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[[File:Project Class.png|right|200px]]
{{ProjectNav
Project Class is a project that deals with the various [[:Category:Classes|classes]] that appear in the ''Fire Emblem'' series.
|project=Classes
|leader=Seritinajii
|link1=Destubbing Progress
|link2=Wanted Pages
}}
[[File:Project Classes.png|right|200px]]
Project Classes is a project that deals with the various [[:Category:Classes|classes]] that appear in the ''Fire Emblem'' series.  
 
==Important stuff==
* '''Images for FE10-only classes:''' Who has any suggestions about these? For the classes that appear in FE9 only or first in FE9, we've been getting them from the [http://www.nintendo.co.jp/fe/fe_museum/index.html Fire Emblem Museum]. Unfortunately, it doesn't cover Radiant Dawn, so we are in trouble here.
* Over 50% of the existing class pages have been destubbed!!!
 


==Members==
==Members==
* [[User:SuperAlpaca|SuperAlpaca]]
* '''Leader'''- {{User|Seritinajii}}
* [[User:BrandedOne|BrandedOne]]
* {{User|SuperAlpaca}}
* {{User|BrandedOne}}
* {{User|Aria der Donau}}
 
==Current work==
[[Fire_Emblem_Wiki:Project_Classes/Destubbing_Progress|Destubbing Progress]]<br>
As of May 4, 2011, all high-priority class pages are complete!
 
[[Fire Emblem Wiki:Project Classes/Wanted Pages|Wanted Pages]]<br>
A list of known wanted class pages.
 
==Structure of the articles==
===Introduction===
The first paragraph should be about a few basic aspects of the class. The name of the class, its Japanese name, both written in Japanese and in English letters, the weapon it uses, and the games that they appear in.
 
The next paragraphs will vary depending on the class, but here are some things to write about:
* Details about when the class has appeared
* What weapons they can use in different games
* Their class change options, if any
* If they attack from close or far range, then state so and say if they can be useful attackers/defenders, or if they can/cannot be placed in the front line safely, etc.
* Their typical stats. "This class typically has high speed but low attack."
* Their skills, either inherent (like [[Great Shield]]) or learned from an Occult scroll, in FE9 (like [[Aether]])
 
===Infobox===
Use [[Template:Class Infobox]].
* '''Image''': Use a generic portrait if it exists, preferably the most recent one. For classes for which no generic portrait exists, such as the [[Journeyman]] class, use a battle sprite.
* '''Flavor text''': Use the flavor text from the most recent game. This can be found usually in the class introductions; if there is none, then too bad...
* '''Weapons''': List the weapons that this class can use. If it varies, then list all of them from the different games with hover templates describing which games it can use whatever weapons in. For example, on the [[Mage]] article:<br>
<pre><nowiki>{{hover|[[Tome (magic)|Tome]]|FE1-3, FE11-12}} / {{hover|[[Fire (magic)|Fire]], [[Thunder (magic)|Thunder]], and [[Wind (magic)|Wind]]|FE4-5, FE9}} / {{hover|[[Anima (magic)|Anima]]|FE6-8}}</nowiki>
</pre>
makes<br>
{{hover|[[Tome (magic)|Tome]]|FE1-3, FE11-12}} / {{hover|[[Fire (magic)|Fire]], [[Thunder (magic)|Thunder]], and [[Wind (magic)|Wind]]|FE4-5, FE9}} / {{hover|[[Anima (magic)|Anima]]|FE6-8}}
* '''Skills''': List any skills the class has, such as Shove or Canto. If it varies, then again, use hover templates.
 
===Stats===
Use templates [[Template:BaseStats]] and [[Template:MaxStats]]. The only difference is that Template:BaseStats includes weight, which is only used in ''Path of Radiance'' and ''Radiant Dawn''. If the class doesn't appear in either of those games, use Template:MaxStats for the base stats as well.
 
