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Dance in the Skies

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Not to be confused with Dance in the Sky, the fourth part of Chapter 11 of Book II of Fire Emblem Heroes.

Dance in the Skies (Japanese: 空に舞う Dancing in the Skies) is the fourth chapter of Fire Emblem: Genealogy of the Holy War. Sigurd flees from the traitorous dukes and takes refuge in Silesse, but is forced to put down a rebellion by Daccar.

Dance in the Skies

Cm fe04 4.png

Location

Silesse

Boss(es)

Cuvuli, Díthorba, Myos, Pamela, Daccar, Lamia, Donovan

Previous chapter(s)

Eldigan, the Lionheart

Next chapter(s)

Doorway to Destiny

Plot

Main article: Dance in the Skies/Script

Sigurd and his companions take refuge in Silesse under the protection of Queen Lahna. During this time, Quan, Ethlyn, and Finn depart to raise an army in Leonster and properly help Sigurd. However, the king's brothers Myos and Daccar launch a rebellion to seize control of Silesse with the support of Andrey and the traitorous Grannvale dukes. Sigurd battles his way through Silesse and puts down the rebellion. In the aftermath, he learns that Lombard and his forces have conquered Lubeck Castle to the east and are preparing to invade Silesse. In order to prevent them from getting caught up in his conflict with Lombard, Sigurd decides to face the traitors head on.

Chapter data

Chapter Data
Conditions Unit Data
Victory: Seize Zaxon
Defeat: Sigurd dies or Sailane Castle is seized
Player:
20
Partner:
0+6−6
Other:
1+12
Enemy:
45+50−9+∞
Chapter Map
 
Map dimensions:
62 columns by 62 rows
Combatants and castles
Army Commander Affiliation Units Castles Guardian Notes
Sigurd's Sigurd Player 20 Sailane -- Home castle
-- -- Partner 6−6 -- -- • Appears after Silesse is seized by the Beige Ritter.
• Does not have a defined faction, castle, or phase, and moves at the end of Sigurd's phase.
Tófa Myos Enemy 45+∞ Tófa Myos When any unit gets near the bridge, it is raised and becomes inaccessible; a thief can lower it again.
Zaxon Daccar Enemy 16+34 −9+∞ Zaxon Daccar • The Zaxon army appears once Tófa has been seized. The Beige Ritter arrive one turn later and leave after seizing Silesse.
• Additional forces appear after the Beige Ritter seize Silesse.
Silesse Donovan Seized by the Beige Ritter
Silesse Annand* Other 1+12 -- Annand's squad appears after Tófa is seized.

Character data

Characters
New units

None

Available characters
                    

Note: Quan, Finn, and Ethlyn leave the party automatically at the beginning of the chapter.

Item data

Items
Name Obtainment Method
  Brave Bow Event: Talk to Midir or Jamke with Edain if the pair are lovers
  Rescue Event: Talk to Azelle with Edain if the pair are lovers
  Safeguard Event: Visit the village second to the west of Tófa Castle with Silvia
  Forseti Event: Enter Silesse Castle with Lewyn

In addition, eight villages are present on the map, which can be visited to obtain up to 5,000 gold each.

Castle data

Castle facilities

Vendor Arena enemies

Name Cost
  Wind 3000
  Recover 15000
  Return Ring 20000
  • Additionally, the armory will sell anything not bought in the previous chapters.

Event data

Events
Initiator Recipient Criteria Reward
Sigurd Claud -- --
Tailtiu Azelle Neither of the pair has a lover +5 HP for Tailtiu and 100 love points between the pair
Edain Azelle The pair are lovers   Rescue for Edain
Edain Midir or Jamke The pair are lovers   Brave Bow for Midir or Jamke
Silvia -- Silvia visits the second village west of Tófa Castle   Safeguard for Silvia
Silvia Erinys Silvia ends her turn next to Erinys before Tófa is seized; neither Silvia, Erinys, nor Lewyn have a lover 50 love points between Silvia and Lewyn and 25 love points between Erinys and Lewyn
Silvia Claud Tófa seized 100 love points between the pair
Lewyn Sigurd Silesse seized --
Erinys Lewyn Silesse seized, neither of the pair has a lover 290 love points between the pair, enough to make them lovers immediately
Lewyn -- Lewyn enters Silesse Castle   Forseti for Lewyn

Unit data

Citizens

The citizens appear once the Beige Ritter seize Silesse Castle; they lack a proper phase, moving at the end of Sigurd's phase.

