Doorway to Destiny: Difference between revisions
RNGSOMEONE (talk | contribs) (→Friege) |
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{{ChapData SNES02 | {{ChapData SNES02 | ||
|victory={{hover|Talk to Aida|Displayed as "Seize Belhalla"}} | |victory={{hover|Talk to Aida|Displayed as "Seize Belhalla"}} | ||
|defeat=Sigurd dies ''or'' Zaxon Castle is seized | |defeat=[[Sigurd]] dies ''or'' Zaxon Castle is seized | ||
|pl=20 | |pl=20 | ||
|pa=1{{hover|+10|Upon the arrival of Leonster}}{{hover|-1|Upon Byron dying}} | |pa=1{{hover|+10|Upon the arrival of Leonster}}{{hover|-1|Upon Byron dying}} | ||
Line 181: | Line 181: | ||
|lv2=17 | |lv2=17 | ||
|hp2=47 | |hp2=47 | ||
|str2= | |str2=12 | ||
|mag2=1 | |mag2=1 | ||
|skl2=15 | |skl2=15 | ||
Line 188: | Line 188: | ||
|def2=10 | |def2=10 | ||
|res2=1 | |res2=1 | ||
|inventory2={{item|4| | |inventory2={{item|4|Silver Bow}}<br>{{item|4|Follow-Up}} | ||
|- | |- | ||
|no3=2 | |no3=2 | ||
Line 355: | Line 355: | ||
===={{hover|Byron|Lacks a proper combatant name}}==== | ===={{hover|Byron|Lacks a proper combatant name}}==== | ||
Byron is present from the start of the chapter. | Byron is present from the start of the chapter. | ||
{{ | {{ChapUnitHdr|type=Partner|platform=snes02}} | ||
|platform=snes02 | {{ChapUnitCellFE4 | ||
| | |name=[[Byron]] | ||
| | |class=Master Knight | ||
| | |type=partner | ||
|# | |lv=30 | ||
| | |#=1 | ||
| | |hp=20 | ||
|str=19 | |||
|mag=14 | |||
|skill=19 | |||
|spd=19 | |||
|lck=7 | |||
|def=19 | |||
|res=14 | |||
|mov=9 | |||
|inventory={{Item|4|Broken Sword}} <small>([[Tyrfing]])</small><br>{{item|4|Follow-Up}} | |||
|notes='''Authority:''' ★<br>Moves towards [[Sigurd]] and talks to him, then dies upon doing so. | |||
|last=y | |||
}} | }} | ||
{{ChapUnitFtr}} | |||
====Leonster==== | ====Leonster==== | ||
The Leonster army appears once Lubeck has been seized. | The Leonster army appears once Lubeck has been seized. | ||
{{ | {{ChapUnitHdr|type=Partner|platform=snes02}} | ||
|platform=snes02 | {{ChapUnitCellFE4 | ||
| | |name=Leonster | ||
| | |class=Lance Knight | ||
| | |type=partner | ||
|#1=8 | |lv=15 | ||
| | |#=8 | ||
| | |hp=45 | ||
|str=11 | |||
| | |mag=1 | ||
| | |skill=10 | ||
| | |spd=10 | ||
|# | |lck=0 | ||
| | |def=10 | ||
| | |res=1 | ||
|mov=8 | |||
| | |inventory={{item|4|Steel Lance}} | ||
| | |notes='''Authority:''' Quan<br>Prioritizes moving north. | ||
| | }} | ||
|# | {{ChapUnitCellFE4 | ||
| | |name=[[Ethlyn]] | ||
| | |class=Troubadour | ||
|type=partner | |||
|lv=Varies | |||
|#=1 | |||
|hp=Varies | |||
|str=Varies | |||
|mag=Varies | |||
|skill=Varies | |||
|spd=Varies | |||
|lck=Varies | |||
|def=Varies | |||
|res=Varies | |||
|mov=8~9 | |||
|inventory={{item|4|Mend}} • {{item|4|Iron Sword}}<br>{{item|4|Critical|link=Critical (skill)}} | |||
|notes='''Authority:''' Quan<br>• Retains her class, level, and stats from the end of [[Eldigan, the Lionheart|Chapter 3]].<br>• Prioritizes moving north. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=[[Quan]] | |||
|class=Duke Knight | |||
|type=partner | |||
|lv=Varies | |||
|#=1 | |||
|hp=Varies | |||
|str=Varies{{h|+10|Granted by Gáe Bolg}} | |||
|mag=Varies | |||
|skill=Varies{{h|+10|Granted by Gáe Bolg}} | |||
|spd=Varies | |||
|lck=Varies | |||
|def=Varies{{h|+10|Granted by Gáe Bolg}} | |||
|res=Varies | |||
|mov=9 | |||
|inventory={{item|4|Gáe Bolg}}<br>{{item|4|Adept}} | |||
|notes='''Authority:''' ★★<br>• Retains his level and stats from the end of [[Eldigan, the Lionheart|Chapter 3]].<br>• Loses the Gáe Bolg if [[Ethlyn]] dies.<br>• Prioritizes moving north. | |||
}} | }} | ||
{{ChapUnitFtr}} | |||
====Thracia==== | ====Thracia==== | ||
