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Doorway to Destiny: Difference between revisions
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|game={{FE4}} | |game={{FE4}} | ||
|location=[[Grannvale]] | |location=[[Grannvale]] | ||
|boss=[[Magorn]], [[Slayder]], [[Andrey]], [[Lombard]], [[ | |boss=[[Magorn]], [[Slayder]], [[Andrey]], [[Lombard]], [[Vaja]], [[Reptor]] | ||
|previous=[[Dance in the Skies]] | |||
|next=[[Heir of Light]] | |||
}} | }} | ||
'''Doorway to Destiny''' (Japanese: {{hl|運命の扉|Unmei no tobira}} ''Doors of Destiny'') is chapter | '''Doorway to Destiny''' (Japanese: {{hl|運命の扉|Unmei no tobira}} ''Doors of Destiny'') is the fifth chapter of {{FE4}} and the final chapter of the first generation storyline. In this chapter, [[Sigurd]] confronts the ringleaders of the conspiracy against him and [[Battle of Belhalla|faces his ultimate destiny]]. | ||
==Plot== | ==Plot== | ||
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[[Sigurd]] begins the march against the traitorous [[Grannvale]] dukes. As he starts towards Lubeck Castle, the mortally wounded [[Byron]] arrives. He confirms that [[Lombard]] was Prince [[Kurth]]'s true murderer and that [[Reptor]] has been giving him his orders. Byron gives Sigurd the broken [[Tyrfing]] before perishing in his son's arms. After killing Lombard and seizing Lubeck, Sigurd orders [[Oifey]] and [[Shannan]] to take [[Seliph]] and flee to safety in [[Isaach]]. He then begins his march through the [[Aed Desert]] towards Phinora Castle. | [[Sigurd]] begins the march against the traitorous [[Grannvale]] dukes. As he starts towards Lubeck Castle, the mortally wounded [[Byron]] arrives. He confirms that [[Lombard]] was Prince [[Kurth]]'s true murderer and that [[Reptor]] has been giving him his orders. Byron gives Sigurd the broken [[Tyrfing]] before perishing in his son's arms. After killing Lombard and seizing Lubeck, Sigurd orders [[Oifey]] and [[Shannan]] to take [[Seliph]] and flee to safety in [[Isaach]]. He then begins his march through the [[Aed Desert]] towards Phinora Castle. | ||
Southeast of the Aed Desert, [[Quan]] and [[Ethlyn]] arrive with their three-year old daughter [[Altena]] and the [[Lanceritter]] to reinforce Sigurd. However, en route to their intended rendezvous with Sigurd, [[Travant]] and a group of [[Thracia]]n wyvern knights [[Aed Massacre|ambush them in the desert]], and the [[Leonster]] party is slaughtered to the last man. The sole survivor is Altena, whom Travant abducts so that he can have the wielder of the [[Gáe Bolg]] under his control. Meanwhile, [[Arvis]] sends Reptor out to confront Sigurd and his forces before reassuring [[Manfroy]] that he will take the throne and legalize the [[Loptr Church]]. Sigurd kills General [[ | Southeast of the Aed Desert, [[Quan]] and [[Ethlyn]] arrive with their three-year old daughter [[Altena]] and the [[Lanceritter]] to reinforce Sigurd. However, en route to their intended rendezvous with Sigurd, [[Travant]] and a group of [[Thracia]]n wyvern knights [[Aed Massacre|ambush them in the desert]], and the [[Leonster]] party is slaughtered to the last man. The sole survivor is Altena, whom Travant abducts so that he can have the wielder of the [[Gáe Bolg]] under his control. Meanwhile, [[Arvis]] sends Reptor out to confront Sigurd and his forces before reassuring [[Manfroy]] that he will take the throne and legalize the [[Loptr Church]]. Sigurd kills General [[Vaja]] and seizes Phinora. There he learns of the deaths of his sister and brother-in-law as well as the presumed death of his niece, much to his shock and sorrow. | ||