Partner Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
  Citizen Civilian 1 3 21 0 0 0 10 0 2 0 5 --
• Moves northeast of Sailane Castle.
• Can be rescued, granting 100 experience to whomever rescues them.
  Citizen Civilian 1 3 21 0 0 0 10 0 2 0 5 --
• Moves northeast of Sailane Castle.
• Can be rescued, granting 100 experience to whomever rescues them.

Tófa

The Tófa army is present at the start of the chapter.

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
  Pirate Pirate 20 6 55 11 0 6 13 0 11 2 6   Iron Axe
Authority:
Prioritizes raiding villages.
  Tófa Wind Mage 8 1 34 0 9 8 11 0 1 7 5   Blizzard
Authority:
Immobile.
  Tófa Wind Mage 15 10 41 1 11 10 13 0 2 9 5   Elwind
Authority: Cuvuli
  Cuvuli Bishop 22 1 57 2 16 14 11 0 5 14 5   Sleep  Physic
Authority: ★★★
  Díthorba's Squad Pegasus Knight 18 9 53 12 1 12 17 0 10 8 8   Slim Lance  Slim Sword
Authority: Díthorba
  Díthorba Falcon Knight 21 1 61 13 9 16 21 0 12 14 8   Silver Sword  Miracle Band
  Adept
Authority: ★★★
• Prioritizes attacking Erinys over a unit she cannot kill.
• Begins retreating to Tófa Castle upon reducing the units under her authority to 1 or 0; upon reaching the castle, returns healed the next turn with reinforcements.
  Tófa Sword Fighter 15 2 45 11 1 14 14 0 9 1 6   Steel Sword
  Follow-Up
Authority: Commander
Begins moving if any unit under the Wind Mage Commander's authority is provoked.
  Commander Wind Mage 18 1 44 1 12 11 14 0 2 10 5   Elwind
Authority:
Begins moving if any unit under his authority is provoked.
  Tófa Wind Mage 18 2 44 1 12 11 14 0 2 10 5   Blizzard  Elwind
Authority: Commander
Immobile.
  Commander Mage Fighter 20 1 50 9 16 16 16 0 13 11 6   Blizzard  Slim Sword
  Adept
Authority:
Immobile.
  Tófa Knight 19 7 59 14 1 10 8 0 15 1 5   Javelin
Authority: Myos
Moves to attack anyone in range of any unit under Myos' authority; returns to starting position if no one is in range.
  Tófa Wind Mage 17 3 43 1 12 11 14 0 2 10 5   Elwind
Authority: Myos
Moves to attack anyone in range of any unit under Myos' authority; returns to starting position if no one is in range.
  Myos Baron 22 1 67 18 9 13 13 0 18 9 5   Tornado
  Pavise
Authority: ★★
Does not move; guards Tófa Castle.
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
  Díthorba's Squad Pegasus Knight 18 53 12 1 12 17 0 10 8 8   Slim Lance  Slim Sword
Authority: Díthorba
Reinforcements
  • One turn after Díthorba reaches Tófa Castle
    • Up to 9 Pegasus Knights, replacing those lost under Díthorba's command, and Díthorba emerge from the castle

Zaxon

The Zaxon army emerges once Tófa has been seized. Andrey's reinforcements arrive one turn after the rest of the army. Lamia's forces appear once the Beige Ritter seize Silesse, Donovan's forces appear one turn later.

