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Close Call: Difference between revisions
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'''Close Call''' <!--(Japanese: ??? ''???'')--> is a three-tiered passive type B [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''Close Call 1''', '''Close Call 2''', and '''Close Call 3''' in order from lowest to highest. Units with a Close Call skill, if they are faster than their target, reduces any damage done to them both during combat and from an area-of-effect special skill not associated with [[Røkkr Sieges]] by a percentage based on a multiple of the difference between the [[Speed]] stats, with the user moving one space away after combat if they initiated it; | '''Close Call''' <!--(Japanese: ??? ''???'')--> is a three-tiered passive type B [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''Close Call 1''', '''Close Call 2''', and '''Close Call 3''' in order from lowest to highest. Units with a Close Call skill, if they are faster than their target, reduces any damage done to them both during combat and from an area-of-effect special skill not associated with [[Røkkr Sieges]] by a percentage based on a multiple of the difference between the [[Speed]] stats, with the user moving one space away after combat if they initiated it; the multiple of the Speed difference increases with the skill's tier. | ||
==Data== | ==Data== | ||
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|game1={{title|Heroes}}<br>(Close Call 1) | |game1={{title|Heroes}}<br>(Close Call 1) | ||
|sprite1=[[File:Is feh close call 1.png|20px]] | |sprite1=[[File:Is feh close call 1.png|20px]] | ||
|effect1= | |effect1=If user is faster than target, reduces damage dealt to user by attacks and area-of-effect special skills (excluding those associated with [[Røkkr Sieges]]) by (difference between user's and target's [[Speed]] × 2)%, maximum 20%. If user initiated combat, user moves one space away from target after combat. | ||
|active1=-- | |active1=-- | ||
|capacity1=-- | |capacity1=-- | ||
|notes1=Cost: | |notes1=Cost: 60 SP | ||
|- | |- | ||
|game2={{title|Heroes}}<br>(Close Call 2) | |game2={{title|Heroes}}<br>(Close Call 2) | ||
|sprite2=[[File:Is feh close call 2.png|20px]] | |sprite2=[[File:Is feh close call 2.png|20px]] | ||
|effect2= | |effect2=If user is faster than target, reduces damage dealt to user by attacks and area-of-effect special skills (excluding those associated with [[Røkkr Sieges]]) by (difference between user's and target's [[Speed]] × 3)%, maximum 30%. If user initiated combat, user moves one space away from target after combat. | ||
|active2=-- | |active2=-- | ||
|capacity2=-- | |capacity2=-- | ||
|notes2=Cost: | |notes2=Cost: 120 SP | ||
|- | |- | ||
|gameo={{title|Heroes}}<br>(Close Call 3) | |gameo={{title|Heroes}}<br>(Close Call 3) | ||
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|activeo=-- | |activeo=-- | ||
|capacityo=-- | |capacityo=-- | ||
|noteso=Cost: | |noteso=Cost: 240 SP | ||
}} | }} | ||
Revision as of 04:20, 11 December 2019
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Close Call is a three-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Close Call 1, Close Call 2, and Close Call 3 in order from lowest to highest. Units with a Close Call skill, if they are faster than their target, reduces any damage done to them both during combat and from an area-of-effect special skill not associated with Røkkr Sieges by a percentage based on a multiple of the difference between the Speed stats, with the user moving one space away after combat if they initiated it; the multiple of the Speed difference increases with the skill's tier.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Heroes (Close Call 1) |
If user is faster than target, reduces damage dealt to user by attacks and area-of-effect special skills (excluding those associated with Røkkr Sieges) by (difference between user's and target's Speed × 2)%, maximum 20%. If user initiated combat, user moves one space away from target after combat. | -- | -- | Cost: 60 SP | |
Heroes (Close Call 2) |
If user is faster than target, reduces damage dealt to user by attacks and area-of-effect special skills (excluding those associated with Røkkr Sieges) by (difference between user's and target's Speed × 3)%, maximum 30%. If user initiated combat, user moves one space away from target after combat. | -- | -- | Cost: 120 SP |
Availability
Heroes
Units | Mareeta: Sword of Stars |
Trivia
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Close Call 1 |
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