As Sigurd begins to approach Velthomer Castle, Arvis executes his master stroke. Under his orders, General [[Aida]] betrays Reptor. Caught between Sigurd's forces and the [[Knight brigades of Grannvale#Rot_Ritter|Rot Ritter]], Reptor and his men are completely wiped out. Sigurd reaches Velthomer and is welcomed to Belhalla to meet Arvis, ostensibly to have his name cleared once and for all. However, this is a ruse, and Arvis reveals that his new wife is the mind-wiped [[Deirdre]] before ordering the Rot Ritter to attack Sigurd. [[Battle of Belhalla|Sigurd and his forces are annihilated]], and Arvis personally murders Sigurd with a blast of [[Valflame]]. | As Sigurd begins to approach Velthomer Castle, Arvis executes his master stroke. Under his orders, General [[Aida]] betrays Reptor. Caught between Sigurd's forces and the [[Knight brigades of Grannvale#Rot_Ritter|Rot Ritter]], Reptor and his men are completely wiped out. Sigurd reaches Velthomer and is welcomed to Belhalla to meet Arvis, ostensibly to have his name cleared once and for all. However, this is a ruse, and Arvis reveals that his new wife is the mind-wiped [[Deirdre]] before ordering the Rot Ritter to attack Sigurd. [[Battle of Belhalla|Sigurd and his forces are annihilated]], and Arvis personally murders Sigurd with a blast of [[Valflame]]. | ||
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|defeat=[[Sigurd]] dies ''or'' Zaxon Castle is seized | |defeat=[[Sigurd]] dies ''or'' Zaxon Castle is seized | ||
|pl=20 | |pl=20 | ||
|pa=1{{hover|+10|Upon the arrival of Leonster}}{{hover| | |pa=1{{hover|+10|Upon the arrival of Leonster}}{{hover|−1|Upon Byron dying}} | ||
|ot=0{{hover|+28|Appearing armies}}{{hover| | |ot=0{{hover|+28|Appearing armies}}{{hover|−15|Upon Travant leaving and Thracia becoming an enemy}} | ||
|en=47{{hover|+48|Appearing armies and reinforcements}}{{hover| | |en=47{{hover|+48|Appearing armies and reinforcements}}{{hover|−12|Upon Velthomer becoming neutral}}{{hover|+∞|Reinforcements}} | ||
|map=[[File:Cm fe04 5.png|600px]] | |map=[[File:Cm fe04 5.png|600px]] | ||
}} | }} | ||
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|- | |- | ||
| [[Phinora]] | | [[Phinora]] | ||
| [[ | | [[Vaja]] | ||
| style="background: #a83028" | Enemy | | style="background: #a83028" | Enemy | ||
| 4 | | 4 | ||
| Phinora | | Phinora | ||
| | | Vaja | ||
| • The Phinora army appears once Lubeck has been seized.<br>• Seizing Phinora causes the Leonster army to be defeated and the rampart south of Velthomer to be lowered. | | • The Phinora army appears once Lubeck has been seized.<br>• Seizing Phinora causes the Leonster army to be defeated and the rampart south of Velthomer to be lowered. | ||
|- | |- | ||
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{{ChapChars | {{ChapChars | ||
|game#=04 | |game#=04 | ||
|return1=sigurd | |return1=sigurd | ||
|return2=naoise | |return2=naoise | ||
Line 164: | Line 165: | ||
|no1={{hover|1|For all units except bow-wielders}} | |no1={{hover|1|For all units except bow-wielders}} | ||
|name1=Shackal | |name1=Shackal | ||
|class1= | |class1=Sword Fighter | ||
|lv1=17 | |lv1=17 | ||
|hp1=47 | |hp1=47 | ||
Line 202: | Line 203: | ||
|def3=16 | |def3=16 | ||
|res3=5 | |res3=5 | ||
|inventory3={{item|4|Steel Axe}} | |inventory3={{item|4|Steel Axe}} • {{item|4|Hand Axe}} | ||
|- | |- | ||
|no4=3 | |no4=3 | ||
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|def4=18 | |def4=18 | ||
|res4=5 | |res4=5 | ||
|inventory4={{item|4|Steel Blade}} | |inventory4={{item|4|Steel Blade}} • {{item|4|Steel Bow}}<br>{{item|4|Pavise}} | ||
|- | |- | ||
|no5=4 | |no5=4 | ||