The neutral Thracian army appears once Lubeck has been seized. They become enemies once the Leonster army has been routed. | The neutral Thracian army appears once Lubeck has been seized. They become enemies once the Leonster army has been routed. | ||
{{ | {{Tab | ||
|width=100% | |width=100% | ||
|tab1=Neutral | |tab1=Neutral | ||
|tab2=Enemy | |tab2=Enemy | ||
|content1={{ | |content1={{ChapUnitHdr|type=Other|platform=snes02}} | ||
|platform=snes02 | {{ChapUnitCellFE4 | ||
| | |name=Thracia | ||
| | |class=Wyvern Rider | ||
| | |type=other | ||
|#1= | |lv=18 | ||
| | |#=13 | ||
| | |hp=58 | ||
|str=15 | |||
| | |mag=1 | ||
| | |skill=12 | ||
| | |spd=11 | ||
|#2= | |lck=0 | ||
| | |def=16 | ||
| | |res=1 | ||
|mov=9 | |||
| | |inventory={{item|4|Ridersbane}} | ||
| | |notes='''Authority:''' Magorn<br>Attacks the partner Leonster forces. | ||
| | }} | ||
|# | {{ChapUnitCellFE4 | ||
| | |name=[[Magorn]] | ||
| | |class=Wyvern Lord | ||
|type=other | |||
|lv=25 | |||
|#=1 | |||
|hp=70 | |||
|str=19 | |||
|mag=2 | |||
|skill=16 | |||
|spd=14 | |||
|lck=0 | |||
|def=21{{h|+5|Granted by Shield Ring}} | |||
|res=2 | |||
|mov=9 | |||
|inventory={{item|4|Brave Lance}} • {{item|4|Shield Ring}}<br>{{item|4|Follow-Up}} | |||
|notes='''Authority:''' ★★★<br>Attacks the partner Leonster forces. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=[[Travant]] | |||
|class=Wyvern Lord | |||
|type=other | |||
|lv=30 | |||
|#=1 | |||
|hp=75 | |||
|str=21{{h|+10|Granted by Gungnir}} | |||
|mag=3 | |||
|skill=18 | |||
|spd=16{{h|+10|Granted by Gungnir}} | |||
|lck=0 | |||
|def=23{{h|+10|Granted by Gungnir}} | |||
|res=3 | |||
|mov=9 | |||
|inventory={{item|4|Gungnir}} • {{item|4|Recover Ring}}<br>{{item|4|Follow-Up}} • {{item|4|Nihil}} | |||
|notes='''Authority:''' ★★★★★<br>• Attacks the partner Leonster forces.<br>• Leaves the map upon the Leonster army being routed. | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content2={{ChapUnitHdr|type=Enemy|platform=snes02}} | |||
{{ChapUnitCellFE4 | |||
|name=Thracia | |||
|class=Wyvern Rider | |||
|lv=18 | |||
|#=13 | |||
|hp=58 | |||
|str=15 | |||
|mag=1 | |||
|skill=12 | |||
|spd=11 | |||
|lck=0 | |||
|def=16 | |||
|res=1 | |||
|mov=9 | |||
|inventory={{item|4|Ridersbane}} | |||
|notes='''Authority:''' Magorn<br>Initially a neutral unit. | |||
}} | }} | ||
{{ChapUnitCellFE4 | |||
| | |name=[[Magorn]] | ||
| | |class=Wyvern Lord | ||
| | |lv=25 | ||
| | |#=1 | ||
| | |hp=70 | ||
| | |str=19 | ||
| | |mag=2 | ||
| | |skill=16 | ||
| | |spd=14 | ||
| | |lck=0 | ||
| | |def=21{{h|+5|Granted by Shield Ring}} | ||
| | |res=2 | ||
| | |mov=9 | ||
|inventory={{item|4|Brave Lance}} • {{item|4|Shield Ring}}<br>{{item|4|Follow-Up}} | |||
|notes='''Authority:''' ★★★<br>Initially a neutral unit. | |||
|last=y | |||
}} | }} | ||
{{ChapUnitFtr}} | |||
}} | }} | ||
====Lubeck==== | ====Lubeck==== | ||
The Lubeck army is present from the start of the chapter. | The Lubeck army is present from the start of the chapter. | ||
{{ | {{ChapUnitHdr|type=Enemy|platform=snes02}} | ||
|platform=snes02 | {{ChapUnitCellFE4 | ||
| | |name=Ruffian | ||
| | |class=Brigand | ||
| | |lv=30 | ||
|# | |#=5 | ||
| | |hp=65 | ||
| | |str=14 | ||
| | |mag=0 | ||
| | |skill=9 | ||
| | |spd=16 | ||
| | |lck=0 | ||
|#2= | |def=14 | ||
| | |res=3 | ||
|mov=6 | |||
|inventory={{item|4|Steel Axe}} | |||
| | |notes='''Authority:''' ★<br>Prioritizes raiding [[village]]s. | ||
| | }} | ||
| | {{ChapUnitCellFE4 | ||
|# | |name=Lubeck | ||
| | |class=Iron Ballista | ||
| | |classarticle=Iron Ballista (class) | ||
|lv=20 | |||
| | |#=4 | ||
| | |hp=50 | ||
| | |str=6 | ||
|# | |mag=2 | ||
| | |skill=6 | ||
| | |spd=6 | ||
|lck=0 | |||
| | |def=16 | ||
| | |res=0 | ||
| | |mov=0 | ||
|#5= | |inventory={{item|4|Iron Ballista}} | ||
| | }} | ||
| | {{ChapUnitCellFE4 | ||
|name=Lubeck | |||
| | |class=Armored Axe | ||
