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Class change/Super Famicom games
This sub-page covers the class change stats for the three Super Famicom games: Fire Emblem: Mystery of the Emblem, Fire Emblem: Genealogy of the Holy War, and Fire Emblem: Thracia 776.
Fire Emblem: Mystery of the Emblem
The class change system of Mystery of the Emblem is mostly unchanged from Shadow Dragon & the Blade of Light, using a variety of class-specific items for each class to promote. Four classes which existed in Shadow Dragon & the Blade of Light without promotion options (Armored Knight, General, Hunter, Horseman) were connected into promotion lines; however, Marth, the Fighter, and the Thief are still incapable of promotion.
Hit points and weapon level do not have a fixed value of increase in class change as other stats do; instead, they increase by an amount sufficient to reach the promoted class's base HP and weapon level stats. If the individual unit's HP or weapon level stat is already beyond the promoted form's base (this will be true in the vast majority of cases), they will not increase or decrease in promotion. This is expressed in the below table as +(x to [base stat]).
Class change options and stat gains in Mystery of the Emblem | |||||||||||
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Item | Base class | Advanced class | HP | Str | Skl | Spd | Def | Res | WLv | Mov | |
Cavalier | Paladin | +(x to 22) | +2 | +3 | +3 | +2 | +6 | +(x to 8) | +1 | ||
Armored Knight | General | +(x to 28) | +2 | +1 | +3 | +4 | +3 | +(x to 10) | 0 | ||
Archer | Sniper | +(x to 24) | +2 | +5 | +5 | +1 | +3 | +(x to 10) | +2 | ||
Hunter | Horseman | +(x to 20) | +0 | +2 | +0 | +2 | +0 | +(x to 6) | +3 | ||
Mercenary | Hero | +(x to 22) | +2 | +2 | +2 | +2 | +3 | +(x to 2) | +0 | ||
Mage (M) | Bishop | +(x to 22) | +2 | +1 | +1 | +0 | +3 | +(x to 2) | +0 | ||
Mage (Merric) | Bishop | +(x to 22) | +3 | +3 | +2 | +1 | +4 | +(x to 5) | +0 | ||
Mage (F) | Bishop | +(x to 18) | +2 | +1 | +2 | +1 | +3 | +(x to 12) | +0 | ||
Cleric | +(x to 18) | +2 | +2 | +2 | +1 | +2 | +(x to 12) | +1 | |||
Pegasus Knight | Dracoknight | +(x to 20) | +3 | +0 | +0 | +4 | -6 | +(x to 9) | +2 |
Fire Emblem: Genealogy of the Holy War
In Genealogy of the Holy War, physical items are not used to class change, effectively removing the main limitation of a small number of available class change items. Class changing can be initiated at any time in the chapter's home castle by selecting a unit and picking the "Class Change" option. After Oifey (first generation) or Lewyn (second generation) confirms the player's intent, the unit in question changes class.
Unlike most games, a unit becomes capable of changing class at level 20, not 10; a unit who has reached this threshold will be marked on status screens with a green up-pointing arrow. After promotion, their level does not roll back over to 1, but rather remains the same; the game's level cap is 30. In addition to stat bonuses and increased weapon ranks, some classes grant skills upon promotion. Some basic classes which have multiple class change options; however, this is not a matter of choosing a promoted class, as the resulting promoted class will depend on the individual character or their gender; for example, Larcei (Myrmidon) will become a Swordmaster, but Creidne (Myrmidon) will become a Forrest.