<pre>
{{MaxStats
|game1={{title|(Game name)}}
|hp1=
|str1=
|mag1=
|skl1=
|spd1=
|luck1=
|def1=
|res1=
|mov1=
|con1=
|wpnr1=
|-
...
|game12=
|hp12=
|str12=
|mag12=
|skl12=
|spd12=
|luck12=
|def12=
|res12=
|mov12=
|con12=
|wpnr12=
}}
</pre>
 
There are special templates for the "wpnr=" field:
* For ''Shadow Dragon and the Blade of Light'' and ''Mystery of the Emblem'', use the following code if applicable:
<pre>
[[Sword (weapon)|Sword]] - [[Lance (weapon)|Lance]] - [[Axe (weapon)|Axe]] - [[Bow (weapon)|Bow]] - [[Staff (magic)|Staff]] - [[Tome (magic)|Tome]]
</pre>
* For ''Genealogy of the Holy War'' and ''Thracia 776'', use the following templates if applicable:
<pre>
{{SwordSNES}} - {{LanceSNES}} - {{AxeSNES}} - {{BowSNES}} - {{StaffSNES}} - {{FireSNES}} - {{ThunderSNES}} - {{WindSNES}} - {{LightSNES}} - {{DarkSNES}}
</pre>
* For ''The Binding Blade'', ''Fire Emblem'' and ''The Sacred Stones'', use the following templates if applicable:
<pre>
{{SwordGBA}} - {{LanceGBA}} - {{AxeGBA}} - {{BowGBA}} - {{StaffGBA}} - {{AnimaGBA}} - {{LightGBA}} - {{DarkGBA}}
</pre>
* For ''Path of Radiance'', use the following templates if applicable:
<pre>
{{SwordGCN}} - {{LanceGCN}} - {{AxeGCN}} - {{BowGCN}} - {{StaffGCN}} - {{FireGCN}} - {{ThunderGCN}} - {{WindGCN}}
</pre>
* For ''Radiant Dawn'', use the following templates if applicable:
<pre>
{{SwordWii}} - {{LanceWii}} - {{AxeWii}} - {{BowWii}} - {{KnifeWii}} - {{StaffWii}} - {{FireWii}} - {{ThunderWii}} - {{WindWii}} - {{LightWii}} - {{DarkWii}} - {{StrikeWii}}
</pre>
* For ''Shadow Dragon'' and ''New Mystery of the Emblem: Heroes of Light and Shadow'', use the following templates if applicable:
<pre>
{{SwordDS}} - {{LanceDS}} - {{AxeDS}} - {{BowDS}} - {{StaffDS}} - {{TomeDS}}
</pre>
 
EXAMPLE:
{{MaxStats
|game1={{title|Genealogy of the Holy War}}
|hp1=30
|str1=0
|mag1=7
|skl1=7
|spd1=10
|luck1=0
|def1=3
|res1=7
|mov1=6
|con1=N/A
|wpnr1={{FireSNES}}: C, {{LightSNES}}: C, {{ThunderSNES}}: C, {{WindSNES}}: C
|-
|game2={{title|Thracia 776}}
|hp2=16
|str2=0
|mag2=1
|skl2=1
|spd2=5
|luck2=0
|def2=0
|res2=N/A
|mov2=6
|con2=4
|wpnr2={{FireSNES}}: E, {{LightSNES}}: E, {{ThunderSNES}}: E, {{WindSNES}}: E
|-
|game3={{title|The Binding Blade}}
|hp3=14
|str3=1
|mag3=N/A
|skl3=2
|spd3=7
|luck3=0
|def3=1
|res3=0
|mov3=5
|con3=6
|wpnr3=N/A
|-
|gamee={{FE7}}
|hpe=14
|stre=1
|mage=N/A
|skle=2
|spde=7
|lucke=0
|defe=1
|rese=0
|move=5
|cone=3
|wpnre=N/A
}}
 
===Class change===
Also known as promotion. Different games have different methods and branches; games should be grouped according to the progression system they use.
 
