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Fell Protection
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Fell Protection (Japanese: 邪竜の救済 Evil Dragon's Salvation) is a skill which debuted in Fire Emblem Engage. The personal skill of Veyle, it slightly increases the damage output of adjacent allies and also lets those allies take less damage from attacks.
Data
In the main Fire Emblem series
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Engage | +1 damage dealt, −3 damage taken by all adjacent allies. | -- | -- | -- |
In other Fire Emblem series titles
Game | Icon | Type | Effect | SP cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes |
C | If user initiates combat or is within 2 spaces of an ally, grants +5 each to attack and resistance to unit, during combat, and if unit's resistance ≥ (foe's resistance + 5), unit takes −30% damage (except from area-of-effect specials), and if foe's attack can trigger foe's special, inflicts +1 special cooldown count of foe before foe's first attack during combat to user and allies within 2 spaces of user. | 300 | -- | -- | ✗ | -- |
Availability
Engage
Units | Veyle |
Heroes
Method | Data |
---|---|
Unit (★★★★★) | Veyle: Gentle Dragon |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Engage | Adjacent allies deal +1 damage and
take 3 less damage. |
隣接している味方が与えるダメージ+1
受けるダメージ-3 |
Heroes | If unit initiates combat or is within 2 spaces
of an ally, grants Atk/Res+5 to unit during combat, and also, if unit's Res ≥ foe's Res+5, reduces damage from attacks during combat by 30% (excluding area-of-effect Specials), and also, if foe's attack can trigger foe's Special, inflicts Special cooldown count+1 on foe before foe's first attack during combat (cannot exceed foe's maximum Special cooldown). For allies within 2 spaces of unit, grants Atk/Res+4 to ally during their combat, and also, if this unit's Res ≥ ally's foe's Res+5 at start of combat, reduces damage from attacks by 30% during ally's combat (excluding area-of-effect Specials), and also, if foe's attack can trigger foe's Special, inflicts Special cooldown count+1 on foe before foe's first attack during ally's combat (cannot exceed foe's maximum Special cooldown). |
自分から攻撃した時、または、
周囲2マス以内に味方がいる時、 戦闘中、攻撃、魔防+5、かつ 魔防が敵より5以上高い時、 戦闘中、攻撃を受けた時のダメージを30%軽減 (範囲奥義を除く)、かつ 敵が攻撃時に発動する奥義を装備している時、 戦闘中、敵の最初の攻撃前に敵の奥義発動カウント+1 (奥義発動カウントの最大値は超えない) 周囲2マス以内の味方は、 戦闘中、攻撃、魔防+4 周囲2マス以内の味方は、 戦闘開始時、スキル所持者の魔防が敵より5以上高い時、 戦闘中、攻撃を受けた時のダメージを30%軽減 (範囲奥義を除く)、かつ 敵が攻撃時に発動する奥義を装備している時、 戦闘中、敵の最初の攻撃前に敵の奥義発動カウント+1 (奥義発動カウントの最大値は超えない) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Fell Protection |
-- |
Japanese |
邪竜の救済 |
Evil Dragon's Salvation |
Spanish |
Favor del Caído |
Favor of the Fallen |
French |
Protection déchue |
Fallen protection; abbreviated as Protect. déchue in Heroes. |
German |
Dämonenschutz |
Demon Protection |
Italian |
Protezione maligna |
Evil protection; abbreviated as Protez. maligna in Heroes. |
Portuguese |
Proteção terrível |
Terrible protection |
Korean |
사룡의 구제 |
Evil dragon's aid |
Simplified Chinese |
邪龙的救济 |
Evil dragon's aid |
Traditional Chinese |
邪龍的救濟 |
Evil dragon's aid |
References
See also
Type C passive skills in Heroes | ||||||||||||||||
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