| | |lv=17 | ||
| | |#=5 | ||
|# | |hp=57 | ||
| | |str=14 | ||
| | |mag=1 | ||
|skill=10 | |||
| | |spd=8 | ||
| | |lck=0 | ||
| | |def=15 | ||
|# | |res=1 | ||
| | |mov=5 | ||
| | |inventory={{item|4|Steel Axe}} | ||
|notes='''Authority:''' Commander | |||
| | }} | ||
| | {{ChapUnitCellFE4 | ||
| | |name=Lubeck | ||
|# | |class=Thunder Mage | ||
| | |lv=17 | ||
| | |#=2 | ||
|hp=43 | |||
| | |str=1 | ||
| | |mag=12 | ||
| | |skill=14 | ||
|#9= | |spd=11 | ||
| | |lck=0 | ||
| | |def=2 | ||
|res=10 | |||
| | |mov=5 | ||
| | |inventory={{item|4|Elthunder}} | ||
| | |notes='''Authority:''' Commander | ||
|# | }} | ||
| | {{ChapUnitCellFE4 | ||
| | |name=Commander | ||
|class=General | |||
| | |lv=20 | ||
| | |#=1 | ||
| | |hp=60 | ||
|#11= | |str=16 | ||
| | |mag=2 | ||
| | |skill=12 | ||
|spd=11 | |||
| | |lck=0 | ||
| | |def=18 | ||
| | |res=5 | ||
|# | |mov=5 | ||
| | |inventory={{item|4|Brave Axe}}<br>{{item|4|Pavise}} | ||
| | |notes='''Authority:''' ★ | ||
}} | |||
| | {{ChapUnitCellFE4 | ||
| | |name=Lubeck | ||
| | |class=Armored Axe | ||
|#13= | |lv=17 | ||
| | |#=5 | ||
| | |hp=57 | ||
|str=14 | |||
| | |mag=1 | ||
| | |skill=10 | ||
| | |spd=8 | ||
| | |lck=0 | ||
| | |def=15 | ||
| | |res=1 | ||
| | |mov=5 | ||
| | |inventory={{item|4|Steel Axe}} | ||
| | |notes='''Authority:''' Commander<br>Begins moving if any unit under the [[General]] Commander's authority is provoked. | ||
|# | }} | ||
| | {{ChapUnitCellFE4 | ||
| | |name=Lubeck | ||
|class=Thunder Mage | |||
|lv=17 | |||
|#=2 | |||
|hp=43 | |||
|str=1 | |||
|mag=12 | |||
|skill=14 | |||
|spd=11 | |||
|lck=0 | |||
|def=2 | |||
|res=10 | |||
|mov=5 | |||
|inventory={{item|4|Elthunder}} | |||
|notes='''Authority:''' Commander<br>Begins moving if any unit under the [[General]] Commander's authority is provoked. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=Commander | |||
|class=General | |||
|lv=20 | |||
|#=1 | |||
|hp=60 | |||
|str=16 | |||
|mag=2 | |||
|skill=12 | |||
|spd=11 | |||
|lck=0 | |||
|def=18 | |||
|res=5 | |||
|mov=5 | |||
|inventory={{item|4|Brave Axe}}<br>{{item|4|Pavise}} | |||
|notes='''Authority:''' ★<br>Begins moving if any unit under his authority is provoked. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=Lubeck | |||
|class=Axe Knight | |||
|lv=17 | |||
|#=9 | |||
|hp=47 | |||
|str=12 | |||
|mag=1 | |||
|skill=11 | |||
|spd=11 | |||
|lck=0 | |||
|def=11 | |||
|res=1 | |||
|mov=8 | |||
|inventory={{item|4|Steel Axe}} | |||
|notes='''Authority:''' Slayder | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=[[Slayder]] | |||
|class=Great Knight | |||
|lv=20 | |||
|#=1 | |||
|hp=60 | |||
|str=18 | |||
|mag=2 | |||
|skill=13 | |||
|spd=13 | |||
|lck=0 | |||
|def=16 | |||
|res=5 | |||
|mov=9 | |||
|inventory={{item|4|Silver Axe}} | |||
|notes='''Authority:''' ★★<br>Begins retreating to Lubeck Castle upon reducing the units under his authority to 1 or 0, or receiving severe damage; upon reaching the castle, returns healed the next turn with reinforcements. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=Beige Ritter | |||
|class=Arch Knight | |||
|lv=18 | |||
|#=7 | |||
|hp=48 | |||
|str=12 | |||
|mag=1 | |||
|skill=11 | |||
|spd=11 | |||
|lck=0 | |||
|def=11 | |||
|res=1 | |||
|mov=8 | |||
|inventory={{item|4|Brave Bow}} | |||
|notes='''Authority:''' Andrey<br>Moves to attack any player unit in range of any unit under Andrey's authority; begins moving after [[Slayder]] is killed. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=[[Andrey]] | |||
|class=Bow Knight | |||
|lv=22 | |||
|#=1 | |||
|hp=60 | |||
|str=16 | |||
|mag=2 | |||
|skill=14 | |||
|spd=14 | |||
|lck=0 | |||
|def=14{{h|+5|Granted by Shield Ring}} | |||
|res=5 | |||
|mov=9 | |||
|inventory={{item|4|Brave Bow}} • {{item|4|Shield Ring}} | |||
