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Fire Emblem Gaiden: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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===World map and villages===
===World map and villages===
{{main|World map}}
{{main|World map}}
''Gaiden'' was the first ''Fire Emblem'' game to introduce a traversable [[world map]], though no ''Fire Emblem'' game since has replicated it exactly. Rather than the forced linear game structure of its predecessor, the player returns to the world map after every battle and can move Alm or Celica around freely, giving the choice to either move straight to their next destination or backtrack to visit a prior location for grinding or other purposes. Uniquely in the ''Gaiden'' system, the world map itself has its own [[turn]] count, in which a turn elapses every time either Alm or Celica move, or at command by selecting the Rest menu option. Generally nothing happens, but later in the game enemy armies will move towards one of the lords after they move. If an enemy moves onto a location currently occupied by Alm or Celica, a battle commences and the enemy units get to move first. If one of the lords attacks first the battle proceeds as normal.  
''Gaiden'' was the first ''Fire Emblem'' game to introduce a traversable [[world map]], though no ''Fire Emblem'' game since has replicated it exactly. Rather than the forced linear game structure of its predecessor, the player returns to the world map after every battle and can move Alm or Celica around freely, giving the choice to either move straight to their next destination or backtrack to visit a prior location for grinding or other purposes. Uniquely in the ''Gaiden'' system, the world map itself has its own [[turn]] count, in which a turn elapses every time either Alm or Celica move, or at command by selecting the Rest menu option. Generally nothing happens, but later in the game enemy armies will move towards one of the lords after they move. If an enemy moves onto a location currently occupied by Alm or Celica, a battle commences and the enemy units get to move first. If one of the lords attacks first the battle proceeds as normal.  


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The item/weapon system's dynamic in ''Gaiden'' is different from all other games. [[Durability]] does not exist at all, consumable items do not exist with the only non-weapon items being equipment, and only a very small number of each item/weapon exists; for instance, there is only one [[Javelin]] in the entire game. All units have one [[inventory]] slot, so between that and the very limited item availability, unique weapons must be weighed by the player on who needs them most, as weapons also compete for inventory space with shields and other beneficial items like the [[Angel Ring]]. If a unit does not have a weapon in their inventory, they are still capable of attacking because they revert to having a weak "default" weapon which does not take up the inventory slot.
The item/weapon system's dynamic in ''Gaiden'' is different from all other games. [[Durability]] does not exist at all, consumable items do not exist with the only non-weapon items being equipment, and only a very small number of each item/weapon exists; for instance, there is only one [[Javelin]] in the entire game. All units have one [[inventory]] slot, so between that and the very limited item availability, unique weapons must be weighed by the player on who needs them most, as weapons also compete for inventory space with shields and other beneficial items like the [[Angel Ring]]. If a unit does not have a weapon in their inventory, they are still capable of attacking because they revert to having a weak "default" weapon which does not take up the inventory slot.


The magic system is also radically different, and is not tied to items or weapons used by units at all. Instead, acting more like a traditional Japanese RPG, units in magical classes learn new magic spells as their [[level]] increases, and can use them relatively freely without having to worry about durability. Instead, every spell (except [[Nosferatu]]) costs a set number of [[hit point]]s to cast, with stronger spells costing more HP. Magic is divided into two categories: [[black magic]] consists of offensive spells and is primarily used by [[Mage]]s, equivalent to [[Tome (magic)|tomes]], while [[white magic]] consists of healing and support spells and is primarily used by [[Cleric]]s, equivalent to [[Staff|staves]].
The magic system is also radically different, and is not tied to items or weapons used by units at all. Instead, acting more like a traditional Japanese RPG, units in magical classes learn new magic spells as their [[level]] increases, and can use them relatively freely without having to worry about durability. Instead, every spell (except [[Nosferatu]]) costs a set number of [[hit point]]s to cast, with stronger spells costing more HP. Magic is divided into two categories: [[black magic]] consists of offensive spells and is primarily used by [[Mage]]s, equivalent to [[tome]]s, while [[white magic]] consists of healing and support spells and is primarily used by [[Cleric]]s, equivalent to [[Staff|staves]].


