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Fire Emblem (Shadow Dragon chapter): Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
m (Text replacement - "([Cc])hapter (\d+)" to "$1hapter $2")
 
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Line 1: Line 1:
:''For the Fire Emblem object from the game ''Shadow Dragon'', see [[Fire Emblem (Archanean item)]].''
{{DISPLAYTITLE:Fire Emblem (''Shadow Dragon'' chapter)}}
{{Chapter Infobox
{{Chapter Infobox
|title=Fire Emblem
|title=Fire Emblem
|image=[[File:Cm fe11 6.png]]
|image=[[File:Cm fe11 6.png|200px]]
|location=Aurelis Castle Interior
|location=Aurelis Castle Interior
|new units=[[Rickard]], [[Wendell]]{{hover|*|FE3 only}}
|new units=[[Rickard]], [[Wendell]]<ref group="Note">Only in {{title|Mystery of the Emblem}}.</ref>
|boss=[[Emereus]]
|boss=[[Emereus]]
|previous=[[Champions of Aurelis]]
|next=*[[Lefcandith Gauntlet]]
*[[In War's Grip]] <small>([[side quest]], {{title|Shadow Dragon}} only)</small>
}}
}}
'''Fire Emblem''' is the sixth chapter in {{FE1}} and {{FE11}} and the fifth chapter in book 1 of {{FE3}}.
 
'''Fire Emblem''' (Japanese: {{hl|ファイアーエムブレム|Faiāemuburemu}} ''Fire Emblem'') is the sixth chapter in {{FE1}} and {{FE11}} and the fifth chapter in Book&nbsp;I of {{FE3}}.


==Plot==
==Plot==
{{main|Fire Emblem (Shadow Dragon)/Script}}
{{main|/Script{{!}}Fire Emblem (''Shadow Dragon'' chapter)/Script}}
[[Marth]] makes his way into Aurelis Castle, where many treasures lie, although a thief would be required to liberate them. When the enemy general Emereus learns of Marth's presence, he immediately attempts to flee, but Marth and his comrades are able to oust Macedon's forces, cut down Emereus, and reclaim the castle. Afterwards, Princess [[Nyna]] of [[Archanea (country)|Archanea]] arrives to congratulate Marth for a job well done. She presents him with the [[Fire Emblem (Archanean item)|Fire Emblem]], a sacred treasure to be bestowed upon a champion who will save the world.
[[Marth]] makes his way into Aurelis Castle, where many treasures lie, although a thief would be required to liberate them. When the enemy general Emereus learns of Marth's presence, he immediately attempts to flee, but Marth and his comrades are able to oust Macedon's forces, cut down Emereus, and reclaim the castle. Afterwards, Princess [[Nyna]] of [[Archanea (country)|Archanea]] arrives to congratulate Marth for a job well done. She presents him with the [[Fire Emblem (Archanean item)|Fire Emblem]], a sacred treasure to be bestowed upon a champion who will save the world.


Line 16: Line 20:
{{Tab
{{Tab
|default=3
|default=3
|tab1=''Shadow Dragon and the Blade of Light''
|tab1=''Shadow Dragon & the Blade of Light''
|tab2=''Mystery of the Emblem''
|tab2=''Mystery of the Emblem''
|tab3=''Shadow Dragon''
|tab3=''Shadow Dragon''
|content1={{ChapData
|content1={{ChapData
|victory=Seize
|victory=Seize
|defeat=Marth dies
|defeat=[[Marth]] dies
|ally=14{{hover|+1|Upon Rickard being recruited}}
|ally=14{{h|+1|Upon Rickard being recruited}}
|other=0
|enemy=20{{h|−1|Upon Rickard being recruited}}
|enemy=25{{hover|-1|Upon Rickard being recruited}}
|map=[[File:Cm fe01 6.png]]
|col=30
|row=21
}}
}}
Units are arranged based on their position in deployment order after Marth.
|content2={{ChapData
|content2={{ChapData
|victory=Seize
|victory=Seize
|defeat=Marth dies
|defeat=[[Marth]] dies
|ally=14{{hover|+2|Upon Rickard and Wendell being recruited}} (FE3)
|ally=1–12{{h|+2|Upon Rickard and Wendell being recruited}}
|other=0
|enemy=21{{h|−2|Upon Rickard and Wendell being recruited}}
|enemy=21{{hover|-2|Upon Rickard and Wendell being recruited}} (FE3)
|map=[[File:Cm fe03 b1 5.png]]
|col=30
|row=21
}}
}}
|content3={{ChapDataMap
|content3={{ChapData
|victory=Seize
|victory=Seize
|defeat=Marth dies
|defeat=[[Marth]] dies
|ally=14{{hover|+1|Upon Rickard being recruited}}
|ally=1–14{{h|+1|Upon Rickard being recruited}}
|other=0
|enemy=25{{h|−1|Upon Rickard being recruited}}
|enemy=25{{hover|-1|Upon Rickard being recruited}}
|map=[[File:Cm fe11 6.png|512px]]
|map=[[File:Cm fe11 6.png|200px]]
|col=30
|row=21
}}
}}
}}
}}
Line 46: Line 56:
{{Tab
{{Tab
|default=3
|default=3
|tab1=''Shadow Dragon and the Blade of Light''
|tab1=''Shadow Dragon & the Blade of Light''
|tab2=''Mystery of the Emblem''
|tab2=''Mystery of the Emblem''
|tab3=''Shadow Dragon''
|tab3=''Shadow Dragon''
|content1={{ChapChars
|content1={{ChapChars
|game#=01
|game#=01
|newunits=1
|newunit1={{NewUnit
|newunit1={{NewUnit
|name=Rickard
|name=Rickard
Line 58: Line 67:
|HP=16
|HP=16
|lv=1
|lv=1
|recruitment method=Enemy, talk with Julian or let him talk to Marth{{hover|*|Rickard will not attack your units; instead, he will seek out Marth and automatically initiate his own recruitment.}}}}
|inventory=[[Iron Sword]]
|return1=marth
|recruitment method=Enemy, talk to with [[Julian]] or let him talk to [[Marth]]{{h|*|Rickard will not attack; instead, he will seek out Marth and automatically initiate his own recruitment.}}
|return2=caeda
}}
|return3=jagen
|forced1=marth
|return4=cain
|return1=jagen
|return5=abel
|return2=cain
|return6=draug
|return3=abel
|return7=gordin
|return4=draug
|return8=wrys
|return5=gordin
|return9=ogma
|return6=caeda
|return7=wrys
|return8=bord
|return9=cord
|return10=barst
|return10=barst
|return11=bord
|return11=ogma
|return12=cord
|return12=darros
|return13=darros
|return13=castor
|return14=castor
|return14=julian
|return15=julian
|return15=lena
|return16=lena
|return16=navarre
|return17=navarre
|return17=merric
|return18=matthis
|return18=matthis
|return19=merric
|return19=hardin
|return20=wolf
|return20=wolf
|return20article=Wolf (Shadow Dragon)
|return21=sedgar
|return21=sedgar
|return22=roshea
|return22=roshea
|return23=vyland
|return23=vyland
|return24=hardin
|return24=wendell
|return25=wendell
}}
}}
|content2={{ChapChars
|content2={{ChapChars
|game#=03
|game#=03
|newunits=2
|newunit1={{NewUnit
|newunit1={{NewUnit
|name=Wendell
|portrait=[[File:Portrait wendell fe03.png]]
|class=Bishop
|HP=22
|lv=1
|inventory={{Item|3|Thunder}}<br>{{Item|3|Barrier|link=Ward}}
|recruitment method=Enemy, talk to with [[Marth]] or [[Merric]]{{h|*|Wendell will not attack; instead, he will seek out Marth and automatically initiate his own recruitment.}}
}}
|newunit2={{NewUnit
|name=Rickard
|name=Rickard
|portrait=[[File:Portrait rickard fe03.png]]
|portrait=[[File:Portrait rickard fe03.png]]
Line 95: Line 113:
|HP=16
|HP=16
|lv=1
|lv=1
|recruitment method=Enemy, talk with Marth or Julian}}
|inventory={{Item|3|Iron Sword}}
|newunit2={{NewUnit
|recruitment method=Enemy, talk with [[Marth]] or [[Julian]]{{h|*|Rickard will not attack; instead, he will seek out Marth and automatically initiate his own recruitment.}}
|name=Wendell
}}
|portrait=[[File:Portrait wendell fe03.png]]
|forced1=marth 01
|class=Bishop
|forced1article=Marth
|HP=22
|return1=abel
|lv=1
|return2=cain
|recruitment method=Enemy, talk with Marth or Merric}}
|return1=marth_01
|return1article=marth
|return2=caeda_01
|return2article=caeda
|return3=jagen
|return3=jagen
|return4=cain
|return4=gordin
|return5=abel
|return5=draug
|return6=draug
|return6=caeda 01
|return7=gordin
|return6article=Caeda
|return8=ogma
|return7=bord
|return8=cord
|return9=barst
|return9=barst
|return10=bord
|return10=ogma
|return11=cord
|return11=castor
|return12=castor
|return12=julian
|return13=julian
|return13=lena
|return14=lena
|return14=navarre
|return15=navarre
|return15=roshea
|return16=wolf
|return16=vyland
|return16article=Wolf (Shadow Dragon)
|return17=sedgar
|return17=sedgar
|return18=roshea
|return18=wolf
|return19=vyland
|return19=hardin 01
|return20=hardin_01
|return19article=Hardin
|return20article=hardin
|return20=matthis
|return21=matthis
|return21=merric
|return22=merric
}}
}}
|content3={{ChapChars
|content3={{ChapChars
|game#=11
|game#=11
|newunits=1
|newunit1={{NewUnit
|newunit1={{NewUnit
|name=Rickard
|name=Rickard
Line 139: Line 150:
|HP=16
|HP=16
|lv=1
|lv=1
|recruitment method=Enemy, talk with Marth or Julian{{hover|*|Rickard will not attack your units unless he is attacked first.}}}}
|inventory={{Item|ds|Iron Sword}}
|return1=marth
|recruitment method=Enemy, talk to with [[Marth]] or [[Julian]]{{h|*|Rickard will not attack units unless he is attacked first.}}
|return2=abel
}}
|return3=frey
|forced1=marth
|return4=jagen
|return1=abel
|return5=cain
|return2=frey
|return6=gordin
|return3=jagen
|return7=draug
|return4=cain
|return8=norne
|return5=gordin
|return9=caeda
|return6=draug
|return10=wrys
|return7=norne
|return11=ogma
|return8=caeda
|return12=barst
|return9=wrys
|return13=bord
|return10=ogma
|return14=cord
|return11=barst
|return15=darros
|return12=bord
|return16=castor
|return13=cord
|return17=julian
|return14=darros
|return18=lena
|return15=castor
|return19=navarre
|return16=julian
|return17=lena
|return18=navarre
|return19=merric
|return20=matthis
|return20=matthis
|return21=merric
|return21=wolf
|return22=wolf
|return22=sedgar
|return22article=Wolf (Shadow Dragon)
|return23=roshea
|return23=sedgar
|return24=vyland
|return24=roshea
|return25=hardin
|return25=vyland
|return26=wendell
|return26=hardin
|return27=wendell
}}
}}
}}
}}
Line 173: Line 185:
===Item data===
===Item data===
{{tab
{{tab
|default=2
|default=3
|width=1000px
|width=100%
|tab1=''Shadow Dragon and the Blade of Light''
|tab1=''Shadow Dragon & the Blade of Light''
|tab2=''Shadow Dragon''
|tab2=''Mystery of the Emblem''
|tab3=''Shadow Dragon''
|content1={{ChapItems
|content1={{ChapItems
|platform=nes01
|platform=nes01
|item1=10,000 G
|item1=Master Key
|item1article=Lockpick
|item1image=none
|item1image=none
|item1article=Gold
|obtain1=Dropped by [[Emereus]]
|obtain1=Easternmost chest
|item2=10,000 G
|item2=Killing Edge
|item2image=none
|item2image=none
|obtain2=Northeast chest
|item2article=Gold
|item3=Physic
|obtain2=Easternmost [[chest]]
|item3=Killing Edge
|item3image=none
|item3image=none
|obtain3=Center chest
|obtain3=Northeast [[chest]]
|item4=Armorslayer
|item4=Physic
|item4image=none
|item4image=none
|obtain4=Northwest chest
|obtain4=Center [[chest]]
|item5=Seraph Robe
|item5=Armorslayer
|item5image=none
|item5image=none
|obtain5=Westernmost chest
|obtain5=Northwest [[chest]]
|itemlast=Lockpick
|itemlast=Seraph Robe
|itemlastimage=none
|itemlastimage=none
|obtainlast=Dropped by Emereus
|obtainlast=Westernmost [[chest]]
|}}
}}
|content2={{ChapItems
|content2={{ChapItems
|platform=snes01
|item1=Steel Lance
|obtain1=Dropped by [[Emereus]]
|item2=1,000 Gold
|item2image=none
|item2article=Gold
|obtain2=Dropped by enemy [[Thief]]
|item3=Door Key
|obtain3=Dropped by enemy [[Soldier]]
|item4=Barrier
|obtain4=Dropped by [[Wendell]]
|item5=Door Key
|obtain5=Dropped by [[Rickard]]
|item6=5,000 Gold
|item6image=none
|item6article=Gold
|obtain6=Easternmost [[chest]]
|item7=Killing Edge
|obtain7=Northeast [[chest]]
|item8=Physic
|obtain8=Center [[chest]]
|item9=Armorslayer
|obtain9=Northwest [[chest]]
|item10=Seraph Robe
|obtain10=Westernmost [[chest]]
|itemlast=Fire Emblem
|itemlastarticle=Fire Emblem (Archanean item)
|obtainlast=End of chapter
}}
|content3={{ChapItems
|platform=ds
|platform=ds
|item1=Master Key
|item1=Master Key
|obtain1=Dropped by a Cavalier.
|obtain1=Dropped by [[Emereus]]
|item2=Master Key
|item2=Master Key
|obtain2=Dropped by Emereus.
|obtain2=Dropped by enemy [[Cavalier]]
|item3=Bullion (S)
|item3=Bullion (S)
|item3image=bullion
|item3image=bullion
|item3article=Bullion
|item3article=Bullion
|obtain3=Easternmost chest.
|obtain3=Easternmost [[chest]]
|item4=Killing Edge
|item4=Killing Edge
|obtain4=Northernmost chest.
|obtain4=Northernmost [[chest]]
|item5=Physic
|item5=Physic
|obtain5=Center chest.
|obtain5=Center [[chest]]
|item6=Armorslayer
|item6=Armorslayer
|obtain6=Chest next to the Mage.
|obtain6=[[Chest]] next to the [[Mage]]
|item7=Seraph Robe
|item7=Seraph Robe
|obtain7=Chest in the southwest hallway.
|obtain7=[[Chest]] in the southwest hallway
|itemlast=Fire Emblem
|itemlast=Fire Emblem
|itemlastarticle=Fire Emblem (Archanean item)
|itemlastarticle=Fire Emblem (Archanean item)
|obtainlast=End of chapter.
|obtainlast=End of chapter
|}}
}}
}}
}}