|notes='''Authority:''' ★★★★<br>Moves to attack any player unit in range of any unit under his authority; begins moving after [[Slayder]] is killed. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=Lubeck | |||
|class=General | |||
|lv=25 | |||
|#=3 | |||
|hp=65 | |||
|str=17 | |||
|mag=2 | |||
|skill=13 | |||
|spd=12 | |||
|lck=0 | |||
|def=19 | |||
|res=5 | |||
|mov=5 | |||
|inventory={{item|4|Brave Axe}} • {{item|4|Steel Bow}}<br>{{item|4|Pavise}} | |||
|notes='''Authority:''' Lombard<br>Will not move while [[Lombard]] is alive. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=[[Lombard]] | |||
|class=Baron | |||
|lv=30 | |||
|#=1 | |||
|hp=75 | |||
|str=21 | |||
|mag=10 | |||
|skill=16 | |||
|spd=16 | |||
|lck=0 | |||
|def=21{{h|+20|Granted by Helswath}} | |||
|res=10{{h|+10|Granted by Helswath}} | |||
|mov=5 | |||
|inventory={{item|4|Helswath}}<br>{{item|4|Pavise}} | |||
|notes='''Authority:''' ★★★<br>Does not move; guards Lubeck Castle. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=snes02}} | |||
{{ChapUnitCellFE4 | |||
|name=Lubeck | |||
|class=Axe Knight | |||
|lv=17 | |||
|#=∞ | |||
|hp=47 | |||
|str=12 | |||
|mag=1 | |||
|skill=11 | |||
|spd=11 | |||
|lck=0 | |||
|def=11 | |||
|res=1 | |||
|mov=8 | |||
|inventory={{item|4|Steel Axe}} | |||
|notes='''Authority:''' Slayder | |||
|last=y | |||
}} | }} | ||
{{ChapUnitFtr}} | |||
=====Reinforcements===== | =====Reinforcements===== | ||
Line 552: | Line 807: | ||
====Phinora==== | ====Phinora==== | ||
The Phinora army appears once Lubeck has been seized. | The Phinora army appears once Lubeck has been seized. | ||
{{ | {{ChapUnitHdr|type=Enemy|platform=snes02}} | ||
|platform=snes02 | {{ChapUnitCellFE4 | ||
| | |name=Velthomer<!-- This one's odd --> | ||
| | |class=Fire Mage | ||
| | |lv=18 | ||
|#1=1 | |#=1 | ||
| | |hp=44 | ||
| | |str=1 | ||
|mag=15 | |||
| | |skill=11 | ||
| | |spd=11 | ||
| | |lck=0 | ||
|#2=2 | |def=2 | ||
| | |res=10 | ||
| | |mov=5 | ||
|inventory={{item|4|Elfire}} | |||
| | |notes='''Authority:''' Vaha<br>Does not move. | ||
| | }} | ||
| | {{ChapUnitCellFE4 | ||
| | |name=Priest | ||
|# | |class=Priest | ||
| | |lv=15 | ||
| | |#=2 | ||
|hp=41 | |||
|str=1 | |||
|mag=11 | |||
|skill=10 | |||
|spd=10 | |||
|lck=0 | |||
|def=2 | |||
|res=11 | |||
|mov=5 | |||
|inventory={{item|4|Sleep|link=Sleep (staff)}} | |||
|notes='''Authority:''' Vaha<br>• Does not move.<br>• Uses female battle sprite. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=[[Vaha]] | |||
|class=Mage Fighter | |||
|version=female | |||
|lv=21 | |||
|#=1 | |||
|hp=47 | |||
|str=7 | |||
|mag=16 | |||
|skill=15 | |||
|spd=18 | |||
|lck=0 | |||
|def=11 | |||
|res=14 | |||
|mov=6 | |||
|inventory={{item|4|Meteor}} • {{item|4|Miracle Sword}}<br>{{item|4|Adept}} | |||
|notes='''Authority:''' ★★★<br>Immobile; guards Phinora castle. | |||
|last=y | |||
}} | }} | ||
{{ChapUnitFtr}} | |||
====Velthomer==== | ====Velthomer==== | ||
The Velthomer army appears once Lubeck has been seized. The army becomes neutral upon passing the rampart south of Velthomer Castle. | The Velthomer army appears once Lubeck has been seized. The army becomes neutral upon passing the rampart south of Velthomer Castle. | ||
{{ | {{Tab | ||
|width=100% | |width=100% | ||
|tab1=Enemy | |tab1=Enemy | ||
|tab2=Neutral | |tab2=Neutral | ||
|content1={{ | |content1={{ChapUnitHdr|type=Enemy|platform=snes02}} | ||
|platform=snes02 | {{ChapUnitCellFE4 | ||
| | |name=Velthomer | ||
| | |class=Fire Mage | ||
| | |lv=18 | ||
|# | |#=6 | ||
| | |hp=44 | ||
| | |str=1 | ||
|mag=15 | |||
| | |skill=11 | ||
| | |spd=11 | ||
| | |lck=0 | ||
|# | |def=2 | ||
| | |res=10 | ||
| | |mov=5 | ||
|inventory={{item|4|Meteor}} • {{item|4|Elfire}} | |||