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
  Pamela's Pegasus Knight 18 11 53 12 1 12 17 0 10 8 8   Javelin
Authority: Pamela
Moves west to attack Annand's squad, then north to take Tófa Castle. Moves towards Silesse if it is seized after Andrey leaves.
  Pamela Falcon Knight 23 1 63 13 9 16 21 0 12+5 14 8   Silver Lance  Shield Ring
  Adept
Authority: ★★★
• Moves west to attack Annand's squad, then north to take Tófa Castle. Moves towards Silesse if it is seized after Andrey leaves.
• Begins retreating to Zaxon Castle upon reducing the units under her authority to 7 or less or receiving severe damage; upon reaching the castle, returns healed the next turn with reinforcements.
  Zaxon General 20 3 60 16 2 12 11 0 18 5 5   Silver Lance  Steel Bow
  Pavise
Authority: Daccar
Will not move while Daccar is alive.
  Daccar Baron 26 1 71 19 9 14 14 0 19 9 5   Blizzard  Tornado
  Pavise
Authority: ★★
Does not move; guards Zaxon Castle.
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
  Pamela's Pegasus Knight 18 53 12 1 12 17 0 10 8 8   Javelin
Authority: Pamela
Moves towards Silesse if it is seized after Andrey leaves.
  Beige Ritter Arch Knight 18 8 48 12 1 11 11 0 11 1 8   Brave Bow
Authority: Andrey
Leaves the map upon seizing Silesse Castle.
  Andrey Bow Knight 22 1 60 16 2 14 14 0 14+5 5 9   Brave Bow  Shield Ring
Authority: ★★★★
Leaves the map upon seizing Silesse Castle.
  Zaxon Wind Mage 12 2 38 1 10 9 12 0 2 8 5   Blizzard  Elwind
Authority:
Immobile.
  Zaxon Axe Fighter 12 6 47 11 0 6 13 0 11 1 6   Steel Axe
Authority:
  Mercenary Sword Fighter 22 52 13 2 16 16 0 11 2 6   Brave Sword
  Follow-Up
Authority: Lamia
Moves to attack any player unit in range of any unit under Lamia's authority; begins moving after Silesse is seized.
  Mercenary Sword Fighter 22 52 13 2 16 16 0 11 2 6   Sleep Sword
  Follow-Up
Authority: Lamia
Moves to attack any player unit in range of any unit under Lamia's authority; begins moving after Silesse is seized.
  Mercenary Thunder Mage 22 48 2 13 15 12 0 3 11 5   Elthunder
Authority: Lamia
Moves to attack any player unit in range of any unit under Lamia's authority; begins moving after Silesse is seized.
  Mercenary Bow Fighter 22 52 13 2 16 16 0 11 2 6   Killer Bow
  Follow-Up
Authority: Lamia
Moves to attack any player unit in range of any unit under Lamia's authority; begins moving after Silesse is seized.
  Mercenary Priest 22 48 2 13 12 12 0 3 13 5   Physic
Authority: Lamia
Moves to attack any player unit in range of any unit under Lamia's authority; begins moving after Silesse is seized.
  Lamia Swordmaster 25 1 65 19 2 22 22 0 14 5 6   Silver Blade  Renewal Band
  Follow-Up  Adept
Authority: ★★★
• Moves to attack any player unit in range of any unit under her authority; begins moving after Silesse is seized.
• Begins retreating to Zaxon Castle upon killing every unit under her authority or receiving severe damage; upon reaching the castle, returns healed the next turn with reinforcements.
  Zaxon Warrior 15 3 55 15 0 9 16 0 14 4 6   Steel Axe  Steel Bow
Authority: Donovan
Moves to attack any player unit in range of any unit under Donovan's authority; moves to Zaxon Castle if no one is in range.
  Zaxon Wind Mage 18 3 44 1 12 11 14 0 2 10 5   Elwind
Authority: Donovan
Moves to attack any player unit in range of any unit under Donovan's authority; moves to Zaxon Castle if no one is in range.
  Donovan General 20 1 60 16 2 12 11 0 18 5 5   Steel Sword  Steel Bow
  Pavise
Authority:
Does not move; guards Silesse castle.
Reinforcements

Silesse

A single Wind Mage is present at the start of the chapter. The rest of the army appears once Tófa Castle has been seized.

Other Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
  Silesse Wind Mage 10 1 36 1 10 9 12 0 2 8 5   Wind
Authority:
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
  Annand's Pegasus Knight 18 11 53 12 1 12 17 0 10 8 8   Slim Lance  Slim Sword
Authority: Annand
  Annand Falcon Knight 25 1 65 14 9 17 22 0 13+5 14 8   Silver Sword  Shield Ring
  Adept
Authority: ★★★

Major units

Tófa

Main article: Cuvuli
 
  Bishop
Level 22
Holy Blood --
Movement 5
Authority ★★★
Stats
Max HP 57 Speed 11
Strength 2 Luck 0
Magic 16 Defense 5
Skill 14 Resistance 14
Inventory Skills
  Sleep
  Physic
3,000 Gold
--
Weapon Levels
  --   --   --   --   A
  B   B   B   --   --
  • Cuvuli is a sub-boss affiliated with Tófa.
Main article: Díthorba
 