Line 226: Line 270:
{{tab
{{tab
|default=2
|default=2
|width=1000px
|width=100%
|tab1=''Shadow Dragon and the Blade of Light''
|tab1=''Shadow Dragon & the Blade of Light''
|tab2=''Shadow Dragon''
|tab2=''Shadow Dragon''
|content1={{ChapShop NES01
|content1={{ChapShop NES01
Line 235: Line 279:
|swcost2=500
|swcost2=500
|lance1=Lance
|lance1=Lance
|lance1article=Lance (NES)
|lance1article=Lance (Famicom)
|lacost1=450
|lacost1=450
|lance2=Javelin
|lance2=Javelin
Line 245: Line 289:
|bow2=Bowgun
|bow2=Bowgun
|bocost2=950
|bocost2=950
|}}
}}
|content2={{ChapShop DS
|content2={{ChapShop DS
|sword1=Iron Sword
|sword1=Iron Sword
Line 263: Line 307:
|bow1=Iron Bow
|bow1=Iron Bow
|bocost1=440
|bocost1=440
|}}
}}
}}
}}
:Note: There is no ''Mystery of the Emblem''.


===Enemy data===
===Enemy data===
{{tab
{{tab
|default=2
|default=3
|width=100%
|header=Enemy data
|tab1=''Shadow Dragon & the Blade of Light''
|tab2=''Mystery of the Emblem''
|tab3=''Shadow Dragon''
|content1={{ChapUnitHdr|type=Enemy|platform=nes01}}
{{ChapUnitCellFE1
|name=[[Emereus]]
|class=General
|lv=1
|#=1
|hp=28
|str=9
|skill=1
|spd=4
|def=14
|mov=5
|inventory=[[Silver Sword]]
|notes=Drops a {{drop|Master Key|article=Lockpick}} upon defeat.<br>Does not move; stands on a [[Terrain/Family Computer games#Fire Emblem: Shadow Dragon & the Blade of Light|throne]], the chapter's seize point.
}}
{{ChapUnitCellFE1
|name=Macedon
|class=Knight
|lv=3
|#=3
|hp=19
|str=6
|skill=2
|spd=4
|def=12
|mov=5
|inventory=[[Lance (Famicom)|Lance]]
|notes=The northern one moves to attack any player unit in range; moves to block the north room if no one is in range.
}}
{{ChapUnitCellFE1
|name=Macedon
|class=Thief
|lv=3
|#=4
|hp=19
|str=4
|skill=2
|spd=10
|def=3
|mov=7
|inventory=[[Iron Sword]]
|notes=Prioritizes opening [[chest]]s.
}}
{{ChapUnitCellFE1
|name=Macedon
|class=Cavalier
|lv=3
|#=1
|hp=19
|str=6
|skill=3
|spd=7
|def=8
|mov=9
|inventory=[[Lance (Famicom)|Lance]]
}}
{{ChapUnitCellFE1
|name=Macedon
|class=Knight
|lv=3
|#=1
|hp=19
|str=6
|skill=2
|spd=4
|def=12
|mov=5
|inventory=[[Steel Sword]]
|notes=Moves to attack any player unit in range; moves to block the north room if no one is in range.
}}
{{ChapUnitCellFE1
|name=Macedon
|class=Cavalier
|lv=3
|#=1
|hp=19
|str=6
|skill=3
|spd=7
|def=8
|mov=9
|inventory=[[Silver Lance]]
}}
{{ChapUnitCellFE1
|name=[[Rickard]]
|class=Thief
|lv=1
|#=1
|hp=16
|str=3
|skill=1
|spd=9
|def=2
|mov=7
|inventory=[[Iron Sword]]
|notes=Moves to [[Marth]] and initiates his recruitment.
}}
{{ChapUnitCellFE1
|name=Macedon
|class=Curate
|lv=5
|#=1
|hp=22
|str=3
|skill=3
|spd=3
|def=5
|mov=5
|inventory=[[Mend]]
|notes=Moves to be next to the throne.
}}
{{ChapUnitCellFE1
|name=Macedon
|class=Curate
|lv=1
|#=1
|hp=16
|str=1
|skill=1
|spd=1
|def=3
|mov=5
|inventory=[[Heal]]
}}
{{ChapUnitCellFE1
|name=Macedon
|class=Archer
|lv=1
|#=2
|hp=16
|str=4
|skill=1
|spd=4
|def=5
|mov=5
|inventory=[[Steel Bow]]
|notes=Moves to attack any player unit in range; moves into the north room if no one is in range.
}}
{{ChapUnitCellFE1
|name=Macedon
|class=Archer
|lv=3
|#=2
|hp=19
|str=5
|skill=2
|spd=5
|def=6
|mov=5
|inventory=[[Steel Bow]]
|notes=Moves to attack any player unit in range; moves south of the throne if no one is in range.
}}
{{ChapUnitCellFE1
|name=Macedon
|class=Mage
|lv=1
|#=1
|hp=16
|str=1
|skill=1
|spd=5
|def=3
|mov=6
|inventory=[[Fire]]
|notes=Moves to attack any player unit in range; moves next to the north room if no one is in range.
}}
{{ChapUnitCellFE1
|name=Macedon
|class=Mage
|lv=3
|#=1
|hp=19
|str=2
|skill=2
|spd=6
|def=4
|mov=6
|inventory=[[Thunder]]
|notes=Moves to attack any player unit in range; moves south of the throne if no one is in range.
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=snes01}}
{{ChapUnitCellFE3
|name=[[Emereus]]
|class=General
|lv=3
|#=1
|hp=39
|str=12
|skill=7
|spd=5
|def=17
|res=3
|mov=5
|inventory={{Item|3|Steel Lance|type=drop}}
|notes=Does not move; stands on a [[Terrain/Super Famicom games#Fire Emblem: Mystery of the Emblem|throne]], the chapter's seize point.
}}
{{ChapUnitCellFE3
|name=Iron Knight
|class=Armored Knight
|lv=3
|#=2
|hp=20
|str=7
|skill=3
|spd=0
|def=11
|res=0
|mov=5
|inventory={{Item|3|Iron Lance}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE3
|name=Thief
|class=Thief
|lv=1
|#=1
|hp=16
|str=2
|skill=1
|spd=7
|def=1
|res=0
|mov=7
|inventory={{Item|3|Steel Sword}}
|notes=Ignores combat; moves to open a chest, then moves to the northeast to escape.
}}
{{ChapUnitCellFE3
|name=Thief
|class=Thief
|lv=3
|#=1
|hp=17
|str=3
|skill=2
|spd=8
|def=2
|res=0
|mov=7
|inventory={{Item|3|Iron Sword}}
|notes=• Drops {{drop|1,000 Gold|article=Gold}} upon defeat.<br>• Ignores combat; moves to open a chest, then moves to the northeast to escape.
}}
{{ChapUnitCellFE3
|name=Thief
|class=Thief
|lv=3
|#=2
|hp=17
|str=3
|skill=2
|spd=8
|def=2
|res=0
|mov=7
|inventory={{Item|3|Steel Sword}}
|notes=Ignores combat; moves to open a chest, then moves to the northeast to escape.
}}
{{ChapUnitCellFE3
|name=Macedon
|class=Soldier
|lv=3
|#=1
|hp=20
|str=6
|skill=2
|spd=4
|def=4
|res=0
|mov=6
|inventory={{Item|3|Iron Lance}} • {{Item|3|Door Key|type=drop}}
}}
{{ChapUnitCellFE3
|name=Iron Knight
|class=Armored Knight
|lv=1
|#=2
|hp=18
|str=6
|skill=2
|spd=0
|def=11
|res=0
|mov=5
|inventory={{Item|3|Steel Lance}}
}}
{{ChapUnitCellFE3
|name=Macedon
|class=Soldier
|lv=3
|#=1
|hp=20
|str=6
|skill=2
|spd=4
|def=4
|res=0
|mov=6
|inventory={{Item|3|Steel Lance}}
}}
{{ChapUnitCellFE3
|name=[[Wendell]]
|class=Bishop
|lv=1
|#=1
|hp=22
|str=3
|skill=2
|spd=12
|lck=1
|def=5
|res=6
|mov=6
|inventory={{Item|3|Thunder}} • {{Item|3|Barrier|type=drop}}
|notes=Moves to [[Marth]] and initiates his recruitment instead of attacking.
}}
{{ChapUnitCellFE3
|name=[[Rickard]]
|class=Thief
|lv=1
|#=1
|hp=16
|str=5
|skill=2
|spd=9
|lck=0
|def=3
|res=0
|mov=7
|inventory={{Item|3|Iron Sword}} • {{Item|3|Door Key|type=drop}}
|notes=Moves to [[Marth]] and initiates his recruitment instead of attacking.
}}
{{ChapUnitCellFE3
|name=Macedon
|class=Bishop
|lv=3
|#=1
|hp=27
|str=5
|skill=6
|spd=5
|def=4
|res=11
|mov=6
|inventory={{Item|3|Heal}}
}}
{{ChapUnitCellFE3
|name=Macedon
|class=Bishop
|lv=5
|#=1
|hp=28
|str=6
|skill=6
|spd=5
|def=5
|res=12
|mov=6
|inventory={{Item|3|Heal}}
}}
{{ChapUnitCellFE3
|name=Macedon
|class=Archer
|lv=3
|#=2
|hp=18
|str=5
|skill=4
|spd=5
|def=6
|res=0
|mov=5
|inventory={{Item|3|Iron Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE3
|name=Macedon
|class=Archer
|lv=3
|#=2
|hp=18
|str=5
|skill=4
|spd=5
|def=6
|res=0
|mov=5
|inventory={{Item|3|Steel Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE3
|name=Macedon
|class=Mage
|lv=3
|#=1
|hp=17
|str=1
|skill=2
|spd=3
|def=2
|res=4
|mov=6
|inventory={{Item|3|Fire}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE3
|name=Macedon
|class=Mage
|lv=3
|#=1
|hp=17
|str=1
|skill=2
|spd=3
|def=2
|res=4
|mov=6
|inventory={{Item|3|Thunder}}
|notes=Moves to attack units in range.
|last=y
}}
{{ChapUnitFtr}}
|content3=:''Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.''
{{Tab
|width=100%
|width=100%
|tab1=''Shadow Dragon and the Blade of Light''
|tab1=Normal
|tab2=''Shadow Dragon''
|tab2=Hard-1
|tab3=''Shadow Dragon'' <small>(Hard-5)</small>
|tab3=Hard-2
|content1={{ChapEnemies
|tab4=Hard-3
|platform=nes01
|tab5=Hard-4
|name1=Macedon
|tab6=Hard-5
|class1=Thief
|content1={{ChapUnitHdr|type=Enemy|platform=ds01}}
|lv1=3
{{ChapUnitCellFE11
|#1=4
|name=[[Emereus]]
|inventory1=[[Iron Sword]]
|class=General
|-
|lv=1
|name2=Macedon
|#=1
|class2=Cavalier
|hp=28
|lv2=3
|str=9
|#2=1
|mag=1
|inventory2=[[Lance (NES)|Lance]]
|skill=1
|-
|spd=4
|name3=Macedon
|lck=0
|class3=Cavalier
|def=14
|lv3=3
|res=3
|#3=1
|inventory={{Item|ds|Silver Lance}} • {{Item|ds|Master Key|type=drop}}
|inventory3=[[Silver Lance]]
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|throne]], the chapter's seize point.
|-
}}
|name4=Macedon
{{ChapUnitCellFE11
|class4=Mage
|name=Macedon
|lv4=1
|class=Knight
|#4=1
|lv=3
|inventory4=[[Fire (tome)|Fire]]
|#=2
|-
|hp=19.8
|name5=Macedon
|str=7.6
|class5=Mage
|mag=0
|lv5=3
|skill=2.6
|#5=1
|spd=0.4
|inventory5=[[Thunder (tome)|Thunder]]
|lck=0
|-
|def=11.4
|name6=Macedon
|res=0.2
|class6=Archer
|mov=5
|lv6=1
|inventory={{Item|ds|Iron Lance}}
|#6=2
|notes=Moves to attack units in range.
|inventory6=[[Steel Bow]]
}}
|-
{{ChapUnitCellFE11
|name7=Macedon
|name=Macedon
|class7=Archer
|class=Thief
|lv7=3
|lv=3
|#7=2
|#=4
|inventory7=[[Steel Bow]]
|hp=17.2
|-
|str=2.4
|name8=Macedon
|mag=0
|class8=Knight
|skill=1.8
|lv8=3
|spd=8
|#8=3
|lck=0
|inventory8=[[Lance (NES)|Lance]]
|def=1.6
|-
|res=0
|name9=Macedon
|mov=7
|class9=Knight
|inventory={{Item|ds|Iron Sword}}
|lv9=3
|notes=Moves to open a specific [[chest]], then moves to the northeast to escape; ignores combat, except to attack player units blocking the escape point.<br>• The left-most southern one moves to open the easternmost chest.<br>• The middle southern one moves to open the northwest chest.<br>• The northeast one moves to open the northernmost chest.<br>• The right-most southern one moves to open the west-center chest.
|#9=1
}}
|inventory9=[[Steel Sword]]
{{ChapUnitCellFE11
|-
|name=Macedon
|name10=Macedon
|class=Cavalier
|class10=Priest
|lv=3
|lv10=1
|#=1
|#10=1
|hp=19.6
|inventory10=[[Heal]]
|str=5.7
|-
|mag=0
|name11=Macedon
|skill=2.6
|class11=Priest
|spd=6.4
|lv11=5
|lck=0
|#11=1
|def=7.6
|inventory11=[[Mend]]
|res=0.2
|-
|mov=9
|name12=[[Rickard]]
|inventory={{Item|ds|Iron Lance}}
|class12=Thief
|notes=Immediately begins moving unprovoked.
|lv12=1
}}
|#12=1
{{ChapUnitCellFE11
|inventory12=[[Iron Sword]]
|name=Macedon
|notes12=If [[Marth]] is in range, Rickard will move to him and talk instead of attacking
|class=Knight
|-
|lv=3
|nameb=[[Emereus]]
|#=2
|classb=General
|hp=19.8
|lvb=1
|str=6.6
|#b=1
|mag=0
|inventoryb=[[Silver Sword]]
|skill=2.6
|notesb=Drops a {{drop|Lockpick}} upon defeat
|spd=0.4
|}}
|lck=0
|content2={{ChapEnemies
|def=11.4
|platform=ds01
|res=0.2
|name1=Macedon
|mov=5
|class1=Thief
|inventory={{Item|ds|Iron Lance}}
|lv1=3
|notes=Immediately begins moving unprovoked.
|#1=4
}}
|inventory1=[[File:Is ds iron sword.png]] [[Iron Sword]]
{{ChapUnitCellFE11
|-
|name=Macedon
|name2=Macedon
|class=Knight
|class2=Cavalier
|lv=3
|lv2=3
|#=2
|#2=1
|hp=19.8
|inventory2=[[File:Is ds iron lance.png]] [[Iron Lance]]
|str=6.6
|-
|mag=0
|name3=Macedon
|skill=2.6
|class3=Cavalier
|spd=0.4
|lv3=3
|lck=0
|#3=1
|def=11.4
|inventory3=[[File:Is ds silver lance.png]] [[Silver Lance]] • [[File:Is ds master key.png]] {{drop|Master Key}}
|res=0.2
|-
|mov=5
|name4=Macedon
|inventory={{Item|ds|Steel Lance}}
|class4=Mage
|notes=• The northern one immediately begins moving unprovoked.<br>• The southwest one moves to attack units in range.
|lv4=1
}}
|#4=1
{{ChapUnitCellFE11
|inventory4=[[File:Is ds thunder.png]] [[Thunder (tome)|Thunder]]
|name=Macedon
|-
|class=Cavalier
|name5=Macedon
|lv=3
|class5=Mage
|#=1
|lv5=3
|hp=19.6
|#5=1
|str=5.7
|inventory5=[[File:Is ds fire.png]] [[Fire (tome)|Fire]]
|mag=0
|-
|skill=2.6
|name6=Macedon
|spd=6.4
|class6=Archer
|lck=0
|lv6=1
|def=7.6
|#6=5
|res=0.2
|inventory6=[[File:Is ds steel bow.png]] [[Steel Bow]]
|mov=9
|-
|inventory={{Item|ds|Silver Lance}} • {{Item|ds|Master Key|type=drop}}
|name7=Macedon
|notes=Immediately begins moving unprovoked.
|class7=Archer
}}
|lv7=3
{{ChapUnitCellFE11
|#7=2
|name=[[Rickard]]
|inventory7=[[File:Is ds steel bow.png]] [[Steel Bow]]
|class=Thief
|-
|lv=1
|name8=Macedon
|#=1
|class8=Knight
|hp=16
|lv8=3
|str=4
|#8=4
|mag=0
|inventory8=[[File:Is ds iron lance.png]] [[Iron Lance]]
|skill=2
|-
|spd=9
|name9=Macedon
|lck=0
|class9=Knight
|def=3
|lv9=3
|res=0
|#9=2
|mov=7
|inventory9=[[File:Is ds steel lance.png]] [[Steel Lance]]
|inventory={{Item|ds|Iron Sword}}
|-
|notes=Will not act unless attacked.
|name10=Macedon
}}
|class10=Curate
{{ChapUnitCellFE11
|lv10=1
|name=Macedon
|#10=1
|class=Curate
|inventory10=[[File:Is ds heal.png]] [[Heal]]
|lv=5
|-
|#=1
|name11=Macedon
|hp=17.6
|class11=Curate
|str=0
|lv11=5
|mag=1.8
|#11=1
|skill=2.2
