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Dodge

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Revision as of 14:52, 7 November 2019 by Kristak (talk | contribs) (→‎Items and skills affecting dodge: Section updated)
For evasion of attacks, see Avoid.

Dodge (Japanese: 必殺回避 critical avoidance), abbreviated Ddg, known as critical avoidance in Three Houses, abbreviated Crit Avo, is a calculation determining a unit's ability to protect themself from enemy critical hits. It is directly based on a unit's luck stat and serves as the primary use for luck, so the higher a unit's luck, the less likely they are to be struck by a critical hit; dodge is subtracted from the opponent's critical rate to produce their chance of scoring a critical hit in that battle. Dodge was first implemented in Fire Emblem: Mystery of the Emblem, and the earlier Nintendo Entertainment System-era games had no way of reducing or avoiding critical hit risk; dodge is also absent in Genealogy of the Holy War, as very few units can inflict critical hits in the first place.

Unlike most other calculations, dodge is very rarely shown directly to the player, likely because its status in most games as being entirely based on the luck stat means that showing the calculation could be seen as redundant. Only Path of Radiance and Radiant Dawn show a unit's dodge on their profile.

Calculations

Dodge

style="Template:Roundtl; border: 1px solid #b0b0b0; background: #222222" | Game Formula style="Template:Roundtr; border: 1px solid #b0b0b0; background: #222222" | Notes
Mystery of the Emblem (Luck) + (Support bonus) If the support effect is not relevant, the support bonus is taken to be 0.
Thracia 776 (Luck / 2) + (Support bonus) If the support effect is not relevant, the support bonus is taken to be 0.
The Binding Blade (Luck) + (Support bonus) If the support effect is not relevant, the support bonus is taken to be 0.
Fire Emblem: The Blazing Blade (Luck) + (Support bonus) + (Tactician bonus) If the support or tactician effects are not relevant, the bonus in question is taken to be 0.
The Sacred Stones (Luck) + (Support bonus) If the support effect is not relevant, the support bonus is taken to be 0.
Path of Radiance (Luck) + (Support bonus) If the support effect is not relevant, the support bonus is taken to be 0.
Radiant Dawn (Luck) + (Bond support bonus) If the support effect is not relevant, the support bonus is taken to be 0.
Shadow Dragon (Luck) + (Support bonus) If the support effect is not relevant, the support bonus is taken to be 0.
New Mystery of the Emblem (Luck) + (Support bonus) If the support effect is not relevant, the support bonus is taken to be 0.
Awakening (Luck) + (Support/Dual bonus) + (Any bonuses from skills) If any bonus is not relevant, the bonus in question is taken to be 0.
style="Template:Roundbl; border: 1px solid #b0b0b0; background: #222222; text-align: center" | Fates (Luck / 2) + (Support/Dual bonus) + (Any bonuses from skills) + (Class bonus) style="Template:Roundbr; border: 1px solid #b0b0b0; background: #222222; text-align: center" | Class bonus is +10 for Troubadours, Shrine Maidens, and Pegasus Knights.
If any bonus is not relevant, the bonus in question is taken to be 0.