Class change options and stat gains in Genealogy of the Holy War | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Base class | Advanced class | HP | Str | Mag | Skl | Spd | Def | Res | Mov | Weapon levels | Skills |
Junior Lord | Knight Lord | +0 | +5 | +0 | +2 | +2 | +2 | +3 | +3 | A B | -- |
Princess | Master Knight | +0 | +7 | +0 | +7 | +4 | +7 | +0 | +3 | A A A A A A A A C |
Follow-Up |
Prince | +0 | +4 | +4 | +5 | +6 | +5 | +4 | +3 | |||
Cavalier | Paladin | +0 | +2 | +5 | +3 | +3 | +3 | +5 | +1 | B B | -- |
Troubadour | +0 | +6 | +2 | +3 | +3 | +6 | +2 | +1 | B C C | -- | |
Free Knight | Ranger | +0 | +1 | +0 | +9 | +6 | +2 | +3 | +1 | A | Adept |
Lance Knight | Duke Knight | +0 | +5 | +0 | +1 | +1 | +2 | +3 | +1 | A | -- |
Axe Knight | Great Knight | +0 | +5 | +0 | +1 | +1 | +4 | +3 | +1 | A | -- |
Arch Knight | Bow Knight | +0 | +3 | +0 | +2 | +2 | +2 | +3 | +1 | A | -- |
File:Ma snes02 armored sword playable.gif Armored Sword | General | +0 | +1 | +0 | +1 | +2 | +2 | +3 | +1 | A A B B |
Pavise |
File:Ma snes02 myrmidon female playable.gif Myrmidon | Forrest | +0 | +5 | +3 | +2 | +2 | +2 | +3 | +0 | A | -- |
Swordmaster | +0 | +5 | +0 | +5 | +5 | +2 | +3 | +0 | Adept | ||
File:Ma snes02 fighter playable.gif Fighter | Warrior | +0 | +3 | +0 | +2 | +2 | +2 | +3 | +0 | A B | -- |
Bow Fighter | Sniper | +0 | +5 | +0 | +2 | +2 | +2 | +3 | +0 | A | -- |
Thief | Thief Fighter | +0 | +4 | +5 | +4 | +5 | +4 | +3 | +1 | A | Follow-Up |
Priest | High Priest | +0 | +0 | +5 | +3 | +2 | +2 | +1 | +0 | B B B A |
-- |
Bard | Sage | +0 | +0 | +8 | +5 | +5 | +0 | +5 | +0 | B B B B B |
Adept |
Shaman | +0 | +0 | +7 | +5 | +8 | +0 | +2 | +1 | |||
Mage | Mage Knight | +0 | +5 | +3 | +1 | +1 | +4 | +2 | +4 | B B B B |
-- |
Mage Fighter | +0 | +3 | +5 | +3 | +6 | +4 | +5 | +1 | B B B B B |
Adept | |
Thunder Mage | +0 | +3 | +5 | +0 | +6 | +4 | +5 | +1 | |||
Wind Mage | +0 | +5 | +5 | +4 | +4 | +6 | +3 | +1 | B B B B | ||
Pegasus Knight | Falcon Knight | +0 | +0 | +7 | +3 | +3 | +1 | +5 | +0 | A A C | Adept |
File:Ma snes02 wyvern rider female playable.gif Wyvern Rider | Wyvern Lord | +0 | +2 | +0 | +2 | +1 | +3 | +0 | +0 | A A | Follow-Up |
Fire Emblem: Thracia 776
The Thracia 776 class change system reverted to being akin to that of Mystery of the Emblem: class changing is again achieved through the use of items while on the battlefield, instead of having to visit a specific location. Unlike Mystery of the Emblem, this time class changing is achieved entirely through a single item for almost all classes: the Knight Proof. As with in Genealogy of the Holy War, some classes may have multiple promotion options, but they depend on the specific character promoting and cannot be chosen between by the player. Due to this, promotions are linked to individual characters rather than class, once again like in Genealogy of the Holy War.
Leif and Linoan cannot use Knight Proofs to promote, instead requiring specific events to do so. Similarly, Lara—the only female Thief—is capable of promoting to Thief Fighter through normal use of a Knight Proof, but has the option to promote to Dancer through an event in Chapter 11x; unusually, she can promote to Dancer from both Thief and Thief Fighter, and as a Dancer she is still capable of promoting to Thief Fighter through normal use of a Knight Proof.
Weapon level changes are described in terms of the weapon levels themselves without taking weapon experience into account; a "+1" indicates an entire rank's increase (for example, going from C to B), the equivalent of 50 weapon experience points.