|inventory11=[[File:Is ds mend.png]] [[Mend]]
|spd=5.2
|-
|lck=0
|name12=[[Rickard]]
|def=3.8
|class12=Thief
|res=7.6
|lv12=1
|mov=5
|#12=1
|inventory={{Item|ds|Mend}}
|inventory12=[[File:Is ds iron sword.png]] [[Iron Sword]]
|notes=Moves to heal units within twice his movement range; returns to his starting position if no one is in range.
|-
}}
|nameb=[[Emereus]]
{{ChapUnitCellFE11
|classb=General
|name=Macedon
|lvb=1
|class=Curate
|inventoryb=[[File:Is ds silver lance.png]] [[Silver Lance]] • [[File:Is ds master key.png]] {{drop|Master Key}}
|lv=1
|#=1
|hp=16
|str=0
|mag=1
|skill=1
|spd=4
|lck=0
|def=3
|res=6
|mov=5
|inventory={{Item|ds|Heal}}
|notes=Moves to heal units within twice his movement range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Archer
|lv=1
|#=5
|hp=16
|str=6
|mag=0
|skill=3
|spd=4
|lck=0
|def=6
|res=0
|mov=5
|inventory={{Item|ds|Steel Bow}}
|notes=• All but the northeast one move to attack units in range.<br>• The northeast one immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Archer
|lv=3
|#=2
|hp=17.6
|str=6.4
|mag=0
|skill=3.6
|spd=4.6
|lck=0
|def=6.4
|res=0.2
|mov=5
|inventory={{Item|ds|Steel Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Mage
|lv=1
|#=1
|hp=16
|str=0
|mag=3
|skill=1
|spd=3
|lck=0
|def=2
|res=3
|mov=6
|inventory={{Item|ds|Thunder}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Mage
|lv=3
|#=1
|hp=16.8
|str=0
|mag=3.8
|skill=1.6
|spd=3.6
|lck=0
|def=2.4
|res=3.4
|mov=6
|inventory={{Item|ds|Fire}}
|notes=Moves to attack units in range.
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Emereus]]
|class=General
|lv=1
|#=1
|hp=30.7
|str=9.9
|mag=1
|skill=1.9
|spd=4.6
|lck=0
|def=14
|res=3
|inventory={{Item|ds|Silver Lance}} • {{Item|ds|Master Key|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|throne]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Knight
|lv=3
|#=2
|hp=22.5
|str=8.5
|mag=0
|skill=3.5
|spd=1
|lck=0
|def=11.4
|res=0.2
|mov=5
|inventory={{Item|ds|Iron Lance}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Thief
|lv=3
|#=4
|hp=19
|str=3
|mag=0
|skill=3
|spd=9.5
|lck=0
|def=1.6
|res=0
|mov=7
|inventory={{Item|ds|Iron Sword}}
|notes=Moves to open a specific [[chest]], then moves to the northeast to escape; ignores combat, except to attack player units blocking the escape point.<br>• The left-most southern one moves to open the easternmost chest.<br>• The middle southern one moves to open the northwest chest.<br>• The northeast one moves to open the northernmost chest.<br>• The right-most southern one moves to open the west-center chest.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Cavalier
|lv=3
|#=1
|hp=22
|str=6.75
|mag=0
|skill=3.5
|spd=7
|lck=0
|def=7.6
|res=0.2
|mov=9
|inventory={{Item|ds|Iron Lance}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Knight
|lv=3
|#=2
|hp=22.5
|str=7.5
|mag=0
|skill=3.5
|spd=1
|lck=0
|def=11.4
|res=0.2
|mov=5
|inventory={{Item|ds|Iron Lance}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Knight
|lv=3
|#=2
|hp=22.5
|str=7.5
|mag=0
|skill=3.5
|spd=1
|lck=0
|def=11.4
|res=0.2
|mov=5
|inventory={{Item|ds|Steel Lance}}
|notes=• The northern one immediately begins moving unprovoked.<br>• The southwest one moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Cavalier
|lv=3
|#=1
|hp=22
|str=6.75
|mag=0
|skill=3.5
|spd=7
|lck=0
|def=7.6
|res=0.2
|mov=9
|inventory={{Item|ds|Silver Lance}} • {{Item|ds|Master Key|type=drop}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=[[Rickard]]
|class=Thief
|lv=1
|#=1
|hp=16
|str=4
|mag=0
|skill=2
|spd=9
|lck=0
|def=3
|res=0
|mov=7
|inventory={{Item|ds|Iron Sword}}
|notes=Will not act unless attacked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Curate
|lv=5
|#=1
|hp=18.8
|str=0
|mag=2.4
|skill=3.1
|spd=6.1
|lck=0
|def=3.8
|res=7.6
|mov=5
|inventory={{Item|ds|Mend}}
|notes=Moves to heal units within twice his movement range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Curate
|lv=1
|#=1
|hp=17.2
|str=0
|mag=1.6
|skill=1.9
|spd=4.9
|lck=0
|def=3
|res=6
|mov=5
|inventory={{Item|ds|Heal}}
|notes=Moves to heal units within twice his movement range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Archer
|lv=1
|#=5
|hp=18.4
|str=6.6
|mag=0
|skill=3.9
|spd=4.9
|lck=0
|def=6
|res=0
|mov=5
|inventory={{Item|ds|Steel Bow}}
|notes=• All but the northeast one move to attack units in range.<br>• The northeast one immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Archer
|lv=3
|#=2
|hp=20
|str=7
|mag=0
|skill=4.5
|spd=5.5
|lck=0
|def=6.4
|res=0.2
|mov=5
|inventory={{Item|ds|Steel Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Mage
|lv=1
|#=1
|hp=17.2
|str=0
|mag=4.2
|skill=1.9
|spd=3.9
|lck=0
|def=2
|res=3
|mov=6
|inventory={{Item|ds|Thunder}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Mage
|lv=3
|#=1
|hp=18
|str=0
|mag=5
|skill=2.5
|spd=4.5
|lck=0
|def=2.4
|res=3.4
|mov=6
|inventory={{Item|ds|Fire}}
|notes=Moves to attack units in range.
|last=y
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Emereus]]
|class=General
|lv=1
|#=1
|hp=33.4
|str=10.8
|mag=1
|skill=2.8
|spd=5.2
|lck=0
|def=14
|res=3
|inventory={{Item|ds|Silver Lance}} • {{Item|ds|Master Key|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|throne]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Knight
|lv=3
|#=2
|hp=25.2
|str=9.4
|mag=0
|skill=4.4
|spd=1.6
|lck=0
|def=11.4
|res=0.2
|mov=5
|inventory={{Item|ds|Iron Lance}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Thief
|lv=3
|#=4
|hp=20.8
|str=3.6
|mag=0
|skill=4.2
|spd=11
|lck=0
|def=1.6
|res=0
|mov=7
|inventory={{Item|ds|Iron Sword}}
|notes=Moves to open a specific [[chest]], then moves to the northeast to escape; ignores combat, except to attack player units blocking the escape point.<br>• The left-most southern one moves to open the easternmost chest.<br>• The middle southern one moves to open the northwest chest.<br>• The northeast one moves to open the northernmost chest.<br>• The right-most southern one moves to open the west-center chest.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Cavalier
|lv=3
|#=1
|hp=24.4
|str=7.8
|mag=0
|skill=4.4
|spd=7.6
|lck=0
|def=7.6
|res=0.2
|mov=9
|inventory={{Item|ds|Iron Lance}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Knight
|lv=3
|#=2
|hp=25.2
|str=8.4
|mag=0
|skill=4.4
|spd=1.6
|lck=0
|def=11.4
|res=0.2
|mov=5
|inventory={{Item|ds|Iron Lance}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Knight
|lv=3
|#=2
|hp=25.2
|str=8.4
|mag=0
|skill=4.4
|spd=1.6
|lck=0
|def=11.4
|res=0.2
|mov=5
|inventory={{Item|ds|Steel Lance}}
|notes=• The northern one immediately begins moving unprovoked.<br>• The southwest one moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Cavalier
|lv=3
|#=1
|hp=24.4
|str=7.8
|mag=0
|skill=4.4
|spd=7.6
|lck=0
|def=7.6
|res=0.2
|mov=9
|inventory={{Item|ds|Silver Lance}} • {{Item|ds|Master Key|type=drop}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=[[Rickard]]
|class=Thief
|lv=1
|#=1
|hp=16
|str=4
|mag=0
|skill=2
|spd=9
|lck=0
|def=3
|res=0
|mov=7
|inventory={{Item|ds|Iron Sword}}
|notes=Will not act unless attacked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Curate
|lv=5
|#=1
|hp=20
|str=0
|mag=3
|skill=4
|spd=7
|lck=0
|def=3.8
|res=7.6
|mov=5
|inventory={{Item|ds|Mend}}
|notes=Moves to heal units within twice his movement range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Curate
|lv=1
|#=1
|hp=18.4
|str=0
|mag=2.2
|skill=2.8
|spd=5.8
|lck=0
|def=3
|res=6
|mov=5
|inventory={{Item|ds|Heal}}
|notes=Moves to heal units within twice his movement range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Archer
|lv=1
|#=5
|hp=20.8
|str=7.2
|mag=0
|skill=4.8
|spd=5.8
|lck=0
|def=6
|res=0
|mov=5
|inventory={{Item|ds|Steel Bow}}
|notes=• All but the northeast one move to attack units in range.<br>• The northeast one immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Archer
|lv=3
|#=2
|hp=22.4
|str=7.6
|mag=0
|skill=5.4
|spd=6.4
|lck=0
|def=6.4
|res=0.2
|mov=5
|inventory={{Item|ds|Steel Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Mage
|lv=1
|#=1
|hp=18.4
|str=0
|mag=5.4
|skill=2.8
|spd=4.8
|lck=0
|def=2
|res=3
|mov=6
|inventory={{Item|ds|Thunder}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Mage
|lv=3
|#=1
|hp=19.2
|str=0
|mag=6.2
|skill=3.4
|spd=5.4
|lck=0
|def=2.4
|res=3.4
|mov=6
|inventory={{Item|ds|Fire}}
|notes=Moves to attack units in range.
|last=y
}}
{{ChapUnitFtr}}
|content4={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Emereus]]
|class=General
|lv=1
|#=1
|hp=36.1
|str=11.7
|mag=1
|skill=3.7
|spd=5.8
|lck=0
|def=14
|res=3
|inventory={{Item|ds|Silver Lance}} • {{Item|ds|Master Key|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|throne]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Knight
|lv=3
|#=2
|hp=27.9
|str=10.3
|mag=0
|skill=5.3
|spd=2.2
|lck=0
|def=11.4
|res=0.2
|mov=5
|inventory={{Item|ds|Iron Lance}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Thief
|lv=3
|#=4
|hp=22.6
|str=4.2
|mag=0
|skill=5.4
|spd=12.5
|lck=0
|def=1.6
|res=0
|mov=7
|inventory={{Item|ds|Iron Sword}}
|notes=Moves to open a specific [[chest]], then moves to the northeast to escape; ignores combat, except to attack player units blocking the escape point.<br>• The left-most southern one moves to open the easternmost chest.<br>• The middle southern one moves to open the northwest chest.<br>• The northeast one moves to open the northernmost chest.<br>• The right-most southern one moves to open the west-center chest.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Cavalier
|lv=3
|#=1
|hp=26.8
|str=8.85
|mag=0
|skill=5.3
|spd=8.2
|lck=0
|def=7.6
|res=0.2
|mov=9
|inventory={{Item|ds|Iron Lance}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Knight
|lv=3
|#=2
|hp=27.9
|str=9.3
|mag=0
|skill=5.3
|spd=2.2
|lck=0
|def=11.4
|res=0.2
|mov=5
|inventory={{Item|ds|Iron Lance}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Knight
|lv=3
|#=2
|hp=27.9
|str=9.3
|mag=0
|skill=5.3
|spd=2.2
|lck=0
|def=11.4
|res=0.2
|mov=5
|inventory={{Item|ds|Steel Lance}}
|notes=• The northern one immediately begins moving unprovoked.<br>• The southwest one moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Cavalier
|lv=3
|#=1
|hp=26.8
|str=8.85
|mag=0
|skill=5.3
|spd=8.2
|lck=0
|def=7.6
|res=0.2
|mov=9
|inventory={{Item|ds|Silver Lance}} • {{Item|ds|Master Key|type=drop}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=[[Rickard]]
|class=Thief
|lv=1
|#=1
|hp=16
|str=4
|mag=0
|skill=2
|spd=9
|lck=0
|def=3
|res=0
|mov=7
|inventory={{Item|ds|Iron Sword}}
|notes=Will not act unless attacked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Curate
|lv=5
|#=1
|hp=21.2
|str=0
|mag=3.6
|skill=4.9
|spd=7.9
|lck=0
|def=3.8
|res=7.6
|mov=5
|inventory={{Item|ds|Mend}}
|notes=Moves to heal units within twice his movement range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Curate
|lv=1
|#=1
|hp=19.6
|str=0
|mag=2.8
|skill=3.7
|spd=6.7
|lck=0
|def=3
|res=6
|mov=5
|inventory={{Item|ds|Heal}}
|notes=Moves to heal units within twice his movement range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Archer
|lv=1
|#=5
|hp=23.2
|str=7.8
|mag=0
|skill=5.7
|spd=6.7
|lck=0
|def=6
|res=0
|mov=5
|inventory={{Item|ds|Steel Bow}}
|notes=• All but the northeast one move to attack units in range.<br>• The northeast one immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Archer
|lv=3
|#=2
|hp=24.8
|str=8.2
|mag=0
|skill=6.3
|spd=7.3
|lck=0
|def=6.4
|res=0.2
|mov=5
|inventory={{Item|ds|Steel Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Mage
|lv=1
|#=1
|hp=19.6
|str=0
|mag=6.6
|skill=3.7
|spd=5.7
|lck=0
|def=2
|res=3
|mov=6
|inventory={{Item|ds|Thunder}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Mage
|lv=3
|#=1
|hp=20.4
|str=0
|mag=7.4
|skill=4.3
|spd=6.3
|lck=0
|def=2.4
|res=3.4
|mov=6
|inventory={{Item|ds|Fire}}
|notes=Moves to attack units in range.
|last=y
}}
{{ChapUnitFtr}}
|content5={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Emereus]]
|class=General
|lv=1
|#=1
|hp=38.8
|str=12.6
|mag=1
|skill=4.6
|spd=6.4
|lck=0
|def=14
|res=3
