Caspar
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“ | If someone's in trouble, you gotta help them out. Simple as that. | ” | — Caspar |
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Caspar von Bergliez (pronounced /'kæspɑɹ vɒn 'bɝgliz/[key]; Japanese: カスパル=フォン=ベルグリーズ Caspar von Berglies) is a playable character appearing in Fire Emblem: Three Houses. He is a student at the Officers Academy and a member of the Black Eagles.
Biography
Caspar is the second son of Count Bergliez, Head of House Bergliez in Adrestia. Since he is not inheriting his father's title, he has decided to make a name for himself at the Officers Academy. He and Linhardt met each other in their youth and became friends. In 1180, Caspar enrolls in the Officers Academy at Garreg Mach Monastery and joins the Black Eagles, studying and fighting alongside them.
After the timeskip, if Caspar is a member of Byleth's class, he returns to Garreg Mach Monastery on the day of the millennium festival and accompanies them throughout the war. Should he not be recruited on the Azure Moon and Verdant Wind routes, he rejoins the Adrestian Empire post-timeskip and defends Fort Merceus alongside a non-recruited Linhardt and the Death Knight. He can be circumvented or slain at the player's discretion, although the "javelin of light" attack that occurs after the battle on the Verdant Wind route would almost certainly kill him afterward.
Fire Emblem: Three Houses
Role
Caspar is a starting playable character for the Black Eagles route, a recruitable unit on the Blue Lions and Golden Deer routes and a recurring enemy should he not be poached during Part I.
Starting stats and growth rates
Playable
- Main article:
Caspar/Stats
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Enemy - Chapter 7
Normal Hard Maddening
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Enemy - Verdant Wind Chapter 18
Normal Hard Maddening
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Enemy - Azure Moon Chapter 20
Normal Hard Maddening
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Growth rates when reclassed
- Main article:
Caspar/Stats § Growth rates when reclassed
Abilities
style="Template:Roundtl; border:none; background-color:#222222;" colspan="2" | Ability | style="Template:Roundtr; border:none; background-color:#222222;" | Learned at | |
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Born Fighter | Personal ability, innate and unremovable | |
Sword Prowess | E+; replaced with higher levels at D+, C+, B+, and A+ | |
Wrath Strike | D | |
Grounder | C | |
Axebreaker | B | |
Sword Crit +10 | S | |
Swordfaire | S+ | |
Lance Prowess | E+; replaced with higher levels at D+, C+, B+, and A+ | |
Tempest Lance | D | |
Knightkneeler | C | |
Swordbreaker | B | |
Lance Crit +10 | S | |
Lancefaire | S+ | |
Axe Prowess | Innate; replaced with higher levels at D+, C+, B+, and A+ | |
Smash | Innate | |
Helm Splitter | C | |
Wild Abandon | C+ | |
Lancebreaker | B | |
Exhaustive Strike | A | |
Axe Crit +10 | S | |
Axefaire | S+ | |
Bow Prowess | E+; replaced with higher levels at D+, C+, B+, and A+ | |
Curved Shot | D | |
Close Counter | C | |
Bow Crit +10 | S | |
Bowfaire | S+ | |
Brawling Prowess | E+; replaced with higher levels at D+, C+, B+, and A+ | |
Fading Blow | D | |
Rushing Blow | C | |
Bombard | C+ | |
Healing Focus | B | |
Mighty Blow | A | |
Brawl Crit +10 | S | |
Fistfaire | S+ | |
Reason | E+; replaced with higher levels at D+, C+, B+, and A+ | |
Black Magic Range +1 | S | |
Black Tomefaire | S+ | |
Faith | E+; replaced with higher levels at D+, C+, B+, and A+ | |
White Magic Range +1 | S | |
White Tomefaire | S+ | |
Authority | E+; replaced with higher levels at D+, C+, B+, and A+ | |
Battalion Wrath | C | |
Defensive Tactics | B | |
Offensive Tactics | S+ | |
Weight -3 | C | |
Smite | B | |
Weight -5 | A | |
Armored Effect Null | S+ | |
Dexterity +4 | C | |
Movement +1 | A+ | |
Cavalry Effect Null | S+ | |
Alert Stance | B | |
Alert Stance+ | A+ | |
Flying Effect Null | S+ | |
colspan="3" style="Template:Roundb; border:none; background-color:#222222" width="100%"|The above ability list does not include class abilities, or abilities and combat arts that are granted by items. |
Spell list
style="Template:Roundtl; border:none; background-color:#222222; width: 30%;" | Spell | style="Template:Roundtr; border:none; background-color:#222222;" | Learned at |
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Fire | D |
Bolganone | C |
Heal | D |
Nosferatu | D+ |
style="Template:Roundbl; border:none; background-color:#222222;" | Recover | style="Template:Roundbr; border:none; background-color:#222222;" | C |
Analysis
This character analysis section may not be accurate to every player's experience. |
