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Disowned by Time

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Revision as of 05:36, 10 June 2020 by PikaSamus (talk | contribs) (Text replacement - "paralogue" to "paralogue")
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Disowned by Time


Location

The Ruins of Time

New units

Morgan

Boss(es)

Risen Chief

Huh? Who's Lucina? And did you seriously just ask me if I came from the future?...Why are you looking at me like that? Hello? It's me! Morgan!...Your son? Love of your life and strapping young lad and all that? Wow, you're really acting strange today. Let's go home and get you to bed. Hmm, but which way is home? Is it—Ngh! M-my head!
— Male Morgan

Disowned by Time (Japanese: 時の迷い子 Child Lost in Time) is the twelfth paralogue chapter in Fire Emblem Awakening. As a paralogue chapter, its events are not integral to the game's main storyline and can be done at the player's leisure. The chapter is unlocked after both clearing chapter 13 and have Robin married. There are no additional requirements to reach the chapter, as the chapter connects to the area chapter 12 took place at.

In this chapter, a youth with a case of amnesia has appeared in a set of ruins crawling with Risen, and it is up to Chrom and the Shepherds, who are searching for a treasure in the area, to protect this youth. As it turns out, the youth is the child of a Shepherd with a very sharp mind.

Plot

Main article: Disowned by Time/Script
The above page quote and below plot correspond to the use of a female Robin. If you refresh this page, it is possible to get an alternate reading using a male Avatar instead.

Within a set of ruins in far northwestern Ferox, we witness a young boy named Morgan wondering where he is and how he ended up in the area.

We cut to Chrom and Robin in another area of the ruins, with Robin wondering if this is the place where they should be at, with Chrom stating it has to be; townsfolk in the area speak of ruins in these parts that carry the legacy of the divine dragon, neglecting to mention that the place is crawling with Risen, Chrom stating that they're going to have to earn their treasure the old-fashioned way. Preparations take place at this point.

Once preparations are finished, Morgan hears footsteps and deduces they are not friendly, and very likely down the stairs; he asks himself to think, what would his mother handle the situation. The battle begins at this point; the reinforcements Morgan hinted at begin showing up after two full turns of combat.

Morgan can be spoken to with either Chrom or Robin, and if spoken to with Chrom, can initiate one of two different conversations depending on whether or not he is Morgan's father. If Robin speaks to Morgan, Robin will notice that Morgan doesn't look like a treasure hunter and asks him what brings him to this area; Morgan reveals that he was beginning to think he'd gotten separated from Robin, referring to her as his mother in the process, to which Robin is surprised to hear. Morgan states no harm has been done, and they can at least head home now—then states the air agrees with Robin, as she looks at least a decade younger; Robin asks that Morgan go back to the "mother" comment and asks him if he travelled back from the future with Lucina. Morgan will ask who Lucina is, and asks if Robin seriously asked him if he came from the future, then notices Robin is looking at him funny; Morgan then states himself as Robin's son—love of her life, strapping young lad, and all that, then notices Robin has been acting strange. Morgan tells Robin that he should get her home and in bed, yet doesn't know which way is home; he then gets a headache. Robin tells Morgan to be easy and not try to force things, then asking him to stay calm and listen to her—he may think she sounds mad, but Robin believes Morgan may have come here from the future; Morgan ask Robin if she is out of her mind, that it's not even possible. Robin states that such is possible, and to think about things—Morgan said she looked younger, but Robin asks him to look again closely—does Robin appear to be of an age where she could have a child as old as Morgan is, then reveals that at this point in the current timeframe, Morgan hasn't yet been born. Morgan states that Robin does look younger; Robin says it's hard and that he doesn't have to believe her right this minute, but right now he must come with her, that it's dangerous alone especially if his memory is gone. Robin reveals she was in the same position once, and if Chrom hadn't found her lying in that field, who knows what would have happened? Upon hearing that Robin has also woken up in a field, Morgan concludes it's like mother, like son, finding things funny; Robin is glad that Morgan inherited her blithe outlook, and asks him to stay close, to which Morgan agrees. Should Chrom speak to Morgan and he is not Morgan's father, Morgan will ask Chrom who he is, to which Chrom says he'd ask him the same and, more importantly, why he is here—this area is hardly safe enough to be wandering around alone. Morgan says he doesn't know, that he woke up sprawled in a field and can't recall anything before that, to which Chrom says the situation looks familiar; Morgan says he thinks he remembers his name, proceeding to introduce himself, to which Chrom does likewise and states that finding amnesiacs is apparently a special talent of his—he met Robin under the same circumstances. Upon hearing Robin's name, Morgan asks if she is a tactician, to which Chrom confirms, then asks Morgan if he knows her; Morgan states he does, and that she's his mother—then asks Chrom if he really found Robin lying unconscious. Chrom states it wasn't in this area, but the Shepherds did find Robin lying in a field without memories quite awhile ago; Chrom then concludes that, if Morgan is Robin's son, that he must have come from the future. Morgan dismisses the possibility, stating that people can't travel through time, then is about to state what would happen if time travel were possible when he gets a headache. Chrom asks Morgan to take it easy and stay calm, then asks Morgan to come with him for now—he can speak to Robin later to clear things up, to which Morgan thanks him and asks him not to worry, he can defend himself provided Chrom leads the way. Should Chrom speak to Morgan and he is Morgan's father, the conversation plays out the same way as previously until Morgan states that Robin is his mother; upon hearing that, and after tripping over a few words, Chrom asks Morgan to stay calm and listen to him—Robin is his wife, which means Morgan is likely his son that came from the future. Upon hearing this, Morgan first has trouble speaking and then wonders if this is how he lost his memory, yet he remembers his mother, then asks Chrom why he doesn't remember him. Chrom states he doesn't know why, then asks Morgan if he recalls a sister named Lucina, to which Morgan denies remembering; Chrom states it's a blessing that Morgan at least remembers his mother, and that maybe something will come back once he's met with her and Lucina, and until then, it's best Morgan goes with Chrom—staying close, as Chrom doesn't want him hurt. Morgan thanks Chrom and asks that he not worry, he can defend himself, just as long as Chrom leads the way. Once the chosen conversation ends, the player may control Morgan at this point.

