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Dance: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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Revision as of 15:13, 13 October 2018

Dance

Is snes02 dance.png
Icon of the Dance skill in Genealogy of the Holy War.


A dance that allows allies to move again.

Type(s)

Class

Game(s)

Dance (Japanese: 踊る Dance) is a skill which debuted as a command in Mystery of the Emblem, then debuted as a defined visible skill in Genealogy of the Holy War, and has appeared in some form in almost every Fire Emblem series title since. Exclusively held by Dancers, its function is to refresh adjacent allied units to grant them a second movement opportunity in the turn, if they had previously moved already.

A small few games feature classes which replace Dancers or act as a counterpart to them, but otherwise perform an identical function. In The Binding Blade and The Blazing Blade, the Bard acts as a direct male countepart to Dancers, performs the same function through the Play (Japanese: 奏でる Play) command and, in Fire Emblem, can make full use of the same four dancer ring items as the Dancer. Neither appears in Path of Radiance and Radiant Dawn, replaced by Herons who can use the functionally identical Galdrar skill to fill the same role. In Fates, the Dancer is instead replaced by the Songstress class, who also performs the same function with the Sing command.

Data

In the main Fire Emblem series

Game Icon Effect Activation Capacity Notes
Mystery of the Emblem -- Refreshes one adjacent ally, allowing them to move again if they have already moved. Command -- Exists only as a command; this game does not have a skills system.
Genealogy of the Holy War Is snes02 dance.png Refreshes all four adjacent allies, allowing them to move again if they have already moved. Command -- Debut as a defined, visible skill.
Thracia 776 Is snes03 dance.png Refreshes one adjacent ally, allowing them to move again if they have already moved. Command -- Appears as a defined, visible skill.
The Binding Blade -- Refreshes one adjacent ally, allowing them to move again if they have already moved. Command -- Exists only as a command; this game does not have a skills system.
The Blazing Blade -- Refreshes one adjacent ally, allowing them to move again if they have already moved.
If the unit has Ninis' Grace, Thor's Ire, Filla's Might and/or Set's Litany in their inventory, they can choose between doing the normal refreshing dance or using one of these items.
Command -- Exists only as a command; this game does not have a skills system.
The Sacred Stones -- Refreshes one adjacent ally, allowing them to move again if they have already moved. Command -- Exists only as a command.
New Mystery of the Emblem -- Refreshes one adjacent ally, allowing them to move again if they have already moved. Command -- Exists only as a command; this game does not have a skills system.

In other Fire Emblem series titles

Game Icon Effect Activation Capacity Notes

Availability

Mystery of the Emblem

Classes Dancer

Genealogy of the Holy War

Classes Dancer

Thracia 776

Classes Dancer

The Binding Blade

Classes BardDancer

The Blazing Blade

Classes BardDancer

The Sacred Stones

Classes Dancer

New Mystery of the Emblem

Classes Dancer

Awakening

Classes Dancer

Heroes

Units Elincia: Estival PrincessInigo: Indigo DancerLene: Yearning DancerMicaiah: Summer's DawnNinian: Bright-Eyed BrideNinian: Oracle of DestinyOlivia: Blushing BeautyOlivia: Festival DancerOlivia: Sky-High DancerRyoma: Dancing SamuraiSilvia: Traveling DancerXander: Dancing Knight

Trivia

  • In the Spanish version of Fire Emblem: The Blazing Blade, the Play command is mistranslated as "Jugar" which does mean to play, but in the sense of playing a game, not an instrument.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Dance

--

Spanish

Bailar

Dance

French

Danser

Dance

German

Tanzen

Dance

Italian

Danza

Dance

Traditional Chinese

起舞

Dance

Gallery

References

See also

Skills in Fire Emblem: Genealogy of the Holy War
Standard skills BargainCharmDanceMiracleParagonRenewal
Combat skills AccostAdeptCriticalNihilPaviseFollow-UpStealVantageWrath
Special sword skills AstraLunaSol
Uncategorized skills CantoRecoverReturn
Unused skills Darkness SwordHoly Sword
Skills in Fire Emblem: Thracia 776
AccostAdeptAstraBargainCantoCharmDanceLunaMiracleNihilParagonPaviseRenewalSolStealVantageWrath
Assist skills in Heroes
Healing skills Ardent SacrificeMaiden's SolaceReciprocal AidSacrifice
Positioning skills Draw BackA Fate Changed!Fate Unchanged...Foul PlayFuture SightFuture VisionPivotRepositionShoveSmiteSwapTo Change Fate!
Rally skills Gold SerpentRally AttackRally Atk/DefRally Atk/ResRally Atk/SpdRally DefenseRally Def/ResRally ResistanceRally SpeedRally Spd/DefRally Spd/ResRally Up AtkRally Up DefRally Up ResRally Up Spd
Staff skills HealMagic ShieldMartyrMendNudgePhysicReconcileRecoverRehabilitateRescueRestoreReturn
Miscellaneous skills Call to FlameChanging WatersCloying DreamsDanceDragon's DanceFrightful DreamGentle DreamGray WavesHarrowing DreamHarsh CommandPlaySingSpring's DreamSweet DreamsTender DreamWhimsical Dream
Game mechanics
Out-of-battle management Base (BarracksBase CampBase conversationEveryone's ConditionsExpeditionGarreg Mach Monastery (Abyss) • My CastleSomniel) • Bonus experienceDungeonsGameplay modes (DifficultyCreature CampaignNew Game +) • GoldLessonsMila ShrinesPeddlerPreparationsRenownShopping (ArmoryBargainsForgeItem shopMerchantOnline shopSecret shop) • Supply convoyWorld map
Battles and chapters ArenaBattle saveBossCastleChapter (Alternate routeParalogueSide quest) • ChestCombat forecastEvent tilesHidden treasureObjectivesReinforcementSkirmishTerrain (Hazards) • Turn (Turn rewind) • Weather (Fog of war) • Village
Stats Units ActionAffinityAuthorityBiorhythmCharmClass (Class masteryClass relative powerUnit type) • Constitution (Aid) • DefenseExperienceFollow-up critical multiplierGrowth rateHit pointHoly BloodInventoryLevelLuckMagicMovementProficiencyResistanceSkillSpeedStrengthWeapon levelWeight
Weapons Brave weaponCritical rateDurabilityHitKill bonusMightPersonal weaponsRangeWeapon experienceWeapon levelWeightWorth
Unit mechanics and commands AdjutantAttack (Counterattack) • Auto-BattleBattalion (Gambit) • CantoChain attackChain GuardClass change (Reclass) • Combat artCrestsDance (GaldrarPlaySing) • Death (Decoy) • DismountDragon VeinEmblem RingsFatigueInventoryLaguz transformationLove (JealousyInheritance) • Pair UpRallyRecruitmentRescue (Capture) • Skills (Offensive skill) • SmashStaggering BlowStatus effectsSupportTalkTradeUnit (AvatarBond unitsBonus unitEinherjarLoan unitPrisonerReplacement unitSubstitute character) • Visit
Calculations AttackAttack speedAvoidBonus damageCritical hit (Combination bonusDodgeTriangle Attack) • Hit rate (True hit) • Random number generatorWeapon triangle (Trinity of magic)
Connectivity amiiboData transferDouble DuelDownloadable contentLink ArenaMultiplayer battleOnline shopSpotPassStreetPass
Other BarrierBirthdayClass rollGlitchesMultiple endingsRankingsSound RoomTactician bonus