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Defense⁄Resistance Ideal: Difference between revisions
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(Created page with "{{DISPLAYTITLE:Defense/Resistance Ideal}} {{Skill Infobox |name=Defense/Resistance Ideal |image=File:Is feh def res ideal 1.png |caption=Icon of the Def/Res Ideal 1 skill...") |
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|help_text= | |help_text= | ||
|type=Passive (Type A) | |type=Passive (Type A) | ||
|games= | |games={{title|Heroes}} | ||
}} | }} | ||
'''Defense/Resistance Ideal''' <!--(Japanese: | '''Defense/Resistance Ideal''' <!--(Japanese: {{hl|?|?}} ''?'')--> is a four-tiered passive type A [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are '''Def/Res Ideal 1''', '''Def/Res Ideal 2''', '''Def/Res Ideal 3''', and '''Def/Res Ideal 4''' in order from lowest to highest. Def/Res Ideal boosts its user's [[Defense]] and [[Resistance]] during combat whenever they have full [[HP]] or any active bonuses; both stat boosts increase with the skill's tier, with the fourth tier offering an additional increase if both activation criteria are true at once. | ||
==Data== | ==Data== | ||
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|game1={{title|Heroes}}<br>(Def/Res Ideal 1) | |game1={{title|Heroes}}<br>(Def/Res Ideal 1) | ||
|sprite1=[[File:Is feh def res ideal 1.png|20px]] | |sprite1=[[File:Is feh def res ideal 1.png|20px]] | ||
|effect1= | |effect1=Boosts user's [[Defense]] and [[Resistance]] by +3 each during combat. | ||
|active1= | |active1=User's HP = 100% or user has a bonus active | ||
|notes1=Cost: 60 SP | |||
|notes1=Cost: | |||
|- | |- | ||
|game2={{title|Heroes}}<br>(Def/Res Ideal 2) | |game2={{title|Heroes}}<br>(Def/Res Ideal 2) | ||
|sprite2=[[File:Is feh def res ideal 2.png|20px]] | |sprite2=[[File:Is feh def res ideal 2.png|20px]] | ||
|effect2= | |effect2=Boosts user's [[Defense]] and [[Resistance]] by +4 each during combat. | ||
|active2= | |active2=User's HP = 100% or user has a bonus active | ||
|notes2=Cost: 120 SP | |||
|notes2=Cost: | |||
|- | |- | ||
|game3={{title|Heroes}}<br>(Def/Res Ideal 3) | |game3={{title|Heroes}}<br>(Def/Res Ideal 3) | ||
|sprite3=[[File:Is feh def res ideal 3.png|20px]] | |sprite3=[[File:Is feh def res ideal 3.png|20px]] | ||
|effect3= | |effect3=Boosts user's [[Defense]] and [[Resistance]] by +5 each during combat. | ||
|active3= | |active3=User's HP = 100% or user has a bonus active | ||
|notes3=Cost: 240 SP | |||
|notes3=Cost: | |||
|- | |- | ||
|game4={{title|Heroes}}<br>(Def/Res Ideal 4) | |game4={{title|Heroes}}<br>(Def/Res Ideal 4) | ||
|sprite4=[[File:Is feh def res ideal 4.png|20px]] | |sprite4=[[File:Is feh def res ideal 4.png|20px]] | ||
|effect4= | |effect4=Boosts user's [[Defense]] and [[Resistance]] by +7 each during combat; additional +2 each if both potential activation criteria are true at once. | ||
|active4= | |active4=User's HP = 100% or user has a bonus active | ||
|notes4=Cost: 300 SP | |||
|notes4=Cost: | |||
}} | }} | ||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{ItemLoc | ||
| | |methodlast=Units | ||
| | |datalast=[[Surtr|Surtr: Pirate of Red Sky]] | ||
}} | |||
<!-- | |||
==Flavor text== | |||
{{Flavor Text | |||
|game1={{title|Heroes}}<br><small>(Def/Res Ideal 1)</small> | |||
|english1= | |||
|japanese1= | |||
|- | |||
|game2={{title|Heroes}}<br><small>(Def/Res Ideal 2)</small> | |||
|english2= | |||
|japanese2= | |||
|- | |||
|game3={{title|Heroes}}<br><small>(Def/Res Ideal 3)</small> | |||
|english3= | |||
|japanese3= | |||
|- | |||
|game4={{title|Heroes}}<br><small>(Def/Res Ideal 4)</small> | |||
|english4= | |||
|japanese4= | |||
}} | }} | ||
==Trivia== | |||
--> | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name= | |eng-name=Defense/Resistance Ideal | ||
|eng | |eng-mean=Abbreviated as '''Def/Res Ideal'''. | ||
|jap-name= | |jap-name= | ||
|jap-mean= | |jap-mean= | ||
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|span-la-name=<!--Use this and span-la-mean only if the Spanish names are different between NoA and NoE regions; this listing would be the NoA Spanish name.--> | |span-la-name=<!--Use this and span-la-mean only if the Spanish names are different between NoA and NoE regions; this listing would be the NoA Spanish name.--> | ||
|span-la-mean= | |span-la-mean= | ||
|fren-name= | |fren-name= | ||
|fren-mean= | |fren-mean= | ||
|ger-name= | |ger-name= | ||
|ger-mean= | |ger-mean= | ||
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|por-br-name= | |por-br-name= | ||
|por-br-mean= | |por-br-mean= | ||
|ch-trad-name=<!--{{h|?|?}}--> | |||
|ch-trad-mean= | |||
}} | }} | ||
<!-- | |||
==Gallery== | ==Gallery== | ||
==See also== | ==See also== | ||
--> | |||
{{NavPassiveH}} | {{NavPassiveH}} |
Revision as of 15:09, 3 August 2021
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Defense/Resistance Ideal is a four-tiered passive type A skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Def/Res Ideal 1, Def/Res Ideal 2, Def/Res Ideal 3, and Def/Res Ideal 4 in order from lowest to highest. Def/Res Ideal boosts its user's Defense and Resistance during combat whenever they have full HP or any active bonuses; both stat boosts increase with the skill's tier, with the fourth tier offering an additional increase if both activation criteria are true at once.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Heroes (Def/Res Ideal 1) |
Boosts user's Defense and Resistance by +3 each during combat. | User's HP = 100% or user has a bonus active | -- | Cost: 60 SP | |
Heroes (Def/Res Ideal 2) |
Boosts user's Defense and Resistance by +4 each during combat. | User's HP = 100% or user has a bonus active | -- | Cost: 120 SP | |
Heroes (Def/Res Ideal 3) |
Boosts user's Defense and Resistance by +5 each during combat. | User's HP = 100% or user has a bonus active | -- | Cost: 240 SP | |
Heroes (Def/Res Ideal 4) |
Boosts user's Defense and Resistance by +7 each during combat; additional +2 each if both potential activation criteria are true at once. | User's HP = 100% or user has a bonus active | -- | Cost: 300 SP |
Availability
Heroes
Units | Surtr: Pirate of Red Sky |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Defense/Resistance Ideal |
Abbreviated as Def/Res Ideal. |