All of the students at base have some boon that makes them worth deploying, whether that be having Curved Shot or Tempest Lance, having high speed, being a magic-oriented unit or a healer, having a high strength stat, or having enough defense and HP to tank a double attack or two from the enemy; unfortunately, Caspar has none of these. Out of all of the students in part I, Caspar is the weakest. This is primarily due to Caspar's bad base stats and lack of prowess in combat in the early game. Caspar has one of the lowest speed stats at six, preventing him from doubling enemies. In fact, with his base equipment of an Iron Axe equipped, he has an AS of zero which guarantees he gets consistently doubled even on low difficulties. He is spared from being doubled in Chapter 1; however, on maddening, Caspar will get doubled by essentially every enemy even when equipping Training Gauntlets, the only early game weapon with a weight of one. On top of his speed issues, Caspar has surprisingly low damage output lacking Tempest Lance at base and having a strength stat that is lacking in comparison to his classmates who do not suffer from a chronically low AS. Lacking Curved Shot and having a weakness in bow proficiency is also a huge loss for Caspar as it prevents him from compensating for poor base stats by having the ability to chip at a safe range. On top of this, Caspar's growths are overall fairly average, favoring HP while splitting evenly across strength, dexterity, and speed. When taken into consideration with his poor bases, Caspar is playing catch up for quite some time while all other units capitalize on their strengths already present at base. Simply put, Caspar is a unit who needs to be on the frontlines to grow yet provides no utility besides subpar combat and is very vulnerable, meaning he will likely prove to be a burden to train in the early game. That being said, If you manage to overcome Caspar's bad start and reach the intermediate tier for class promotions, Caspar will, on average, manage to become a competent unit. He still will be unable to contribute much aside from killing or weakening enemies or giving the rest of the team Stride, but he will be sufficient nonetheless.
If you want to train Caspar to be a deployable unit, his best promotion pathway is Fighter to Brigand, master the class for Death Blow, then to Grappler, after which you can choose to stay with Grappler for Fierce Iron Fist, a 3 consecutive hit combat art, or proceed to War Master for a general +20 to critical rate, better strength class modifier, and eventual access to Quick Riposte. This promotion pathway boosts Caspar's fighting ability with Gauntlets through Death Blow and Fistfaire, giving him +11 to his strength on initiation and a guaranteed double attack. Alternatively, after mastering Brigand you can choose to make Caspar a Wyvern Rider with the ultimate goal of becoming a Wyvern Lord for flying mobility, higher movement, and canto. If you do not plan on overcoming Caspar's bad start, you can train Caspar to be a guard adjutant for a different unit. To do so, Caspar merely needs to be trained to level 10, a feat achievable by deploying him as an adjutant, and reach at least a C-rank in Gauntlets to become a Brawler.
Out-of-House Performance
When recruited outside of the Black Eagles, Caspar comes with training in Brawling and Axes. Due to his automatic training, Caspar can almost immediately be reclassed into a Brawler, allowing him to immediately provide utility to your units by functioning as a guard adjutant; though it begs the question as to whether Caspar is truly worth recruiting if he is just going to serve as a guard adjutant, utility which is not unique to him. Caspar's recruitment requirements are somewhat low, merely requiring a C-rank in Brawling proficiency and ten strength, and the auto-tutoring he receives prior to recruitment does make him somewhat stronger; however, Caspar still is not all that impressive and struggles to stand out when compared to other students who are more worth the investment to recruit. Furthermore, Byleth can only attain a B-rank support with Caspar in Part II, meaning you must get at least a D+ in Brawling—only if Byleth has a C+ support level with him—if you want to recruit him. For Blue Lions players, recruiting Caspar unlocks a Part II paralogue with Mercedes that allows the player to get the Rafail Gem and the Scythe of Sariel—obtaining the latter requires Caspar be trained at least somewhat so he can defeat the Death Knight—though neither are especially great and the cost of needing to recruit Mercedes as well on the Golden Deer route makes recruiting Caspar for this reason alone less attractive.
