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Critical +10

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Revision as of 03:08, 21 May 2018 by Moydow (talk | contribs) (Text replacement - "(?s)\=\=\s*Trivia\s*\=\=(.*)\=\=\s*Gallery\s*\=\=(.*)\=\=\s*Etymology and other languages\s*\=\=(.*)\=\=\s*See also\s*\=\=" to "== Trivia ==$1 == Etymology and other languages ==$3 == Gallery ==$2 {{Refbar}} == See also ==")
Critical +10

Is wii critical +10.png
Sprite of the Critical +10 skill in Radiant Dawn.


Increases critical-hit percentage by 10.

Type(s)

Class

Capacity

0

Game(s)

Critical +10 (必殺+10, Hissatsu + 10) is a skill which debuted in and is exclusive to Fire Emblem: Radiant Dawn. It is a class skill belonging to the Swordmaster, Sniper and Sentinel classes, and gives a +10 bonus to the user Critical rate.

Data

Game Icon Effect Activation Capacity Notes

Availability

Radiant Dawn

Classes SwordmasterSniperSentinel

Trivia

Etymology and other languages

Gallery

References

See also

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