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|def5=14 | |def5=14 | ||
|res5=5 | |res5=5 | ||
|inventory5={{item|4|Lightning Sword}} | |inventory5={{item|4|Lightning Sword}} • {{item|4|Speed Ring}}<br>{{item|4|Follow-Up}} | ||
|- | |- | ||
|no6={{hover|5|For all units except bow-wielders}} | |no6={{hover|5|For all units except bow-wielders}} | ||
|name6=Shisiel | |name6=Shisiel | ||
|class6=Wyvern Rider | |class6=Wyvern Knight | ||
|class6article=Wyvern Rider | |||
|lv6=29 | |lv6=29 | ||
|hp6=66 | |hp6=66 | ||
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|def8=16{{hover|+5|Granted by Shield Ring}} | |def8=16{{hover|+5|Granted by Shield Ring}} | ||
|res8=6 | |res8=6 | ||
|inventory8={{item|4|Wind Sword}} | |inventory8={{item|4|Wind Sword}} • {{item|4|Shield Ring}}<br>{{item|4|Follow-Up}} • {{item|4|Adept}} | ||
|- | |- | ||
|nol=7 | |nol=7 | ||
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|defl=14 | |defl=14 | ||
|resl=6 | |resl=6 | ||
|inventoryl={{item|4| | |inventoryl={{item|4|Lands Sword}} • {{item|4|Speed Ring}}<br>{{item|4|Follow-Up}} | ||
}} | }} | ||
*<small>The armory will sell anything not bought in the previous chapters.</small> | *<small>The armory will sell anything not bought in the previous chapters.</small> | ||
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|mov=8~9 | |mov=8~9 | ||
|inventory={{item|4|Mend}} • {{item|4|Iron Sword}}<br>{{item|4|Critical|link=Critical (skill)}} | |inventory={{item|4|Mend}} • {{item|4|Iron Sword}}<br>{{item|4|Critical|link=Critical (skill)}} | ||
|notes='''Authority:''' Quan<br>• Retains her class, level, and stats from the end of [[Eldigan, the Lionheart|Chapter 3]].<br>• Prioritizes moving north. | |notes='''Authority:''' Quan<br>• Retains her class, level, and stats from the end of [[Eldigan, the Lionheart|Chapter 3]].<br>• Prioritizes moving north. | ||
}} | }} | ||
{{ChapUnitCellFE4 | {{ChapUnitCellFE4 | ||
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|mov=9 | |mov=9 | ||
|inventory={{item|4|Gáe Bolg}}<br>{{item|4|Adept}} | |inventory={{item|4|Gáe Bolg}}<br>{{item|4|Adept}} | ||
|notes='''Authority:''' ★★<br>• Retains his level and stats from the end of [[Eldigan, the Lionheart|Chapter 3]].<br>• Loses the Gáe Bolg if [[Ethlyn]] dies.<br>• Prioritizes moving north. | |notes='''Authority:''' ★★<br>• Retains his level and stats from the end of [[Eldigan, the Lionheart|Chapter 3]].<br>• Loses the Gáe Bolg if [[Ethlyn]] dies.<br>• Prioritizes moving north. | ||
|last=y | |||
}} | }} | ||
{{ChapUnitFtr}} | {{ChapUnitFtr}} | ||
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{{ChapUnitCellFE4 | {{ChapUnitCellFE4 | ||
|name=Thracia | |name=Thracia | ||
|class=Wyvern Rider | |class=Wyvern Knight | ||
|classarticle=Wyvern Rider | |||
|type=other | |type=other | ||
|lv=18 | |lv=18 | ||
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{{ChapUnitCellFE4 | {{ChapUnitCellFE4 | ||
|name=Thracia | |name=Thracia | ||
|class=Wyvern Rider | |class=Wyvern Knight | ||
|classarticle=Wyvern Rider | |||
|lv=18 | |lv=18 | ||
|#=13 | |#=13 | ||
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{{ChapUnitCellFE4 | {{ChapUnitCellFE4 | ||
|name=Lubeck | |name=Lubeck | ||
|class= | |class=Axe Armor | ||
|lv=17 | |lv=17 | ||
|#=5 | |#=5 | ||
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{{ChapUnitCellFE4 | {{ChapUnitCellFE4 | ||
|name=Lubeck | |name=Lubeck | ||
|class= | |class=Axe Armor | ||
|lv=17 | |lv=17 | ||
|#=5 | |#=5 | ||
Line 823: | Line 828: | ||
|mov=5 | |mov=5 | ||
|inventory={{item|4|Elfire}} | |inventory={{item|4|Elfire}} | ||
|notes='''Authority:''' | |notes='''Authority:''' Vaja<br>Does not move. | ||