|inventory={{Item|ds|Silver Lance}} • {{Item|ds|Master Key|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|throne]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Knight
|lv=3
|#=2
|hp=30.6
|str=11.2
|mag=0
|skill=6.2
|spd=2.8
|lck=0
|def=11.4
|res=0.2
|mov=5
|inventory={{Item|ds|Iron Lance}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Thief
|lv=3
|#=4
|hp=24.4
|str=4.8
|mag=0
|skill=6.6
|spd=14
|lck=0
|def=1.6
|res=0
|mov=7
|inventory={{Item|ds|Iron Sword}}
|notes=Moves to open a specific [[chest]], then moves to the northeast to escape; ignores combat, except to attack player units blocking the escape point.<br>• The left-most southern one moves to open the easternmost chest.<br>• The middle southern one moves to open the northwest chest.<br>• The northeast one moves to open the northernmost chest.<br>• The right-most southern one moves to open the west-center chest.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Cavalier
|lv=3
|#=1
|hp=29.2
|str=9.9
|mag=0
|skill=6.2
|spd=8.8
|lck=0
|def=7.6
|res=0.2
|mov=9
|inventory={{Item|ds|Iron Lance}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Knight
|lv=3
|#=2
|hp=30.6
|str=10.2
|mag=0
|skill=6.2
|spd=2.8
|lck=0
|def=11.4
|res=0.2
|mov=5
|inventory={{Item|ds|Iron Lance}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Knight
|lv=3
|#=2
|hp=30.6
|str=10.2
|mag=0
|skill=6.2
|spd=2.8
|lck=0
|def=11.4
|res=0.2
|mov=5
|inventory={{Item|ds|Steel Lance}}
|notes=• The northern one immediately begins moving unprovoked.<br>• The southwest one moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Cavalier
|lv=3
|#=1
|hp=29.2
|str=9.9
|mag=0
|skill=6.2
|spd=8.8
|lck=0
|def=7.6
|res=0.2
|mov=9
|inventory={{Item|ds|Silver Lance}} • {{Item|ds|Master Key|type=drop}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=[[Rickard]]
|class=Thief
|lv=1
|#=1
|hp=16
|str=4
|mag=0
|skill=2
|spd=9
|lck=0
|def=3
|res=0
|mov=7
|inventory={{Item|ds|Iron Sword}}
|notes=Will not act unless attacked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Curate
|lv=5
|#=1
|hp=22.4
|str=0
|mag=4.2
|skill=5.8
|spd=8.8
|lck=0
|def=3.8
|res=7.6
|mov=5
|inventory={{Item|ds|Mend}}
|notes=Moves to heal units within twice his movement range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Curate
|lv=1
|#=1
|hp=20.8
|str=0
|mag=3.4
|skill=4.6
|spd=7.6
|lck=0
|def=3
|res=6
|mov=5
|inventory={{Item|ds|Heal}}
|notes=Moves to heal units within twice his movement range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Archer
|lv=1
|#=5
|hp=25.6
|str=8.4
|mag=0
|skill=6.6
|spd=7.6
|lck=0
|def=6
|res=0
|mov=5
|inventory={{Item|ds|Steel Bow}}
|notes=• All but the northeast one move to attack units in range.<br>• The northeast one immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Archer
|lv=3
|#=2
|hp=27.2
|str=8.8
|mag=0
|skill=7.2
|spd=8.2
|lck=0
|def=6.4
|res=0.2
|mov=5
|inventory={{Item|ds|Steel Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Mage
|lv=1
|#=1
|hp=20.8
|str=0
|mag=7.8
|skill=4.6
|spd=6.6
|lck=0
|def=2
|res=3
|mov=6
|inventory={{Item|ds|Thunder}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Mage
|lv=3
|#=1
|hp=21.6
|str=0
|mag=8.6
|skill=5.2
|spd=7.2
|lck=0
|def=2.4
|res=3.4
|mov=6
|inventory={{Item|ds|Fire}}
|notes=Moves to attack units in range.
|last=y
}}
{{ChapUnitFtr}}
|content6={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Emereus]]
|class=General
|lv=1
|#=1
|hp=41.5
|str=13.5
|mag=1
|skill=5.5
|spd=7
|lck=0
|def=14
|res=3
|inventory={{Item|ds|Silver Lance}} • {{Item|ds|Master Key|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|throne]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Knight
|lv=3
|#=2
|hp=33.3
|str=12.1
|mag=0
|skill=7.1
|spd=3.4
|lck=0
|def=11.4
|res=0.2
|mov=5
|inventory={{Item|ds|Steel Lance}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Thief
|lv=3
|#=4
|hp=26.2
|str=5.4
|mag=0
|skill=7.8
|spd=15.5
|lck=0
|def=1.6
|res=0
|mov=7
|inventory={{Item|ds|Steel Sword}}
|notes=Moves to open a specific [[chest]], then moves to the northeast to escape; ignores combat, except to attack player units blocking the escape point.<br>• The left-most southern one moves to open the easternmost chest.<br>• The middle southern one moves to open the northwest chest.<br>• The northeast one moves to open the northernmost chest.<br>• The right-most southern one moves to open the west-center chest.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Cavalier
|lv=3
|#=1
|hp=31.6
|str=10.95
|mag=0
|skill=7.1
|spd=9.4
|lck=0
|def=7.6
|res=0.2
|mov=9
|inventory={{Item|ds|Steel Lance}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Knight
|lv=3
|#=4
|hp=33.3
|str=11.1
|mag=0
|skill=7.1
|spd=3.4
|lck=0
|def=11.4
|res=0.2
|mov=5
|inventory={{Item|ds|Steel Lance}}
|notes=• All but the southwest one immediately begin moving unprovoked.<br>• The southwest one moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Cavalier
|lv=3
|#=1
|hp=31.6
|str=10.95
|mag=0
|skill=7.1
|spd=9.4
|lck=0
|def=7.6
|res=0.2
|mov=9
|inventory={{Item|ds|Silver Lance}} • {{Item|ds|Master Key|type=drop}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=[[Rickard]]
|class=Thief
|lv=1
|#=1
|hp=16
|str=4
|mag=0
|skill=2
|spd=9
|lck=0
|def=3
|res=0
|mov=7
|inventory={{Item|ds|Iron Sword}}
|notes=Will not act unless attacked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Curate
|lv=5
|#=1
|hp=23.6
|str=0
|mag=4.8
|skill=6.7
|spd=9.7
|lck=0
|def=3.8
|res=7.6
|mov=5
|inventory={{Item|ds|Mend}}
|notes=Moves to heal units within twice his movement range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Curate
|lv=1
|#=1
|hp=22
|str=0
|mag=4
|skill=5.5
|spd=8.5
|lck=0
|def=3
|res=6
|mov=5
|inventory={{Item|ds|Heal}}
|notes=Moves to heal units within twice his movement range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Archer
|lv=1
|#=5
|hp=28
|str=9
|mag=0
|skill=7.5
|spd=8.5
|lck=0
|def=6
|res=0
|mov=5
|inventory={{Item|ds|Steel Bow}}
|notes=• All but the northeast one move to attack units in range.<br>• The northeast one immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Archer
|lv=3
|#=2
|hp=29.6
|str=9.4
|mag=0
|skill=8.1
|spd=9.1
|lck=0
|def=6.4
|res=0.2
|mov=5
|inventory={{Item|ds|Steel Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Mage
|lv=1
|#=1
|hp=22
|str=0
|mag=9
|skill=5.5
|spd=7.5
|lck=0
|def=2
|res=3
|mov=6
|inventory={{Item|ds|Elfire}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Mage
|lv=3
|#=1
|hp=22.8
|str=0
|mag=9.8
|skill=6.1
|spd=8.1
|lck=0
|def=2.4
|res=3.4
|mov=6
|inventory={{Item|ds|Elfire}}
|notes=Moves to attack units in range.
|last=y
}}
}}
|content3={{ChapEnemies
{{ChapUnitFtr}}
|platform=ds01
|name1=Macedon
|class1=Thief
|lv1=3
|#1=4
|inventory1=[[File:Is ds steel sword.png]] [[Steel Sword]]
|-
|name2=Macedon
|class2=Cavalier
|lv2=3
|#2=1
|inventory2=[[File:Is ds steel lance.png]] [[Steel Lance]]
|-
|name3=Macedon
|class3=Cavalier
|lv3=3
|#3=1
|inventory3=[[File:Is ds silver lance.png]] [[Silver Lance]] • [[File:Is ds master key.png]] {{drop|Master Key}}
|-
|name4=Macedon
|class4=Mage
|lv4=1
|#4=1
|inventory4=[[File:Is ds elfire.png]] [[Elfire]]
|-
|name5=Macedon
|class5=Mage
|lv5=3
|#5=1
|inventory5=[[File:Is ds elfire.png]] [[Elfire]]
|-
|name6=Macedon
|class6=Archer
|lv6=1
|#6=5
|inventory6=[[File:Is ds steel bow.png]] [[Steel Bow]]
|-
|name7=Macedon
|class7=Archer
|lv7=3
|#7=2
|inventory7=[[File:Is ds steel bow.png]] [[Steel Bow]]
|-
|name8=Macedon
|class8=Knight
|lv8=3
|#8=6
|inventory8=[[File:Is ds steel lance.png]] [[Steel Lance]]
|-
|name9=Macedon
|class9=Curate
|lv9=1
|#9=1
|inventory9=[[File:Is ds heal.png]] [[Heal]]
|-
|name10=Macedon
|class10=Curate
|lv10=5
|#10=1
|inventory10=[[File:Is ds mend.png]] [[Mend]]
|-
|name11=[[Rickard]]
|class11=Thief
|lv11=1
|#11=1
|inventory11=[[File:Is ds iron sword.png]] [[Iron Sword]]
|-
|nameb=[[Emereus]]
|classb=General
|lvb=1
|inventoryb=[[File:Is ds silver lance.png]] [[Silver Lance]] • [[File:Is ds master key.png]] {{drop|Master Key}}
}}
}}
}}
}}
Line 515: Line 2,182:
|header=Boss data
|header=Boss data
|width=60%
|width=60%
|tab1=''Shadow Dragon and the Blade of Light''
|tab1=''Shadow Dragon & the Blade of Light''
|tab2=''Mystery of the Emblem''
|tab2=''Mystery of the Emblem''
|tab3=''Shadow Dragon''
|tab3=''Shadow Dragon''
|content1={{BossStats FE1
|content1={{BossStats FE1
|portrait=[[File:Portrait jiol fe01.png]]
|portrait=[[File:Portrait jiol fe01.png]]
|sprite=general enemy
|class=General
|class=General
|exp=60
|exp=60
Line 534: Line 2,202:
|move=5
|move=5
|inventory=[[Silver Sword]]
|inventory=[[Silver Sword]]
|drops={{drop|Lockpick}}
|drops={{drop|Master Key|article=Lockpick}}
}}
}}
|content2={{BossStats FE3
|content2={{BossStats FE3
|portrait=[[File:Portrait emereus fe03.png]]
|portrait=[[File:Portrait emereus fe03.png]]
|sprite=general enemy
|class=General
|class=General
|lv=3
|lv=3
Line 548: Line 2,217:
|res=3
|res=3
|move=5
|move=5
|inventory=[[File:Is snes01 steel lance.png]] {{drop|Steel Lance}}
|weapons={{Item|3|Steel Lance}}
|items={{Item|3|Steel Lance|type=drop}}
|la=y
|la=y
}}
}}
|content3={{Tab
|content3=:''Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.''
{{Tab
|tab1=Normal
|tab1=Normal
|tab2=Hard-5
|tab2=Hard-1
|tab3=Hard-2
|tab4=Hard-3
|tab5=Hard-4
|tab6=Hard-5
|content1={{BossStats DS
|content1={{BossStats DS
|portrait=[[File:Small portrait emereus fe11.png]]
|portrait=[[File:Small portrait emereus fe11.png]]
|sprite=general enemy
|class=General
|class=General
|lv=1
|lv=1
Line 566: Line 2,242:
|def=14
|def=14
|res=3
|res=3
|move=--
|inventory={{Item|ds|Silver Lance}}<br>{{Item|ds|Master Key|type=drop}}
|inventory=[[File:Is ds silver lance.png]] [[Silver Lance]]<br>[[File:Is ds master key.png]] {{drop|Master Key}}
|la=A
|la=A
|bo=E
|bo=E
Line 573: Line 2,248:
|content2={{BossStats DS
|content2={{BossStats DS
|portrait=[[File:Small portrait emereus fe11.png]]
|portrait=[[File:Small portrait emereus fe11.png]]
|sprite=general enemy
|class=General
|class=General
|lv=1
|lv=1
|HP=42
|HP=30.7
|str=14
|str=9.9
|magic=1
|magic=1
|skill=6
|skill=1.9
|spd=4.6
|luck=0
|def=14
|res=3
|inventory={{Item|ds|Silver Lance}}<br>{{Item|ds|Master Key|type=drop}}
|la=A
|bo=C
}}
|content3={{BossStats DS
|portrait=[[File:Small portrait emereus fe11.png]]
|sprite=general enemy
|class=General
|lv=1
|HP=33.4
|str=10.8
|magic=1
|skill=2.8
|spd=5.2
|luck=0
|def=14
|res=3
|inventory={{Item|ds|Silver Lance}}<br>{{Item|ds|Master Key|type=drop}}
|la=A
|bo=C
}}
|content4={{BossStats DS
|portrait=[[File:Small portrait emereus fe11.png]]
|sprite=general enemy
|class=General
|lv=1
|HP=36.1
|str=11.7
|magic=1
|skill=3.7
|spd=5.8
|luck=0
|def=14
|res=3
|inventory={{Item|ds|Silver Lance}}<br>{{Item|ds|Master Key|type=drop}}
|la=A
|bo=B
}}
|content5={{BossStats DS
|portrait=[[File:Small portrait emereus fe11.png]]
|sprite=general enemy
|class=General
|lv=1
|HP=38.8
|str=12.6
|magic=1
|skill=4.6
|spd=6.4
|luck=0
|def=14
|res=3
|inventory={{Item|ds|Silver Lance}}<br>{{Item|ds|Master Key|type=drop}}
|la=A
|bo=B
}}
|content6={{BossStats DS
|portrait=[[File:Small portrait emereus fe11.png]]
|sprite=general enemy
|class=General
|lv=1
|HP=41.5
|str=13.5
|magic=1
|skill=5.5
|spd=7
|spd=7
|luck=0
|luck=0
|def=14
|def=14
|res=3
|res=3
|move=--
|inventory={{Item|ds|Silver Lance}}<br>{{Item|ds|Master Key|type=drop}}
|inventory=[[File:Is ds silver lance.png]] [[Silver Lance]]<br>[[File:Is ds master key.png]] {{drop|Master Key}}
|la=A
|la=A
|bo=A
|bo=A
}}
}}
:''Note: Boss stats in five-star Hard Mode are rounded to the nearest whole number.''
}}
}}
}}
}}
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==Strategy==
==Strategy==
{{Strategy}}
{{Strategy}}
In this chapter, you get Rickard, a Thief who is generally inferior to Julian and should only be used if Julian falls in battle. If you want to use Wolf and/or Sedgar, they should be reclassed immediately. Sedgar does very well as a Hero, where his growth rates in HP, Strength, Skill, Speed, and Defense all reach 80%, and as a General, where his growth rates in HP, Skill, and Defense all reach 100%. Wolf also makes a good General, with HP, Strength, Skill, and Defense growths above 90%.