  Falcon Knight
Level 21
Holy Blood --
Movement 8
Authority ★★★
Stats
Max HP 61 Speed 21
Strength 13 Luck 0
Magic 9 Defense 12
Skill 16 Resistance 14
Inventory Skills
  Silver Sword
  Miracle Band
5,000 Gold
  Adept
Weapon Levels
  A   A   --   --   C
  --   --   --   --   --
  • Díthorba is a sub-boss affiliated with Tófa.
Main article: Myos
 
  Baron
Level 22
Holy Blood --
Movement 5
Authority ★★
Stats
Max HP 67 Speed 13
Strength 18 Luck 0
Magic 9 Defense 18
Skill 13 Resistance 9
Inventory Skills
  Tornado
5,000 Gold
  Pavise
Weapon Levels
  A   A   A   A   A
  A   A   A   --   --
  • Myos is the guardian of Tófa Castle and the boss of Tófa.

Zaxon

Main article: Pamela
 
  Falcon Knight
Level 23
Holy Blood --
Movement 8
Authority ★★★
Stats
Max HP 63 Speed 21
Strength 13 Luck 0
Magic 9 Defense 12+5
Skill 16 Resistance 14
Inventory Skills
  Silver Lance
  Shield Ring
5,000 Gold
  Adept
Weapon Levels
  A   A   --   --   C
  --   --   --   --   --
  • Pamela is a sub-boss affiliated with Zaxon. She and the Zaxon army emerge after Tófa is seized.
Main article: Daccar
 
  Baron
Level 26
Holy Blood --
Movement 5
Authority ★★
Stats
Max HP 71 Speed 14
Strength 19 Luck 0
Magic 9 Defense 19
Skill 14 Resistance 9
Inventory Skills
  Blizzard
  Tornado
5,000 Gold
  Pavise
Weapon Levels
  A   A   A   A   A
  A   A   A   --   --
  • Daccar is the guardian of Zaxon Castle and the boss of Zaxon. He and the Zaxon army emerge after Tófa is seized.
Main article: Andrey
 
  Bow Knight
Level 22
Holy Blood  
Movement 9
Authority ★★★★
Stats
Max HP 60 Speed 14
Strength 16 Luck 0
Magic 2 Defense 14+5
Skill 14 Resistance 5
Inventory Skills
  Brave Bow
  Shield Ring
3,000 Gold
--
Weapon Levels
  --   --   --   A   --
  --   --   --   --   --
  • Andrey is a sub-boss affiliated with Zaxon. He and the Beige Ritter reinforcements arrive one turn after the rest of the army, then leaves with them after seizing Silesse.
Main article: Lamia
 
  Swordmaster
Level 25
Holy Blood --
Movement 6
Authority
Stats
Max HP 65 Speed 22
Strength 19 Luck 0
Magic 2 Defense 14
Skill 22 Resistance 5
Inventory Skills
  Silver Blade
  Renewal Band
3,000 Gold
  Follow-Up
  Adept
Weapon Levels
  A   --   --   --   --
  --   --   --   --   --
  • Lamia is a sub-boss affiliated with Zaxon. She and her mercenaries emerge once the Beige Ritter seize Silesse Castle.
Main article: Donovan
 
  General
Level 20
Holy Blood --
Movement 5
Authority
Stats
Max HP 60 Speed 11
Strength 16 Luck 0
Magic 2 Defense 18
Skill 12 Resistance 5
Inventory Skills
  Steel Sword
  Steel Bow
3,000 Gold
  Pavise
Weapon Levels
  A   A   B   B   --
  --   --   --   --   --
  • Donovan is the guardian of Silesse Castle and a sub-boss affiliated with Zaxon.

Silesse

Main article: Annand
 
  Falcon Knight
Level 25
Holy Blood --
Movement 8
Authority ★★★
Stats
Max HP 65 Speed 22
Strength 14 Luck 0
Magic 9 Defense 13+5
Skill 17 Resistance 14
Inventory Skills
  Silver Sword
  Shield Ring
5,000 Gold
  Adept
Weapon Levels
  A   A   --   --   C
  --   --   --   --   --
  • Annand is the boss of Silesse. She and her squad emerge after Tófa is seized.