|notes='''Authority:''' ★<br>Immobile. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=snes02}} | |||
{{ChapUnitCellFE4 | |||
|name=Velthomer | |||
|class=Fire Mage | |||
|lv=20 | |||
|#=6 | |||
|hp=46 | |||
|str=2 | |||
|mag=16 | |||
|skill=12 | |||
|spd=12 | |||
|lck=0 | |||
|def=3 | |||
|res=11 | |||
|mov=5 | |||
|inventory={{item|4|Meteor}} • {{item|4|Elfire}} | |||
|notes=Immobile. | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content2={{ChapUnitHdr|type=Other|platform=snes02}} | |||
{{ChapUnitCellFE4 | |||
|name=Velthomer | |||
|class=Fire Mage | |||
|type=other | |||
|lv=18 | |||
|#=6 | |||
|hp=44 | |||
|str=1 | |||
|mag=15 | |||
|skill=11 | |||
|spd=11 | |||
|lck=0 | |||
|def=2 | |||
|res=10 | |||
|mov=5 | |||
|inventory={{item|4|Meteor}} • {{item|4|Elfire}} | |||
|notes='''Authority:''' ★<br>• Immobile.<br>• Initially an enemy unit. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=Velthomer | |||
|class=Fire Mage | |||
|type=other | |||
|lv=20 | |||
|#=6 | |||
|hp=46 | |||
|str=2 | |||
|mag=16 | |||
|skill=12 | |||
|spd=12 | |||
|lck=0 | |||
|def=3 | |||
|res=11 | |||
|mov=5 | |||
|inventory={{item|4|Meteor}} • {{item|4|Elfire}} | |||
|notes=• Immobile.<br>• Initially an enemy unit. | |||
}} | }} | ||
{{ChapUnitCellFE4 | |||
| | |name=[[Aida]] | ||
| | |class=Mage Fighter | ||
|version=female | |||
| | |type=other | ||
| | |lv=23 | ||
| | |#=1 | ||
| | |hp=49 | ||
|str=7 | |||
| | |mag=16 | ||
| | |skill=15 | ||
| | |spd=18 | ||
| | |lck=0 | ||
| | |def=11 | ||
| | |res=14 | ||
|mov=6 | |||
|inventory={{item|4|Meteor}} • {{item|4|Miracle Sword}}<br>{{item|4|Adept}} | |||
| | |notes='''Authority:''' ★<br>Immobile; guards Velthomer Castle. | ||
| | |last=y | ||
| | |||
| | |||
| | |||
}} | }} | ||
{{ChapUnitFtr}} | |||
}} | }} | ||
=====Reinforcements===== | |||
*Upon Phinora being seized | |||
**6 [[Fire Mage]]s; five along the cliffs past the rampart beyond Velthomer castle, one from the small plateau south of Velthomer castle | |||
====Friege==== | ====Friege==== | ||
The Friege army appears once Phinora has been seized. All remaining Freige units will | The Friege army appears once Phinora has been seized. All remaining Freige units will be routed upon Reptor's death. | ||
{{ | {{ChapUnitHdr|type=Enemy|platform=snes02}} | ||
|platform=snes02 | {{ChapUnitCellFE4 | ||
| | |name=Friege | ||
| | |class=Forrest | ||
| | |classarticle=Forrest (class) | ||
| | |lv=22 | ||
|# | |#=2 | ||
| | |hp=62 | ||
| | |str=18 | ||
|mag=5 | |||
| | |skill=18 | ||
| | |spd=18 | ||
| | |lck=0 | ||
|#2= | |def=13 | ||
| | |res=5 | ||
| | |mov=6 | ||
|inventory={{item|4|Silver Blade}}<br>{{item|4|Follow-Up}} | |||
| | |notes='''Authority:''' Reptor<br>Will not move until a unit ends its turn beyond the rampart, or until any Friege unit is attacked. | ||
| | }} | ||
| | {{ChapUnitCellFE4 | ||
|# | |name=Friege | ||
| | |class=Knight | ||
| | |lv=22 | ||
|#=3 | |||
| | |hp=62 | ||
| | |str=15 | ||
| | |mag=2 | ||
|# | |skill=11 | ||
| | |spd=9 | ||
| | |lck=0 | ||
|def=16 | |||
| | |res=2 | ||
| | |mov=5 | ||
| | |inventory={{item|4|Steel Lance}} • {{item|4|Javelin}} | ||
|# | |notes='''Authority:''' Reptor<br>Will not move until a unit ends its turn beyond the rampart, or until any Friege unit is attacked. | ||
| | }} | ||
| | {{ChapUnitCellFE4 | ||
|name=Friege | |||
| | |class=Sniper | ||
| | |lv=22 | ||
|#=2 | |||
|hp=62 | |||
|str=18 | |||
|mag=2 | |||
|skill=18 | |||
|spd=18 | |||
|lck=0 | |||
|def=13 | |||
|res=5 | |||
|mov=6 | |||
|inventory={{item|4|Silver Bow}}<br>{{item|4|Follow-Up}} | |||
|notes='''Authority:''' Reptor<br>Will not move until a unit ends its turn beyond the rampart, or until any Friege unit is attacked. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=Friege | |||