}} | }} | ||
{{ChapUnitCellFE4 | {{ChapUnitCellFE4 | ||
Line 840: | Line 845: | ||
|mov=5 | |mov=5 | ||
|inventory={{item|4|Sleep|link=Sleep (staff)}} | |inventory={{item|4|Sleep|link=Sleep (staff)}} | ||
|notes='''Authority:''' | |notes='''Authority:''' Vaja<br>• Does not move.<br>• Uses female battle sprite. | ||
}} | }} | ||
{{ChapUnitCellFE4 | {{ChapUnitCellFE4 | ||
|name=[[ | |name=[[Vaja]] | ||
|class=Mage Fighter | |class=Mage Fighter | ||
|version=female | |version=female | ||
Line 962: | Line 967: | ||
|mov=6 | |mov=6 | ||
|inventory={{item|4|Meteor}} • {{item|4|Miracle Sword}}<br>{{item|4|Adept}} | |inventory={{item|4|Meteor}} • {{item|4|Miracle Sword}}<br>{{item|4|Adept}} | ||
|notes='''Authority:''' ★<br>Immobile; guards Velthomer Castle. | |notes='''Authority:''' ★<br>Immobile; guards Velthomer Castle.<br>Cannot be killed; Friege units will not attack her and will not place themselves in range of her [[Miracle Sword]] to allow Aida to take damage from counterattacks. | ||
|last=y | |last=y | ||
}} | }} | ||
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|mov=6 | |mov=6 | ||
|inventory={{item|4|Silver Blade}}<br>{{item|4|Follow-Up}} | |inventory={{item|4|Silver Blade}}<br>{{item|4|Follow-Up}} | ||
|notes='''Authority:''' Reptor<br>Will not move until a unit ends its turn beyond the rampart, or until any Friege unit is attacked. | |notes='''Authority:''' Reptor<br>Will not move until a unit ends its turn beyond the rampart, or until any Friege unit is attacked.<br>Will not attack [[Aida]].<br>Will not end his turn in front of Velthomer Castle. | ||
}} | }} | ||
{{ChapUnitCellFE4 | {{ChapUnitCellFE4 | ||
Line 1,008: | Line 1,013: | ||
|mov=5 | |mov=5 | ||
|inventory={{item|4|Steel Lance}} • {{item|4|Javelin}} | |inventory={{item|4|Steel Lance}} • {{item|4|Javelin}} | ||
|notes='''Authority:''' Reptor<br>Will not move until a unit ends its turn beyond the rampart, or until any Friege unit is attacked. | |notes='''Authority:''' Reptor<br>Will not move until a unit ends its turn beyond the rampart, or until any Friege unit is attacked.<br>Will not attack [[Aida]].<br>Will not end his turn in front of Velthomer Castle. | ||
}} | }} | ||
{{ChapUnitCellFE4 | {{ChapUnitCellFE4 | ||
Line 1,025: | Line 1,030: | ||
|mov=6 | |mov=6 | ||
|inventory={{item|4|Silver Bow}}<br>{{item|4|Follow-Up}} | |inventory={{item|4|Silver Bow}}<br>{{item|4|Follow-Up}} | ||
|notes='''Authority:''' Reptor<br>Will not move until a unit ends its turn beyond the rampart, or until any Friege unit is attacked. | |notes='''Authority:''' Reptor<br>Will not move until a unit ends its turn beyond the rampart, or until any Friege unit is attacked.<br>Will not attack [[Aida]].<br>Will not end his turn in front of Velthomer Castle. | ||
}} | }} | ||
{{ChapUnitCellFE4 | {{ChapUnitCellFE4 | ||
Line 1,042: | Line 1,047: | ||
|mov=5 | |mov=5 | ||
|inventory={{item|4|Steel Bow}} | |inventory={{item|4|Steel Bow}} | ||
|notes='''Authority:''' Reptor<br>Will not move until a unit ends its turn beyond the rampart, or until any Friege unit is attacked. | |notes='''Authority:''' Reptor<br>Will not move until a unit ends its turn beyond the rampart, or until any Friege unit is attacked.<br>Will not attack [[Aida]].<br>Will not end his turn in front of Velthomer Castle. | ||
}} | }} | ||
{{ChapUnitCellFE4 | {{ChapUnitCellFE4 | ||
Line 1,059: | Line 1,064: | ||
|mov=5 | |mov=5 | ||
|inventory={{item|4|Elthunder}} | |inventory={{item|4|Elthunder}} | ||
