houses, Template:MaxStats is unnecessary.

{{BaseStats
|game1={{title|(Game name)}}
|hp1=
|str1=
|mag1=
|skl1=
|spd1=
|luck1=
|def1=
|res1=
|mov1=
|con1=
|wt1=
|exp1=
|crp1=
|wpnr1=
|-
...
|game17=
|hp17=
|str17=
|mag17=
|skl17=
|spd17=
|luck17=
|def17=
|res17=
|mov17=
|con17=
|wt1=
|exp1=
|crp1=
|wpnr17=
}}

If a stat doesn't appear for a game, don't put the stat in the template. For example, the "wt=" for the Weight stat only appeared in Path of Radiance and Radiant Dawn and as such, is only needed for those games. If multiple data for a stat in a single game are present, list all of them with hover templates for each variant of the class and separate them with "/". For the variants "Mounted" and "Dismounted", put the "Dismounted" stat in "()". For example, on the Mage Knight article:

{{BaseStats
|game1={{title|Genealogy of the Holy War}}
|hp1=40
|str1=5
|mag1=10
|skl1=7
|spd1=7
|luck1=0
|def1=5
|res1=7
|mov1=9
|wpnr1={{SwordSNES}} B {{FireSNES}} B<br>{{ThunderSNES}} B {{WindSNES}} B
|-
|game2={{title|Thracia 776}}
|hp2={{h|20|Male}}/{{h|18|Female}}
|str2={{h|3|Mounted}}/{{h|2|Dismounted}}
|mag2={{h|3|Male}}/{{h|4|Female}}
|skl2={{h|5|Male}}/{{h|4|Male, dismounted}}/{{h|4|Female}}/{{h|3|Female, dismounted}}
|spd2={{h|4|Male}}/{{h|3|Male, dismounted}}/{{h|5|Female}}/{{h|4|Female, dismounted}}
|luck2=0
|def2={{h|4|Male}}/{{h|3|Male, dismounted}}/{{h|3|Female}}/{{h|2|Female, dismounted}}
|mov2={{h|8|Mounted}}/{{h|5|Dismounted}}
|con2={{h|6|Male}}/{{h|4|Female}}
|crp2={{h|4|Male}}/{{h|3|Female}}
|wpnr2={{SwordSNES|5}} E {{FireSNES|5}} D<br>{{ThunderSNES|5}} D {{WindSNES|5}} D
|-
|game3={{title|The Sacred Stones}}
|hp3={{h|20|Male}}/{{h|19|Female}}
|mag3={{h|4|Male}}/{{h|3|Female}}
|skl3={{h|3|Male}}/{{h|5|Female}}
|spd3={{h|5|Male}}/{{h|6|Female}}
|luck3=0
|def3={{h|5|Male}}/{{h|3|Female}}
|res3={{h|5|Male}}/{{h|6|Female}}
|mov3=7
|con3={{h|8|Male}}/{{h|6|Female}}
|crp3=3
|wpnr3={{AnimaGBA}} C {{StaffGBA}} D
}}

makes

Game HP Strength Magic Skill Speed Luck Defense Resistance Movement Constitution Weapon level
Genealogy of the Holy War 40 5 10 7 7 0 5 7 9 -- Swords B Fire magic B
Thunder magic B FE4RankWind.png B
Thracia 776 20/18 3/2 3/4 5/4/4/3 4/3/5/4 0 4/3/3/2 -- 8/5 6/4 Swords E Fire magic D
Thunder magic D FE5RankWind.png D
The Sacred Stones 20/19 -- 4/3 3/5 5/6 0 5/3 5/6 7 8/6 Anima magic C Staves D

There are special templates for the "wpnr=" field:

  • For Shadow Dragon & the Blade of Light and Mystery of the Emblem, use the following code if applicable:
[[Sword]] - [[Lance (weapon)|Lance]] - [[Axe]] - [[Bow]] - [[Staff]] - [[Tome]]
  • For Gaiden, use the following template if applicable:
[[Sword]] - [[Lance (weapon)|Lance]] - [[Axe]] - [[Bow]] - [[Black magic]] - [[White magic]]
  • For Genealogy of the Holy War, use the following templates if applicable:
{{SwordSNES}} - {{LanceSNES}} - {{AxeSNES}} - {{BowSNES}} - {{StaffSNES}} - {{FireSNES}} - {{ThunderSNES}} - {{WindSNES}} - {{LightSNES}} - {{DarkSNES}}
  • For Thracia 776, use the following templates if applicable:
{{SwordSNES|5}} - {{LanceSNES|5}} - {{AxeSNES|5}} - {{BowSNES|5}} - {{StaffSNES|5}} - {{FireSNES|5}} - {{ThunderSNES|5}} - {{WindSNES|5}} - {{LightSNES|5}} - {{DarkSNES|5}}
  • For The Binding Blade, Fire Emblem and The Sacred Stones, use the following templates if applicable:
{{SwordGBA}} - {{LanceGBA}} - {{AxeGBA}} - {{BowGBA}} - {{StaffGBA}} - {{AnimaGBA}} - {{LightGBA}} - {{DarkGBA}}
  • For Path of Radiance, use the following templates if applicable:
{{SwordGCN}} - {{LanceGCN}} - {{AxeGCN}} - {{BowGCN}} - {{StaffGCN}} - {{FireGCN}} - {{ThunderGCN}} - {{WindGCN}}
  • For Radiant Dawn, use the following templates if applicable:
{{SwordWii}} - {{LanceWii}} - {{AxeWii}} - {{BowWii}} - {{KnifeWii}} - {{StaffWii}} - {{FireWii}} - {{ThunderWii}} - {{WindWii}} - {{LightWii}} - {{DarkWii}} - {{StrikeWii}}
  • For Shadow Dragon, use the following templates if applicable:
{{SwordDS}} - {{LanceDS}} - {{AxeDS}} - {{BowDS}} - {{StaffDS}} - {{TomeDS}}
  • For New Mystery of the Emblem: Heroes of Light and Shadow, use the following templates if applicable:
{{SwordDS|12}} - {{LanceDS|12}} - {{AxeDS|12}} - {{BowDS|12}} - {{StaffDS|12}} - {{TomeDS|12}}
  • For Awakening, use the following templates if applicable:
{{Sword13}} - {{Lance13}} - {{Axe13}} - {{Bow13}} - {{Staff13}} - {{Tome13}} - {{Stone13}} - {{Claw13}} - {{Breath13}}
  • For Fates, use the following templates if applicable:
{{Sword14}} - {{Lance14}} - {{Axe14}} - {{Shuriken14}} - {{Bow14}} - {{Tome14}} - {{Staff14}} - {{Stone14}} - {{Saw14}} - {{Fist14}} - {{Rock14}} - {{Breath14}}
  • For Echoes: Shadows of Valentia, use the following template if applicable:
{{Sword15}} - {{Lance15}} - {{Axe15}} - {{Bow15}} - {{BlackMagic15}} - {{WhiteMagic15}} - {{Monster15}}
  • For Three Houses, use the following template in "===Class Growth rates===" if applicable:
{{Sword16}} - {{Lance16}} - {{Axe16}} - {{Bow16}} - {{Brawling16}} - {{Reason16}} - {{Faith16}} - {{Authority16}} - {{Armor16}} - {{Cavalry16}} - {{Flying16}}

EXAMPLE:

Game HP Strength Magic Skill Speed Luck Defense Resistance Movement Constitution Weapon level
Genealogy of the Holy War 30 0 7 7 10 0 3 7 6 -- Fire magic: C, Light magic: C, Thunder magic: C, FE4RankWind.png: C
Thracia 776 16 0 1 1 5 0 0 -- 6 4 Fire magic: E, Light magic: E, Thunder magic: E, FE4RankWind.png: E
The Binding Blade 14 1 -- 2 7 0 1 0 5 6 Anima magic E
Fire Emblem: The Blazing Blade 14 1 -- 2 7 0 1 0 5 3 Anima magic E

Class change

Also known as promotion. Different games have different methods and branches; games should be grouped according to the progression system they use.