Once the battle ends, Chrom and Robin notice a divine object, and Chrom concludes that it must be Naga's Tear and he can feel the power coursing through it. Lissa jumps into the conversation and states that Naga's Tear should keep them safe in the battles to come, to which Chrom says he hopes she's right.

Morgan then tells Robin that what's going on is a lot to take in, to which Robin states that it's everything they know about the current situation at this point. Morgan asks if the future he came from is in ruins, and if Robin is sure about that; Robin states that one possible future is indeed in ruins, yet Morgan may hail from another path and that the Shepherds are fighting to ensure nobody's future is lost—unfortunately, if Morgan joins up, it'll mean more fighting for him as well. Morgan says he understands, then apologizes to Robin, revealing that even after hearing everything, he remembers nothing but her; Robin asks Morgan not to apologize, they'll pull his memory back bit by bit if they have to—and if Morgan starts apologizing, Robin will have to do so as well, as her own past is still full of holes yet she is getting along, and that Morgan will as well. Morgan states that as long as Robin is with him, the rest will work itself out; he tells Robin to come along, they've got a future that needs saving, to which Robin states Morgan really does take after her. Morgan then reveals that there is one other thing he remembers—he's strived to become a great tactician like Robin; even though the ongoing war is terrible, at least now he can learn from her firsthand. Robin tells Morgan that he's nothing if not optimistic—wherever or whenever he came from, she's glad he made it here, to which Morgan agrees.

Chapter data

Normal Hard Lunatic

Chapter Data
Conditions
Unit Data
Victory: Defeat the Risen Chief Player Partner Other Enemy
Defeat: Chrom or Robin dies 13+1 {{{partner}}} 1-1 24+7
Cm fe13 12x.png

The chapter's map is 16 columns by 24 rows.

Character data

Characters
New units
Morgan
Small portrait morgan m fe13.png
Varies|:Category:Classes in Fire Emblem Awakening|Varies
HP
Varies
Inventory
--
Level
10
NPC, speak to with Chrom or Robin
Note: Morgan's starting class depends on their non-fixed (same-gender) parent. The base class of the non-fixed parent's default class tree will serve as Morgan's starting class should it be supported (i.e. if Morgan has Sully for her mother or Stahl for his father, Morgan will begin as a Cavalier, whereas if Morgan has Miriel for her mother or Ricken for his father, Morgan will begin as a Mage). If the non-fixed parent's default class tree is Lord, Dancer, or Conqueror, classes not supported by this mechanic, Morgan's starting class will default to Tactician.
Available characters
Chrom l ​Avatar f-default ​Lissa ​Frederick ​Sully ​Virion ​Stahl ​Vaike ​Miriel ​Sumia ​Kellam ​Lon'qu ​Ricken ​Maribelle ​Panne ​Gaius ​Cordelia ​Gregor ​Nowi ​Libra ​Tharja ​Olivia ​Cherche ​Henry ​Lucina ​

Note: The returning characters list only those recruited by the time this chapter is unlocked. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have recruited more characters than the above by the point the chapter is started. The returning characters list also does not include any characters recruitable in other paralogues, as the player may not have taken on any other available paralogue chapters yet. The list also does not include any bonus units, as they are recruitable at the player's discretion.