|notes='''Authority:''' Reptor<br>Will not move until a unit ends its turn beyond the rampart, or until any Friege unit is attacked. | |notes='''Authority:''' Reptor<br>Will not move until a unit ends its turn beyond the rampart, or until any Friege unit is attacked.<br>Will not attack [[Aida]].<br>Will not end his turn in front of Velthomer Castle. | ||
}} | }} | ||
{{ChapUnitCellFE4 | {{ChapUnitCellFE4 | ||
Line 1,077: | Line 1,082: | ||
|mov=5 | |mov=5 | ||
|inventory={{item|4|Elthunder}} | |inventory={{item|4|Elthunder}} | ||
|notes='''Authority:''' Reptor<br>Will not move until a unit ends its turn beyond the rampart, or until any Friege unit is attacked. | |notes='''Authority:''' Reptor<br>Will not move until a unit ends its turn beyond the rampart, or until any Friege unit is attacked.<br>Will not attack [[Aida]].<br>Will not end her turn in front of Velthomer Castle. | ||
}} | }} | ||
{{ChapUnitCellFE4 | {{ChapUnitCellFE4 | ||
Line 1,094: | Line 1,099: | ||
|mov=5 | |mov=5 | ||
|inventory={{item|4|Fortify}} • {{item|4|Miracle Band}} | |inventory={{item|4|Fortify}} • {{item|4|Miracle Band}} | ||
|notes='''Authority:''' Reptor<br>Will not move until a unit ends its turn beyond the rampart, or until any Friege unit is attacked. | |notes='''Authority:''' Reptor<br>Will not move until a unit ends its turn beyond the rampart, or until any Friege unit is attacked.<br>Will not end his turn in front of Velthomer Castle. | ||
}} | }} | ||
{{ChapUnitCellFE4 | {{ChapUnitCellFE4 | ||
Line 1,111: | Line 1,116: | ||
|mov=5 | |mov=5 | ||
|inventory={{item|4|Silver Lance}} • {{item|4|Steel Bow}}<br>{{item|4|Pavise}} | |inventory={{item|4|Silver Lance}} • {{item|4|Steel Bow}}<br>{{item|4|Pavise}} | ||
|notes='''Authority:''' Reptor<br>Will not move until a unit ends its turn beyond the rampart, or until any Friege unit is attacked. | |notes='''Authority:''' Reptor<br>Will not move until a unit ends its turn beyond the rampart, or until any Friege unit is attacked.<br>Will not attack [[Aida]].<br>Will not end his turn in front of Velthomer Castle. | ||
}} | }} | ||
{{ChapUnitCellFE4 | {{ChapUnitCellFE4 | ||
Line 1,128: | Line 1,133: | ||
|mov=5 | |mov=5 | ||
|inventory={{item|4|Mjölnir}} • {{item|4|Renewal Band}}<br>{{item|4|Pavise}} | |inventory={{item|4|Mjölnir}} • {{item|4|Renewal Band}}<br>{{item|4|Pavise}} | ||
|notes='''Authority:''' ★★★★<br>Will not move until a unit ends its turn beyond the rampart, or until any Friege unit is attacked. | |notes='''Authority:''' ★★★★<br>Will not move until a unit ends its turn beyond the rampart, or until any Friege unit is attacked.<br>Will not attack [[Aida]].<br>Will not end his turn in front of Velthomer Castle. | ||
|last=y | |last=y | ||
}} | }} | ||
Line 1,188: | Line 1,193: | ||
|la=★ | |la=★ | ||
}} | }} | ||
*<small>Quan is the boss of Leonster. He and the Leonster army appear once Lucbeck is seized. He retains his level, stats, and gold | *<small>Quan is the boss of Leonster. He and the Leonster army appear once Lucbeck is seized. He retains his level, stats, and gold from the end of [[Eldigan, the Lionheart|Chapter 3]].</small> | ||
====Thracia==== | ====Thracia==== | ||
Line 1,313: | Line 1,318: | ||
====Phinora==== | ====Phinora==== | ||
{{main| | {{main|Vaja}} | ||
{{BossStats FE4 | {{BossStats FE4 | ||
|portrait=[[File:Portrait | |portrait=[[File:Portrait vaja fe04.png]] | ||
|sprite=mage fighter female enemy | |sprite=mage fighter female enemy | ||
|class=Mage Fighter | |class=Mage Fighter | ||
Line 1,337: | Line 1,342: | ||
|wi=B | |wi=B | ||
}} | }} | ||
* <small> | * <small>Vaja is the guardian of Phinora Castle and the boss of Phinora. She and the Phinora army appear once Lubeck is seized.</small> | ||
====Velthomer==== | ====Velthomer==== | ||
Line 1,402: | Line 1,407: | ||
