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Caspar

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Caspar von Bergliez

Part I Part II

FETH Caspar.png
Artwork of Caspar in Part I, from Three Houses.


Second son of House Bergliez

Gender

Male

Race

Human

Age

16 (Part I)
22 (Part II)

Birthday

1st of the Blue Sea Moon (July 1st)

Height
  • 159 cm (~5'2") (Part I)
  • 173 cm (5'8") (Part II)
Family
Nationality

Adrestian

Starting class

Noble

Voiced by

Appearance(s)

If someone's in trouble, you gotta help them out. Simple as that.
— Caspar

Caspar von Bergliez (pronounced /⁠'kæspɑɹ vɒn 'bɝgliz⁠/[key]; Japanese: カスパル=フォン=ベルグリーズ Caspar von Berglies) is a playable character appearing in Fire Emblem: Three Houses. He is a student at the Officers Academy and a member of the Black Eagles.

Biography

Caspar is the second son of Count Bergliez, Head of House Bergliez in Adrestia. Since he is not inheriting his father's title, he has decided to make a name for himself at the Officers Academy. He and Linhardt met each other in their youth and became friends. In 1180, Caspar enrolls in the Officers Academy at Garreg Mach Monastery and joins the Black Eagles, studying and fighting alongside them.

After the timeskip, if Caspar is a member of Byleth's class, he returns to Garreg Mach Monastery on the day of the millennium festival and accompanies them throughout the war. Should he not be recruited on the Azure Moon and Verdant Wind routes, he rejoins the Adrestian Empire post-timeskip and defends Fort Merceus alongside a non-recruited Linhardt and the Death Knight. He can be circumvented or slain at the player's discretion, although the "javelin of light" attack that occurs after the battle on the Verdant Wind route would almost certainly kill him afterward.

Fire Emblem: Three Houses

Role

Caspar is a starting playable character for the Black Eagles route, a recruitable unit on the Blue Lions and Golden Deer routes and a recurring enemy should he not be poached during Part I.

Starting stats and growth rates

Playable

Main article: Caspar/Stats
Small portrait caspar fe16.png
Ma ns01 noble caspar playable.gif Noble
Level 1
Movement 4
Crest --
Recruitment: Automatically upon joining the Black Eagles; can be recruited to other houses if Byleth has skill in Strength and Brawling

Base Stats Growth Rates Max Stats

Inventory Abilities
Iron Axe
Vulnerary
Born Fighter
Axe Prowess Lv 1
Brawling Prowess Lv 1
Combat arts Spells Battalion
Smash -- --
Skill Levels
Swords Lances Axes Bows Brawling Reason Faith Authority Heavy Armor Riding Flying
E E D E E+ E E E E E E
-- -- Strength Weakness Strength Weakness -- Weakness -- -- --

Enemy - Chapter 7

Normal Hard Maddening

Small portrait caspar fe16.png
Ma ns01 brigand caspar enemy.gif Brigand
Level 14
Movement 5
Crest --
Stats
Max HP 37 Luck 11
Strength 18 Defense 9
Magic 6 Resistance 3
Dexterity 9 Charm 6+1
Speed 10
Inventory Abilities
Short Axe
Iron Axe
Born Fighter
Axe Prowess Lv 3
Desperation
Lancebreaker+
Combat arts Spells Battalion
-- -- Church of Seiros Soldiers Lv 3
Disturbance
Skill Levels
Swords Lances Axes Bows Brawling Reason Faith Authority Heavy Armor Riding Flying Class mastery
E E C E E E E E E E E FE16ClassMasteryEmpty.png