Item data

Items
Name Obtainment Method
Is 3ds01 goddess icon.png Goddess Icon Dropped by Risen Chief
Is 3ds01 bullion medium.png Bullion (M) Open southern chest
Is 3ds01 fortify.png Fortify Open northwestern chest
Is 3ds01 second seal.png Second Seal Open northeastern chest
Is 3ds01 naga's tear.png Naga's Tear Automatically at end of chapter

Shop data

After clearing this chapter, the shop at this location will become available.

Armory contents

Normal stock Possible merchant items

Item Price
Is 3ds01 mend.png Mend 1,000
Is 3ds01 ward.png Ward 2,100
Is 3ds01 concoction.png Concoction 600
Is 3ds01 elixir.png Elixir 900
Is 3ds01 master seal.png Master Seal 2,500

Event tiles

  • Column 3, row 19: Three squares west, two squares north from Chrom's starting position
  • Column 13, row 16: Two squares east from Morgan's starting position

Enemy data

Normal Hard Lunatic(+)

Enemy Units
Name Class Lv # Inventory and Skills Notes
Ma 3ds01 wyvern rider risen enemy.gif
Risen Wyvern Rider 20 5 Steel Axe • The southern two immediately begin moving unprovoked.
• The northeastern two both begin moving unprovoked on turn 5, or if either of them or the nearby Griffon Rider is provoked.
• The northwestern one begins moving if the nearby Griffon Rider or Wyvern Rider is provoked.
Ma 3ds01 griffon rider risen enemy.gif
Risen Griffon Rider 3 1 Silver Axe
Strength +2 Tantivy
Can have 0-1 skill(s) at random
Begins moving if a nearby Wyvern Rider is provoked.
Ma 3ds01 wyvern rider risen enemy.gif
Risen Wyvern Rider 20 1 Short Axe Begins moving if the nearby Griffon Rider or Wyvern Rider is provoked.
Ma 3ds01 griffon rider risen enemy.gif
Risen Griffon Rider 3 1 Tomahawk
Strength +2 Tantivy
Can have 0-1 skill(s) at random
Begins moving unprovoked on turn 5, or if a nearby Wyvern Rider provoked.
Ma 3ds01 myrmidon risen enemy.gif
Risen Myrmidon 20 6 Steel Sword • The southern two immediately begin moving unprovoked.
• The western one begins moving if the nearby Mage is provoked.
• The northwestern two both begin moving if either of them or a nearby Sage or Mage is provoked.
• The northeastern one begins moving if the nearby Mage is provoked.
Ma 3ds01 mage risen enemy.gif
Risen Mage 20 2 Elfire • The southern one immediately begins moving unprovoked.
• The northern one begins moving if a nearby Sage, Myrmidon, or Mage is provoked.
Ma 3ds01 swordmaster risen enemy.gif
Risen Swordmaster 3 1 Silver Sword
Avoid +10 Vantage
Can have 0-1 skill(s) at random
--
Ma 3ds01 mage risen enemy.gif
Risen Mage 20 2 Elthunder Begins moving if the nearest Myrmidon is provoked.
Ma 3ds01 sage risen enemy.gif
Risen Sage 3 1 Arcfire
Magic +2 Focus Rally Magic
Can have 0-1 skill(s) at random
Begins moving if a nearby Myrmidon or Mage is provoked.
Ma 3ds01 mage risen enemy.gif
Risen Mage 20 1 Elwind Begins moving if a nearby Sage, Myrmidon, or Mage is provoked.
Ma 3ds01 thief enemy.gif
Ruffian Thief 15 2 Steel Sword
Locktouch
Prioritizes opening a chest, then escaping.
Ma 3ds01 griffon rider risen enemy.gif
Risen Chief Griffon Rider 10 1 Tomahawk Goddess IconThis item is dropped upon this unit's defeat.
Tantivy
Immobile.
Reinforcements
Name Class Lv # Inventory and Skills Notes
Ma 3ds01 mage risen enemy.gif
Risen Mage 20 1 Elthunder --
Ma 3ds01 swordmaster risen enemy.gif
Risen Swordmaster 3 1 Silver Sword
Avoid +10 Vantage
Can have 0-1 skill(s) at random
--
Ma 3ds01 myrmidon risen enemy.gif
Risen Myrmidon 20 1 Steel Sword --
Ma 3ds01 mage risen enemy.gif
Risen Mage 20 1 Elwind --
Ma 3ds01 wyvern rider risen enemy.gif
Risen Wyvern Rider 20 1 Short Axe --
Ma 3ds01 wyvern rider risen enemy.gif
Risen Wyvern Rider 20 1 Steel Axe --
Ma 3ds01 griffon rider risen enemy.gif
Risen Griffon Rider 3 1 Tomahawk
Strength +2 Tantivy
Can have 0-1 skill(s) at random
--