==Trivia== | ==Trivia== | ||
* Although [[Oifey]] (along with [[Shannan]] and the infant [[Seliph]]) left Sigurd's army to flee to [[Isaach]] after Castle Lubeck is seized, he is still present to administer the [[class change]] option in the home castle. | |||
* In the unlikely event that Quan survives the battle with Travant, he will continue to march towards Phinora and attempt to seize it. Should they succeed, the game will freeze as there is no event coded for when Quan seizes the castle. | * In the unlikely event that Quan survives the battle with Travant, he will continue to march towards Phinora and attempt to seize it. Should they succeed, the game will freeze as there is no event coded for when Quan seizes the castle. | ||
* If Belhalla Castle is captured by Sigurd, the game automatically progress to the next chapter and skips the Battle of Belhalla entirely. While this is usually impossible, taking advantage of a glitch caused by Rescue allows the player to do this. | * It is possible for [[Travant]] to be killed by Quan if he takes three Gáe Bolg hits between Renewal Ring healing, which can happen if Travant and Quan attack each other during their respective phases and Quan activates [[Adept]]. Travant has no defeat quote should this happen; the story will proceed as if he is alive and will appear in [[For Whose Sake|Chapter 9]] without issue. | ||
** It is also possible for [[Magorn]] to die as a neutral unit, most plausibly to a [[love]]r critical from Quan. Magorn will still appear and contribute dialogue in the cutscene that plays after the partner Leonster forces are routed. | |||
* If Belhalla Castle is captured by Sigurd, the game automatically progress to the next chapter and skips the Battle of Belhalla entirely. While this is usually impossible, taking advantage of [[Glitch#Rescue a guarding unit into the home castle|a glitch caused by Rescue]] allows the player to do this. | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Doorway to Destiny | |eng-name=Doorway to Destiny | ||
|eng-mean=From the {{FEH}} summoning event named after this chapter, and the song "Chapter 5: Doorway to Destiny" in the same game. | |eng-mean=From the {{FEH}} summoning event named after this chapter, and the song "Chapter 5: Doorway to Destiny" in the same game. | ||
|eng-fan-name=Threshold of Fate | |eng-fan-name=Threshold of Fate | ||
|eng-fan-mean=Used in the Project Naga [[Fan translation#Genealogy of the Holy War|fan translation]] | |eng-fan-mean=Used in the Project Naga [[Fan translation#Genealogy of the Holy War|fan translation]] | ||
| | |jpn-name={{hover|運命の扉|Unmei no tobira}} | ||
| | |jpn-mean=Doors of Destiny | ||
|span-name=Entrada al destino | |span-name=Entrada al destino | ||
|span-mean=Entry to Destiny; from ''Heroes''. | |span-mean=Entry to Destiny; from ''Heroes''. | ||
Line 1,428: | Line 1,436: | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Cm fe04 5.png|Map of the chapter | |||
Cm fe04 5 friege trigger.png|Entering the red zone causes the Friege forces to begin moving and for Velthomer to become neutral. | Cm fe04 5 friege trigger.png|Entering the red zone causes the Friege forces to begin moving and for Velthomer to become neutral. | ||
</gallery> | </gallery> |
Latest revision as of 14:07, 28 March 2024
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Doorway to Destiny (Japanese: 運命の扉 Doors of Destiny) is the fifth chapter of Fire Emblem: Genealogy of the Holy War and the final chapter of the first generation storyline. In this chapter, Sigurd confronts the ringleaders of the conspiracy against him and faces his ultimate destiny.
