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Defense/Resistance Ideal

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Revision as of 18:05, 3 August 2021 by Thecornerman (talk | contribs) ({{h}} to {{hl}} in lead; misc.)
Defense/Resistance Ideal

Is feh def res ideal 1.png
Icon of the Def/Res Ideal 1 skill in Heroes.

Type(s)

Passive (Type A)

Game(s)

Heroes

Defense/Resistance Ideal (Japanese: 守備魔防の万全 Defense/Resistance Perfection) is a four-tiered passive type A skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Def/Res Ideal 1, Def/Res Ideal 2, Def/Res Ideal 3, and Def/Res Ideal 4 in order from lowest to highest. Def/Res Ideal boosts its user's Defense and Resistance during combat whenever they have full HP or any active bonuses; both stat boosts increase with the skill's tier, with the fourth tier offering an additional increase if both activation criteria are true at once.

Data

Game Icon Effect Activation Capacity Notes
Heroes
(Def/Res Ideal 1)
Is feh def res ideal 1.png Boosts user's Defense and Resistance by +3 each during combat. User's HP = 100% or user has a bonus active -- Cost: 60 SP
Heroes
(Def/Res Ideal 2)
Is feh def res ideal 2.png Boosts user's Defense and Resistance by +4 each during combat. User's HP = 100% or user has a bonus active -- Cost: 120 SP
Heroes
(Def/Res Ideal 3)
Is feh def res ideal 3.png Boosts user's Defense and Resistance by +5 each during combat. User's HP = 100% or user has a bonus active -- Cost: 240 SP
Heroes
(Def/Res Ideal 4)
Is feh def res ideal 4.png Boosts user's Defense and Resistance by +7 each during combat; additional +2 each if both potential activation criteria are true at once. User's HP = 100% or user has a bonus active -- Cost: 300 SP

Availability

Heroes

Units Surtr: Pirate of Red Sky

Flavor text

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Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Defense/Resistance Ideal

Abbreviated as Def/Res Ideal.

See also

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