There are five different templates for this section:
*[[Template:Class Change 1]]: This is for unique classes that do not promote, such as [[lord]]s in the Archanea games or [[Thief|thieves]] in ''The Binding Blade''.<br>
<pre>
{{Class Change 1
|sprite=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]]
|class=
}}
</pre>
 
EXAMPLE:
{{Class Change 1
|sprite=[[File:bs_fe12_feena_dancer_sword.png]]
|class=Dancer
}}
 
*[[Template:Class Change 2]]: The most common promotion system; classes that promote only once go here, like [[troubadour]]s in the Elibe games.<br>
<pre>
{{Class Change 2
|sprite1=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]]
|basic class=
|promotion method=
|sprite 2=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]]
|promoted class=
}}
</pre>
 
EXAMPLE:
{{Class Change 2
|sprite1=[[File:bs_fe06_sue_nomad_bow.png]]
|basic class=Nomad
|promotion method=Using an Orion's Bolt after reaching Level 10.
|sprite2=<choose><option>[[File:Bs_fe06_sue_nomadic_trooper_bow.png]]</option><option>[[File:bs_fe06_sue_nomadic_trooper_sword.png]]</option></choose>
|promoted class=Nomadic Trooper
}}
<br>
*[[Template:Class Change 3]]: Seen in ''Gaiden'', {{hover|''The Sacred Stones''|Trainee units}} and ''Radiant Dawn'', classes here promote twice.<br>
<pre>
{{Class Change 3
|sprite1=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]]
|basic class=
|promotion method 1=
|sprite2=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]]
|promoted class 1=
|promotion method 2=
|sprite3=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]]
|promoted class 2=
}}
</pre>
<br>
EXAMPLE:
{{Class Change 3
|sprite1=
|basic class=Myrmidon
|promotion method 1=Using a Master Seal after reaching Level 10, or reaching Level 21.
|sprite2=
|promoted class 1=Swordmaster
|promotion method 2=Using a Master Crown after reaching Level 10, or reaching Level 21.
|sprite3=
|promoted class 2=Trueblade
}}
<br>
*[[Template:Class Change 4]]: Only seen in ''Gaiden'', in which some units can promote three times.<br>
<pre>
{{Class Change 4
|sprite1=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]]
|trainee class=
|promotion method 1=
|sprite2=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]]
|basic class=
|promotion method 2=
|sprite3=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]]
|promoted class 1=
|promotion method 3=
|sprite4=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]]
|promoted class 2=
}}
</pre>
 
EXAMPLE:
{{Class Change 4
|sprite1=[[File:bs_fe02_villager_sword.png]]
|trainee class=Villager
|promotion method 1=After reaching Level 3, at any [[Mila Shrine]].
|sprite2=[[File:bs_fe02_archer_bow.png]]
|basic class=Archer
|promotion method 2=After reaching Level 7, at any [[Mila Shrine]].
|sprite3=[[File:bs_fe02_sniper_bow.png]]
|promoted class 1=Sniper
|promotion method 3=After reaching Level 10, at any [[Mila Shrine]].
|sprite4=[[File:bs_fe02_bow knight_bow.png]]
|promoted class 2=Bow Knight
}}
<br>
*[[Template:Class Change Branched]]: For classes present in ''The Sacred Stones'' and ''Genealogy of the Holy War''; some basic classes have two options when promoted.
<pre>
{{Class Change Branched
|sprite1=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]]
|basic class=
|promotion method=
|sprite2=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]]
|promoted class 1=
|condition=The promoted class is predetermined for the characters (for Genealogy of the Holy War) OR The player can freely choose (for The Sacred Stones)
|sprite3=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]]
|promoted class 2=
}}
</pre>
 
EXAMPLE:
{{Class Change Branched
|sprite1=[[File:bs_fe08_amelia_cavalier_lance.png]]
|basic class=Cavalier
|promotion method=Using a [[Knight Crest]] after reaching Level 10.
|sprite2=[[File:bs_fe08_amelia_paladin_lance.png]]
|promoted class 1=Paladin
|condition=The player can freely choose
|sprite3=[[File:bs_fe08_amelia_great_knight_lance.png]]
|promoted class 2=Great Knight
}}
 
*[[Template:Class Change Converged]]: For some promoted classes, two classes can become one class. Only use this template on the page of the promoted class.
<pre>
{{Class Change Converged
|sprite1=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]]
|basic class 1=
|sprite2=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]]
|basic class 2=
|promotion method=
|sprite3=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]]
|promoted class=
}}
</pre>
 