Enemy - Verdant Wind Chapter 18

Normal Hard Maddening

Small portrait caspar 02 fe16.png
Ma ns01 warrior caspar enemy.gif Warrior
Level 36
Movement 5
Crest --
Stats
Max HP 61 Luck 18
Strength 33 Defense 21
Magic 8 Resistance 8
Dexterity 16 Charm 9+7
Speed 18
Inventory Abilities
Brave AxeThis item is dropped upon this unit's defeat.
Elixir
Born Fighter
Axefaire
Axe Crit +10
Axe Prowess Lv 4
Desperation
Battalion Wrath
Pass
Lancebreaker+
Combat arts Spells Battalion
Helm Splitter -- Bergliez War Group Lv 4
Onslaught
Skill Levels
Swords Lances Axes Bows Brawling Reason Faith Authority Heavy Armor Riding Flying Class mastery
E E A E E E E B E E E FE16ClassMasteryEmpty.png

Enemy - Azure Moon Chapter 20

Normal Hard Maddening

Small portrait caspar 02 fe16.png
Ma ns01 war master caspar enemy.gif War Master
Level 40
Movement 6
Crest --
Stats
Max HP 68 Luck 19
Strength 38 Defense 27
Magic 10 Resistance 10
Dexterity 17 Charm 10
Speed 28
Inventory Abilities
Brave AxeThis item is dropped upon this unit's defeat.
Elixir
Born Fighter
Fistfaire
Axefaire
Crit +20
Axe Prowess Lv 5
Desperation
Battalion Wrath
Pass
Lancebreaker+
Combat arts Spells Battalion
Helm Splitter -- --
Skill Levels
Swords Lances Axes Bows Brawling Reason Faith Authority Heavy Armor Riding Flying Class mastery
E E A E A E E B E E E FE16ClassMasteryEmpty.png

Growth rates when reclassed

Main article: Caspar/Stats § Growth rates when reclassed

Abilities

style="Template:Roundtl; border:none; background-color:#222222;" colspan="2" | Ability style="Template:Roundtr; border:none; background-color:#222222;" | Learned at
Is ns01 heartseeker.png Born Fighter Personal ability, innate and unremovable
Is ns01 sword prowess lv 1.png Sword Prowess Swords E+; replaced with higher levels at Swords D+, C+, B+, and A+
Is ns01 combat art sword.png Wrath Strike Swords D
Is ns01 combat art sword.png Grounder Swords C
Is ns01 axebreaker.png Axebreaker Swords B
Is ns01 sword crit +10.png Sword Crit +10 Swords S
Is ns01 swordfaire.png Swordfaire Swords S+
Is ns01 lance prowess lv 1.png Lance Prowess Lances E+; replaced with higher levels at Lances D+, C+, B+, and A+
Is ns01 combat art lance.png Tempest Lance Lances D
Is ns01 combat art lance.png Knightkneeler Lances C
Is ns01 swordbreaker.png Swordbreaker Lances B
Is ns01 lance crit +10.png Lance Crit +10 Lances S
Is ns01 lancefaire.png Lancefaire Lances S+
Is ns01 axe prowess lv 1.png Axe Prowess Innate; replaced with higher levels at Axes D+, C+, B+, and A+
Is ns01 combat art axe.png Smash Innate
Is ns01 combat art axe.png Helm Splitter Axes C
Is ns01 combat art axe.png Wild Abandon Axes C+
Is ns01 lancebreaker.png Lancebreaker Axes B
Is ns01 combat art axe.png Exhaustive Strike Axes A
Is ns01 axe crit +10.png Axe Crit +10 Axes S
Is ns01 axefaire.png Axefaire Axes S+
Is ns01 bow prowess lv 1.png Bow Prowess Bows E+; replaced with higher levels at Bows D+, C+, B+, and A+
Is ns01 combat art bow.png Curved Shot Bows D
Is ns01 close counter.png Close Counter Bows C
Is ns01 bow crit +10.png Bow Crit +10 Bows S
Is ns01 bowfaire.png Bowfaire Bows S+
Is ns01 brawling prowess lv 1.png Brawling Prowess Brawling E+; replaced with higher levels at Brawling D+, C+, B+, and A+
Is ns01 combat art brawling.png Fading Blow Brawling D
Is ns01 combat art brawling.png Rushing Blow Brawling C
Is ns01 combat art brawling.png Bombard Brawling C+
Is ns01 combat art.png Healing Focus Brawling B
Is ns01 combat art brawling.png Mighty Blow Brawling A
Is ns01 brawl crit +10.png Brawl Crit +10 Brawling S
Is ns01 fistfaire.png Fistfaire Brawling S+
Is ns01 reason lv 1.png Reason Reason E+; replaced with higher levels at Reason D+, C+, B+, and A+
Is ns01 black magic range +1.png Black Magic Range +1 Reason S
Is ns01 black tomefaire.png Black Tomefaire Reason S+
Is ns01 faith lv 1.png Faith Faith E+; replaced with higher levels at Faith D+, C+, B+, and A+
Is ns01 white magic range +1.png White Magic Range +1 Faith S
Is ns01 white tomefaire.png White Tomefaire Faith S+
Is ns01 authority lv 1.png Authority Authority E+; replaced with higher levels at Authority D+, C+, B+, and A+
Is ns01 battalion wrath.png Battalion Wrath Authority C
Is ns01 defensive tactics.png Defensive Tactics Authority B
Is ns01 offensive tactics.png Offensive Tactics Authority S+
Is ns01 weight -3.png Weight -3 Heavy Armor C
Is ns01 combat art.png Smite Heavy Armor B
Is ns01 weight -5.png Weight -5 Heavy Armor A
Is ns01 armored effect null.png Armored Effect Null Heavy Armor S+
Is ns01 dexterity +4.png Dexterity +4 Riding C
Is ns01 movement +1.png Movement +1 Riding A+
Is ns01 cavalry effect null.png Cavalry Effect Null Riding S+
Is ns01 alert stance.png Alert Stance Flying B
Is ns01 alert stance+.png Alert Stance+ Flying A+
Is ns01 flying effect null.png Flying Effect Null Flying S+
colspan="3" style="Template:Roundb; border:none; background-color:#222222" width="100%"|The above ability list does not include class abilities, or abilities and combat arts that are granted by items.