Rickard should be swiftly recruited and sent to grab the first chest. Send your units to kill the first enemy Knight on turn 2. When the initial wave hits on turn 3, plug up the corridor with Draug and/or General Wolf/Sedgar. Watch out for the Cavalier with the Silver Lance; he is powerful enough to easily kill an unsuspecting unit and force an early restart. Make good use of Marth's Rapier, Caeda's Wing Spear, and your Ridersbane to kill the first wave and block the northern doorway with a meatshield on turn 4. In order to prevent the Thieves from making off with your treasure, you're probably going to need to use Lena's Warp staff to send one of your meatshields to the top right corner of the map to block off their escape route. Once you've beaten the initial charge, the battle is won. Simply pull out the remaining enemies one at a time and have Merric kill Emereus. If you have 15 or less units alive at the end of the chapter, you're heading to Chapter 6x.
'''General Points:'''
* '''Recruitment:''' [[Rickard]], a [[Thief]], is available but is inferior to [[Julian]]. Use only if Julian is unavailable.
* '''[[Wolf]] and [[Sedgar]]:''' If you decide to use them, reclass them immediately. Sedgar is optimal as a [[Hero]] or [[General]], while Wolf excels as a General.
* '''Treasures:''' Protect chests from thieves. In this game, thieves drop stolen items upon defeat, but you have to be quick to prevent their escape.
* '''[[Seraph Robe]]:''' Acquired in this chapter, best used on [[Marth]] to increase his survivability.
* '''Objective:''' Defeat all enemies and the boss, [[Emereus]].
 
