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Distant Guard

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Revision as of 18:07, 5 June 2020 by PikaSamus (talk | contribs) (Text replacement - "Japanese: {{hover|" to "Japanese: {{hl|")
Distant Guard

Is feh distant guard 1.png
Icon of the Distant Guard 1 skill in Heroes.


Allies within 2 spaces gain: "If foe uses bow, dagger, magic, or staff, grants Def/Res+2/3/4 during combat."

Type(s)

Passive (Type C)

Game(s)

Distant Guard (Japanese: 救援の行路 Rescue Path) is a three-tiered passive type C skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Distant Guard 1, Distant Guard 2, and Distant Guard 3 in order from lowest to highest. Units with a Distant Guard skill allows their wielders' nearby allies to get boosts to their defensive skills during combat when fighting users of ranged-attacking skills; the size of the allies' boosts increase with the skill's tier.

Data

Game Icon Effect Activation Capacity Notes
Heroes
(Distant Guard 1)
Is feh distant guard 1.png Allies within two spaces of user get +2 boosts each to Defense and Resistance when fighting enemies wielding any color of bow, dagger, red tome, blue tome, green tome, or staff skills. -- -- Cost: 60 SP
Heroes
(Distant Guard 2)
Is feh distant guard 2.png Allies within two spaces of user get +3 boosts each to Defense and Resistance when fighting enemies wielding any color of bow, dagger, red tome, blue tome, green tome, or staff skills. -- -- Cost: 120 SP

Availability

Heroes

Units Berkut: Debonair NobleCaineghis: Gallia's Lion KingKronya: Gleaming BladeLaegjarn: Sheathed SteelLucina: Glorious ArcherLyn: Lady of the BeachMerric: Changing Winds
(Rarity requirements vary per character)

Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Distant Guard 1
Distant Guard 2
Distant Guard 3

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Gallery

See also

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