Class change options and stat gains in Thracia 776 | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Base class | Advanced class | HP | Str | Mag | Skl | Spd | Def | Con | Mov | Weapon levels | Skills |
Lord | Prince* | +0 | +1 | +1 | +1 | +1 | +1 | +0 | +0 | -- | -- |
Cavalier | Paladin | +0 | +2 | +1 | +3 | +2 | +2 | +1 | +1 | +1 | -- |
Troubadour | +0 | +1 | +3 | +1 | +3 | +1 | +1 | +1 | +1 | ||
Free Knight | Ranger | +0 | +2 | +1 | +3 | +3 | +2 | +1 | +1 | +1 | -- |
Lance Knight | Duke Knight | +0 | +2 | +1 | +3 | +2 | +2 | +1 | +1 | +1 | -- |
Axe Knight | Great Knight | +0 | +2 | +1 | +3 | +2 | +2 | +1 | +1 | +1 | -- |
Arch Knight | Bow Knight | +0 | +2 | +1 | +3 | +2 | +2 | +1 | +1 | +1 | -- |
File:Ma snes03 armored axe playable.gif Armored Axe | General | +0 | +3 | +1 | +5 | +2 | +4 | +1 | +1 | E E E | -- |
File:Ma snes03 myrmidon playable.gif Myrmidon | Swordmaster | +0 | +2 | +1 | +3 | +3 | +2 | +0 | +1 | +2 | Adept |
Mercenary | +0 | +3 | +1 | +2 | +2 | +3 | +2 | +0 | +1 E | -- | |
File:Ma snes03 fighter playable.gif Fighter | +0 | +2 | +1 | +3 | +3 | +3 | +0 | +0 | D | ||
Brigand | Warrior | +0 | +3 | +1 | +5 | +6 | +3 | +1 | +0 | +1 E | -- |
Bow Fighter | Sniper | +0 | +2 | +1 | +3 | +3 | +2 | +1 | +0/+1 | +1 | -- |
Thief | Thief Fighter | +0 | +3 | +1 | +2 | +2 | +2 | +1 | +0 | +1 | Vantage |
Thief (F) | Dancer* | +0 | +0 | +0 | -1 | -5 | +0 | +0 | -1 | -- | Dance |
Thief Fighter (F) | +0 | -3 | -1 | -3 | -7 | -2 | -1 | -1 | -1 | ||
Dancer | Thief Fighter | +0 | +3 | +1 | +2 | +2 | +2 | +1 | +1 | +1 | Vantage (loses Dance) |
Mage | Mage Knight | +0 | +3 | +2 | +3 | +1 | +3 | +1 | +2 | D +1 +1 | -- |
Sage | +0 | +0 | +5 | +5 | +6 | +4 | +1 | +1 | D +1 +1 C |
Adept | |
Bard | +0 | +0 | +6 | +6 | +4 | +4 | +1 | +1 | D +1 +1 +1 +2 | ||
Cleric | +0 | +0 | +6 | +5 | +5 | +3 | +1 | +2 | +1 +1 +1 +1 +1 | ||
Priest | High Priest | +0 | +0 | +3 | +1 | +1 | +1 | +0 | +1 | +1 E | -- |
Loptr Mage | Dark Mage | +0 | +0 | +3 | +2 | +0 | +4 | +1 | +0 | +1 | -- |
Pegasus Rider | Pegasus Knight | +0 | +2 | +2 | +2 | +2 | +1 | +1 | +1 | +1 | -- |
Dragon Rider | File:Ma snes03 wyvern rider playable.gif Wyvern Rider | +0 | +2 | +1 | +3 | +2 | +2 | +1 | +1 | +1 | -- |
References
See also
- Class change/Family Computer games
- Class change/Game Boy Advance games
- Class change/GameCube and Wii games
- Class change/Nintendo DS games
- Class change/Nintendo 3DS games
- Class change/Nintendo Switch games
- Class change/Spin-off games
Fire Emblem: Genealogy of the Holy War | ||||||||||||||||||||||||||||||||||||||
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Fire Emblem: Thracia 776 | ||||||||||||||||||||
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