Reinforcements

NPC data

Only one of the following will appear. Whichever Morgan will appear depends on who her/his non-Robin parent is.

NPC Units
Name Class Lv # Inventory and Skills Notes
Ma 3ds01 tactician morgan m other.gif
Morgan Tactician 10 1 Steel Sword Elfire Concoction
Veteran SolidarityIs 3ds01 outrealm skill.png VariesIs 3ds01 outrealm skill.png Varies
If other parent is Chrom, Olivia, Lucina, or Walhart.
Ma 3ds01 cleric other.gif
Morgan Cleric 10 1 Mend Concoction
Miracle HealtouchIs 3ds01 outrealm skill.png VariesIs 3ds01 outrealm skill.png Varies
If mother is Lissa or Emmeryn.
Ma 3ds01 cavalier other.gif
Morgan Cavalier 10 1 Steel Sword Steel Lance Concoction
Discipline Outdoor FighterIs 3ds01 outrealm skill.png VariesIs 3ds01 outrealm skill.png Varies
If other parent is Frederick, Sully, or Stahl.
Ma 3ds01 archer other.gif
Morgan Archer 10 1 Steel Bow Concoction
Skill +2 PrescienceIs 3ds01 outrealm skill.png VariesIs 3ds01 outrealm skill.png Varies
If other parent is Virion or Noire.
Ma 3ds01 fighter other.gif
Morgan Fighter 10 1 Steel Axe Concoction
HP +5 ZealIs 3ds01 outrealm skill.png VariesIs 3ds01 outrealm skill.png Varies
If father is Vaike or Basilio.
Ma 3ds01 mage other.gif
Morgan Mage 10 1 Elfire Concoction
Magic +2 FocusIs 3ds01 outrealm skill.png VariesIs 3ds01 outrealm skill.png Varies
If other parent is Miriel, Ricken, or Laurent.
Ma 3ds01 pegasus knight other.gif
Morgan Pegasus Knight 10 1 Steel Lance Concoction
Speed +2 ReliefIs 3ds01 outrealm skill.png VariesIs 3ds01 outrealm skill.png Varies
If mother is Sumia, Cordelia, Aversa, or Cynthia.
Ma 3ds01 knight other.gif
Morgan Knight 10 1 Steel Lance Concoction
Defense +2 Indoor FighterIs 3ds01 outrealm skill.png VariesIs 3ds01 outrealm skill.png Varies
If other parent is Kellam or Kjelle.
Ma 3ds01 villager other.gif
Morgan Villager 10 1 Steel Lance Concoction
AptitudeIs 3ds01 outrealm skill.png VariesIs 3ds01 outrealm skill.png Varies
If father is Donnel.
Ma 3ds01 myrmidon other.gif
Morgan Myrmidon 10 1 Steel Sword Concoction
Avoid +10 VantageIs 3ds01 outrealm skill.png VariesIs 3ds01 outrealm skill.png Varies
If other parent is Lon'qu, Say'ri, Yen'fay, or Owain.
Ma 3ds01 troubadour other.gif
Morgan Troubadour 10 1 Mend Concoction
Resistance +2 DemoiselleIs 3ds01 outrealm skill.png VariesIs 3ds01 outrealm skill.png Varies
If mother is Maribelle.
Ma 3ds01 taguel morgan m other.gif
Morgan Taguel 10 1 Beaststone Concoction
Even RhythmIs 3ds01 outrealm skill.png VariesIs 3ds01 outrealm skill.png Varies
If other parent is Panne or Yarne.
Ma 3ds01 thief other.gif
Morgan Thief 10 1 Steel Sword Concoction
Locktouch Movement +1Is 3ds01 outrealm skill.png VariesIs 3ds01 outrealm skill.png Varies
If other parent is Gaius, Anna, or Gangrel.
Ma 3ds01 mercenary other.gif
Morgan Mercenary 10 1 Steel Sword Concoction
Armsthrift PatienceIs 3ds01 outrealm skill.png VariesIs 3ds01 outrealm skill.png Varies
If other parent is Gregor, Flavia, Priam, Inigo, or Severa.
Ma 3ds01 manakete morgan f other.gif
Morgan Manakete 10 1 Dragonstone Concoction
Odd RhythmIs 3ds01 outrealm skill.png VariesIs 3ds01 outrealm skill.png Varies
If mother is Nowi, Tiki, or Nah.
Ma 3ds01 priest other.gif
Morgan Priest 10 1 Mend Concoction
Miracle HealtouchIs 3ds01 outrealm skill.png VariesIs 3ds01 outrealm skill.png Varies
If father is Libra or Brady.
Ma 3ds01 dark mage other.gif
Morgan Dark Mage 10 1 Elfire Concoction
Hex AnathemaIs 3ds01 outrealm skill.png VariesIs 3ds01 outrealm skill.png Varies
If other parent is Tharja or Henry.
Ma 3ds01 wyvern rider other.gif
Morgan Wyvern Rider 10 1 Steel Axe Concoction
Strength +2 TantivyIs 3ds01 outrealm skill.png VariesIs 3ds01 outrealm skill.png Varies
If other parent is Cherche or Gerome.
Reinforcements
Name Class Lv # Inventory and Skills Notes