EXAMPLE:
{{Class Change Converged
|sprite1=[[File:Bs fe07 lucius monk light.png]]
|basic class 1=Monk
|sprite2=[[File:Bs fe07 serra cleric staff.png]]
|basic class 2=Cleric
|promotion method=Using a [[Guiding Ring]] after reaching level 10.
|sprite3=<choose><option>[[File:Bs fe07 serra bishop magic.png]]</option><option>[[File:Bs fe07 lucius bishop magic.png]]</option></choose>
|promoted class=Bishop
}}
 
===Playable units===
In this section, all units that have the class as their '''starting class''' should be listed. 
 
The template to use is [[Template:Notable Units]]
<pre>
{{Notable Units
|units=playable
|name1=(name of the unit)
|game1={{title|name of the game}}
|name2=
|game2=
...
|namex=
|gamex=
}}
</pre>
 
EXAMPLE:
{{Notable Units
|units=playable
|name1=Marth
|game1={{title|Shadow Dragon and the Blade of Light}}, {{title|Mystery of the Emblem}}, {{title|Shadow Dragon}}, {{title|New Mystery of the Emblem}}
|name2=Alm
|game2={{title|Gaiden}}
|name3=Celica
|game3={{title|Gaiden}}
|name4=Sigurd
|game4={{title|Genealogy of the Holy War}}
|name5=Seliph
|game5={{title|Genealogy of the Holy War}}
|name6=Leif
|game6={{title|Thracia 776}}
|name7=Roy
|game7={{title|The Binding Blade}}
|name8=Lyndis
|game8={{FE7}}
|name9=Eliwood
|game9={{FE7}}
|name10=Hector
|game10={{FE7}}
|name11=Eirika
|game11={{title|The Sacred Stones}}
|name12=Ephraim
|game12={{title|The Sacred Stones}}
|name13=Ike
|game13={{title|Path of Radiance}}
}}
 
===Notable enemies, notable NPCs===
In this section, all enemy and NPC units under the class should be listed.
 
The template to use is [[Template:Notable Units]]
:For enemies:
<pre>
{{Notable Units
|units=enemy
|name1=
|game1=
|name2=
|game2=
...
|namex=
|gamex=
}}
</pre>
:For allies:
<pre>
{{Notable Units
|units=allied
|name1=
|game1=
|name2=
|game2=
...
|namex=
|gamex=
}}
</pre>
:For NPC/others (or green units):
<pre>
{{Notable Units
|units=other
|name1=
|game1=
|name2=
|game2=
...
|namex=
|gamex=
}}
</pre>
 
EXAMPLE:
{{Notable Units
|units=allied
|name1=Jagen
|game1={{title|Shadow Dragon and the Blade of Light}}, {{title|Shadow Dragon}}
|name2=Arran
|game2={{title|Mystery of the Emblem}}, {{title|New Mystery of the Emblem}}
|name3=Oifey
|game3={{title|Genealogy of the Holy War}}
|name4=Eyvel
|game4={{title|Thracia 776}}
|name5=Marcus
|game5={{title|The Binding Blade}}, {{FE7}}
|name6=Seth
|game6={{title|The Sacred Stones}}
|name7=Titania
|game7={{title|Path of Radiance}}
|name8=Sothe
|game8={{title|Radiant Dawn}}
}}
 