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Trivia

  • The map of Paralogue 2 of Fire Emblem Awakening is a recreation of the area around the second-westernmost village in this chapter.
  • As an armored unit, Arden is entirely unable to cross the mountain terrain on the path to Silesia castle altogether. As a result, it is impossible for him to fight the Zaxon forces unless the enemy Pegasus Knights fly over to him.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English
(unofficial)

Dance in the Skies

--

Japanese

空に舞う

Dancing in the Skies

Gallery

References

← Eldigan, the Lionheart • Dance in the Skies • Doorway to Destiny →
Fire Emblem: Genealogy of the Holy War
Playable characters First gen. AlecArdenAyraAzelleBeowolfBrigidChulainnClaudDeirdreDewEdainErinysEthlynFinnJamkeLachesisLewynLexMidirNaoiseQuanSigurdSilviaTailtiu
Second gen. AltenaAresArthur/AmidCed/HawkCoirpre/CharlotDiarmuid/TristanFebail/AsaelloFee/HerminaFinnHannibalIucharIucharbaJuliaLana/MuirneLarcei/CreidneLeifLene/LayleaLester/DeimneNanna/JeanneOifeyPatty/DaisyScáthach/DalvinSeliphShannanTine/Linda
Non-playable characters First gen. AidaAlvaAnnandArvisAzmurBatuByronCalfCigyunEldiganEthniaEvaEveGrahnyeImcaKurthManananMariccleOifeyLahnaRingShannanTravantVictor
Second gen. AnnaFelipeJakeLewynPalmarch
Bosses First gen. AndreyBeowolfBordeauxChagallCimbaethClementCuvuliDaccarDiMaggioDíthorbaDonovanDuvallElliotEldiganErinysGerrardJacobiJamkeLamiaLombardMacbethMagornMyosMunnirPamelaPapilioPhilipPizareReptorSandimaSlayderVajaWaltzZane
Second gen. AltenaAnguillaArionArvisBanbaBaranBlegBloomBovisBoyceBramselBrianCanisCoulterDagonDanannDistlerDracoEquusEriuFisherFotlaGallusHannibalHaroldHildaIshtarIshtoreIucharIucharbaJavarroJudahJuliaJuliusJuphielKanatzKutuzovLizaMabelManfroyMaykovMengMorriganMuhammadMusMusarOvisOvoPorcusRiddellRobertoRodanSchmidtScipioSimiaTine/LindaTigrisTravantZagam
Background characters BaldrBragiCedDáinnFjalarGairHeimHoðrForsetiLoptousMaeraNagaNálNjörunOdSalamanderThrudUllr
Holy Weapons BalmungForsetiGáe BolgGungnirHelswathLoptousMjölnirMystletainnNagaTyrfingValflameValkyrieYewfelle
Chapters First gen. P: Birth of a Holy Knight • 1: Lady of the Forest • 2: Crisis in Agustria • 3: Eldigan, the Lionheart • 4: Dance in the Skies • 5: Doorway to Destiny
Second gen. 6: Heir of Light • 7: Beyond the Desert • 8: The Wyvern Knights of Thracia • 9: For Whose Sake • 10: Light and DarkE: End of the Holy War
Locations JugdralAed Desert (Dahna) • Agustria (Bragi TowerNordionOrgahil) • Grannvale (BelhallaChalphyDozelEddaFriegeVelthomerYngvi) • Isaach (Tirnanog) • Munster District (ConnachtLeonsterMunsterUlster) • MiletosSilesseThraciaVerdane
Groups, objects and events 12 crusadersAed MassacreBattle of BelhallaChild huntsCross KnightsFall of LeonsterFinal Holy WarHoly BloodHoly WarKnight brigades of GrannvaleLanceritterLoptr Church (DeadlordsLoptrian Empire) • Miracle of DahnaQuintessence
Lists ChaptersCharactersClasses (Class change) • Hidden map eventsItemsScriptsSkillsWeapons
Related topics TreasureGenealogy of the Holy War ExceedŌsawa manga adaptationFujimori manga adaptationSuzuki novelizationHeir of LightName chart • Other games (Mystery of the EmblemThracia 776Awakening) • Timeline