Personality and character
This section has been marked as a stub. Please help improve the page by adding information.
While Caspar's hotheadedness can hold him back, he is an honest man who has a strong sense of justice and hates lies and unfair treatment.
Supports
- Main article:
Caspar/Supports
Endings
Caspar, Hotheaded General (Crimson Flower)
In recognition of his achievements during the war, Caspar was given the title of Minister of Military Affairs in the new Adrestian Empire. Though his command developed a reputation for occasional recklessness, he proved an able leader, guiding his troops to overcome countless obstacles. Long after his career had ended, tall tales of the glory and good cheer that he brought to his army endured.
Caspar, Roaming Instigator (other routes)
After the war, Caspar set out alone on a journey of self-discovery. He traveled to every corner of Fódlan and even ventured abroad now and again. It is said that he got into mischief at every turn but that the victims of his antics, always more amused than harmed or offended, remembered him fondly and passed those stories on to future generations.
Edelgard, Flame Emperor & Caspar, Hotheaded General
Edelgard, the new Adrestian emperor, appointed Caspar as her new Minister of Military Affairs, and the two devoted themselves to ruling Fódlan. Caspar quickly developed a reputation for recklessness in his duty, but he compensated for it with success in the field and was given leeway by the emperor as a result. Privately, the couple's relationship as husband and wife was more tempestuous. Their spats were frequent, but it is said that Edelgard took pleasure in her ability to influence Caspar, and Caspar enjoyed reining the emperor in from time to time. It was a strange but happy union.
Linhardt, Sleepy Crest Scholar & Caspar, Roaming Instigator (Silver Snow and Crimson Flower)
After the war, Linhardt and Caspar abandoned their noble houses to pursue a carefree journey wandering the world. They traveled to every corner of Fódlan, and even ventured abroad now and again. Caspar got into trouble at every turn on their travels, but Linhardt was always there, begrudgingly, to get him out of it. The records of their adventures were immortalized in a book by an anonymous author, entitled "The Thousand Roads and Seven Seas." It is said they did eventually settle down, after the events in those stories, but where they actually went is unknown.
Caspar, Hotheaded General & Bernadetta, Eternal Loner (Crimson Flower)
After some uncertainty about the details, it was decided that Caspar would marry into Bernadetta's family, seeing as she had claim to House Varley. The two had a chaotic reign, and a marriage to match. Each time Caspar caused some incident, Bernadetta would demand promises as recompense. Over time, these oaths accumulated to such a great number that it became necessary to compile them, and the resulting document came to be known as the "47 Articles of Bernie." Among these Articles was the provision that, when counting their large quantity of children, Caspar was not to accidentally count his wife among them.
Caspar, Hotheaded General & Dorothea, Devoted Heart (Crimson Flower)
In recognition of his achievements during the war, Caspar was given the title of Minister of Military Affairs in the new Adrestian Empire. Though his command developed a reputation for occasional recklessness, he proved an able leader, guiding his troops to overcome countless obstacles. In his personal life, he began to spend a great deal of time with Dorothea, who had returned to the Mittlefrank Opera Company after the war. When her efforts brought the opera house to the peak of its resurgence, it is said that Dorothea relinquished her position as songstress in order to retire with Caspar. They are rumored to have spent the rest of their lives together.
Caspar, Hotheaded General & Petra, Queen of Brigid (Crimson Flower)
Petra return to her homeland of Brigid, and inherited the throne from her grandfather. As ruler, she declared independence from Fódlan, and renegotiated Brigid's diplomatic ties to Fódlan and Dagda on more equal terms. At every step along the way, she was accompanied and supported by her husband, Caspar, who had left Fódlan behind to be with her. It is said that the people of Brigid were initially suspicious of the union, due to Caspar's relation to a nemesis of their homeland, but that his tireless efforts on Brigid's behalf endeared them to him over time. It certainly helped that he made the queen very happy.
Caspar, Hotheaded General & Ashe, Arrow of Justice (Crimson Flower)
After the war, Caspar and Ashe embarked on a carefree journey around the world. They traveled to every corner of Fódlan, and even ventured abroad now and again, with the sole purpose of punishing those who preyed on the helpless. Though Caspar seemed to get into trouble at every turn, Ashe was always there to get him out of it, and Caspar's bravery and strength returned the favor more than once. Though opposites in many ways, they shared the same view of justice, and their abilities complemented one another nicely. The stories of their adventures lived on as exciting and amusing folktales.
