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Deathly Dagger
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Deathly Dagger (Japanese: 死神の暗器 Death God's Dagger) is a weapon skill in the dagger category which debuted in Fire Emblem Heroes; it is the personal weapon of Jaffar. When its user initiates combat, Deathly Dagger damages the foe after combat.
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Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
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Heroes |
14 | 2 | 400 | -- | Silver Dagger | -- | ✗ | Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions). If user initiates combat, deals 7 damage to foe after combat. | ||
Heroes (refine: +Effect) |
14 | 2 | 400 | 500 200 |
-- | -- | ✗ | After combat, if user attacked, deals 10 damage and inflicts −7 each to defense and resistance on foe and enemies within 2 spaces of foe through their next actions. Red, blue, green, and colorless tome foes cannot counterattack. | ||
Heroes (refine: +Atk) |
15 | 2 | 400 | 500 200 |
-- | -- | ✗ | After combat, if user attacked, deals 10 damage and inflicts −7 each to defense and resistance on foe and enemies within 2 spaces of foe through their next actions. Grants +2 HP. | ||
Heroes (refine: +Spd) |
14 | 2 | 400 | 500 200 |
-- | -- | ✗ | After combat, if user attacked, deals 10 damage and inflicts −7 each to defense and resistance on foe and enemies within 2 spaces of foe through their next actions. Grants +2 HP and +2 speed. | ||
Heroes (refine: +Def) |
14 | 2 | 400 | 500 200 |
-- | -- | ✗ | After combat, if user attacked, deals 10 damage and inflicts −7 each to defense and resistance on foe and enemies within 2 spaces of foe through their next actions. Grants +2 HP and +3 defense. | ||
Heroes (refine: +Res) |
14 | 2 | 400 | 500 200 |
-- | -- | ✗ | After combat, if user attacked, deals 10 damage and inflicts −7 each to defense and resistance on foe and enemies within 2 spaces of foe through their next actions. Grants +2 HP and +3 resistance. |
Availability
Heroes
Method | Data |
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Unit (★★★★★) | Jaffar: Angel of Death |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Unrefined) |
After combat, if unit attacked, inflicts Def/Res-7 on
foe through its next action. If unit initiates combat, deals 7 damage to foe after combat. |
戦闘中に攻撃していれば、戦闘後に
敵の守備、魔防-7(敵の次回行動終了まで) 自分から攻撃した時、戦闘後、敵に7ダメージ |
Heroes (Refined) |
After combat, if unit attacked, deals 10
damage to target and foes within 2 spaces of target and inflicts Def/Res-7 through their next actions. |
戦闘中に攻撃していれば、戦闘後に
敵と、その周囲2マスの敵に10ダメージ かつ守備、魔防-7(敵の次回行動終了まで) |
Heroes (Refined: +effect) |
Magic foes cannot counterattack.
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敵が魔法の時、敵は反撃不可
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Trivia
- The Deathly Dagger is the first dagger in the series to be a personal weapon.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Deathly Dagger |
-- |
Japanese |
死神の暗器 |
Death God's Dagger; from Jaffar's Japanese title in The Blazing Blade, 死神 "god of death". |
Spanish |
Daga mortal |
Deadly mortal |
French |
Dague mortelle |
Deadly dagger |
German |
Todesdolch |
Death Dagger |
Italian |
Pugnale mortifero |
Deadly dagger |
Portuguese |
Adaga fatal |
Fatal dagger |
Traditional Chinese |
死神暗器 |
Death god concealed weapon |