===Flavor Text===
Record flavor text from games that have it regarding the class. The navbox should only contain the most recent flavor text for the class, while this section contains all previous flavor text.
{|width="90%" class="collapsible" align=center cellpadding=3 cellspacing="3" style="{{round}}; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none" width="100%" colspan="2"|
|-
{{!}}
{|width="100%" align=center border=1 class="sortable" cellpadding=3 cellspacing="3" style="{{roundt}}; {{roundb}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none; background-color:{{Color3}}; color:#fff" width="10%"|Game
!style="border:none; background-color:{{Color3}}; color:#fff" width="30%"|Text<br><small>(English)</small>
!style="{{roundtr}}; border:none; background-color:{{Color3}}; color:#fff" width="30%"|Text<br><small>(Japanese)</small>
|-
|style="border:none; background-color:{{Color3}}"|<nowiki>{{title|Game title here}}</nowiki> 1
|style="border:none; background-color:{{Color3}}"|English description 1
|style="border:none; background-color:{{Color3}}"|Japanese description 1
|-
|style="border:none; background-color:{{Color3}}"|<nowiki>{{title|Game title here}}</nowiki> 2
|style="border:none; background-color:{{Color3}}"|English description 2
|style="border:none; background-color:{{Color3}}"|Japanese description 2
|}
|}
<pre>
{|width="90%" class="collapsible" align=center cellpadding=3 cellspacing="3" style="{{round}}; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none" width="100%" colspan="2"|
|-
{{!}}
{|width="100%" align=center border=1 class="sortable" cellpadding=3 cellspacing="3" style="{{roundt}}; {{roundb}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none; background-color:{{Color3}}; color:#fff" width="10%"|Game
!style="border:none; background-color:{{Color3}}; color:#fff" width="30%"|Text<br><small>(English)</small>
!style="{{roundtr}}; border:none; background-color:{{Color3}}; color:#fff" width="30%"|Text<br><small>(Japanese)</small>
|-
|style="border:none; background-color:{{Color3}}"|{{title|Game title here}} 1
|style="border:none; background-color:{{Color3}}"|English description 1
|style="border:none; background-color:{{Color3}}"|Japanese description 1
|-
|style="border:none; background-color:{{Color3}}"|{{title|Game title here}} 2
|style="border:none; background-color:{{Color3}}"|English description 2
|style="border:none; background-color:{{Color3}}"|Japanese description 2
|}
|}
 
</pre>
 
===Trivia===
 
===Gallery===
This section is under work.
 
===Categories===
All articles should have the following category:
<pre>
[[Category:Classes]]
</pre>
 
Do not forget that all articles should use the following categories if applicable:
<pre>
[[Category:Classes in Fire Emblem: Shadow Dragon and the Blade of Light]]
[[Category:Classes in Fire Emblem Gaiden]]
[[Category:Classes in Fire Emblem: Mystery of the Emblem]]
[[Category:Classes in Fire Emblem: Genealogy of the Holy War]]
[[Category:Classes in Fire Emblem: Thracia 776]]
[[Category:Classes in Fire Emblem: The Binding Blade]]
[[Category:Classes in Fire Emblem (GBA)]]
[[Category:Classes in Fire Emblem: The Sacred Stones]]
[[Category:Classes in Fire Emblem: Path of Radiance]]
[[Category:Classes in Fire Emblem: Radiant Dawn]]
[[Category:Classes in Fire Emblem: Shadow Dragon]]
[[Category:Classes in Fire Emblem: New Mystery of the Emblem]]
</pre>
 
===Project templates===
* For class pages: [[Template:Project Classes]]
<pre>
{{Project Classes}}
</pre>
{{Project Classes}}
* For user pages:


----
{{Projects}}
[[Category:Projects]]
[[Category:Projects]]

Revision as of 16:07, 21 July 2017

Project Classes.png Project Classes
Leader: Seritinajii
Main - Talk
Destubbing Progress - Wanted Pages
Project Classes.png

Project Classes is a project that deals with the various classes that appear in the Fire Emblem series.

Important stuff

  • Images for FE10-only classes: Who has any suggestions about these? For the classes that appear in FE9 only or first in FE9, we've been getting them from the Fire Emblem Museum. Unfortunately, it doesn't cover Radiant Dawn, so we are in trouble here.
  • Over 50% of the existing class pages have been destubbed!!!


Members

Current work

Destubbing Progress
As of May 4, 2011, all high-priority class pages are complete!

Wanted Pages
A list of known wanted class pages.

Structure of the articles

Introduction

The first paragraph should be about a few basic aspects of the class. The name of the class, its Japanese name, both written in Japanese and in English letters, the weapon it uses, and the games that they appear in.

