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Fire Emblem Awakening: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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==Plot Summary==
==Plot Summary==
{{sectstub}}
{{quote|Two sleeping dragons - one a sacred ally of mankind, the other its sworn destroyer. Two heroes marked with symbols of the dragons. Their meeting heralds the dragons' awakening - and the world's ending.|English text in the game's Japanese logo<ref name="feb10">Andriasang.com: [http://andriasang.com/comzyw/fire_emblem_permadeath/ Fire Emblem 3DS Includes Permadeath Option]</ref>}}
{{quote|Two sleeping dragons - one a sacred ally of mankind, the other its sworn destroyer. Two heroes marked with symbols of the dragons. Their meeting heralds the dragons' awakening - and the world's ending.|English text in the game's Japanese logo<ref name="feb10">Andriasang.com: [http://andriasang.com/comzyw/fire_emblem_permadeath/ Fire Emblem 3DS Includes Permadeath Option]</ref>}}


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== Plot ==
== Plot ==


{{spoiler}}


=== Prologue ===
=== Prologue ===


The game begins with Chrom and the avatar, [[Robin]], in a strange building, fighting a man named [[Validar]]. After defeating him, Validar attempts to kill Chrom, but Robin takes the blow instead. With the battle seemingly won, Robin's eyes glow red and they stab Chrom in the stomach, killing him. An ominous laughter is then heard.
The game begins with [[Chrom]] and the avatar, [[Robin]], in a strange building, fighting a man named [[Validar]]. After defeating him, Validar attempts to kill Chrom, but Robin takes the blow instead. With the battle seemingly won, Robin's eyes glow red and they stab Chrom in the stomach, killing him. There is an ominous laugh as the scene fades.


=== Ylissian-Plegian War ===
=== Ylissian-Plegian War ===


During the time of Emmeryn's reign over Ylisse, Chrom began a small militia called the Shepards. On route to [[South Town]], they found a Robin, collapsed amnesiac and help them, but find themselves heading to South Town in order to deal with Plegian Barbarians. After disposing of the threat, the group rests in a nearby forest, only to find the earth collapsing under their feet and setting fire to the forest. Eerie undead beings appear from a portal and try to kill Chrom and Lissa. Chrome disposes of one and with the help of a man who appears through the portal, disposes of the second one. After killing the remainder of the beings, the masked man asks to be referred to as Marth and quickly leaves after telling the royal family that tonight was just a prelude to the future.
During the time of Emmeryn's reign over [[Ylisse]], Chrom began a small militia called the [[Shepherds (group)|Shepherds]]. On route to [[Southtown]], they encounter a collapsed amnesiac, Robin, and help them, but find themselves heading to South Town in order to deal with [[Plegia]]n Barbarians. After disposing of the threat, the group rests in a nearby forest, only to find the earth collapsing under their feet and setting fire to the forest. Eerie undead beings appear from a portal and try to kill Chrom and [[Lissa]]. Chrom disposes of one and with the help of a [[Lucina|man]] who appears through the portal, disposes of the second one. After killing the remainder of the beings, the masked man asks to be referred to as [[Marth]] and quickly leaves after telling the royal family that tonight was just a prelude to the future.


Chrom returns to Ylisse's capitol and has a discussion with his sister and the rest of the council over the new threat, deciding to call the undead beings Risen. Chrom is tasked to seek aide from the northern country of [[Regna Ferox]] and it's Khan. On route, Chrom's Shepards are attacked by Risen, but the Risen are defeated. Chrom then arrives at Regna Ferox, but the border guard accuses him as lying of his noble birth. After winning the guards trust after a long battle, the Shepards arrive at Regna Ferox and talk to the East Khan, [[Flavia]]. The Sherpards fight for the East Khan and fight against Marth and his warriors. Before battle, Chrom realizes Marth has a similar Falchion to his own and the two fight, their battle skills and stances to one another. Marth lets a bit of his past slip, stating his father taught him how to fight, before he continues the assault against Chrom. After Chrom wins, Marth disappears, leaving the prince to gain a new ally in Regna Ferox.
Chrom returns to Ylisse's capital and has a discussion with his [[Emmeryn|sister]] and the rest of the council about the new threat, deciding to call the undead beings [[Risen]]. Chrom is tasked to seek aide from the northern country of [[Regna Ferox]] and its [[Basilio|Khan]]. On route, Chrom's Shepherds are attacked by Risen, but are able to defeat them. Chrom then arrives at Regna Ferox, but the border guard accuses him of lying about his noble birth. After winning the guards' trust after a long battle, the Shepherds arrive at Regna Ferox and talk to the East Khan, [[Flavia]]. The Shepherds fight for the East Khan against Marth and his warriors. Before battle, Chrom realizes Marth has a similar [[Parallel Falchion|Falchion]] to his own and the two clash in single combat, their battle skills and stances echoing one another. Marth lets a bit of his past slip, stating that his father taught him how to fight, before he continues the assault against Chrom. After Chrom wins, Marth disappears, leaving the prince to gain a new ally in Regna Ferox.