Caspar, Hotheaded General & Shamir, Distant Archer (Crimson Flower)
After the war, Caspar and Shamir used their clout as heroes to establish a mercenary company. They branded themselves as crusaders for justice, punishing those who preyed on the weak or exploited others for their own gain. None could compete against their combined martial skill, and they became famous all throughout Fódlan. Their travels took them to every part of the world, and while Caspar's antics occasionally got him into trouble, Shamir's steady presence and firm demeanor helped to resolve matters amicably. Their stories endured as amusing anecdotes, passed down through generations.
Caspar, Roaming Instigator & Catherine, Free Knight (Verdant Wind)
Catherine resigned from the Knights of Seiros and traveled across Fódlan with Caspar. They dedicated themselves to defending the helpless wherever they went, and in time, the names Thunder Catherine and Inferno Caspar were known to all the world. Legends of their adventures became so popular and well-known that even catchphrases such as "Face the wrath of Thunderbrand!" and "Hey, that's not your sword!" were recounted in the stories that were passed down for generations.
Caspar, Roaming Instigator & Hilda, Free Spirit (Azure Moon and Verdant Wind)
Caspar and Hilda, under no pressure to inherit any noble titles, spent the early years of peace after the war traveling. They journeyed to every corner of Fódlan, and even ventured abroad now and again. Caspar's antics caused endless entertainment for Hilda, who loved to stand by and watch him fight or squirm his way out of trouble. Eventually, their free-spirited adventure was called to an end by Hilda's brother, Holst, who offered Caspar a position as a knight in service of House Goneril. Caspar accepted, and before long, he and Hilda were married. The couple raised many children, and were said to have a notoriously lively household.
Quotes
Battle quotes
“ | Caspar: Huh. This guy seems real familiar... Randolph: Y-you dastard! Aren't you... No... Caspar: Eh, that doesn't matter right now. Let's go! |
” | — Caspar, fighting Randolph in Chapter 12. |
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“ | Caspar: You must be Randolph... My uncle. Randolph: Caspar?! Yes, indeed... So, I see you have chosen to oppose the Empire. If so, be warned that I won't hesitate. I'll strike you down, even if we're of the same house! Caspar: You took the words right outta my mouth! Graaagh! |
” | — Caspar, fighting Randolph in Silver Snow/Azure Moon/Verdant Wind Chapter 14. |
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“ | Did you have to kill a lot of your friends to get here? Cause I'm gonna give this fight everything I've got! | ” | — Caspar, as an enemy in Verdant Wind Chapter 18/Azure Moon Chapter 20. |
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“ | It's way over my head, and I don't really get what's going on between you and Edelgard. I thought for sure you two would come to an understanding, but I guess I was wrong. | ” | — Caspar, as an enemy fighting Byleth in Verdant Wind Chapter 18/Azure Moon Chapter 20. |
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“ | Caspar: Looks like we ended up on opposing sides, Linhardt! Linhardt: Certainly seems that way. I could almost weep over how things turned out. Do you realize, Caspar, that this is the first time we've ever fought? Caspar: Yeah, I think you're right. The first and probably the last! |
” | — Caspar, fighting Linhardt in Verdant Wind Chapter 18/Azure Moon Chapter 20. |
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“ | Caspar: The Infamous Death Knight! Champion of the Empire! Taking you down is gonna be satisfying. Death Knight: Heh. Simpleton... |
” | — Caspar, fighting the Death Knight in The Face Beneath. |
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Critical quotes
“ | I'll send you flying! | ” | — Caspar in Part I |
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“ | This'll do it! | ” | — Caspar in Part I |
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“ | Don't try and stop me! | ” | — Caspar in Part I & II |
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“ | Here we go! | ” | — Caspar in Part I |
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“ | Hope you're ready. | ” | — Caspar in Part II |
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“ | I'll have your head! | ” | — Caspar in Part II |
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“ | I'm not going down | ” | — Caspar in Part II |
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Death/retreat quotes
“ | What? I lost? Not me. Never me... | ” | — Caspar's retreat quote as a playable character in Part I. |
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“ | Don't blame yourself. It's my fault for being weak. | ” | — Caspar's death quote in classic mode as a playable character in Part II. |
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“ | I'll get stronger...but for now, I'll retreat while I can. | ” | — Caspar's retreat quote in casual mode as a playable character in Part II. |
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“ | Don't worry about me... I always knew... losing meant death... | ” | — Caspar's death quote as an enemy in Silver Snow Chapter 17/Verdant Wind Chapter 18/Azure Moon Chapter 20. |
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Other quotes
- Main article:
Caspar/Quotes
Other appearances
Fire Emblem Cipher
Caspar is currently featured on four cards in Fire Emblem Cipher.