The next paragraphs will vary depending on the class, but here are some things to write about:

  • Details about when the class has appeared
  • What weapons they can use in different games
  • Their class change options, if any
  • If they attack from close or far range, then state so and say if they can be useful attackers/defenders, or if they can/cannot be placed in the front line safely, etc.
  • Their typical stats. "This class typically has high speed but low attack."
  • Their skills, either inherent (like Great Shield) or learned from an Occult scroll, in FE9 (like Aether)

Infobox

Use Template:Class Infobox.

  • Image: Use a generic portrait if it exists, preferably the most recent one. For classes for which no generic portrait exists, such as the Journeyman class, use a battle sprite.
  • Flavor text: Use the flavor text from the most recent game. This can be found usually in the class introductions; if there is none, then too bad...
  • Weapons: List the weapons that this class can use. If it varies, then list all of them from the different games with hover templates describing which games it can use whatever weapons in. For example, on the Mage article:
{{hover|[[Tome (magic)|Tome]]|FE1-3, FE11-12}} / {{hover|[[Fire (magic)|Fire]], [[Thunder (magic)|Thunder]], and [[Wind (magic)|Wind]]|FE4-5, FE9}} / {{hover|[[Anima (magic)|Anima]]|FE6-8}}

makes
Tome / Fire, Thunder, and Wind / Anima

  • Skills: List any skills the class has, such as Shove or Canto. If it varies, then again, use hover templates.

Stats

Use templates Template:BaseStats and Template:MaxStats. The only difference is that Template:BaseStats includes weight, which is only used in Path of Radiance and Radiant Dawn. If the class doesn't appear in either of those games, use Template:MaxStats for the base stats as well.

{{MaxStats
|game1={{title|(Game name)}}
|hp1=
|str1=
|mag1=
|skl1=
|spd1=
|luck1=
|def1=
|res1=
|mov1=
|con1=
|wpnr1=
|-
...
|game12=
|hp12=
|str12=
|mag12=
|skl12=
|spd12=
|luck12=
|def12=
|res12=
|mov12=
|con12=
|wpnr12=
}}

There are special templates for the "wpnr=" field:

  • For Shadow Dragon and the Blade of Light and Mystery of the Emblem, use the following code if applicable:
[[Sword (weapon)|Sword]] - [[Lance (weapon)|Lance]] - [[Axe (weapon)|Axe]] - [[Bow (weapon)|Bow]] - [[Staff (magic)|Staff]] - [[Tome (magic)|Tome]]
  • For Genealogy of the Holy War and Thracia 776, use the following templates if applicable:
{{SwordSNES}} - {{LanceSNES}} - {{AxeSNES}} - {{BowSNES}} - {{StaffSNES}} - {{FireSNES}} - {{ThunderSNES}} - {{WindSNES}} - {{LightSNES}} - {{DarkSNES}}
  • For The Binding Blade, Fire Emblem and The Sacred Stones, use the following templates if applicable:
{{SwordGBA}} - {{LanceGBA}} - {{AxeGBA}} - {{BowGBA}} - {{StaffGBA}} - {{AnimaGBA}} - {{LightGBA}} - {{DarkGBA}}
  • For Path of Radiance, use the following templates if applicable:
{{SwordGCN}} - {{LanceGCN}} - {{AxeGCN}} - {{BowGCN}} - {{StaffGCN}} - {{FireGCN}} - {{ThunderGCN}} - {{WindGCN}}
  • For Radiant Dawn, use the following templates if applicable:
{{SwordWii}} - {{LanceWii}} - {{AxeWii}} - {{BowWii}} - {{KnifeWii}} - {{StaffWii}} - {{FireWii}} - {{ThunderWii}} - {{WindWii}} - {{LightWii}} - {{DarkWii}} - {{StrikeWii}}
  • For Shadow Dragon and New Mystery of the Emblem: Heroes of Light and Shadow, use the following templates if applicable:
{{SwordDS}} - {{LanceDS}} - {{AxeDS}} - {{BowDS}} - {{StaffDS}} - {{TomeDS}}

EXAMPLE:

Game HP Strength Magic Skill Speed Luck Defense Resistance Movement Constitution Weapon level
Genealogy of the Holy War 30 0 7 7 10 0 3 7 6 N/A Fire magic: C, Light magic: C, Thunder magic: C, FE4RankWind.png: C
Thracia 776 16 0 1 1 5 0 0 N/A 6 4 Fire magic: E, Light magic: E, Thunder magic: E, FE4RankWind.png: E
The Binding Blade 14 1 N/A 2 7 0 1 0 5 6 N/A

Class change

Also known as promotion. Different games have different methods and branches; games should be grouped according to the progression system they use.