===Class change===
===Class change===
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''Gaiden'' also introduced a primitive version of the auto-battle command systems that later returned in {{FE9}}, {{title|Radiant Dawn}}, {{title|Awakening}} and {{title|Fates}}. The player may use two commands on all allied units who have not moved yet. The "Assault" command causes all player units to move to attack any nearby enemies, while the "Gather" command has them move near Alm or Celica.
''Gaiden'' also introduced a primitive version of the auto-battle command systems that later returned in {{FE9}}, {{title|Radiant Dawn}}, {{title|Awakening}} and {{title|Fates}}. The player may use two commands on all allied units who have not moved yet. The "Assault" command causes all player units to move to attack any nearby enemies, while the "Gather" command has them move near Alm or Celica.


===Group experience===
===Bonus experience===
The group experience system, which allows extra [[experience]] to be collected by the entire army, is also unique to ''Gaiden''. During a battle, every time a unit fights an opponent, does damage and would normally gain experience (i.e. they are not at their [[level]] cap), a small amount of experience (usually 1 or 2 points) is added to a group pool. At the end of the battle all accumulated group experience is applied to all units, ensuring all the player's units get at least some experience per battle. For example, if 10 experience was accumulated, all recruited units present will gain 10 experience. However, this experience cannot level units up, capping at 99 experience, so the unit has to gain the last experience the normal way. This feature has not returned in any game since, although the [[bonus experience]] system which debuted in {{title|Path of Radiance}} has a similar purpose.
The bonus experience system, also commonly called "group experience", allows extra [[experience]] to be collected by the entire army, is also unique to ''Gaiden''. During a battle, every time a unit fights an opponent, does damage and would normally gain experience (i.e. they are not at their [[level]] cap), a small amount of experience (usually 1 or 2 points) is added to a group pool. At the end of the battle all accumulated group experience is applied to all units, ensuring all the player's units get at least some experience per battle. For example, if 10 experience was accumulated, all recruited units present will gain 10 experience. However, this experience cannot level units up, capping at 99 experience, so the unit has to gain the last experience the normal way. This feature has not returned in any game since, although the [[bonus experience]] system which features in {{title|Path of Radiance}} and {{title|Radiant Dawn}} and has a similar purpose.


==Chapters==
==Chapters==
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==Reception==
==Reception==
As of 2002, ''Gaiden'' had sold an estimated 324,699 copies in its original Famicom print run.<ref>{{Cite web|url=http://www.translan.com/jucc/precedent-2002-11-14d.html|title=日本ユニ著作権センター/判例全文・2002/11/14d 3|author=University of Japan Copyright Center|site=Translan|published=2002-11-14|retrieved=2015-03-30}}</ref>
As of 2002, ''Gaiden'' had sold an estimated 324,699 copies in its original Famicom print run.<ref>{{Cite web|url=http://www.translan.com/jucc/precedent-2002-11-14d.html|title=日本ユニ著作権センター/判例全文・2002/11/14d 3|author=University of Japan Copyright Center|site=Translan|published=2002-11-14|retrieved=2015-03-30}}</ref>
==Fan translation==
{{main|Fan_translation#Fire_Emblem_Gaiden}}
[[File:Ss fe02 title screen fan translation.png|thumb|256px|The title screen in ''Gaiden''{{'}}s [[fan translation]].]]
A complete [[fan translation]] patch for ''Gaiden'' was released in 2009, by ''Artemis251'' of the Starmen.net ''[[wikibound:Mother (series)|Mother]]'' forums.<ref>{{Cite web|url=http://artemis251.fobby.net/feg/index.html|title=Fire Emblem Gaiden English Translation|author=Artemis251|site=Arty's Generic Site!|published=2009|retrieved=2015-07-07}}</ref>
{{clear}}