Boss data

Main article: Risen Chief

Normal Hard Lunatic

Small portrait risen chief fe13.png
Ma 3ds01 griffon rider risen enemy.gif Griffon Rider
Level 10
Movement -
Stats
Max HP 45 Speed 21
Strength 23 Luck 14
Magic 0 Defense 18
Skill 20 Resistance 6
Inventory Skills
Tomahawk
Goddess IconThis item is dropped upon this unit's defeat.
Tantivy
Weapon Levels
Swords -- Lances -- Axes B
Bows -- Tomes -- Staves --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Trivia

  • If the player is using a male Robin, this chapter is the only child paralogue that unlocks upon marrying off a male character. The only other male fixed parent, Chrom, has his designated child join the party within the main plotline as opposed to a dedicated paralogue chapter.
  • If one looks at the world map of Awakening and compares it to the world maps from Marth's time, it appears that this chapter takes place at the same location as Thabes. This may imply that the Ruins of Time are the remains of Thabes.
    • The Naga's Tear item being located here may further support this, as Naga is said to have passed away at Thabes.[1]

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Disowned by Time

--

Spanish

La semilla del futuro

Seed of the future

French

Hors du temps

Out of time

German

Verloren in der Zeit

Lost in time

Italian

Alla deriva nel tempo

Adrift in time

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References

  1. "Naga seals the sword and the holy jewels’ shield carved from his own fang, at the Fane of Raman, and dies at Thabes." — Vincent ASM, Timelines, Serenesforest.net
← Twin Wyverns • Disowned by Time • Rival Bands →
Fire Emblem Awakening
Playable characters AnnaAversaBasilioBradyChercheChromCordeliaCynthiaDonnelEmmerynFlaviaFrederickGaiusGangrelGeromeGregorHenryInigoKellamKjelleLaurentLibraLissaLon'quLucinaMaribelleMirielMorganNahNoireNowiOliviaOwainPannePriamRickenRobinSay'riSeveraStahlSullySumiaTharjaTikiVaikeVirionWalhartYarneYen'fay
Non-playable characters HollandMaidenNagaOld HubbaPhila
Bosses AlgolAnguillaArdriAversaBovisCampariCanisCassiusCervantesChalardDalenDaltonDracoEquusExcellusEzraFarberGallusGangrelGarrickGeckoGrimaGyralIgnatiusJamilLepusMarthMorristanMusMustafaNelsonNombryOrtonOvisPherosPorcusPriamRaimiRisen ChiefRoddickRugerSimiaTigrisValidarVastoVictorVincentWalhartXalbadorYen'fayZanth
Background characters First exaltKe'riMarth
DLC characters AlmCatriaCelicaEirikaEldiganElinciaEphraimEstIkeKatarinaLeifLynPrince MarthMicaiahPallaRoySeliph
SpotPass characters Shadow Dragon CaedaGharnefLindeMerricMinervaNavarreNynaOgmaPrince MarthTiki
Gaiden AlmBoeyCelicaClairCliveDeenLuthierMycenNomahValbar
Mystery of the Emblem AthenaCatriaEtzelHardinHoraceKatarinaKing MarthLegionMaliceNorne
Genealogy of the Holy War G1 ArdenArvisAyraDeirdreEthlynJamkeLewynQuanRaquesisSigurd
Genealogy of the Holy War G2 AltenaAresArthurCedFeeJuliaJuliusLarceiSeliphUlster