|class=Bow Armor | |||
|lv=22 | |||
|#=2 | |||
|hp=62 | |||
|str=15 | |||
|mag=2 | |||
|skill=11 | |||
|spd=9 | |||
|lck=0 | |||
|def=16 | |||
|res=2 | |||
|mov=5 | |||
|inventory={{item|4|Steel Bow}} | |||
|notes='''Authority:''' Reptor<br>Will not move until a unit ends its turn beyond the rampart, or until any Friege unit is attacked. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=Friege | |||
|class=Thunder Mage | |||
|lv=22 | |||
|#=2 | |||
|hp=48 | |||
|str=2 | |||
|mag=13 | |||
|skill=15 | |||
|spd=12 | |||
|lck=0 | |||
|def=3 | |||
|res=11 | |||
|mov=5 | |||
|inventory={{item|4|Elthunder}} | |||
|notes='''Authority:''' Reptor<br>Will not move until a unit ends its turn beyond the rampart, or until any Friege unit is attacked. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=Friege | |||
|class=Thunder Mage | |||
|version=female | |version=female | ||
| | |lv=22 | ||
|# | |#=2 | ||
| | |hp=48 | ||
| | |str=2 | ||
|mag=13 | |||
| | |skill=15 | ||
| | |spd=12 | ||
| | |lck=0 | ||
|# | |def=3 | ||
| | |res=11 | ||
| | |mov=5 | ||
|inventory={{item|4|Elthunder}} | |||
| | |notes='''Authority:''' Reptor<br>Will not move until a unit ends its turn beyond the rampart, or until any Friege unit is attacked. | ||
| | }} | ||
| | {{ChapUnitCellFE4 | ||
|# | |name=Friege | ||
| | |class=High Priest | ||
| | |lv=22 | ||
|#=1 | |||
| | |hp=57 | ||
| | |str=2 | ||
| | |mag=18 | ||
| | |skill=15 | ||
| | |spd=14 | ||
|lck=0 | |||
|def=5 | |||
|res=14 | |||
|mov=5 | |||
|inventory={{item|4|Fortify}} • {{item|4|Miracle Band}} | |||
|notes='''Authority:''' Reptor<br>Will not move until a unit ends its turn beyond the rampart, or until any Friege unit is attacked. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=Friege | |||
|class=General | |||
|lv=22 | |||
|#=3 | |||
|hp=62 | |||
|str=16 | |||
|mag=2 | |||
|skill=12 | |||
|spd=11 | |||
|lck=0 | |||
|def=18 | |||
|res=5 | |||
|mov=5 | |||
|inventory={{item|4|Silver Lance}} • {{item|4|Steel Bow}}<br>{{item|4|Pavise}} | |||
|notes='''Authority:''' Reptor<br>Will not move until a unit ends its turn beyond the rampart, or until any Friege unit is attacked. | |||
}} | |||
{{ChapUnitCellFE4 | |||
|name=[[Reptor]] | |||
|class=Baron | |||
|lv=30 | |||
|#=1 | |||
|hp=75 | |||
|str=21 | |||
|mag={{h|30|Breaks cap}} | |||
|skill=16{{h|+20|Granted by Mjölnir}} | |||
|spd=16{{h|+10|Granted by Mjölnir}} | |||
|lck=0 | |||
|def=21 | |||
|res=10 | |||
|mov=5 | |||
|inventory={{item|4|Mjölnir}} • {{item|4|Renewal Band}}<br>{{item|4|Pavise}} | |||
|notes='''Authority:''' ★★★★<br>Will not move until a unit ends its turn beyond the rampart, or until any Friege unit is attacked. | |||
|last=y | |||
}} | }} | ||
{{ChapUnitFtr}} | |||
===Major Units=== | ===Major Units=== | ||
Line 733: | Line 1,172: | ||
|sprite=duke knight partner | |sprite=duke knight partner | ||
|class=Duke Knight | |class=Duke Knight | ||
|lv= | |lv=Varies | ||
|holyblood=[[File:SNESHolyBloodNjörun.gif|link=Njörun]] | |holyblood=[[File:SNESHolyBloodNjörun.gif|link=Njörun]] | ||
|authority=★★ | |authority=★★ | ||
|HP= | |HP=Varies | ||
|str= | |str=Varies{{h|+10|Granted by Gáe Bolg}} | ||
|magic= | |magic=Varies | ||
|skill= | |skill=Varies{{h|+10|Granted by Gáe Bolg}} | ||
|spd= | |spd=Varies | ||
|luck= | |luck=Varies | ||
|def= | |def=Varies{{h|+10|Granted by Gáe Bolg}} | ||
|res= | |res=Varies | ||
|move=9 | |move=9 | ||
|inventory={{item|4|Gáe Bolg}}<br> | |inventory={{item|4|Gáe Bolg}}<br>Variable [[Gold]] | ||
|skills={{item|4|Adept}} | |skills={{item|4|Adept}} | ||
|la=★ | |la=★ | ||
}} | }} | ||
*<small>Quan is the boss of Leonster. He and the Leonster army appear once Lucbeck is seized. He | *<small>Quan is the boss of Leonster. He and the Leonster army appear once Lucbeck is seized. He retains his level, stats, and gold hfrom the end of [[Eldigan, the Lionheart|Chapter 3]].</small> | ||