Plot
- Main article:
Doorway to Destiny/Script
Sigurd begins the march against the traitorous Grannvale dukes. As he starts towards Lubeck Castle, the mortally wounded Byron arrives. He confirms that Lombard was Prince Kurth's true murderer and that Reptor has been giving him his orders. Byron gives Sigurd the broken Tyrfing before perishing in his son's arms. After killing Lombard and seizing Lubeck, Sigurd orders Oifey and Shannan to take Seliph and flee to safety in Isaach. He then begins his march through the Aed Desert towards Phinora Castle.
Southeast of the Aed Desert, Quan and Ethlyn arrive with their three-year old daughter Altena and the Lanceritter to reinforce Sigurd. However, en route to their intended rendezvous with Sigurd, Travant and a group of Thracian wyvern knights ambush them in the desert, and the Leonster party is slaughtered to the last man. The sole survivor is Altena, whom Travant abducts so that he can have the wielder of the Gáe Bolg under his control. Meanwhile, Arvis sends Reptor out to confront Sigurd and his forces before reassuring Manfroy that he will take the throne and legalize the Loptr Church. Sigurd kills General Vaja and seizes Phinora. There he learns of the deaths of his sister and brother-in-law as well as the presumed death of his niece, much to his shock and sorrow.
As Sigurd begins to approach Velthomer Castle, Arvis executes his master stroke. Under his orders, General Aida betrays Reptor. Caught between Sigurd's forces and the Rot Ritter, Reptor and his men are completely wiped out. Sigurd reaches Velthomer and is welcomed to Belhalla to meet Arvis, ostensibly to have his name cleared once and for all. However, this is a ruse, and Arvis reveals that his new wife is the mind-wiped Deirdre before ordering the Rot Ritter to attack Sigurd. Sigurd and his forces are annihilated, and Arvis personally murders Sigurd with a blast of Valflame.
Chapter data
Chapter Data | |||||
---|---|---|---|---|---|
Conditions | Unit Data | ||||
Victory: Talk to Aida Defeat: Sigurd dies or Zaxon Castle is seized |
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Map dimensions: 62 columns by 62 rows |
Combatants and castles | ||||||
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Army | Commander | Affiliation | Units | Castles | Guardian | Notes |
Sigurd's | Sigurd | Player | 20 | Zaxon | -- | Home castle |
-- | Byron | Partner | 1 | -- | -- | Does not have a faction, castle, or phase, and moves at the end of Sigurd's Phase. |
Leonster | Quan | Partner | 10 | -- | -- | The Leonster army appears once Lubeck has been seized. |
Thracia | Travant | Other | 15 | -- | -- | The Thracian army appears once Lubeck has been seized; the army becomes an enemy once Leonster is routed. |
Magorn | Enemy | 14 | ||||
Lubeck | Lombard | Enemy | 47+∞ | Lubeck | Lombard | Seizing Lubeck causes the ramparts just south to be lowered. |
Phinora | Vaja | Enemy | 4 | Phinora | Vaja | • The Phinora army appears once Lubeck has been seized. • Seizing Phinora causes the Leonster army to be defeated and the rampart south of Velthomer to be lowered. |
Velthomer | -- | Enemy | 6+6 | Velthomer | -- | The Velthomer army appears once Lubeck has been seized; an additional 6 units appear upon seizing Phinora. • The army becomes neutral upon passing the rampart. |
Aida | Other | 13 | Aida | |||
Friege | Reptor | Enemy | 18 | -- | -- | • The Friege army appears once Phinora is seized. • Killing Reptor causes the Friege army to rout. |
Belhalla | -- | Other | 0 | Belhalla | -- | -- |
Character data
Characters | |
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New units
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Available characters
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Item data
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In addition, seven villages are present on the map, which can be visited to obtain up to 5,000 gold each.
Castle data
- The armory will sell anything not bought in the previous chapters.