Fire Emblem Cipher data for Caspar | |||||
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Person of Justice Desiring Power, Caspar | |||||
"Doesn't matter who comes at me or where they pop out from - I'll send 'em all flying!" | |||||
Attack: 60 | Support: 10 | Range: 1 | Deploy Cost: 3 | ||
Class: Brigand | Tier: Advanced | Class Change Cost: 2 | |||
"I. Am. Caspar!": [Always] During your turn, this unit gains +20 attack. Morale-Stirring War Cry: [Trigger] [] When this unit's attack ends, you may pay the cost and if you do: Choose 1 other ally. Until the end of the turn, that ally gains +20 attack. | |||||
Card #B18-010HN • Artist: Doji Shiki | |||||
Naughty Boy of House Bergliez, Caspar | |||||
"Hey, Professor! Check out my muscles!" | |||||
Attack: 40 | Support: 10 | Range: 1 | Deploy Cost: 1 | ||
Class: Noble | Tier: Base | Class Change Cost: -- | |||
Training as a Greeting: [Trigger] [Once per turn] When you deploy an other ally with a Deployment Cost of 1, until the end of the turn, this unit gains +10 attack. Attack Emblem: [Support] Until the end of this combat, your attacking unit gains +20 attack. | |||||
Card #B18-011N • Artist: Doji Shiki | |||||
Roaming Instigator, Caspar | |||||
"Looks like there's a fight! I'm ready to join the battle!" | |||||
Attack: 70 | Support: 10 | Range: 1 | Deploy Cost: 4 | ||
Class: Warrior | Tier: Advanced | Class Change Cost: 3 | |||
"I'll send 'em flying with all I got!": [Activate] [Once per turn] Until the end of the turn, this unit gains +50 attack. "I've gotta train more!": [Trigger] When this unit's attack fails to destroy an enemy, until the end of your next turn, this unit cannot use "I'll send 'em flying with all I got!". | |||||
Card #B19-011HN • Artist: Yoneko | |||||
Quarrel-Loving Boy Fighter, Caspar | |||||
"I'm gonna keep training until I beat you!" | |||||
Attack: 40 | Support: 10 | Range: 1 | Deploy Cost: 1 | ||
Class: Fighter | Tier: Base | Class Change Cost: -- | |||
Born Fighter: [Trigger] Each time an other ally's attack destroys an enemy, until the end of the turn, this unit gains +10 attack. Attack Emblem: [Support] Until the end of this combat, your attacking unit gains +20 attack. | |||||
Card #B19-012N • Artist: Hatapug | |||||
Some card information translation provided by Serenes Forest. For more detailed strategic information on these cards, see their TCG wiki article on Caspar . |
Trivia
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Caspar von Bergliez |
Full name, known by just Caspar in most menus. Caspar is an Old Persian name meaning "treasurer". |
Spanish |
Caspar von Bergliez |
As above. |
French |
Caspar von Bergliez |
As above. |
German |
Caspar von Bergliez |
As above. |
Italian |
Caspar von Bergliez |
As above. |
Korean |
카스파르 폰 베르그리즈 |
Caspar von Bergliez |
Simplified Chinese |
卡斯帕尔·冯·贝尔谷里斯 |
Caspar von Bergliez |
Traditional Chinese |
卡斯帕爾‧馮‧貝爾谷里斯 |
Caspar von Bergliez |
Gallery
Artwork of Caspar from Three Houses.
Portrait of Caspar from Three Houses.
Concept art of Caspar from Three Houses.
External links
References
- ↑ 1.0 1.1 From version 1.0.0: "Our grandfather was really obsessed with his second wife. She has a son named Randolph who she really wanted to become the heir." — Caspar, in his and Edelgard's B support, Fire Emblem: Three Houses. In version 1.0.2, Randolph is no longer mentioned by name, but he is still referred to as "uncle" by Caspar and mentions his mother marrying into House Bergliez.
- ↑ 2.0 2.1 Credits
This article is part of Project Characters, a project focused on writing articles for every character present in the Fire Emblem series. |