There are eight different templates for this section:

{{Class Change 1
|sprite=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]]
|class=
}}

EXAMPLE:

Base class
Bs fe12 phina dancer sword.png
Dancer
{{Class Change 2
|sprite1=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]]
|basic class=
|promotion method=
|sprite 2=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]]
|promoted class=
}}

EXAMPLE:

Base class Promotion method Advanced class
Bs fe06 sue nomad bow.png
Nomad
Using an Orion's Bolt after reaching Level 10. Bs fe06 sue nomadic trooper sword.png
Nomadic Trooper


{{Class Change 3
|sprite1=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]]
|basic class=
|promotion method 1=
|sprite2=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]]
|promoted class 1=
|promotion method 2=
|sprite3=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]]
|promoted class 2=
}}


EXAMPLE:

Base class Promotion method Advanced class Promotion method Master class

Myrmidon
Using a Master Seal after reaching Level 10, or reaching Level 21.
Swordmaster
Using a Master Crown after reaching Level 10, or reaching Level 21.
Trueblade


{{Class Change 4
|sprite1=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]]
|trainee class=
|promotion method 1=
|sprite2=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]]
|basic class=
|promotion method 2=
|sprite3=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]]
|promoted class 1=
|promotion method 3=
|sprite4=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]]
|promoted class 2=
}}

EXAMPLE:

Trainee-like class Method Base class Method Advanced class Method Advanced class
Bs fe02 villager sword.png
Villager
After reaching Level 3, at any Mila Shrine. Bs fe02 archer bow.png
Archer
After reaching Level 7, at any Mila Shrine. Bs fe02 sniper bow.png
Sniper
After reaching Level 10, at any Mila Shrine. Bs fe02 bow knight bow.png
Bow Knight


{{Class Change 5
|sprite1=[[File:Ma 3ds03 class playable.gif]]
|trainee class=
|promotion method 1=After reaching Level *, at any [[Mila Shrine]].
|sprite2=[[File:Ma 3ds03 class playable.gif]]
|basic class=
|promotion method 2=After reaching Level *, at any [[Mila Shrine]].
|sprite3=[[File:Ma 3ds03 class playable.gif]]
|promoted class 1=
|promotion method 3=After reaching Level *, at any [[Mila Shrine]].
|sprite4=[[File:Ma 3ds03 class playable.gif]]
|promoted class 2=
|promotion method 4=After reaching Level 20, at the [[Altar of the *]].
|sprite5=[[File:Ma 3ds03 class playable.gif]]
|promoted class 3=
}}

EXAMPLE:

Trainee-like class Method Base class Method Advanced class Method Advanced class Method Over class
Ma 3ds03 villager playable.gif
Villager
After reaching Level 3, at any Mila Shrine. Ma 3ds03 soldier playable.gif
Soldier
After reaching Level 7, at any Mila Shrine. Ma 3ds03 knight playable.gif
Knight
After reaching Level 10, at any Mila Shrine. Ma 3ds03 baron playable.gif
Baron
After reaching Level 20, at the Altar of the Titan. Ma 3ds03 spartan playable.gif
Spartan


  • Template:Class Change Branched: For classes present in The Sacred Stones and Genealogy of the Holy War; some basic classes have two options when promoted.
{{Class Change Branched
|sprite1=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]]
|basic class=
|promotion method= 	
|sprite2=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]]
|promoted class 1=
|condition=The promoted class is predetermined for the characters (for Genealogy of the Holy War) OR The player can freely choose (for The Sacred Stones)
|sprite3=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]]
|promoted class 2= 
}}

EXAMPLE:

Base class Promotion method Advanced class
Bs fe08 amelia cavalier lance.png
Cavalier
Using a Knight Crest after reaching Level 10. Bs fe08 amelia paladin lance.png
Paladin
or
Bs fe08 amelia great knight lance.png
Great Knight
Promotion choice criteria: The player can freely choose


{{Class Change Converged
|sprite1=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]]
|basic class 1=
|sprite2=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]]
|basic class 2=
|promotion method= 	
|sprite3=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]]
|promoted class= 
}}