[[Gangrel]], the King of Plegia, then threatens Ylisse with war over the fact that noblewoman [[Maribelle]] crossed onto his borders. Plegia barbarians then attempt to take the life of Emmeryn, but Chrom steps in and he kills one of them, starting the war between Plegia and Ylisse. After saving Maribelle, the Shepards along with their Exalt return back to the capitol. Marth again returns to warn Chrom of the impending future and does so by drawing his blade. Speaking, he says, "I am about to save your life--from him", then quickly jumps into the air and slashes downwards, killing an assassin who tried to kill Chrom. Asking if that was proof enough to his claims, Chrom agrees, only for a second assassin to try and strike down Marth. The assassin was able to cut his mask in two before Chrom kills the assassin. It is then revealed that Marth is actually a woman. Marth and Chrom then head into the castle and defend Emmeryn from more assassins, defeating a man named [[Validar]]. Marth then leaves the royal family once more, but in the darkness, something revives Validar.
[[Gangrel]], the King of Plegia, then threatens Ylisse with war over the fact that Ylissean noblewoman [[Maribelle]] crossed the border. Plegian barbarians then attempt to take the Emmeryn's life, but Chrom steps in and he kills one of them, giving Gangrel reason to declare war between Plegia and Ylisse. After saving Maribelle, the Shepherds and their Exalt return back to the capital. Marth again returns to warn Chrom of the impending future and does so by drawing his blade. Speaking, he says, "I am about to save your life--from him", then quickly jumps into the air and slashes downwards, killing an assassin who sought to kill Chrom. Marth asks if this proves his claims, and Chrom answers in the affirmative just before a second assassin attempts to strike down Marth. The assassin is able to cut Marth's mask in two before Chrom kills the attacker. It is then revealed that Marth is actually a woman. Marth and Chrom then head into the castle to defend Emmeryn from more assassins, defeating their mysterious leader, [[Validar]]. Marth then leaves the royal family, as they are once more safe. However, in the darkness, something revives Validar.


Emmeryn is brought to a second castle, but along the way, the Shepards are attacked once more. Emmeryn decides to return to Ylisse, handing the Fire Emblem to Chrom, instructing him to take care of it. Chrom and the group ask Regna Ferox for aide as the two countries go to war against Plegia. At the height of the war, Emmeryn decides to sacrifice herself to protect her people. Instead of giving up the Fire Emblem for Emmeryn's life, she decides to fall off the edge of the cliff she stood on, ending her life. Chrom and his shepards then continue on their assault on Plegia, eventually ending the life of Gangrel and bringing peace back to the continent.
Emmeryn is brought to a second castle, but along the way, the Shepherds are ambushed. Emmeryn decides to return to Ylisse, but not before handing the [[Fire Emblem (item)|Fire Emblem]] to Chrom, instructing him to take care of it. Chrom and the group ask Regna Ferox for aide as the two countries go to war against Plegia. At the height of the war, Emmeryn decides to sacrifice herself to protect her people. Instead of allowing Chrom to save her by giving up the Fire Emblem, she decides to fall off the edge of a cliff, ending her life. Chrom and his shepherds then continue their assault on Plegia, eventually killing Gangrel and bringing peace back to the continent.