Items and skills affecting dodge

style="Template:Roundtl; border:none" width="100%" colspan="2"|Items and skills awarding dodge bonuses or penalties
style="Template:Roundtl; border:none; background-color:#222222; color:#fff" width="1%"| Item Effect style="Template:Roundtr; border:none; background-color:#222222; color:#fff" width="30%"|Games
Is gba iron rune.png Iron Rune A device that negates enemy critical attacks. Fire Emblem: The Blazing Blade
Is gba hoplon guard.png Hoplon Guard A device that negates enemy critical attacks. The Sacred Stones
Is wii vigilance.png Vigilance Raises Avoid and Dodge by 20. Radiant Dawn
Is wii fortune.png Fortune Nullifies enemy's critical attacks. Radiant Dawn
Is 3ds01 solidarity.png Solidarity Grants Crit/Ddg +10 to all adjacent allies. Awakening, Fates
Is 3ds01 anathema.png Anathema Reduces Avo/Ddg by 10 for all enemies within three spaces. Awakening
Is 3ds01 demoiselle.png Demoiselle Grants Avo/Ddg +10 to all male allies within three spaces. Awakening
Is 3ds01 solidarity.png Solidarity +10 avoid and dodge for all adjacent allied units. Fates
Is 3ds02 misfortunate.png Misfortunate The user gets Ddg -5, while enemies within 2 spaces get -15 Ddg. Fates
Is 3ds02 fortunate son.png Fortunate Son The user gets Ddg +5, while allies within 2 spaces get +15 Ddg. Fates
All Silver-weapons -5 Dodge. Fates
All Bronze/Brass-weapons +10 Dodge. Fates
All Joke-weapons +10 Dodge. Fates
All Stone-weapons +10 Dodge. Fates
Is 3ds02 sword.png Siegfried +10 Dodge. Fates
Is 3ds02 sword.png Selena's Blade -5 Dodge. Fates
Is 3ds02 naginata.png Waterwheel +20 Dodge. Fates
Is 3ds02 axe.png Beruka's Axe -20 Dodge. Fates
Is 3ds02 club.png Rinkah's Club -5 Dodge. Fates
Is 3ds02 tome.png Odin's Grimoire -20 Dodge. Fates
Is 3ds02 tome.png Brynhildr +10 Dodge. Fates
Is 3ds02 tome.png Thoron +5 Dodge. Fates
Is 3ds02 sword.png Ganglari +5 Dodge. Fates
Is 3ds02 axe.png Bölverk +20 Dodge. Fates
Is 3ds02 yumi.png Skadi
(Night Breaks Through)
+20 Dodge. Fates

Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Dodge

--

English
(unofficial)

Critical evade

--

Spanish

Evito

Avoid

French

• Éviter
• Esquive critique

• Avoid. Used in other games.
• Critical dodge. Used in Three Houses.

German

Kritisch ausweichen

Critical dodge

Italian

Eludere

Evade

References

See also

Game mechanics
Out-of-battle management Base (BarracksBase CampBase conversationEveryone's ConditionsExpeditionGarreg Mach Monastery (Abyss) • My CastleSomniel) • Bonus experienceDungeonsGameplay modes (DifficultyCreature CampaignNew Game +) • GoldLessonsMila ShrinesPeddlerPreparationsRenownShopping (ArmoryBargainsForgeItem shopMerchantOnline shopSecret shop) • Supply convoyWorld map
Battles and chapters ArenaBattle saveBossCastleChapter (Alternate routeParalogueSide quest) • ChestCombat forecastEvent tilesHidden treasureObjectivesReinforcementSkirmishTerrain (Hazards) • Turn (Turn rewind) • Weather (Fog of war) • Village
Stats Units ActionAffinityAuthorityBiorhythmCharmClass (Class masteryClass relative powerUnit type) • Constitution (Aid) • DefenseExperienceFollow-up critical multiplierGrowth rateHit pointHoly BloodInventoryLevelLuckMagicMovementProficiencyResistanceSkillSpeedStrengthWeapon levelWeight
Weapons Brave weaponCritical rateDurabilityHitKill bonusMightPersonal weaponsRangeWeapon experienceWeapon levelWeightWorth
Unit mechanics and commands AdjutantAttack (Counterattack) • Auto-BattleBattalion (Gambit) • CantoChain attackChain GuardClass change (Reclass) • Combat artCrestsDance (GaldrarPlaySing) • Death (Decoy) • DismountDragon VeinEmblem RingsFatigueInventoryLaguz transformationLove (JealousyInheritance) • Pair UpRallyRecruitmentRescue (Capture) • Skills (Offensive skill) • SmashStaggering BlowStatus effectsSupportTalkTradeUnit (AvatarBond unitsBonus unitEinherjarLoan unitPrisonerReplacement unitSubstitute character) • Visit
Calculations AttackAttack speedAvoidBonus damageCritical hit (Combination bonusDodgeTriangle Attack) • Hit rate (True hit) • Random number generatorWeapon triangle (Trinity of magic)
Connectivity amiiboData transferDouble DuelDownloadable contentLink ArenaMultiplayer battleOnline shopSpotPassStreetPass
Other BarrierBirthdayClass rollGlitchesMultiple endingsRankingsSound RoomTactician bonus