EXAMPLE:

Base class Promotion method Advanced class
Bs fe07 lucius monk light.png
Monk
and
Bs fe07 serra cleric staff.png
Cleric
Using a Guiding Ring after reaching level 10. Bs fe07 lucius bishop magic.png
Bishop


{{Class Change FE16
|sprite=[[File:Ma ns01 class playable.gif]]
|class=New class.
|tier=The class's tier: Beginner, Intermediate, Advanced, Master, or Unique. Automatically fills in the needed level and seal.
|req=The new class's requirements. For Beginner, Intermediate, Advanced, and Master, this should be used for skill level requirements.
|dark=Use only for classes that need the Dark Seal.
|restrict=What units the new class is restricted to. Inputted value fits in the sentence "This class is only available for <restrict>."
}}

EXAMPLE:

Base class Certification requirements Master class
Any class Level 30
Master Seal
Reason A, Faith A
Ma ns01 gremory playable.gif
Gremory
This class is only available for female units.

Playable units

In this section, all units that have the class as their starting class should be listed.

The template to use is Template:Notable Units

{{Notable Units
|units=playable
|name1=(name of the unit)
|game1={{title|name of the game}}
|name2=
|game2=
...
|namex=
|gamex=
}}

EXAMPLE:

Playable Characters
Name Game
Marth Shadow Dragon & the Blade of Light, Mystery of the Emblem, Shadow Dragon, New Mystery of the Emblem
Alm Gaiden, Echoes: Shadows of Valentia
Celica Gaiden, Echoes: Shadows of Valentia
Sigurd Genealogy of the Holy War
Seliph Genealogy of the Holy War
Leif Thracia 776
Roy The Binding Blade
Lyndis Fire Emblem: The Blazing Blade
Eliwood Fire Emblem: The Blazing Blade
Hector Fire Emblem: The Blazing Blade
Eirika The Sacred Stones
Ephraim The Sacred Stones
Ike Path of Radiance
Chrom Awakening
Corrin Fates
Byleth Three Houses
Playable Project Classes units in the Fire Emblem series.

Notable enemies, notable NPCs

In this section, all enemy and NPC units under the class should be listed.

The template to use is Template:Notable Units

For enemies:
{{Notable Units
|units=enemy
|name1=
|game1=
|name2=
|game2=
...
|namex=
|gamex=
}}
For allies:
{{Notable Units
|units=allied
|name1=
|game1=
|name2=
|game2=
...
|namex=
|gamex=
}}
For NPC/others (or green units):
{{Notable Units
|units=other
|name1=
|game1=
|name2=
|game2=
...
|namex=
|gamex=
}}

EXAMPLE:

Partner Units
Name Game
Jagen Shadow Dragon & the Blade of Light, Shadow Dragon
Arran Mystery of the Emblem, New Mystery of the Emblem
Oifey Genealogy of the Holy War
Eyvel Thracia 776
Marcus The Binding Blade, Fire Emblem: The Blazing Blade
Seth The Sacred Stones
Titania Path of Radiance
Sothe Radiant Dawn
Partner Project Classes units in the Fire Emblem series.

Flavor text

Record flavor text from games that have it regarding the class using the "Flavor Text" template. The navbox should only contain the most recent flavor text for the class, while this section contains all previous flavor text. Template:Flavor Text

{{Flavor Text
|game1={{title|Game title here}} 1
|english1=English description 1
|japanese1=Japanese description 1
|-
|game2={{title|Game title here}} 2
|english2=English description 2
|japanese2=Japanese description 2
}}

Trivia

Put any noteworthy informations that doesn't belong in any previous section here by preceeding each sentence by "*".

Etymology and other languages

Use the Names template for each language the class was localized. If the class wasn't localized in a certain language, don't put the language in the template. If the class has multiple names across the games, put "•" before each name and separate them with <br>; do the same for the notes and precise in which games the different names are used.

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

English or North American English name.

