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Creeping Darkness

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This page has been marked as a stub. Please help improve the page by adding information.

Creeping Darkness

Cm fe08 11A.png

Location

Caer Pelyn mountain range

Weather

Fog of war

New units

L'Arachel, Dozla

Boss(es)

Monster

Look there! Through that break in the fog... Looks like we've got some nasty creatures running 'bout this place.
— Dozla

Creeping Darkness (Japanese: 這いうねる闇 Creeping Darkness) is the eleventh chapter of Eirika's route in Fire Emblem: The Sacred Stones.

Plot

Main article: Creeping Darkness/Script

Ewan excitedly leads Eirika’s group through the mountain pass. A thick fog has descended upon the group as they approach a seemingly abandoned fortress, reducing their visibility. Suddenly, Innes tells Ewan to stop where he is. Innes inquires about the fort and asks if it is currently in use. Ewan replies that it has been empty for quite some time. Innes points out a barely audible, mysterious sound coming from the fortress. They continue to hear the sound, leading Innes to conclude that they have been spotted by the monsters inside the fort. Tethys tells Ewan to get behind her. Ewan attempts to protest and insists on fighting too but Tethys manages to convince her brother to stand down and leave the fighting to the others.

Meanwhile, L'Arachel and Dozla have arrived at the same abandoned fortress, seeking a place to stay for the night. L'Arachel seems to be completely unaware of the nearby monsters and begins to idly wonder where Rennac could have gone when Dozla informs L'Arachel of the nearby monsters. Despite the bad situation they have ended up in L'Arachel claims that this is the result of her good fortune and that they were guided to this mountain to strike down these abominations. With a war cry, the duo begin to handle the monsters on their side of the field while, unbeknownst to them, Eirika’s group handles the rest.

Eventually, Eirika runs into L'Arachel and tells her to take refuge elsewhere. L'Arachel, however, refuses, claiming that it is her to divine mission to purge the land of these monsters. The escentric Troubadour then offers Eirika the opportunity to witness her in action, an offer which Eirika accepts somewhat hesitantly. After being recruited by Eirika, L'Arachel dashes off to Dozla and informs him that they will be joining Eirika’s group for a time. Dozla asks if L'Arachel has any specific commands. She merely tells him to destroy the enemies and be sure to enjoy himself.

Once the monsters have been routed, Eirika thanks L'Arachel for her assistance. L'Arachel accepts Eirika’s gratitude and then realizes that she does not even know the name of the woman she so graciously helped. Eirika introduces herself by her actual name despite Seth’s objections. L'Arachel manages to instantly piece together that she is speaking with Eirika, princess of Renais, and assumes that the princess must be lost to have ended up in Carcino of all places. Eirika quickly corrects L'Arachel’s assumption and informs her of her task of protecting Rausten from Grado’s imperial army. After hearing of her task, L'Arachel insists on accompanying Eirika, once again insisting that the day’s events must be part of the design of the gods.

With the monster defeated, Ewan continues to guide Eirika’s group to his teacher, Saleh. The group eventually reaches the house of the Sage and meet him face-to-face. Eirika recognizes Saleh as the man she met in Serafew who was searching for a girl with indigo hair. Saleh also recognizes Eirika from that day, though neither of them have the chance to discuss it as Ewan interrupts and asks him to guide Eirika’s group to Caer Pelyn. Saleh accepts Ewan’s request as he too was headed the same way to complete a mission he recently accepted. Before they depart, however, Saleh advises they rest for the night as the path he will take them on will be quite difficult. Eirika and Innes agree that resting would be for the best. Ewan, wanting to be helpful, decides to depart ahead of the group and inform the elder of their arrival.

When morning arrives Eirika and her group depart for Caer Pelyn but are quickly interrupted by Glen of the Imperial Three. Glen announces to Eirika that Emperor Vigarde has assigned him to take her out in retaliation for the alleged massacre of innocents at Port Kiris and the rebellion she led at Carcino. Eirika denies the accusations, and Glen decides to give the princess time to explain herself. Before Eirika gets the chance, however, Innes angrily calls Glen an idiot for buying Vigarde’s obvious lies and explains that Eirika entered Carcino with her small force to rescue him. Eirika prevents Innes from going on further and clarifies to Glen that she does not wish to fight him but if he pushes them, she will retaliate in kind. Innes and Eirika’s words confirm many suspicions Glen had about his emperor, prompting him to agree to let Eirika proceed as he confirms the veracity of her claims. Seconds after Eirika leaves, Valter approaches Glen; he saw and heard everything, yet Glen seems to not care. Glen tells Valter to clear a path so he can return to the capital. Valter refuses and begins to rant about the anger and indignation he suffered at the hands of him and Duessel when he was kicked out of the Imperial Three and exiled from Grado. Valter continues, asserting that his desire for revenge is the only thing that has kept him alive until this moment. Glen remains silent, which seems only to goad Valter’s rage and strengthen his resolve to kill Glen. The two battle and Valter manages to quickly dispatch Glen. Valter sends his soldiers to silence Glen's subordinates and muses to himself over his craving for endless battle and war as he stands over the corpse of his former ally.