=== War Against Valm ===
=== War Against Valm ===


Sometime after the war, Chrom marries a woman to be his wife and has a daughter named Lucina, who bears the Brand of the Exalt in her left eye. [[Virion]] and his escort, [[Cherche]], mention of a new threat coming to their continent. [[Walhart]], the emperor of Valm to the west, seeks to expand his rule and is coming to claim their continent. Chrom seeks aide from Validar, the new king of Plegia, to help them gain ships to head towards Valm. While there, Chrom and Robin find that Validar's  On route there, Marth returns to protect Chrom from being killed by Risen, inadvertently calling him as her father. She reveals her real name as Lucina and that she is a Lucina from ten years in the future who came back to the past to prevent Grima's reawakening.
Sometime after the war, Chrom marries a woman and has a daughter named [[Lucina]], who bears the Brand of the Exalt in her left eye. [[Virion]] and his escort, [[Cherche]], bring word of a new threat coming to the continent of Ylisse. [[Walhart]], the emperor of the western continent of [[Valm]], seeks to expand his rule and is coming to claim their continent. Chrom seeks aide from Validar, the new king of Plegia, to help them gain ships to head towards Valm. On route there, Marth returns to protect Chrom from being killed by Risen, and inadvertently calls him her father. She reveals her true name, Lucina, and that she has traveled from ten years in the future to prevent [[Grima (character)|Grima's]] reawakening.


Chrom and his shepards then war against Valm. After taking control of a Valm port and saving [[Say'ri]], they head for the [[Mila Tree]] and save [[Tiki]], [[Naga]]'s daughter and the last of the [[Divine Dragon|Divine Dragons]]. Tiki mentions that in order to prevent Grima's awakening, they will need to preform the awakening on [[Mount Prism]] with the Fire Emblem completed. Chrom manages to free the south from [[Yen'fey]]'s side of the Valm army while West Khan [[Basilio]] and East Khan Flavia fought against Walhart, who manages to defeat Basilio. Basilio gives one of the gemstones needed for the Fire Emblem to Flavia and instructs her to run. Chrom gathers his troops and they fight against Walhart twice, finally defeating the conquerer and bringing a temporary peace back to the world.
Chrom and his shepherds then war against Valm. After taking control of a Valm port and saving [[Say'ri]], they head for [[the Mila Tree]] and save [[Tiki]], [[Naga|Naga's]] voice and one of the few remaining [[Divine Dragon|Divine Dragons]]. Tiki mentions that in order to prevent Grima's awakening, they will need to perform the [[Awakening (rite)|awakening]] on [[Mount Prism]] with the completed Fire Emblem. Chrom manages to free the south from [[Yen'fay|Yen'fay's]] side of the Valm army while West Khan [[Basilio]] and East Khan Flavia fight against Walhart, who manages to defeat Basilio. Basilio gives one of the gemstones needed for the Fire Emblem to Flavia and instructs her to run. Chrom gathers his troops and they fight against Walhart twice, finally defeating the conqueror and bringing a temporary peace back to the world.


=== Grima's Return and the Ending ===
=== Grima's Return and the Ending ===


Searching for the last remaining gemstone for the Fire Emblem, Chrom heads to Plegia on the request of Validar. It is there that Validar ambushes Chrom and his troops. Before they could escape, Validar controls Robin, stating that since Robin was indeed his son, that Validar could use Grima's blood between them to control them. Gaining the Fire Emblem from Chrom, Validar escapes to Dragon's Table. Thousands of mind controlled people arrive at the table and the Shepards defeat Validar before he could revive Grima. However, the hierophant from before arrives and states that they are the Robin of the future and use the remaining energy and life force in Dragon's Table to refuel their energy, making the dragon form of Grima reappear.
Searching for the last remaining gemstone for the Fire Emblem, Chrom heads to Plegia on the request of Validar. It is there that Validar ambushes Chrom and his troops. Before they can escape, Validar takes control of Robin, explaining that since Robin is actually his child, Validar can use Grima's blood between them to control them. After obtaining the Fire Emblem from Chrom, Validar escapes to the [[Dragon's Table]]. Thousands of mind controlled people arrive at the table and the Shepherds defeat Validar before he can revive Grima. However, the hierophant from before arrives and states that they are the Robin of the future and use the remaining energy and life force in Dragon's Table to refuel their energy, making the dragon form of Grima reappear.


Seeing that they have little time left, the Shepards head for Mount Prism. After defeating the Risen that plagued the mountain, Chrom appears in a temple and completes the Awakening inside. Naga, seeing Chrom's conviction, lends him her power and unlocks Falchion's power which laid dormant within the sword. The Shepards then head back to the west and ride upon the back of Grima to begin the final battle. Two scenarios can happen, depending on the choice of the player.
Seeing that they have little time left, the Shepherds head for Mount Prism. After defeating the Risen that plagued the mountain, Chrom appears in a temple and completes the Awakening inside. Naga, seeing Chrom's conviction, lends him her power and unlocks Falchion's power which laid dormant within the sword. The Shepherds then head back to the west and ride upon the back of Grima to begin the final battle. Two scenarios can happen, depending on the player's choice.


