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Clash!

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.

Clash! (Japanese: 激突 Clash) is the twenty-sixth chapter of Fire Emblem: Path of Radiance.

Clash!

Cm fe09 26.png

Location

Fort Pinell

New units

Elincia

Boss(es)

Bertram

Previous chapter(s)

Strange Lands

Next chapter(s)

Moment of Fate

Even if they have twenty times our numbers, we must overcome them. In this war, there can be no retreat!
— Ike

Plot

Main articles: Clash!/Script and Clash!/Conversations

This section has been marked as a stub. Please help improve the page by adding information.


Beginning log

In a valley amidst the Marhaut Range, Ike and company are reunited with King Caineghis of Gallia. King Tibarn of Phoenicis also arrives, and brings with him a disturbing tale... His words serve notice: There is no time to waste. The final showdown with Ashnard is coming. Between the forces King Caineghis grants them before returning home and the soldiers King Tibarn brings, the Crimean army possesses three times the fighting power that it did when it left Begnion. Even so, the Daein forces encamped in the capital are strong, rested, and comparable in number. In addition, the road to the final confrontation is blocked by two formidable obstacles--Fort Pinell and Nados Castle. How these two tests are faced will mightily affect the course of the war.

Chapter data

Easy/Normal/Difficult Maniac

Chapter Data
Conditions
Unit Data
Victory: Seize Player Partner Other Enemy
Defeat: Ike or Elincia dies 2–19 {{{partner}}} {{{other}}} 35+18
 
Bonus EXP
Requirement Easy Normal/Difficult Maniac
Clear the chapter in 13 turns or less
(-penalty per # of turns after)
750 (-60) 500 (-40) 250 (-20)
Clear bonus 600 400/-- --

Character data

Characters
New units
Elincia
 
Princess Crimea
HP
27
Inventory
  Amiti*
  Slim Sword*
  Mend
Level
1
Automatically from preparations
Required characters
  
Available characters
                                       

Item data

Items
Name Obtainment Method
  Laguz Axe Dropped by enemy Warrior
  Laguz Lance Dropped by enemy General
  Laguz Bow Dropped by enemy Sniper
  Silver Sword Dropped by enemy Paladin
  Runesword Dropped by Bertram
  Physic Steal from enemy Bishop
  Steel Bow Steal from enemy Sniper
  Longbow Steal from enemy Sniper
  Steel Lance Steal from enemy Halberdier
  Short Spear Steal from enemy Halberdier
  Meteor Steal from enemy Sage
  Elfire Steal from enemy Sage
  Mend Steal from enemy Sage
  Killer Lance Steal from enemy General
  Short Spear Steal from enemy General
  Sleep Steal from enemy Bishop
  Physic Steal from enemy Bishop
  Steel Blade Steal from enemy Paladin
  Short Axe Steal from enemy Paladin
  Blizzard Steal from enemy Sage (reinforcement)
  Elwind Steal from enemy Sage (reinforcement)
  Mend Steal from enemy Sage (reinforcement)
  Meteor Steal from enemy Sage (reinforcement)
  Bolganone Steal from enemy Sage (reinforcement)
  Physic Steal from enemy Sage (reinforcement)
  Elixir Steal from enemy Sage (reinforcement)
  Laguz Bow Steal from enemy Paladin (reinforcement)
  Steel Sword Steal from enemy Paladin (reinforcement)
  Silver Sword Steal from enemy Paladin (reinforcement)
  Iron Bow Steal from enemy Paladin (reinforcement)
  Silver Lance Steal from enemy Paladin (reinforcement)
  Short Axe Steal from enemy Paladin (reinforcement)
  Steel Blade Steal from enemy Paladin (reinforcement)
  Short Axe Steal from enemy Paladin (reinforcement)
  Steel Lance Steal from enemy Paladin (reinforcement)
  Steel Sword Steal from enemy Paladin (reinforcement)
  Vulnerary Steal from Bertram
(Easy/Normal only)
  Elixir Steal from Bertram
(Difficult/Maniac only)
  Spear Steal from Bertram