====Thracia==== | ====Thracia==== | ||
Line 765: | Line 1,204: | ||
|spd=14 | |spd=14 | ||
|luck=0 | |luck=0 | ||
|def=21{{ | |def=21{{h|+5|Granted by Shield Ring}} | ||
|res=2 | |res=2 | ||
|move=9 | |move=9 | ||
Line 784: | Line 1,223: | ||
|holyblood=[[File:SNESHolyBloodDáinn.gif]] | |holyblood=[[File:SNESHolyBloodDáinn.gif]] | ||
|HP=75 | |HP=75 | ||
|str=21{{ | |str=21{{h|+10|Granted by Gungnir}} | ||
|magic=3 | |magic=3 | ||
|skill=18 | |skill=18 | ||
|spd=16{{ | |spd=16{{h|+10|Granted by Gungnir}} | ||
|luck=0 | |luck=0 | ||
|def=23{{ | |def=23{{h|+10|Granted by Gungnir}} | ||
|res=3 | |res=3 | ||
|move=9 | |move=9 | ||
Line 835: | Line 1,274: | ||
|spd=14 | |spd=14 | ||
|luck=0 | |luck=0 | ||
|def=14{{ | |def=14{{h|+5|Granted by Shield Ring}} | ||
|res=5 | |res=5 | ||
|move=9 | |move=9 | ||
Line 857: | Line 1,296: | ||
|spd=16 | |spd=16 | ||
|luck=0 | |luck=0 | ||
|def=21{{ | |def=21{{h|+20|Granted by Helswath}} | ||
|res=10{{ | |res=10{{h|+10|Granted by Helswath}} | ||
|move=5 | |move=5 | ||
|inventory={{Item|4|Helswath}}<br>3,000 [[Gold]] | |inventory={{Item|4|Helswath}}<br>3,000 [[Gold]] | ||
Line 938: | Line 1,377: | ||
|HP=75 | |HP=75 | ||
|str=21 | |str=21 | ||
|magic={{ | |magic={{h|30|Breaks cap}} | ||
|skill=16{{ | |skill=16{{h|+20|Granted by Mjölnir}} | ||
|spd=16{{ | |spd=16{{h|+10|Granted by Mjölnir}} | ||
|luck=0 | |luck=0 | ||
|def=21 | |def=21 |
Revision as of 00:47, 27 July 2021
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Doorway to Destiny (Japanese: 運命の扉 Doors of Destiny) is chapter 5 of Fire Emblem: Genealogy of the Holy War and the final chapter of the first generation storyline. Sigurd confronts the ringleaders of the conspiracy against him and faces his ultimate destiny.
Plot
- Main article:
Doorway to Destiny/Script
Sigurd begins the march against the traitorous Grannvale dukes. As he starts towards Lubeck Castle, the mortally wounded Byron arrives. He confirms that Lombard was Prince Kurth's true murderer and that Reptor has been giving him his orders. Byron gives Sigurd the broken Tyrfing before perishing in his son's arms. After killing Lombard and seizing Lubeck, Sigurd orders Oifey and Shannan to take Seliph and flee to safety in Isaach. He then begins his march through the Aed Desert towards Phinora Castle.
Southeast of the Aed Desert, Quan and Ethlyn arrive with their three-year old daughter Altena and the Lanceritter to reinforce Sigurd. However, en route to their intended rendezvous with Sigurd, Travant and a group of Thracian wyvern knights ambush them in the desert, and the Leonster party is slaughtered to the last man. The sole survivor is Altena, whom Travant abducts so that he can have the wielder of the Gáe Bolg under his control. Meanwhile, Arvis sends Reptor out to confront Sigurd and his forces before reassuring Manfroy that he will take the throne and legalize the Loptr Church. Sigurd kills General Vaha and seizes Phinora. There he learns of the deaths of his sister and brother-in-law as well as the presumed death of his niece, much to his shock and sorrow.
As Sigurd begins to approach Velthomer Castle, Arvis executes his master stroke. Under his orders, General Aida betrays Reptor. Caught between Sigurd's forces and the Rot Ritter, Reptor and his men are completely wiped out. Sigurd reaches Velthomer and is welcomed to Belhalla to meet Arvis, ostensibly to have his name cleared once and for all. However, this is a ruse, and Arvis reveals that his new wife is the mind-wiped Deirdre before ordering the Rot Ritter to attack Sigurd. Sigurd and his forces are annihilated, and Arvis personally murders Sigurd with a blast of Valflame.