If the player chooses to have Chrom deal the final blow, Grima falls asleep for another thousand years, to which he will return to destroy the world. Chrom comments how that Robin belongs with them, even if Robin's future linage is stained with Grima's blood. The Shepards then decide to make the world a better place and plan themselves for Grima's eventual return.
If the player chooses to have Chrom deal the final blow, Grima falls asleep for another thousand years, after which he will return to destroy the world. Chrom comments how that Robin belongs with them, even if Robin's future linage is stained with Grima's blood. The Shepherds then decide to make the world a better place and plan for Grima's eventual return.


If the player decides to sacrifice themselves, Robin deals the final blow and disappears in the air, hoping they meet Chrom again in another life. After the credits, the beginning of the game plays again, having Lissa and Chrom wondering what to do with the person on the ground. After picking up Robin, who no longer has the [[Fell Brand]] on their hand, Chrom states that it is finally over and "welcome back".
If the player decides to sacrifice themselves, Robin deals the final blow and disappears in the air, hoping they meet Chrom again in another life. After the credits, the beginning of the game plays again, with Lissa and Chrom wondering what to do about the person on the ground. After picking Robin up, who no longer has the [[Fell Brand]] on their hand, Chrom states that it is finally over and "welcome back".


==Gameplay==
==Gameplay==
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* The [[world map]] system, similar to that of {{title|Gaiden}} and {{title|The Sacred Stones}}, allows the player to walk across the map to different locations to battle or shop.
* The [[world map]] system, similar to that of {{title|Gaiden}} and {{title|The Sacred Stones}}, allows the player to walk across the map to different locations to battle or shop.
* Two new mechanisms are introduced which are additions to the [[support]] system: [[Pair Up|Dual and Pair Up]]. The Dual system grants the player's units statistical bonuses in battle when standing next to each other, which can be boosted through gaining supports. The Pair Up system allows two units to fight together to defeat their enemies, with the supporting unit having a chance of dealing more damage to the enemy or protecting their ally from damage the enemy would deal.<ref name="feb10" />
* Two new mechanisms are introduced which are additions to the [[support]] system: [[Pair Up|Dual and Pair Up]]. The Dual system grants the player's units statistical bonuses in battle when standing next to each other, which can be boosted through gaining supports. The Pair Up system allows two units to fight together to defeat their enemies, with the supporting unit having a chance of dealing more damage to the enemy or protecting their ally from damage the enemy would deal.<ref name="feb10" />
* As in {{title|New Mystery of the Emblem}}, the [[Avatar (mechanic)|Avatar]] concept is used again - a customizable main character, representing the player and playing a large part in the story.
* As in {{title|New Mystery of the Emblem}}, the [[Avatar]] concept is used again - a customizable main character, representing the player and playing a large part in the story.
* Also returning from ''New Mystery of the Emblem'' is the [[Casual Mode]], a gameplay option which disables the series' traditional permanent death and allows "dead" characters to return at the beginning of the next chapter.
* Also returning from ''New Mystery of the Emblem'' is the [[Casual Mode]], a gameplay option which disables the series' traditional permanent death and allows "dead" characters to return at the beginning of the next chapter.
* Branching promotions return from {{title|The Sacred Stones}}, allowing for further unit customization.
* Branching promotions return from {{title|The Sacred Stones}}, allowing for further unit customization.
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{{main|List of characters in Fire Emblem Awakening}}
{{main|List of characters in Fire Emblem Awakening}}


The core game of ''Awakening'' features 49 playable characters, divided roughly into three groups.  There are 30 initial units, comprising a "first generation".  These thirty characters can, like in {{title|Genealogy of the Holy War}}, be paired up to have a set of children characters who join in [[sidequest]] chapters. With [[Lucina|one exception]], the children characters are completely optional, and it is entirely possible to not receive them by simply not pairing up the parents or by not visiting the [[sidequest]]s in which the children are recruited.  An additional six characters are available in [[SpotPass]] sidequests unlocked only immediately prior to the [[Grima (chapter)|Endgame]]; these six can only support with [[Robin (Awakening)|Robin]]; this games Avatar character.
The core game of ''Awakening'' features 49 playable characters, divided roughly into three groups.  There are 30 initial units, comprising a "first generation".  These thirty characters can, like in {{title|Genealogy of the Holy War}}, be paired up to have a set of children characters who join in [[sidequest]] chapters. With [[Lucina|one exception]], the children characters are completely optional, and it is entirely possible to not receive them by simply not pairing up the parents or by not visiting the [[sidequest]]s in which the children are recruited.  An additional six characters are available in [[SpotPass]] sidequests unlocked only immediately prior to the [[Grima (chapter)|Endgame]]; these six can only support with [[Robin]]; this games Avatar character.