There are five different templates for this section:

{{Class Change 1
|sprite=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]]
|class=
}}

EXAMPLE:

Base class
File:Bs fe12 feena dancer sword.png
Dancer
{{Class Change 2
|sprite1=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]]
|basic class=
|promotion method=
|sprite 2=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]]
|promoted class=
}}

EXAMPLE:

Base class Promotion method Advanced class
Bs fe06 sue nomad bow.png
Nomad
Using an Orion's Bolt after reaching Level 10. Bs fe06 sue nomadic trooper bow.png
Nomadic Trooper


{{Class Change 3
|sprite1=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]]
|basic class=
|promotion method 1=
|sprite2=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]]
|promoted class 1=
|promotion method 2=
|sprite3=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]]
|promoted class 2=
}}


EXAMPLE:

Base class Promotion method Advanced class Promotion method Master class

Myrmidon
Using a Master Seal after reaching Level 10, or reaching Level 21.
Swordmaster
Using a Master Crown after reaching Level 10, or reaching Level 21.
Trueblade


{{Class Change 4
|sprite1=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]]
|trainee class=
|promotion method 1=
|sprite2=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]]
|basic class=
|promotion method 2=
|sprite3=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]]
|promoted class 1=
|promotion method 3=
|sprite4=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]]
|promoted class 2=
}}

EXAMPLE:

Trainee-like class Method Base class Method Advanced class Method Advanced class
Bs fe02 villager sword.png
Villager
After reaching Level 3, at any Mila Shrine. Bs fe02 archer bow.png
Archer
After reaching Level 7, at any Mila Shrine. Bs fe02 sniper bow.png
Sniper
After reaching Level 10, at any Mila Shrine. Bs fe02 bow knight bow.png
Bow Knight


  • Template:Class Change Branched: For classes present in The Sacred Stones and Genealogy of the Holy War; some basic classes have two options when promoted.
{{Class Change Branched
|sprite1=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]]
|basic class=
|promotion method= 	
|sprite2=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]]
|promoted class 1=
|condition=The promoted class is predetermined for the characters (for Genealogy of the Holy War) OR The player can freely choose (for The Sacred Stones)
|sprite3=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]]
|promoted class 2= 
}}

EXAMPLE:

Base class Promotion method Advanced class
Bs fe08 amelia cavalier lance.png
Cavalier
Using a Knight Crest after reaching Level 10. Bs fe08 amelia paladin lance.png
Paladin
or
Bs fe08 amelia great knight lance.png
Great Knight
Promotion choice criteria: The player can freely choose
{{Class Change Converged
|sprite1=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]]
|basic class 1=
|sprite2=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]]
|basic class 2=
|promotion method= 	
|sprite3=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]]
|promoted class= 
}}

EXAMPLE:

Base class Promotion method Advanced class
Bs fe07 lucius monk light.png
Monk
and
Bs fe07 serra cleric staff.png
Cleric
Using a Guiding Ring after reaching level 10. Bs fe07 serra bishop magic.png
Bishop

Playable units

In this section, all units that have the class as their starting class should be listed.

The template to use is Template:Notable Units

{{Notable Units
|units=playable
|name1=(name of the unit)
|game1={{title|name of the game}}
|name2=
|game2=
...
|namex=
|gamex=
}}

EXAMPLE:

Playable Characters
Name Game
Marth Shadow Dragon and the Blade of Light, Mystery of the Emblem, Shadow Dragon, New Mystery of the Emblem
Alm Gaiden
Celica Gaiden
Sigurd Genealogy of the Holy War
Seliph Genealogy of the Holy War
Leif Thracia 776
Roy The Binding Blade
Lyndis Fire Emblem: The Blazing Blade
Eliwood Fire Emblem: The Blazing Blade
Hector Fire Emblem: The Blazing Blade
Eirika The Sacred Stones
Ephraim The Sacred Stones
Ike Path of Radiance
Playable Project Classes units in the Fire Emblem series.

