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Charm (stat): Difference between revisions
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==Calculations== | ==Calculations== | ||
===Gambit damage=== | ===Gambit damage=== | ||
Charm is the primary unit stat to affect the damage of gambits in battle. | Charm is the primary unit stat to affect the damage of gambits in battle.<ref name="thrwad">https://forums.serenesforest.net/index.php?/topic/88374-got-the-game-early-confirming-some-mechanical-stuff/</ref> | ||
{| style="{{round}}; border: 1px solid {{Color2}}; background: {{Color1}}; font-size: 85%" | {| style="{{round}}; border: 1px solid {{Color2}}; background: {{Color1}}; font-size: 85%" | ||
! style="{{roundtl}}; border: 1px solid {{Color2}}; background: {{Color3}}" | Game | ! style="{{roundtl}}; border: 1px solid {{Color2}}; background: {{Color3}}" | Game | ||
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| style="{{roundbl}}; border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Three Houses}} | | style="{{roundbl}}; border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Three Houses}} | ||
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | Gambit Mt + Charm + Ability Bonus + Gambit Boost | ! style="border: 1px solid {{Color2}}; background: {{Color3}}" | Gambit Mt + ([[Strength]] or [[Magic (stat)|Magic]]) + (Charm / 5) + Ability Bonus + Battalion Bonus + Gambit Boost | ||
| style="{{roundbr}}; border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | Gambit Boosts apply if multiple units can target the same enemy that turn. Each unit provides a boost based on their [[support]] with the Gambit user, and up to three units can provide support for a Gambit Boost, not counting the user's adjutant.<ref name="serenes">https://serenesforest.net/three-houses/miscellaneous/linked-attacks-gambit-boost/</ref> | | style="{{roundbr}}; border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | Gambit Boosts apply if multiple units can target the same enemy that turn. Each unit provides a boost based on their [[support]] with the Gambit user, and up to three units can provide support for a Gambit Boost, not counting the user's adjutant.<ref name="serenes">https://serenesforest.net/three-houses/miscellaneous/linked-attacks-gambit-boost/</ref> | ||
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| style="{{roundbl}}; border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Three Houses}} | | style="{{roundbl}}; border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Three Houses}} | ||
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | Gambit Hit + ( | ! style="border: 1px solid {{Color2}}; background: {{Color3}}" | Gambit Hit + [(Unit's Charm - Target's Charm) × 5] + Ability Bonus + Gambit Boost | ||
| style="{{roundbr}}; border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | Gambit Boosts apply if multiple units can target the same enemy that turn. Each unit provides a boost based on their [[support]] with the Gambit user, and up to three units can provide support for a Gambit Boost, not counting the user's adjutant.<ref name="serenes"/> | | style="{{roundbr}}; border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | Charm's effects on hit rate are capped at +30/-30.<br>Gambit Boosts apply if multiple units can target the same enemy that turn. Each unit provides a boost based on their [[support]] with the Gambit user, and up to three units can provide support for a Gambit Boost, not counting the user's adjutant.<ref name="serenes"/> | ||
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Revision as of 19:39, 22 August 2019
This page has been marked as a stub. Please help improve the page by adding information. |
Charm is a stat introduced in Fire Emblem: Three Houses. Its inclusion coincides with the addition of battalions and gambits, and the stat serves to enhance them. It increases gambit might, gambit hit rate, and battalion avoidance.
Calculations
Gambit damage
Charm is the primary unit stat to affect the damage of gambits in battle.[1]
style="Template:Roundtl; border: 1px solid #b0b0b0; background: #222222" | Game | Formula | style="Template:Roundtr; border: 1px solid #b0b0b0; background: #222222" | Notes |
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style="Template:Roundbl; border: 1px solid #b0b0b0; background: #222222; text-align: center" | Three Houses | Gambit Mt + (Strength or Magic) + (Charm / 5) + Ability Bonus + Battalion Bonus + Gambit Boost | style="Template:Roundbr; border: 1px solid #b0b0b0; background: #222222; text-align: center" | Gambit Boosts apply if multiple units can target the same enemy that turn. Each unit provides a boost based on their support with the Gambit user, and up to three units can provide support for a Gambit Boost, not counting the user's adjutant.[2] |
Gambit hit rate
style="Template:Roundtl; border: 1px solid #b0b0b0; background: #222222" | Game | Formula | style="Template:Roundtr; border: 1px solid #b0b0b0; background: #222222" | Notes |
---|---|---|
style="Template:Roundbl; border: 1px solid #b0b0b0; background: #222222; text-align: center" | Three Houses | Gambit Hit + [(Unit's Charm - Target's Charm) × 5] + Ability Bonus + Gambit Boost | style="Template:Roundbr; border: 1px solid #b0b0b0; background: #222222; text-align: center" | Charm's effects on hit rate are capped at +30/-30. Gambit Boosts apply if multiple units can target the same enemy that turn. Each unit provides a boost based on their support with the Gambit user, and up to three units can provide support for a Gambit Boost, not counting the user's adjutant.[2] |
Items and abilities affecting charm
This section has been marked as a stub. Please help improve the page by adding information.
style="Template:Roundtl; border:none" width="100%" colspan="2"|Weapons, items and skills providing equipping bonus | ||||||||||||||||||||
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Trivia
Etymology and other languages
This section has been marked as a stub. Please help improve the page by adding information.
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Charm |
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