Outside of the core 49, a vast array of [[bonus units]] can be obtained through [[Downloadable content in Fire Emblem Awakening|downloadable content]], [[StreetPass]] or [[SpotPass]].  A total of 120 unique units are available through SpotPass, comprised of an assortment of returning characters from prior {{FES}} titles, with another 17 available with redesigned art through downloadable content.  In addition to this, the Avatars of players are transmitted to other players through StreetPass and can potentially be recruited in the same way.  Any single save file can only have twenty such bonus units active in their party at a time.
Outside of the core 49, a vast array of [[bonus units]] can be obtained through [[Downloadable content in Fire Emblem Awakening|downloadable content]], [[StreetPass]] or [[SpotPass]].  A total of 120 unique units are available through SpotPass, comprised of an assortment of returning characters from prior {{FES}} titles, with another 17 available with redesigned art through downloadable content.  In addition to this, the Avatars of players are transmitted to other players through StreetPass and can potentially be recruited in the same way.  Any single save file can only have twenty such bonus units active in their party at a time.
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===Demo version===
===Demo version===
The American and European Nintendo eShops each released a playable demo of ''Awakening'' for free download, released on January 17, 2013 and March 28th, 2013 respectively.<ref>GoNintendo: [http://www.gonintendo.com/?mode=viewstory&id=194036 DLC Keeps the Epic Adventure of Fire Emblem Awakening Burning Bright (demo next week)]</ref> It allows the player to create an Avatar, albeit restricted to being male and lacking some other design choices, and play through the entirety of [[The Verge of History|Prologue]] and [[Unwelcome Change|Chapter 1]] before ending.  All three [[gameplay modes|basic modes of difficulty]] are available for play, but Classic Mode is not available and the player is forced to play in Casual Mode. The demo is restricted to being played a maximum of thirty times in the American release, and ten times for the European release.
The American and European Nintendo eShops each released a playable demo of ''Awakening'' for free download, released on January 17, 2013 and March 28th, 2013 respectively.<ref>GoNintendo: [http://www.gonintendo.com/?mode=viewstory&id=194036 DLC Keeps the Epic Adventure of Fire Emblem Awakening Burning Bright (demo next week)]</ref> It allows the player to create an Avatar, albeit restricted to being male and lacking some other design choices, and play through the entirety of [[The Verge of History|Prologue]] and [[Unwelcome Change|Chapter 1]] before ending.  All three [[Difficulty|difficulty modes]] are available for play, but Classic Mode is not available and the player is forced to play in Casual Mode. The demo is restricted to being played a maximum of thirty times in the American release, and ten times for the European release.