English
(Europe)

PAL English name. Use if PAL name is different

English
(unofficial)

English fan name. Use if game was not localized; put common fan names here

Japanese

Japanese name. Use as such: Name

Officially romanized as Name. (if no official romanization, just put a translation)

Spanish

Spanish name.

Spanish
(Spain)

European Spanish name. Use if different from Latin American Spanish name

Spanish
(Latin America)

Latin American Spanish name. Use if different from European Spanish name

French

French name.

French
(France)

European French name. Use if different from Canadian French name

French
(Canada)

Canadian French name. Use if different from European French name

German

German name.

Italian

Italian name.

Dutch

Dutch name.

Portuguese

Portuguese name.

Portuguese
(Portugal)

European Portuguese name. Use if different from Brazilian Portuguese name

Portuguese
(Brazil)

Brazilian Portuguese name. Use if different from European Portuguese name

Russian

Russian name. Use as such: Name. Use for Smash Bros.

Korean

Korean name. Use as such: Name.

Simplified Chinese

Simplified Chinese name. Use as such: Name

Traditional Chinese

Traditional Chinese name. Use as such: Name

{{Names
|eng-name=English or North American English name.
|eng-mean=
|pal-name=PAL English name. Use if PAL name is different
|pal-mean=
|eng-fan-name=English fan name. Use if game was not localized; put common fan names here
|eng-fan-mean=
|jpn-name=Japanese name. Use as such: {{h|Name|Modified Hepburn}}
|jpn-mean=Officially romanized as '''Name'''. (if no official romanization, just put a translation)
|span-name=Spanish name.
|span-mean=
|span-sp-name=European Spanish name. Use if different from Latin American Spanish name
|span-sp-name=
|span-la-name=Latin American Spanish name. Use if different from European Spanish name
|span-la-mean=
|fren-name=French name.
|fren-mean=
|fren-fran-name=European French name. Use if different from Canadian French name
|fren-fran-mean=
|fren-can-name=Canadian French name. Use if different from European French name
|fren-can-mean=
|ger-name=German name.
|ger-mean=
|ital-name=Italian name.
|ital-mean=
|dut-name=Dutch name.
|dut-mean=
|por-name=Portuguese name.
|por-mean=
|por-pt-name=European Portuguese name. Use if different from Brazilian Portuguese name
|por-pt-mean=
|por-br-name=Brazilian Portuguese name. Use if different from European Portuguese name
|por-br-mean=
|rus-name=Russian name. Use as such: {{h|Name|BGN/PCGN romanization}}. Use for Smash Bros.
|rus-mean=
|kor-name=Korean name. Use as such: {{h|Name|Revised romanization}}.
|kor-mean=
|ch-simp-name=Simplified Chinese name. Use as such: {{h|Name|Pinyin}}
|ch-simp-mean=
|ch-trad-name=Traditional Chinese name. Use as such: {{h|Name|Pinyin}}
|ch-trad-mean=
}}

Gallery

This section is under work.

Categories

Articles should have one of the following category if applicable:

[[Category:Base classes]]
[[Category:Intermediate classes]]
[[Category:Advanced classes]]
[[Category:Third-tier advanced classes]]
[[Category:Overclasses]]
[[Category:Master classes]]
[[Category:Special classes]]

Do not forget that all articles should use the following templates if applicable:

{{NavClassFE1}}
{{NavClassFE2}}
{{NavClassFE3}}
{{NavClassFE4}}
{{NavClassFE5}}
{{NavClassFE6}}
{{NavClassFE7}}
{{NavClassFE8}}
{{NavClassFE9}}
{{NavClassFE10}}
{{NavClassFE11}}
{{NavClassFE12}}
{{NavClassFE13}}
{{NavClassFE14}}
{{NavClassFE15}}
{{NavClassFE16}}

Project templates

{{Project Classes}}
Project Classes.png This article is part of Project Classes, a project focused in writing articles for every class present in the Fire Emblem series.
  • For user pages:

Fire Emblem Wiki projects
Project ChaptersProject CharactersProject ClassesProject CommunityProject GamesProject ItemsProject SkillsProject Weapons