Notable enemies, notable NPCs

In this section, all enemy and NPC units under the class should be listed.

The template to use is Template:Notable Units

For enemies:
{{Notable Units
|units=enemy
|name1=
|game1=
|name2=
|game2=
...
|namex=
|gamex=
}}
For allies:
{{Notable Units
|units=allied
|name1=
|game1=
|name2=
|game2=
...
|namex=
|gamex=
}}
For NPC/others (or green units):
{{Notable Units
|units=other
|name1=
|game1=
|name2=
|game2=
...
|namex=
|gamex=
}}

EXAMPLE:

Partner Units
Name Game
Jagen Shadow Dragon and the Blade of Light, Shadow Dragon
Arran Mystery of the Emblem, New Mystery of the Emblem
Oifey Genealogy of the Holy War
Eyvel Thracia 776
Marcus The Binding Blade, Fire Emblem: The Blazing Blade
Seth The Sacred Stones
Titania Path of Radiance
Sothe Radiant Dawn
Partner Project Classes units in the Fire Emblem series.

Flavor Text

Record flavor text from games that have it regarding the class. The navbox should only contain the most recent flavor text for the class, while this section contains all previous flavor text.

style="Template:Roundtl; border:none" width="100%" colspan="2"|
style="Template:Roundtl; border:none; background-color:#222222; color:#fff" width="10%"|Game Text
(English)
style="Template:Roundtr; border:none; background-color:#222222; color:#fff" width="30%"|Text
(Japanese)
{{title|Game title here}} 1 English description 1 Japanese description 1
{{title|Game title here}} 2 English description 2 Japanese description 2
{|width="90%" class="collapsible" align=center cellpadding=3 cellspacing="3" style="{{round}}; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none" width="100%" colspan="2"|
|-
{{!}}
{|width="100%" align=center border=1 class="sortable" cellpadding=3 cellspacing="3" style="{{roundt}}; {{roundb}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none; background-color:{{Color3}}; color:#fff" width="10%"|Game
!style="border:none; background-color:{{Color3}}; color:#fff" width="30%"|Text<br><small>(English)</small>
!style="{{roundtr}}; border:none; background-color:{{Color3}}; color:#fff" width="30%"|Text<br><small>(Japanese)</small>
|-
|style="border:none; background-color:{{Color3}}"|{{title|Game title here}} 1
|style="border:none; background-color:{{Color3}}"|English description 1
|style="border:none; background-color:{{Color3}}"|Japanese description 1
|-
|style="border:none; background-color:{{Color3}}"|{{title|Game title here}} 2
|style="border:none; background-color:{{Color3}}"|English description 2
|style="border:none; background-color:{{Color3}}"|Japanese description 2
|}
|}

Trivia

Gallery

This section is under work.

Categories

All articles should have the following category:

[[Category:Classes]]

Do not forget that all articles should use the following categories if applicable:

[[Category:Classes in Fire Emblem: Shadow Dragon and the Blade of Light]]
[[Category:Classes in Fire Emblem Gaiden]]
[[Category:Classes in Fire Emblem: Mystery of the Emblem]]
[[Category:Classes in Fire Emblem: Genealogy of the Holy War]]
[[Category:Classes in Fire Emblem: Thracia 776]]
[[Category:Classes in Fire Emblem: The Binding Blade]]
[[Category:Classes in Fire Emblem (GBA)]]
[[Category:Classes in Fire Emblem: The Sacred Stones]]
[[Category:Classes in Fire Emblem: Path of Radiance]]
[[Category:Classes in Fire Emblem: Radiant Dawn]]
[[Category:Classes in Fire Emblem: Shadow Dragon]]
[[Category:Classes in Fire Emblem: New Mystery of the Emblem]]

Project templates

{{Project Classes}}
Project Classes.png This article is part of Project Classes, a project focused in writing articles for every class present in the Fire Emblem series.
  • For user pages:

Fire Emblem Wiki projects
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