Enemy data

Enemy Units
Name Class Lv # Inventory and Skills Notes
Soldier Bishop 7 1   Shine  Sleep  Physic
  Lumina
--
Soldier Bishop 8 1   Shine  Physic
  Lumina
--
Feral One Cat 8 1   Claw --
Soldier Halberdier 7 1   Steel Lance  Short Spear --
Soldier General 6 1   Steel Lance --
Soldier General 7 1   Knight Killer --
Soldier General 10 1   Killer Lance  Short Spear --
Soldier General 11 1   Laguz Lance  --
Soldier Paladin 7 1   Steel Bow --
Soldier Paladin 8 1   Laguz Axe  Short Axe --
Soldier Paladin 9 2   Steel Sword --
Soldier Paladin 10 1   Silver Sword  --
Soldier Paladin 12 1   Steel Blade  Short Axe --
Soldier Sage 8 1   Meteor  Elfire  Mend --
Soldier Sniper 4 1   Steel Bow  Longbow --
Soldier Sniper 4 1   Longbow --
Soldier Sniper 10 1   Laguz Bow  --
Soldier Sniper 11 1   Steel Bow --
Mercenary Swordmaster 9 1   Steel Sword --
Mercenary Swordmaster 10 1   Longsword --
Mercenary Swordmaster 10 1   Killing Edge --
Mercenary Swordmaster 11 1   Brave Sword --
Feral One Tiger 10 4   Claw --
Mercenary Warrior 9 1   Killer Axe --
Mercenary Warrior 9 1   Laguz Axe  --
Mercenary Warrior 10 1   Short Axe --
Mercenary Warrior 10 1   Hammer --
Soldier Wyvern Lord 6 1   Steel Lance --
Soldier Wyvern Lord 8 1   Steel Lance --
Soldier Wyvern Lord 9 1   Silver Lance --
Bertram Paladin 19 1   Runesword   Spear  Vulnerary
  Daunt
--
Reinforcements
Name Class Lv # Inventory and Skills Notes
Soldier Paladin 6 1   Steel Bow --
Soldier Paladin 6 1   Steel Lance --
Soldier Paladin 6 1   Laguz Bow  Steel Sword --
Soldier Paladin 8 1   Steel Sword --
Soldier Paladin 8 1   Steel Blade  Short Axe --
Soldier Paladin 9 1   Steel Lance  Steel Sword --
Soldier Paladin 9 1   Silver Lance  Short Axe --
Soldier Paladin 10 1   Steel Lance --
Soldier Paladin 10 1   Silver Sword  Iron Bow --
Soldier Sage 7 1   Bolganone  Meteor  Physic  Elixir --
Soldier Sage 8 1   Thoron  Mend --
Soldier Sage 9 1   Blizzard  Elwind --
Soldier Wyvern Lord 7 1   Steel Lance --
Soldier Wyvern Lord 8 1   Steel Lance --
Soldier Wyvern Lord 8 1   Knight Killer --
Soldier Wyvern Lord 9 1   Steel Lance --
Soldier Wyvern Lord 9 1   Short Spear --
Soldier Wyvern Lord 10 1   Short Axe --

Boss data

Main article: Bertram

Easy/Normal Difficult/Maniac

 
Paladin
Level 19
Attribute  
Build 11
Stats
Max HP 48 Speed 20
Strength 22 Luck 8
Magic 17 Defense 23
Skill 25 Resistance 19
Movement 9 Weight 35
Inventory Skills
  Runesword 
  Spear
  Vulnerary
  Daunt
Weapon Levels
  S   A   --   --
  --   --   --   --

Strategy


This section has been marked as a stub. Please help improve the page by adding information.


This is the first chapter in the game that Elincia is playable. She is also required for deployment in this chapter. However, it is not recommended to have Elincia attack enemies as she has low strength and HP for a prepromoted unit. It is instead recommended to have her be the healer for player units instead.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Clash!

--

Japanese

激突

Clash

Spanish

¡Choque!

Clash!

French

Echauffourée

Clash

German

Feindseligkeiten

Hostilities

Italian

Scontro!

Clash!

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


← Strange Lands • Clash! • Moment of Fate →
Fire Emblem: Path of Radiance
Playable characters AstridBastianBoydBromCalillDevdanElinciaEnaGatrieGiffcaGeoffreyHaarIkeIlyanaJanaffJillKieranLargoLetheLuciaMakalovMarciaMiaMistMordecaiMuarimNaesalaNasirNepheneeOscarRanulfReysonRhysRolfShinonSorenSotheStefanTanithTauroneoTibarnTitaniaTormodUlkiVolkeZihark
Trial Map characters AshnardBryceOliverPetrineShiharam
Non-playable characters AimeeCaineghisDanielDeghinseaGarethGreilHetzelIzukaJorgeKurthnagaLeanneLekainLotzMustonNealuchiRajaionSanakiSephiranSigrunZelgius
Bosses AshnardBalmerBertramBlack KnightBoydBryceDakovaDanomillEmilEnaGashilamaGreilGromellHafeddHavettiHeddwynHomasaIkanauKamuraKasataiKayacheyKimaarsiKotaffMackoyaMaijinMuarimNaesalaNedataNorrisOliverPetrineRikardSchaefferSeekerShiharamTomenamiZawana
Background characters AltinaAsheraElenaLilliaLoraziehRamonRenning
Regalia and personal weapons AlonditeAmitiAshera StaffDouble BowGurgurantRagnellRegal SwordRexauraRexboltRexcaliburRexflameRolf's BowUrvanVague KattiWishblade
Chapters P: Mercenaries • 1: The Battle Begins • 2: Rescue • 3: Pirates Aground • 4: Roadside Battle • 5: Flight! • 6: A Brief Diversion • 7: Shades of Evil • 8: Despair and Hope • 9: Gallia • 10: Prisoner Release • 11: Blood Runs Red • 12: A Strange Land • 13: A Guiding Wind • 14: Training • 15: The Feral Frontier • 16: The Atonement • 17: Day Breaks (stage 1stage 2stage 3stage 4) • 18: Crimea Marches • 19: Entrusted • 20: Defending Talrega • 21: Without a King • 22: Solo • 23: The Great Bridge • 24: Battle Reunion • 25: Strange Lands • 26: Clash! • 27: Moment of Fate (stage 1stage 2) • 28: Twisted TowerE: Repatriation
Trial Maps Hillside BattleLonely IsleStrange TurnDesperationEscapeTrapped
Locations TelliusBegnion (SienneTower of Guidance) • CrimeaDaein (NevassaTalrega) • GalliaGoldoaGrann DesertGritnea TowerKilvasPhoenicisSerenes Forest
Groups, objects and events Ancient languageGreat FloodGreil MercenariesLehran's MedallionMad King's War • Races (BeorcBrandedLaguz) • Serenes MassacreWarp Powder
Lists Base conversationsChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topics Data transferList of version differences (Name chart) • Other games (Radiant Dawn) • Pre-release information (Unused content) • Sound RoomTimeline