'''Turn-by-Turn Strategy:'''
* Turn 1: Recruit Rickard quickly and send him to open the first chest. Prepare units to engage the first enemy [[Knight]].
* Turn 2: Defeat the first enemy Knight.
* Turn 3: Block the corridor using [[Draug]] or General Wolf/Sedgar. Be wary of the [[Silver Lance]]-wielding [[Cavalier]]. Use Marth's [[Rapier]], [[Caeda]]'s [[Wing Spear]], and your [[Ridersbane]].
* Turn 4: Use high defense units to block off the northern doorway and use [[Lena]]'s [[Warp]] staff to block thieves' escape route in the top right corner.
* Following Turns: Eliminate enemies one by one. Use [[Merric]] to defeat Emereus. Protect chests from any remaining thieves.


The Seraph Robe obtained in this chapter should be given to Marth, as he cannot reach 60 HP without using at least two of them. As far as stat-boosting items are concerned, you should give all of your Seraph Robes and Dracoshields to Marth and Tiki to ensure that they cannot be felled by the final boss Medeus. Secret Books should also be given to Marth to increase the chances of a critical hit against Medeus, which will probably kill him instantly. You also might want to save your Energy Drops just in case Marth doesn't get enough Strength to two-shot Medeus. Any other stat-booster can be distributed at your discretion.
'''Additional Notes:'''
* If you have 15 or fewer units alive at the chapter's end, you'll proceed to [[In_War%27s_Grip|Chapter&nbsp;6x]].
* Marth requires a significant boost in defense to face [[Medeus]] and it's not likely to happen without a lot of [[Dracoshield]]s. For that reason, save Dracoshields and additional Seraph Robes for [[Tiki]].