Spell list

style="Template:Roundtl; border:none; background-color:#222222; width: 30%;" | Spell style="Template:Roundtr; border:none; background-color:#222222;" | Learned at
Fire Reason D
Bolganone Reason C
Heal Faith D
Nosferatu Faith D+
style="Template:Roundbl; border:none; background-color:#222222;" | Recover style="Template:Roundbr; border:none; background-color:#222222;" | Faith C

Analysis

This character analysis section may not be accurate to every player's experience.

All of the students at base have some boon that makes them worth deploying, whether that be having Curved Shot or Tempest Lance, having high speed, being a magic-oriented unit or a healer, having a high strength stat, or having enough defense and HP to tank a double attack or two from the enemy; unfortunately, Caspar has none of these. Out of all of the students in part I, Caspar is the weakest. This is primarily due to Caspar's bad base stats and lack of prowess in combat in the early game. Caspar has one of the lowest speed stats at six, preventing him from doubling enemies. In fact, with his base equipment of an Iron Axe equipped, he has an AS of zero which guarantees he gets consistently doubled even on low difficulties. He is spared from being doubled in Chapter 1; however, on maddening, Caspar will get doubled by essentially every enemy even when equipping Training Gauntlets, the only early game weapon with a weight of one. On top of his speed issues, Caspar has surprisingly low damage output lacking Tempest Lance at base and having a strength stat that is lacking in comparison to his classmates who do not suffer from a chronically low AS. Lacking Curved Shot and having a weakness in bow proficiency is also a huge loss for Caspar as it prevents him from compensating for poor base stats by having the ability to chip at a safe range. On top of this, Caspar's growths are overall fairly average, favoring HP while splitting evenly across strength, dexterity, and speed. When taken into consideration with his poor bases, Caspar is playing catch up for quite some time while all other units capitalize on their strengths already present at base. Simply put, Caspar is a unit who needs to be on the frontlines to grow yet provides no utility besides subpar combat and is very vulnerable, meaning he will likely prove to be a burden to train in the early game. That being said, If you manage to overcome Caspar's bad start and reach the intermediate tier for class promotions, Caspar will, on average, manage to become a competent unit. He still will be unable to contribute much aside from killing or weakening enemies or giving the rest of the team Stride, but he will be sufficient nonetheless.