Event data
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Unit data
Byron
Byron is present from the start of the chapter.
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Leonster
The Leonster army appears once Lubeck has been seized.
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Thracia
The neutral Thracian army appears once Lubeck has been seized. They become enemies once the Leonster army has been routed.
Neutral Enemy
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Lubeck
The Lubeck army is present from the start of the chapter.
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Reinforcements
- One turn after Slayder reaches Lubeck Castle
- 9 Axe Knights and Slayder emerge from the castle
Phinora
The Phinora army appears once Lubeck has been seized.
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Velthomer
The Velthomer army appears once Lubeck has been seized. The army becomes neutral upon passing the rampart south of Velthomer Castle.
Enemy Neutral
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Reinforcements
- Upon Phinora being seized
- 6 Fire Mages; five along the cliffs past the rampart beyond Velthomer castle, one from the small plateau south of Velthomer castle
Friege
The Friege army appears once Phinora has been seized. All remaining Freige units will be routed upon Reptor's death.
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Major Units
Byron
- Main article:
Byron
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- Byron will seek out Sigurd and die upon speaking to him.
Leonster
- Main article:
Quan
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- Quan is the boss of Leonster. He and the Leonster army appear once Lucbeck is seized. He retains his level, stats, and gold from the end of Chapter 3.
Thracia
- Main article:
Magorn
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- Magorn is a sub-boss affiliated with Thracia. He and the neutral Thracia army appear once Lubeck is seized. He becomes the boss of Thracia's army once Leonster is routed.
- Main article:
Travant
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- Travant is the boss of Thracia. He and the Thracian army appear once Lubeck is seized. He leaves once Leonster is routed.
Lubeck
- Main article:
Slayder
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- Slayder is a sub-boss affiliated with Lubeck.
- Main article:
Andrey
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- Andrey is a sub-boss affiliated with Lubeck.
- Main article:
Lombard
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- Lombard is the guardian of Lubeck Castle and the boss of Lubeck.
Phinora
- Main article:
Vaja
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- Vaja is the guardian of Phinora Castle and the boss of Phinora. She and the Phinora army appear once Lubeck is seized.
Velthomer
- Main article:
Aida
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- Aida is the guardian of Velthomer Castle and the boss of Velthomer. She appears with the neutral Velthomer army upon passing the rampart.
Friege
- Main article:
Reptor
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- Reptor is the boss of Friege. He and the Friege army appear once Phinora is seized.
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
This section has been marked as a stub. Please help improve the page by adding information.
Trivia
- Although Oifey (along with Shannan and the infant Seliph) left Sigurd's army to flee to Isaach after Castle Lubeck is seized, he is still present to administer the class change option in the home castle.
- In the unlikely event that Quan survives the battle with Travant, he will continue to march towards Phinora and attempt to seize it. Should they succeed, the game will freeze as there is no event coded for when Quan seizes the castle.
- It is possible for Travant to be killed by Quan if he takes three Gáe Bolg hits between Renewal Ring healing, which can happen if Travant and Quan attack each other during their respective phases and Quan activates Adept. Travant has no defeat quote should this happen; the story will proceed as if he is alive and will appear in Chapter 9 without issue.
- If Belhalla Castle is captured by Sigurd, the game automatically progress to the next chapter and skips the Battle of Belhalla entirely. While this is usually impossible, taking advantage of a glitch caused by Rescue allows the player to do this.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Doorway to Destiny |
From the Fire Emblem Heroes summoning event named after this chapter, and the song "Chapter 5: Doorway to Destiny" in the same game. |
English (unofficial) |
Threshold of Fate |
Used in the Project Naga fan translation |
Japanese |
運命の扉 |
Doors of Destiny |
Spanish |
Entrada al destino |
Entry to Destiny; from Heroes. |
French |
La porte du destin |
The Door of Destiny; from Heroes. |
German |
Schicksalspforte |
Destiny's Gate; from Heroes. |
Italian |
La porta del fato |
The Door of Fate; from Heroes. |
Portuguese (Brazil) |
Portas do destino |
Doors of Destiny; from Heroes. |
Traditional Chinese |
命運之門 |
Door of Destiny; from Heroes. |
Gallery
References
← Dance in the Skies • | Doorway to Destiny | • Heir of Light → |
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