'''Boss Strategy:'''
* Attack Emereus from a distance using units like Merric or [[Barst]]. Make sure healers like Lena or [[Wrys]] are nearby for support.
'''Strategy for Merciless Mode:'''
* Make sure you have plenty of [[Javelin]]s. If not, purchase some immediately.
* Focus on units strong against Knights, Generals, and Cavaliers like Barst, Merric, Caeda, and Marth.
* For the thief in the top left, use Sedgar and Wolf as [[Horseman|Horsemen]] for interception.
* Lure enemies from the boss room one by one. Use Draug or a defensive unit to withstand their attacks. If needed, use the Seraph Robe on this unit to increase its survivability.
* For Emereus, use characters with Armorslayer, such as [[Ogma]] or ranged attackers like Merric.
<!--
==Trivia==
==Trivia==
-->


==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=Fire Emblem
|eng-name=Fire Emblem
|eng-mean=
|jpn-name={{h|ファイアーエムブレム|Faiāemuburemu}}
|jap-name={{hover|ファイアーエムブレム|Faiāemuburemu}}
|jpn-mean=Fire Emblem
|jap-mean=Fire Emblem
|span-name=El Emblema de Fuego
|span-name=El Emblema de Fuego  
|span-mean=The Emblem of Fire
|span-mean=The Emblem of Fire
|fren-name=L'Emblème du Feu  
|fren-name=L'Emblème du Feu
|fren-mean=The Emblem of the Fire
|fren-mean=The Emblem of the Fire
|ger-name=Fire Emblem  
|ger-name=Fire Emblem
|ger-mean=As above.
|ital-name=L'Emblema di Fuoco
|ital-name=L'Emblema di Fuoco
|ital-mean=The Emblem of Fire
|ital-mean=The Emblem of Fire
Line 620: Line 2,384:
==Gallery==
==Gallery==
{{sectstub}}
{{sectstub}}
<gallery>
Cg fe11 c6.png|CG image displayed during the intro for {{title|Shadow Dragon}}
</gallery>
{{notes}}


{{ref}}
{{ref}}
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|name=Fire Emblem
|name=Fire Emblem
|nextchapter=Lefcandith Gauntlet
|nextchapter=Lefcandith Gauntlet
|nextalternate=In War's Grip
|nextalternate=In War's Grip {{!}} In War's Grip <small>(side quest, ''Shadow Dragon'' only)</small>
}}
}}


Line 633: Line 2,402:
{{Nav3}}
{{Nav3}}
{{Nav11}}
{{Nav11}}
[[Category:Chapters of Fire Emblem: Shadow Dragon and the Blade of Light]]
[[Category:Chapters of Fire Emblem: Shadow Dragon & the Blade of Light]]
[[Category:Chapters of Fire Emblem: Mystery of the Emblem]]
[[Category:Chapters of Fire Emblem: Mystery of the Emblem]]
[[Category:Chapters of Fire Emblem: Shadow Dragon]]
[[Category:Chapters of Fire Emblem: Shadow Dragon]]

Latest revision as of 14:51, 28 March 2024

Fire Emblem

Cm fe11 6.png

Location

Aurelis Castle Interior

New units

Rickard, Wendell[Note 1]

Boss(es)

Emereus

Previous chapter(s)

Champions of Aurelis

Next chapter(s)

Fire Emblem (Japanese: ファイアーエムブレム Fire Emblem) is the sixth chapter in Fire Emblem: Shadow Dragon & the Blade of Light and Fire Emblem: Shadow Dragon and the fifth chapter in Book I of Fire Emblem: Mystery of the Emblem.

Plot

Main article: Fire Emblem (Shadow Dragon chapter)/Script

Marth makes his way into Aurelis Castle, where many treasures lie, although a thief would be required to liberate them. When the enemy general Emereus learns of Marth's presence, he immediately attempts to flee, but Marth and his comrades are able to oust Macedon's forces, cut down Emereus, and reclaim the castle. Afterwards, Princess Nyna of Archanea arrives to congratulate Marth for a job well done. She presents him with the Fire Emblem, a sacred treasure to be bestowed upon a champion who will save the world.

Chapter data

Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon

Chapter Data
Conditions
Unit Data
Victory: Seize Player Partner Other Enemy
Defeat: Marth dies 1–14+1 {{{partner}}} {{{other}}} 25−1
Cm fe11 6.png
Map dimensions:
30 columns by 21 rows

Character data

Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon

Characters
New units
Rickard
Portrait rickard fe11.png
Thief
HP
16
Inventory
Iron Sword
Level
1
Enemy, talk to with Marth or Julian*
Required characters
Marth ​
Available characters
Abel ​Frey ​Jagen ​Cain ​Gordin ​Draug ​Norne ​Caeda ​Wrys ​Ogma ​Barst ​Bord ​Cord ​Darros ​Castor ​Julian ​Lena ​Navarre ​Merric ​Matthis ​Wolf ​Sedgar ​Roshea ​Vyland ​Hardin ​Wendell ​

Item data

Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon

Items
Name Obtainment Method
Is ds master key.png Master Key Dropped by Emereus
Is ds master key.png Master Key Dropped by enemy Cavalier
Is ds bullion.png Bullion (S) Easternmost chest
Is ds killing edge.png Killing Edge Northernmost chest
Is ds physic.png Physic Center chest
Is ds armorslayer.png Armorslayer Chest next to the Mage
Is ds seraph robe.png Seraph Robe Chest in the southwest hallway
Is ds fire emblem.png Fire Emblem End of chapter

Shop data

Shadow Dragon & the Blade of Light Shadow Dragon

Armories and vendors

Swords Lances Axes Bows Tomes Staves Items Secret

Name Cost
Is ds iron sword.png Iron Sword 400
Is ds steel sword.png Steel Sword 875
Note: There is no Mystery of the Emblem.

Enemy data

Enemy data

Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon

Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.

Normal Hard-1 Hard-2 Hard-3 Hard-4 Hard-5

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma ds01 general enemy.gif Emereus General 1 1 28 9 1 1 4 0 14 3 -- Silver Lance Master KeyThis item is dropped upon this unit's defeat.
Stands on a throne, the chapter's seize point.
Ma ds01 knight enemy.gif Macedon Knight 3 2 19.8 7.6 0 2.6 0.4 0 11.4 0.2 5 Iron Lance
Moves to attack units in range.
Ma ds01 thief enemy.gif Macedon Thief 3 4 17.2 2.4 0 1.8 8 0 1.6 0 7 Iron Sword
Moves to open a specific chest, then moves to the northeast to escape; ignores combat, except to attack player units blocking the escape point.
• The left-most southern one moves to open the easternmost chest.
• The middle southern one moves to open the northwest chest.
• The northeast one moves to open the northernmost chest.
• The right-most southern one moves to open the west-center chest.
Ma ds01 cavalier enemy.gif Macedon Cavalier 3 1 19.6 5.7 0 2.6 6.4 0 7.6 0.2 9 Iron Lance
Immediately begins moving unprovoked.
Ma ds01 knight enemy.gif Macedon Knight 3 2 19.8 6.6 0 2.6 0.4 0 11.4 0.2 5 Iron Lance
Immediately begins moving unprovoked.
Ma ds01 knight enemy.gif Macedon Knight 3 2 19.8 6.6 0 2.6 0.4 0 11.4 0.2 5 Steel Lance
• The northern one immediately begins moving unprovoked.
• The southwest one moves to attack units in range.
Ma ds01 cavalier enemy.gif Macedon Cavalier 3 1 19.6 5.7 0 2.6 6.4 0 7.6 0.2 9 Silver Lance Master KeyThis item is dropped upon this unit's defeat.
Immediately begins moving unprovoked.
Ma ds01 thief enemy.gif Rickard Thief 1 1 16 4 0 2 9 0 3 0 7 Iron Sword
Will not act unless attacked.
Ma ds01 curate enemy.gif Macedon Curate 5 1 17.6 0 1.8 2.2 5.2 0 3.8 7.6 5 Mend
Moves to heal units within twice his movement range; returns to his starting position if no one is in range.
Ma ds01 curate enemy.gif Macedon Curate 1 1 16 0 1 1 4 0 3 6 5 Heal
Moves to heal units within twice his movement range; returns to his starting position if no one is in range.
Ma ds01 archer enemy.gif Macedon Archer 1 5 16 6 0 3 4 0 6 0 5 Steel Bow
• All but the northeast one move to attack units in range.
• The northeast one immediately begins moving unprovoked.
Ma ds01 archer enemy.gif Macedon Archer 3 2 17.6 6.4 0 3.6 4.6 0 6.4 0.2 5 Steel Bow
Moves to attack units in range.
Ma ds01 mage enemy.gif Macedon Mage 1 1 16 0 3 1 3 0 2 3 6 Thunder
Immediately begins moving unprovoked.
Ma ds01 mage enemy.gif Macedon Mage 3 1 16.8 0 3.8 1.6 3.6 0 2.4 3.4 6 Fire
Moves to attack units in range.

Boss data

Main article: Emereus
Boss data

Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon

Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.

Normal Hard-1 Hard-2 Hard-3 Hard-4 Hard-5

Small portrait emereus fe11.png
Ma ds01 general enemy.gif General
Level 1
Movement --
Stats
Max HP 28 Speed 4
Strength 9 Luck 0
Magic 1 Defense 14
Skill 1 Resistance 3
Inventory
Silver Lance
Master KeyThis item is dropped upon this unit's defeat.
Weapon Levels
Swords -- Lances A Axes --
Bows E Tomes -- Staves --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

General Points:

  • Recruitment: Rickard, a Thief, is available but is inferior to Julian. Use only if Julian is unavailable.
  • Wolf and Sedgar: If you decide to use them, reclass them immediately. Sedgar is optimal as a Hero or General, while Wolf excels as a General.
  • Treasures: Protect chests from thieves. In this game, thieves drop stolen items upon defeat, but you have to be quick to prevent their escape.
  • Seraph Robe: Acquired in this chapter, best used on Marth to increase his survivability.
  • Objective: Defeat all enemies and the boss, Emereus.