Beginning log

The Caer Pelyn Range... According to Ewan, a little-known passage to Jehanna lies there, hidden within its cracked redbedrock and knife-edged peaks. To avoid Carcino and combat, Eirika's troops take the mountain path. They begin climbing higher and higher toward Caer Pelyn. Unbeknownst to the group, hordes of dark creatures now roam the peaks.

Chapter data

Easy/Normal Hard

Chapter Data
Conditions
Unit Data
Victory: Defeat all enemies Player Partner Other Enemy
Defeat: Eirika dies 11+2 {{{partner}}} 2-2 41+1
Cm fe08 11A.png

Character data

Characters
New units
L'Arachel
Portrait l'arachel fe08.png
Troubadour
HP
18
Inventory
--
Level
3
NPC, talk to with Eirika
Dozla
Portrait dozla fe08.png
Berserker
HP
43
Inventory
--
Level
1
NPC, talk to with L'Arachel
Available characters
Eirika ​Seth ​Franz ​Gilliam ​Vanessa ​Moulder ​Ross ​Garcia ​Neimi ​Colm ​Artur ​Lute ​Natasha ​Joshua ​Forde ​Kyle ​Tana ​Amelia ​Innes ​Gerik ​Tethys ​Marisa ​

Item data

Items
Name Obtainment Method
Is gba chest key.png Chest Key Dropped by enemy Bonewalker
Is gba chest key.png Chest Key Dropped by enemy Bonewalker
Is gba chest key.png Chest Key Dropped by enemy Bonewalker (reinforcement)
Is gba secret book.png Secret Book Open eastern chest
Is gba short spear.png Short Spear Open center chest
Is gba restore.png Restore Open western chest
Is gba door key.png Door Key Steal from enemy Bonewalker
Is gba door key.png Door Key Steal from enemy Bonewalker (reinforcement)

Enemy data

Easy/Normal Hard

Enemy Units
Name Class Lv # Inventory and Skills Notes
Ma gba revenant enemy.gif
Monster Revenant 10 4 Rotten Claw The western three immediately begin moving unprovoked.
Ma gba bonewalker 01 enemy.gif
Monster Bonewalker 10 4 Iron Lance The one closest to ally starting positions immediately begins moving unprovoked.
Ma gba bonewalker 01 enemy.gif
Monster Bonewalker 10 6 Iron Sword The one closest to ally starting positions immediately begins moving unprovoked.
Ma gba bonewalker 01 enemy.gif
Monster Bonewalker 2 3 Iron Lance Immediately begins moving unprovoked.
Ma gba bonewalker 01 enemy.gif
Monster Bonewalker 10 1 Slim Sword Chest KeyThis item is dropped upon this unit's defeat. --
Ma gba bonewalker 02 enemy.gif
Monster Bonewalker 10 3 Iron Bow --
Ma gba bonewalker 01 enemy.gif
Monster Bonewalker 8 1 Iron Lance --
Ma gba bonewalker 02 enemy.gif
Monster Bonewalker 9 1 Longbow --
Ma gba entombed enemy.gif
Monster Entombed 4 1 Poison Claw --
Ma gba mogall enemy.gif
Monster Mogall 9 4 Evil Eye --
Ma gba gargoyle enemy.gif
Monster Gargoyle 10 4 Iron Lance --
Ma gba mauthe doog enemy.gif
Monster Mauthe Doog 10 1 Fiery Fang Immediately begins moving unprovoked.
Ma gba mauthe doog enemy.gif
Monster Mauthe Doog 9 2 Fiery Fang Begins moving if a unit enters the eastern treasure room.
Ma gba bonewalker 01 enemy.gif
Monster Bonewalker 10 1 Iron Lance Door Key Chest KeyThis item is dropped upon this unit's defeat. --
Ma gba deathgoyle enemy.gif
Monster Deathgoyle 2 1 Steel Lance It and its squad begin moving if a unit enters the southern wing of the building.
Ma gba bonewalker 01 enemy.gif
Monster Bonewalker 10 1 Poison Sword Does not move.
Ma gba bonewalker 02 enemy.gif
Monster Bonewalker 9 1 Poison Bow --
Ma gba bonewalker 01 enemy.gif
Monster Bonewalker 2 1 Iron Sword Begins moving unprovoked on turn 2.
Ma gba wight 01 enemy.gif
Monster Wight 8 1 Steel Sword --
Reinforcements
Name Class Lv # Inventory and Skills Notes
Ma gba bonewalker 01 enemy.gif
Monster Bonewalker 10 1 Iron Lance Door Key Chest KeyThis item is dropped upon this unit's defeat. Prioritizes opening a chest, then escaping.