The demo possesses a glitch: the [[Bullion]] item does not exist in the demo, but [[Leif's Blade]] (which is available through [[event tile]]s) exists unmodified and so still attempts to load the item if its chance to "steal" a Bullion activates; as there is no Bullion item, the game crashes.<ref name="leifblade">Serenes Forest Forums: [http://serenesforest.net/forums/index.php?showtopic=37074&view=findpost&p=2250914 USA DEMO UP!!!!]</ref>
The demo possesses a glitch: the [[Bullion]] item does not exist in the demo, but [[Leif's Blade]] (which is available through [[event tile]]s) exists unmodified and so still attempts to load the item if its chance to "steal" a Bullion activates; as there is no Bullion item, the game crashes.<ref name="leifblade">Serenes Forest Forums: [http://serenesforest.net/forums/index.php?showtopic=37074&view=findpost&p=2250914 USA DEMO UP!!!!]</ref>
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[[wikipedia:IGN|IGN]]'s Audrey Drake awarded a score of 9.6/10 to ''Awakening'', commenting: "Boasting both the depth and nuance that tactical RPG fans crave and the ease-of-use and fluid tutorial system that newcomers require, Awakening is the ultimate portable strategy RPG, and the new crowning jewel of the Nintendo 3DS’s fledgling library."<ref>IGN: [http://uk.ign.com/articles/2013/01/30/fire-emblem-awakening-review Fire Emblem Awakening Review]</ref>  [[wikipedia:Destructoid|Destructoid]]'s Chris Carter gave ''Awakening'' a score of 9/10, saying: "While Fire Emblem Awakening may not turn the notch up to 11, it's everything that's right about strategy RPGs. Whatever options you choose to go with at the beginning of the game, it's either one of the most accessible strategy games to date, or one of the most difficult."<ref>Destructoid: [http://www.destructoid.com/review-fire-emblem-awakening-242449.phtmlReview: Fire Emblem Awakening]</ref>  The Game Informer review scored the game at 9/10,<ref>Game Informer: [http://www.gameinformer.com/games/fire_emblem_awakening/b/3ds/archive/2013/01/30/fire-emblem-awakening-review.aspx Lighting Your Brain With Brilliance - Fire Emblem Awakening - 3DS]</ref> as did Electronic Gaming Monthly, despite their misgivings about the visual style of the game's battle models.<ref>EGMNOW: [http://www.egmnow.com/articles/reviews/egm-review-fire-emblem-awakening EGM Review: Fire Emblem Awakening]</ref>  The Escapist awarded the game a perfect 5/5 score,<ref>The Escapist: [http://www.escapistmagazine.com/articles/view/editorials/reviews/10165-Fire-Emblem-Awakening-Review Fire Emblem Awakening Review]</ref> and both GameSpot<ref>GameSpot: [http://www.gamespot.com/fire-emblem-awakening/reviews/fire-emblem-awakening-review-6403250/ Fire Emblem Awakening Review]</ref> and GameTrailers<ref>GameTrailers: [http://www.gametrailers.com/reviews/t3dgyn/fire-emblem--awakening-review Fire Emblem Awakening Review]</ref> gave it the equivalent of a 8.5/10 score.
[[wikipedia:IGN|IGN]]'s Audrey Drake awarded a score of 9.6/10 to ''Awakening'', commenting: "Boasting both the depth and nuance that tactical RPG fans crave and the ease-of-use and fluid tutorial system that newcomers require, Awakening is the ultimate portable strategy RPG, and the new crowning jewel of the Nintendo 3DS’s fledgling library."<ref>IGN: [http://uk.ign.com/articles/2013/01/30/fire-emblem-awakening-review Fire Emblem Awakening Review]</ref>  [[wikipedia:Destructoid|Destructoid]]'s Chris Carter gave ''Awakening'' a score of 9/10, saying: "While Fire Emblem Awakening may not turn the notch up to 11, it's everything that's right about strategy RPGs. Whatever options you choose to go with at the beginning of the game, it's either one of the most accessible strategy games to date, or one of the most difficult."<ref>Destructoid: [http://www.destructoid.com/review-fire-emblem-awakening-242449.phtmlReview: Fire Emblem Awakening]</ref>  The Game Informer review scored the game at 9/10,<ref>Game Informer: [http://www.gameinformer.com/games/fire_emblem_awakening/b/3ds/archive/2013/01/30/fire-emblem-awakening-review.aspx Lighting Your Brain With Brilliance - Fire Emblem Awakening - 3DS]</ref> as did Electronic Gaming Monthly, despite their misgivings about the visual style of the game's battle models.<ref>EGMNOW: [http://www.egmnow.com/articles/reviews/egm-review-fire-emblem-awakening EGM Review: Fire Emblem Awakening]</ref>  The Escapist awarded the game a perfect 5/5 score,<ref>The Escapist: [http://www.escapistmagazine.com/articles/view/editorials/reviews/10165-Fire-Emblem-Awakening-Review Fire Emblem Awakening Review]</ref> and both GameSpot<ref>GameSpot: [http://www.gamespot.com/fire-emblem-awakening/reviews/fire-emblem-awakening-review-6403250/ Fire Emblem Awakening Review]</ref> and GameTrailers<ref>GameTrailers: [http://www.gametrailers.com/reviews/t3dgyn/fire-emblem--awakening-review Fire Emblem Awakening Review]</ref> gave it the equivalent of a 8.5/10 score.