==Trivia==
==Trivia==
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* {{TCGCipher}} has a panorama set of cards featuring [[Celica]], [[Alm]], and [[Valbar]] with [[Duma]] in the background, recreating ''Gaiden''{{'}}s box art. In addition to Duma, [[Mila]] and a fortress are in the background as well, while not present in the original artwork.
* {{TCGCipher}} has a panorama set of cards featuring [[Celica]], [[Alm]], and [[Valbar]] with [[Duma]] in the background, recreating ''Gaiden''{{'}}s box art. In addition to Duma, [[Mila]] and a fortress are in the background as well, while not present in the original artwork.
* ''Gaiden''{{'}}s instruction manual provides [[growth rate]]s for a small selection of early game characters.
* ''Gaiden''{{'}}s instruction manual provides [[growth rate]]s for a small selection of early game characters.
===Fan translation===
* ''Gaiden'' is one of two games in the {{FES}} not to have any playable characters in {{FEH}} credited to it, the other being {{FE11}}. All of the characters who originated in ''Gaiden'' are instead credited as hailing from {{FE15}}.
[[File:Ss fe02 title screen fan translation.png|thumb|256px|The title screen in ''Gaiden''{{'}}s [[fan translation]].]]
{{Clear}}
A complete [[fan translation]] patch for ''Gaiden'' was released in 2009, by ''Artemis251'' of the Starmen.net ''[[wikibound:Mother (series)|Mother]]'' forums.<ref>{{Cite web|url=http://artemis251.fobby.net/feg/index.html|title=Fire Emblem Gaiden English Translation|author=Artemis251|site=Arty's Generic Site!|published=2009|retrieved=2015-07-07}}</ref>
{{clear}}
 
==Gallery==
<gallery>
Ba japan fe02.png|Japanese box art of ''Gaiden''.
FEG boxart.png|Full artwork.
FEG logo.png|Japanese logo of ''Gaiden''.
Ss fe02 title screen.png|Japanese title screen ''Gaiden''.
</gallery>


==Eytmology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=''Fire Emblem Gaiden''
|eng-name=''Fire Emblem Gaiden''
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|ital-mean=--
|ital-mean=--
}}
}}
==Gallery==
<gallery>
Ba japan fe02.png|Japanese box art of ''Gaiden''.
FEG boxart.png|Box artwork.
FEG boxart 02.jpg|Full box artwork; including portions unseen on the actual box.
FEG logo.png|Japanese logo of ''Gaiden''.
Ss fe02 title screen.png|Japanese title screen ''Gaiden''.
FEG flier front.jpg|Front side of a flier for ''Gaiden''.
FEG flier back.jpg|Back side of a flier for ''Gaiden''.
</gallery>


{{refbar}}
{{refbar}}
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* ''[http://www.nintendo.co.jp/3ds/eshop/vc/tcgj/index.html Fire Emblem Gaiden]'' Nintendo 3DS Virtual Console website (Japanese)
* ''[http://www.nintendo.co.jp/3ds/eshop/vc/tcgj/index.html Fire Emblem Gaiden]'' Nintendo 3DS Virtual Console website (Japanese)
* ''[http://www.nintendo.co.jp/wiiu/software/vc/fcnj/index.html Fire Emblem Gaiden]'' Wii U Virtual Console website (Japanese)
* ''[http://www.nintendo.co.jp/wiiu/software/vc/fcnj/index.html Fire Emblem Gaiden]'' Wii U Virtual Console website (Japanese)
* ''[http://www.nintendo.co.jp/fe/fe_museum/gaiden/map/index.html Fire Emblem Gaiden]'' Fire Emblem Museum section (Japanese)
* ''[https://web.archive.org/web/20180623141506/https://www.nintendo.co.jp/fe/fe_museum/gaiden/map/index.html Fire Emblem Gaiden]'' Fire Emblem Museum section (Japanese, archived by the Wayback Machine)


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[[Category: Fire Emblem Gaiden]]
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