Turn-by-Turn Strategy:

  • Turn 1: Recruit Rickard quickly and send him to open the first chest. Prepare units to engage the first enemy Knight.
  • Turn 2: Defeat the first enemy Knight.
  • Turn 3: Block the corridor using Draug or General Wolf/Sedgar. Be wary of the Silver Lance-wielding Cavalier. Use Marth's Rapier, Caeda's Wing Spear, and your Ridersbane.
  • Turn 4: Use high defense units to block off the northern doorway and use Lena's Warp staff to block thieves' escape route in the top right corner.
  • Following Turns: Eliminate enemies one by one. Use Merric to defeat Emereus. Protect chests from any remaining thieves.

Additional Notes:

  • If you have 15 or fewer units alive at the chapter's end, you'll proceed to Chapter 6x.
  • Marth requires a significant boost in defense to face Medeus and it's not likely to happen without a lot of Dracoshields. For that reason, save Dracoshields and additional Seraph Robes for Tiki.

Boss Strategy:

  • Attack Emereus from a distance using units like Merric or Barst. Make sure healers like Lena or Wrys are nearby for support.

Strategy for Merciless Mode:

  • Make sure you have plenty of Javelins. If not, purchase some immediately.
  • Focus on units strong against Knights, Generals, and Cavaliers like Barst, Merric, Caeda, and Marth.
  • For the thief in the top left, use Sedgar and Wolf as Horsemen for interception.
  • Lure enemies from the boss room one by one. Use Draug or a defensive unit to withstand their attacks. If needed, use the Seraph Robe on this unit to increase its survivability.
  • For Emereus, use characters with Armorslayer, such as Ogma or ranged attackers like Merric.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Fire Emblem

--

Japanese

ファイアーエムブレム

Fire Emblem

Spanish

El Emblema de Fuego

The Emblem of Fire

French

L'Emblème du Feu

The Emblem of the Fire

German

Fire Emblem

--

Italian

L'Emblema di Fuoco

The Emblem of Fire

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


Notes

References

← Champions of Aurelis • Fire Emblem • Lefcandith Gauntlet →
•  In War's Grip (side quest, Shadow Dragon only) →
Fire Emblem: Shadow Dragon & the Blade of Light
Playable characters AbelArranAstramBantuBarstBeckBoahBordCaedaCaesarCainCastorCatriaCordDarrosDolphDraugEliceEstGordinGotohHardinJagenJakeJeorgeJulianLenaLindeLorenzMacellanMariaMarthMatthisMerricMidiaMinervaNavarreOgmaPallaRaddRickardRogerRosheaSamsonSedgarTikiTomasVylandWendellWolfWrysXane
Non-playable characters Aurelis KingMalledusNynaTalys King
Bosses BentheonCamusEmereusGazzakGharnefGomerGrigasHarmeinHeimlerHollstadtHymanJiolKannivalKhozenMannuMedeusMerachMichalisMorzasOrridyonSternlinTikiVolzhinXemcelZharov
Background characters AnriArtemisCorneliusLizaLudwik
Regalia and personal weapons AumAuraExcaliburFalchionGradivusImhulluMercuriusParthiaRapierStarlight
Chapters 1: Marth Embarks • 2: The Pirates of Galder • 3: The Ghoul's Teeth • 4: Battle in the Lea • 5: Champions of Aurelis • 6: Fire Emblem • 7: Lefcandith Gauntlet • 8: Port Warren • 9: The Pyrathi Dragon • 10: Princess Minerva • 11: Knorda Market • 12: The Ageless Palace • 13: The Wooden Cavalry • 14: Land of Sorrow • 15: An Oasis of Magic • 16: The Battle for Altea • 17: Star and Savior • 18: The Sable Order • 19: Manakete Princess • 20: Camus the Sable • 21: Clash in Macedon • 22: A Knight-Filled Sky • 23: Dark Pontifex • 24: The Dragonkin Realm • 25: Chosen by Fate
Locations ArchaneaAlteaAurelisDolhrGraGrustKhadeinKingdom of ArchaneaMacedonPyrathiTalysThabes
Groups, objects and concepts Archanean LeagueDragons (Divine DragonsEarth Dragons) • DragoonsFire EmblemSable OrderWar of LiberationWar of ShadowsWhitewinged Order
Lists ArmoriesCharactersClasses (Class change) • ItemsScriptsSecret ShopsTerrainVendorsWeapons
Related topics Hakoda manga adaptationName chart • Other games (GaidenMystery of the EmblemShadow DragonAwakening) • Sound Test ModeTimeline
Fire Emblem: Mystery of the Emblem
Playable characters Book 1 AbelArranAstramBantuBarstBoahBordCaedaCaesarCainCastorCatriaCordDolphDraugEliceEstGordinHardinJagenJeorgeJulianLenaLindeLorenzMacellanMariaMarthMatthisMerricMidiaMinervaNavarreOgmaPallaRaddRickardRosheaSamsonSedgarTikiTomasVylandWendellWolfXane
Book 2 AbelArlenArranAstramBantuCaedaCainCastorCatriaCecilDraugEliceEstPhinaGordinJeorgeJubeloJulianLenaLindeLukeMariaMarishaMarthMatthisMerricMidiaMinervaNavarreNynaOgmaPallaRickardRoderickRosheaRyanSamsonSamuelSheenaSiriusTikiVylandWarrenWendellXaneYuliya
Non-playable characters Book 1 GotohMalledusNynaTalys King
Book 2 Aurelis KingBoahCamusGotohJagenLangLorenzMichalis
Bosses Book 1 CamusEmereusGazzakGharnefGomerHarmeinHollstadtHymanJiolKannivalKhozenMedeusMerachMichalisMorzasTikiVolzhinXemcelZharov
Book 2 DallEibelEllereanFire DragonGailGharnefHardinHereticIce DragonJeorgeLangLorenzLumelLykkeMage DragonMedeusNehringSheenaTorusWillowWyvernYodel
Background characters AdrahAnriArtemisCaldasCorneliusIoteLizaLudwikMarlonMarcelusNagaOrdwin
Regalia and personal weapons AumAuraExcaliburFalchionFire EmblemGradivusImhulluMercuriusParthiaRapierStarlight
Chapters Book 1 1: Marth Embarks • 2: The Pirates of Galder • 3: A Brush in the Teeth • 4: Champions of Aurelis • 5: Fire Emblem • 6: Lefcandith Gauntlet • 7: Port Warren • 8: Princess Minerva • 9: Knorda Market • 10: The Ageless Palace • 11: Land of Sorrow • 12: An Oasis of Magic • 13: The Battle for Altea • 14: Star and Savior • 15: Manakete Princess • 16: Camus the Sable • 17: A Knight-Filled Sky • 18: Dark Pontifex • 19: The Dragonkin Realm • 20: Chosen by Fate
Book 2 1: The Grustian Expedition • 2: Rebellion at Macedon • 3: Abducted Princess • 4: Joy and Sorrow • 5: Liberation of Grust • 6: The Nest of Evil • 7: The Scarlet Sword • 8: Soulful Bridge • 9: Sanctuary of Sorcery • 10: Two Sorcerers • 11: Anri's Way • 12: Graveyard of Fire Dragons • 13: Frozen Land • 14: A Mystery Revealed • 15: Return of the Prince • 16: Regaining the Capital • 17: Gra's Sun Sets • 18: Battle of the Pass • 19: The Last Decisive Battle • 20: Dark Emperor • E1: The Wyvern's Dale • E2: The Dragon Altar (part 1part 2part 3)
Locations ArchaneaAlteaAnri's WayAurelisDolhr (Dragon Altar) • Empire of ArchaneaGraGrustKhadeinMacedonTalys
Groups, objects and concepts Archanean LeagueCoyote's MenDragons (Divine DragonEarth DragonManakete) • DragoonsHereticsSable OrderWar of HeroesWar of LiberationWar of ShadowsWhitewinged Order
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSupportsWeapons
Related topics Anime adaptationName chart • Other games (Shadow Dragon & the Blade of LightGaidenGenealogy of the Holy WarArchanea SagaNew Mystery of the EmblemAwakening) • Pre-release information (Unused content) • Sound MuseumTimeline
Fire Emblem: Shadow Dragon
Playable characters AbelArranAstramAthenaBantuBarstBeckBoahBordCaedaCaesarCainCastorCatriaCordDarrosDolphDraugEliceEstEtzelFreyGordinGotohHardinHoraceJagenJakeJeorgeJulianLenaLindeLorenzMacellanMariaMarthMatthisMerricMidiaMinervaNagiNavarreNorneOgmaPallaRaddRickardRogerRosheaSamsonSedgarTikiTomasVylandWendellWolfWrysXaneYmir
Non-playable characters Aurelis KingMalledusNynaTalys King
Bosses BathysBentheonCamusCaptainDactylDejaniraEmereusGazzakGharnefGomerGrigasHarmeinHeimlerHollstadtHymanJiolKannivalKhozenLarissaMannuMedeusMerachMichalisMorzasOrridyonSternlinTikiVolzhinXemcelZharov
Background characters AdrahAnriArtemisCaldasIoteLizaLudwikMarlonMarcelusNagaOrdwin
Regalia and personal weapons AumFalchionFire EmblemGradivusImhulluHauteclereMercuriusParthiaRapierStarlightWing Spear
Chapters P: Prologue I • P: Prologue II • P: Prologue III • P: Prologue IV • 1: Marth Embarks • 2: The Pirates of Galder • 3: A Brush in the Teeth • 4: Battle in the Lea • 5: Champions of Aurelis • 6: Fire Emblem • 6x: In War's Grip • 7: Lefcandith Gauntlet • 8: Port Warren • 9: The Pyrathi Dragon • 10: Princess Minerva • 11: Knorda Market • 12: The Ageless Palace • 12x: A Traitor's Worth • 13: The Wooden Cavalry • 14: Land of Sorrow • 15: An Oasis of Magic • 16: The Battle for Altea • 17: Star and Savior • 17x: Helena Castle • 18: The Sable Order • 19: Manakete Princess • 20: Camus the Sable • 20x: The Lair of Fire • 21: Clash in Macedon • 22: A Knight-Filled Sky • 23: Dark Pontifex • 24: The Dragonkin Realm • 24x: The AlterspireE: Chosen by Fate
Locations ArchaneaAlteaAurelisDolhrGraGrustKhadeinKingdom of ArchaneaMacedonPyrathiTalysThabes
Groups, objects and concepts Archanean LeagueDragons (Divine DragonEarth DragonManakete) • DragoonsSable OrderWar of LiberationWar of ShadowsWhitewinged Order
Lists ChaptersCharactersClasses (Class change) • ConversationsItemsScriptsSupportsWeapons
Related topics List of version differences (Name chart) • Other games (Shadow Dragon & the Blade of LightGaidenNew Mystery of the EmblemAwakening) • Pre-release information (Unused content) • Sound RoomTimeline