Thracia 776 DagdarEyvelFinnLeifMareetaNannaOlwenRaydrikSaiasSalem
Binding Blade CeciliaLilinaLughPercevalRaighRoyShannaSophiaWoltZephiel
Fire Emblem EliwoodFlorinaHectorJaffarKarelLynMatthewNergalNinoSerra
Sacred Stones AmeliaEirikaEphraimInnesL'ArachelLuteLyonMarisaMoulderSeth
Path of Radiance AshnardElinciaGeoffreyIkeLuciaMiaMistSorenTitaniaZihark
Radiant Dawn Black KnightBromEdwardLeonardoMicaiahNepheneeSanakiSephiranSigrunSothe
Others CamusIshtarLinusLloydNarcianOliverPetrineSelenaTravantUrsula
Regalia and personal weapons AmatsuArmadsBalmungBook of NagaDouble BowExcaliburFalchion (Exalted FalchionParallel Falchion) • ForsetiGáe BolgGoddess StaffGoetiaGradivusGrima's TruthGungnirHauteclereHelswathMercuriusMissiletainnMjölnirMystletainnNidhoggNoble RapierParthiaRagnellRapierSol KattiTyrfingValflameWolf BergYewfelle
Chapters Main story Pm: Invisible Ties • P: The Verge of History • 1: Unwelcome Change • 2: Shepherds • 3: Warrior Realm • 4: Two Falchions • 5: The Exalt and the King • 6: Foreseer • 7: Incursion • 8: The Grimleal • 9: Emmeryn • 10: Renewal • 11: Mad King Gangrel • 12: The Seacomers • 13: Of Sacred Blood • 14: Flames on the Blue • 15: Smoldering Resistance • 16: Naga's Voice • 17: Inexorable Death • 18: Sibling Blades • 19: The Conqueror • 20: The Sword or the Knee • 21: Five Gemstones • 22: An Ill Presage • 23: Invisible Ties • 24: Awakening • 25: To Slay a GodE: Grima
Paralogues 1: Sickle to Sword • 2: The Secret Seller • 3: A Strangled Peace • 4: Anna the Merchant • 5: Scion of Legend • 6: A Man for Flowers • 7: Noble Lineage • 8: A Duel Disgraced • 9: Wings of Justice • 10: Ambivalence • 11: Twin Wyverns • 12: Disowned by Time • 13: Rival Bands • 14: Shadow in the Sands • 15: A Shot from the Dark • 16: Daughter to Dragons • 17: The Threat of Silence • 18: The Dead King's Lament • 19: Irreconcilable Paths • 20: A Hard Miracle • 21: Ghost of a Blade • 22: The Wellspring of Truth • 23: The Radiant Hero
Xenologues Champions of Yore 1Champions of Yore 2Champions of Yore 3The Golden GaffeEXPonential GrowthInfinite RegaliaLost Bloodlines 1Lost Bloodlines 2Lost Bloodlines 3Smash Brethren 1Smash Brethren 2Smash Brethren 3Rogues & Redeemers 1Rogues & Redeemers 2Rogues & Redeemers 3Death's EmbraceFive-Anna FirefightRoster RescueHarvest ScrambleSummer ScrambleHot-Spring ScrambleThe Future Past 1The Future Past 2The Future Past 3Apotheosis
Locations YlisseFerox (Arena Ferox) • Outrealm Gate (Outrealms) • Plegia (Dragon's Table) • YlisseValmChon'sinRosanneValm
Groups, objects, and concepts AwakeningEinherjarFire EmblemGrimleal (Deadlords) • RisenShepherds
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topics Ancient LettersBirthdayDouble DuelDownloadable contentName chartNintendo Dream comics • Other games (GaidenGenealogy of the Holy WarShadow DragonNew Mystery of the Emblem) • Pre-release information (Unused content) • Unit Gallery (Soundtrack) • SpotPassStreetPassTimelineWorld map