Chapter data
Chapter Data | |||||
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Conditions | Unit Data | ||||
Victory: Talk to Aida Defeat: Sigurd dies or Zaxon Castle is seized |
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Map dimensions: 62 columns by 62 rows |
Combatants and castles | ||||||
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Army | Commander | Affiliation | Units | Castles | Guardian | Notes |
Sigurd's | Sigurd | Player | 20 | Zaxon | -- | Home castle |
-- | Byron | Partner | 1 | -- | -- | Does not have a faction, castle, or phase, and moves at the end of Sigurd's Phase. |
Leonster | Quan | Partner | 10 | -- | -- | The Leonster army appears once Lubeck has been seized. |
Thracia | Travant | Other | 15 | -- | -- | The Thracian army appears once Lubeck has been seized; the army becomes an enemy once Leonster is routed. |
Magorn | Enemy | 14 | ||||
Lubeck | Lombard | Enemy | 47+∞ | Lubeck | Lombard | Seizing Lubeck causes the ramparts just south to be lowered. |
Phinora | Vaha | Enemy | 4 | Phinora | Vaha | • The Phinora army appears once Lubeck has been seized. • Seizing Phinora causes the Leonster army to be defeated and the rampart south of Velthomer to be lowered. |
Velthomer | -- | Enemy | 6+6 | Velthomer | -- | The Velthomer army appears once Lubeck has been seized; an additional 6 units appear upon seizing Phinora. • The army becomes neutral upon passing the rampart. |
Aida | Other | 13 | Aida | |||
Friege | Reptor | Enemy | 18 | -- | -- | • The Friege army appears once Phinora is seized. • Killing Reptor causes the Friege army to rout. |
Belhalla | -- | Other | 0 | Belhalla | -- | -- |
Character data
Characters | |
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New units
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Available characters
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Item data
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In addition, seven villages are present on the map, which can be visited to obtain up to 5,000 gold each.
Castle data
- The armory will sell anything not bought in the previous chapters.
Event Data
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Unit data
Byron
Byron is present from the start of the chapter.
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Leonster
The Leonster army appears once Lubeck has been seized.
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Thracia
The neutral Thracian army appears once Lubeck has been seized. They become enemies once the Leonster army has been routed.
Neutral Enemy
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Lubeck
The Lubeck army is present from the start of the chapter.
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Reinforcements
- One turn after Slayder reaches Lubeck Castle
- 9 Axe Knights and Slayder emerge from the castle.
Phinora
The Phinora army appears once Lubeck has been seized.
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Velthomer
The Velthomer army appears once Lubeck has been seized. The army becomes neutral upon passing the rampart south of Velthomer Castle.
Enemy Neutral
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Reinforcements
- Upon Phinora being seized
- 6 Fire Mages; five along the cliffs past the rampart beyond Velthomer castle, one from the small plateau south of Velthomer castle
Friege
The Friege army appears once Phinora has been seized. All remaining Freige units will be routed upon Reptor's death.
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Major Units
Byron
- Main article:
Byron
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- Byron will seek out Sigurd and die upon speaking to him.
Leonster
- Main article:
Quan
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- Quan is the boss of Leonster. He and the Leonster army appear once Lucbeck is seized. He retains his level, stats, and gold hfrom the end of Chapter 3.
Thracia
- Main article:
Magorn
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- Magorn is a sub-boss affiliated with Thracia. He and the neutral Thracia army appear once Lubeck is seized. He becomes the boss of Thracia's army once Leonster is routed.
- Main article:
Travant
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- Travant is the boss of Thracia. He and the Thracian army appear once Lubeck is seized. He leaves once Leonster is routed.
Lubeck
- Main article:
Slayder
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- Slayder is a sub-boss affiliated with Lubeck.
- Main article:
Andrey
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- Andrey is a sub-boss affiliated with Lubeck.
- Main article:
Lombard
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- Lombard is the guardian of Lubeck Castle and the boss of Lubeck.
Phinora
- Main article:
Vaha
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- Vaha is the guardian of Phinora Castle and the boss of Phinora. She and the Phinora army appear once Lubeck is seized.
Velthomer
- Main article:
Aida
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- Aida is the guardian of Velthomer Castle and the boss of Velthomer. She appears with the neutral Velthomer army upon passing the rampart.
Friege
- Main article:
Reptor
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- Reptor is the boss of Friege. He and the Friege army appear once Phinora is seized.
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
This section has been marked as a stub. Please help improve the page by adding information.
Trivia
- In the unlikely event that Quan survives the battle with Travant, he will continue to march towards Phinora and attempt to seize it. Should they succeed, the game will freeze as there is no event coded for when Quan seizes the castle.
- If Belhalla Castle is captured by Sigurd, the game automatically progress to the next chapter and skips the Battle of Belhalla entirely. While this is usually impossible, taking advantage of a glitch caused by Rescue allows the player to do this.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Doorway to Destiny |
From the Fire Emblem Heroes summoning event named after this chapter, and the song "Chapter 5: Doorway to Destiny" in the same game. |
English (unofficial) |
Threshold of Fate |
Used in the Project Naga fan translation |
Spanish |
Entrada al destino |
Entry to Destiny; from Heroes. |
French |
La porte du destin |
The Door of Destiny; from Heroes. |
German |
Schicksalspforte |
Destiny's Gate; from Heroes. |
Italian |
La porta del fato |
The Door of Fate; from Heroes. |
Portuguese (Brazil) |
Portas do destino |
Doors of Destiny; from Heroes. |
Traditional Chinese |
命運之門 |
Door of Destiny; from Heroes. |
Gallery
This section has been marked as a stub. Please help improve the page by adding information.
References
← Dance in the Skies • | Doorway to Destiny | • Heir of Light → |
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