Reinforcements

NPC data

NPC Units
Name Class Lv # Inventory and Skills Notes
Ma gba troubadour other.gif
L'Arachel Troubadour 3 1 Mend Torch Elixir --
Ma gba berserker other.gif
Dozla Berserker 1 1 Battle Axe Elixir --
Reinforcements
Name Class Lv # Inventory and Skills Notes

Boss data

Main article: Monster

Easy/Normal Hard

File:Generic portrait wight fe08.gif
Wight
Level 8
Affinity Is gba darkaffin.png
Stats
Max HP 36 Luck 1
Strength 12 Defense 9
Skill 15 Resistance 9
Speed 13 Constitution 9
Movement 6 Aid 8
Inventory
Steel Sword
Weapon Levels
Swords A Lances A Axes -- Bows --
Anima magic -- Light magic -- Dark magic -- Staves --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Trivia

Glen and Valter, two red units, engaging in combat.
  • In the prototype this chapter's map was originally used for chapter 6. When chapter 6 was revamped with a new map the old map was used for this chapter instead.
  • This chapter, alongside Phantom Ship, was possibly one of the last chapters added to the game in development, being the only two chapters completely absent from the prototype. This may also be the reason it does not have a corresponding world map location, instead occurring between locations, as the world map was already laid out in essentially its final form even in the very early prototype.
    • This is also supported by the fact that Creeping Darkness and Phantom Ship are the only two chapters with their titles listed out of order, being at the end of the list, internally.
  • The cutscene at the end of the chapter is the only instance in the Fire Emblem series where two red units engage each other in combat without one of them being driven berserk.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Creeping Darkness

--

Spanish

Sombras acechantes

Lurking Darkness

French

Ombre Rampante

Creeping Shadow

German

Kriechende Finsternis

Creeping Darkness

Italian

L'oscurità avanza

Rising Darkness

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


← Revolt at Carcino • Creeping Darkness • Village of Silence →
Fire Emblem: The Sacred Stones
Playable characters AmeliaArturColmCormagDozlaDuesselEirikaEphraimEwanFordeFranzGarciaGerikGilliamInnesJoshuaKnollKyleL'ArachelLuteMarisaMoulderMyrrhNatashaNeimiRennacRossSalehSethSyreneTanaTethysVanessa
Creature Campaign characters CaellachFadoGlenHaydenIsmaireLyonOrsonRievSelenaValter
Non-playable characters DaraKlimtMansel
Bosses AiasBanditBazbaBeranBinksBoneBreguetCaellachCarlyleFomortiisGhebLyonMorvaMurrayNovalaO'NeillOrsonPabloRievSaarSelenaTiradoValterVigardeZonta
Background characters GradoLatonaMacGregorMonicaNada Kuya
Sacred Twins and personal weapons AudhulmaExcaliburGarmGleipnirIvaldiLatonaNidhoggRapierReginleifSieglindeSiegmundVidofnir
Chapters Pre-split P: The Fall of Renais • 1: Escape! • 2: The Protected • 3: The Bandits of Borgo • 4: Ancient Horrors • 5: The Empire's Reach • 5x: Unbroken Heart • 6: Victims of War • 7: Waterside Renvall • 8: It's a Trap!A New Journey
Eirika's Route 9: Distant Blade • 10: Revolt at Carcino • 11: Creeping Darkness • 12: Village of Silence • 13: Hamill Canyon • 14: Queen of White Dunes
Ephraim's Route 9: Fort Rigwald • 10: Turning Traitor • 11: Phantom Ship • 12: Landing at Taizel • 13: Fluorspar's Oath • 14: Father and Son
Post-split 15: Scorched Sand • 16: Ruled by Madness • 17: River of Regrets • 18: Two Faces of Evil • 19: Last Hope • 20: Darkling WoodsF: Sacred Stone (part 1part 2)
Locations MagvelCarcino (Caer Pelyn) • Darkling WoodsFrelia (Tower of Valni) • Grado (Renvall) • Jehanna (Jehanna HallLagdou Ruins) • Rausten (Melkaen Coast) • Renais (Za'ha Woods)
Groups, objects and concepts Five heroesGerik's MercenariesImperial ThreeLegend of the Sacred StonesMonstersSacred StonesSacred TwinsWar of the Stones
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topics Creature CampaignThe Sacred Stones ComicNovelizationList of version differences (Name chart) • Pre-release information (Pre-release buildUnused content) • Sound RoomTimelineWorld map