==Gallery==
==Trivia==
===The core game===
* Including all bonus StreetPass and DLC characters, ''Awakening'' has the largest playable cast in the main series with 170 unique characters. If each variation of a single character is counted separately, the list goes up to 186.
<gallery>
File:Ba america fe13.png|American (NTSC) box art of ''Awakening''.
File:Ba japan fe13.png|Japanese box art of ''Awakening''.
File:Ba europe fe13.png|European (PAL) box art of ''Awakening''.
File:FEA Logo.png|NTSC English logo of ''Awakening''.
File:Ss fe13 title screen ntsc.png|American (NTSC) title screen of ''Awakening''.
File:Ss fe13 title screen pal.png|European (PAL) title screen of ''Awakening''.
</gallery>
===Merchandise and special editions===
<gallery>
File:Ba america fe13 special.png|American special edition box art of ''Awakening''.
File:Ba japan fe13 special.png|Japanese special edition box art of ''Awakening''.
File:Ba europe fe13 special.png|European special edition box art of ''Awakening''.
File:Fire Emblem 3DS.png|The ''Awakening''-themed special edition [[Nintendo 3DS]] console.
File:Prepaid card.png|The ''Awakening''-themed pre-paid card for the Nintendo eShop.
File:Prepaid card holder.png|The ''Awakening''-themed pre-paid card for the Nintendo eShop, still in its holder.
</gallery>


==Etymology and other languages==
==Etymology and other languages==
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|eng-mean=The title is in reference to the [[Awakening (rite)|Awakening]], a rite for invoking the power of [[Naga]].
|eng-mean=The title is in reference to the [[Awakening (rite)|Awakening]], a rite for invoking the power of [[Naga]].
|pal-name=''Fire Emblem: Awakening''
|pal-name=''Fire Emblem: Awakening''
|jap-name={{hover|ファイアーエムブレム覚醒|Faiā Emuburemu Kakusei}}
|jap-name={{hover|ファイアーエムブレム覚醒|Faiā emuburemu kakusei}}
|jap-mean=Officially romanized as '''''Fire Emblem Awakening'''''
|jap-mean=Officially romanized as '''''Fire Emblem Awakening'''''
|fren-name=''Fire Emblem: Awakening''
|fren-name=''Fire Emblem: Awakening''
|fren-mean=As above.
|ger-name=''Fire Emblem: Awakening''
|ger-name=''Fire Emblem: Awakening''
|ger-mean=As above.
|span-name=''Fire Emblem: Awakening''
|span-name=''Fire Emblem: Awakening''
|span-mean=As above.
|ital-name=''Fire Emblem: Awakening''
|ital-name=''Fire Emblem: Awakening''
|ital-mean=As above.
}}
}}
==Gallery==
<gallery>
Ba america fe13.png|American box art of ''Awakening''.
Ba europe fe13.png|European box art of ''Awakening''.
Ba japan fe13.png|Japanese box art of ''Awakening''.
Ba arabia se asia fe13.jpg|Arabian and Southeast Asian box art of ''Awakening''.
FEA Logo.png|American logo of ''Awakening''.
FEA Logo PAL.png|European and Australian logo of ''Awakening''.
FEA Japan Logo.png|Japanese logo of ''Awakening''.
</gallery>
===Merchandise and special editions===
<gallery>
Ba america fe13 special.png|American special edition box art of ''Awakening''.
Ba japan fe13 special.png|Japanese special edition box art of ''Awakening''.
Ba europe fe13 special.png|European special edition box art of ''Awakening''.
Fire Emblem 3DS.png|The ''Awakening''-themed special edition [[Nintendo 3DS]] console.
Prepaid card.png|The ''Awakening''-themed pre-paid card for the Nintendo eShop.
Prepaid card holder.png|The ''Awakening''-themed pre-paid card for the Nintendo eShop, still in its holder.
</gallery>
===Screenshots===
<gallery>
Ss fe13 title screen ntsc.png|American title screen of ''Awakening''.
Ss fe13 title screen pal.png|European and Australian title screen of ''Awakening''.
Ss fe13 avatar creation.png|Creating an [[Avatar]] unit.
Ss fe13 lonqu critical hit.png|[[Lon'qu]] lands a [[Critical Hit]].
Ss fe13 advanced combat forecast.png|[[Chrom]] prepares to attack a ruffian.
Ss fe13 event tile.png|Moving [[Lissa]] to an [[event tile]].
Ss fe13 world map.png|The game's [[world map]].
Ss fe13 soundtrack.png|The game's [[Sound Room|soundtrack]].
</gallery>


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[[Category:Fire Emblem Awakening]]
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