If you want to train Caspar to be a deployable unit, his best promotion pathway is Fighter to Brigand, master the class for Death Blow, then to Grappler, after which you can choose to stay with Grappler for Fierce Iron Fist, a 3 consecutive hit combat art, or proceed to War Master for a general +20 to critical rate, better strength class modifier, and eventual access to Quick Riposte. This promotion pathway boosts Caspar's fighting ability with Gauntlets through Death Blow and Fistfaire, giving him +11 to his strength on initiation and a guaranteed double attack. Alternatively, after mastering Brigand you can choose to make Caspar a Wyvern Rider with the ultimate goal of becoming a Wyvern Lord for flying mobility, higher movement, and canto. If you do not plan on overcoming Caspar's bad start, you can train Caspar to be a guard adjutant for a different unit. To do so, Caspar merely needs to be trained to level 10, a feat achievable by deploying him as an adjutant, and reach at least a C-rank in Gauntlets to become a Brawler.

Out-of-House Performance

When recruited outside of the Black Eagles, Caspar comes with training in Brawling and Axes. Due to his automatic training, Caspar can almost immediately be reclassed into a Brawler, allowing him to immediately provide utility to your units by functioning as a guard adjutant; though it begs the question as to whether Caspar is truly worth recruiting if he is just going to serve as a guard adjutant, utility which is not unique to him. Caspar's recruitment requirements are somewhat low, merely requiring a C-rank in Brawling proficiency and ten strength, and the auto-tutoring he receives prior to recruitment does make him somewhat stronger; however, Caspar still is not all that impressive and struggles to stand out when compared to other students who are more worth the investment to recruit. Furthermore, Byleth can only attain a B-rank support with Caspar in Part II, meaning you must get at least a D+ in Brawling—only if Byleth has a C+ support level with him—if you want to recruit him. For Blue Lions players, recruiting Caspar unlocks a Part II paralogue with Mercedes that allows the player to get the Rafail Gem and the Scythe of Sariel—obtaining the latter requires Caspar be trained at least somewhat so he can defeat the Death Knight—though neither are especially great and the cost of needing to recruit Mercedes as well on the Golden Deer route makes recruiting Caspar for this reason alone less attractive.

Personality and character


This section has been marked as a stub. Please help improve the page by adding information.


While Caspar's hotheadedness can hold him back, he is an honest man who has a strong sense of justice and hates lies and unfair treatment.

Supports

Main article: Caspar/Supports

Endings

Caspar, Hotheaded General (Crimson Flower)
In recognition of his achievements during the war, Caspar was given the title of Minister of Military Affairs in the new Adrestian Empire. Though his command developed a reputation for occasional recklessness, he proved an able leader, guiding his troops to overcome countless obstacles. Long after his career had ended, tall tales of the glory and good cheer that he brought to his army endured.

Caspar, Roaming Instigator (other routes)
After the war, Caspar set out alone on a journey of self-discovery. He traveled to every corner of Fódlan and even ventured abroad now and again. It is said that he got into mischief at every turn but that the victims of his antics, always more amused than harmed or offended, remembered him fondly and passed those stories on to future generations.

Edelgard, Flame Emperor & Caspar, Hotheaded General
Edelgard, the new Adrestian emperor, appointed Caspar as her new Minister of Military Affairs, and the two devoted themselves to ruling Fódlan. Caspar quickly developed a reputation for recklessness in his duty, but he compensated for it with success in the field and was given leeway by the emperor as a result. Privately, the couple's relationship as husband and wife was more tempestuous. Their spats were frequent, but it is said that Edelgard took pleasure in her ability to influence Caspar, and Caspar enjoyed reining the emperor in from time to time. It was a strange but happy union.

Linhardt, Sleepy Crest Scholar & Caspar, Roaming Instigator (Silver Snow and Crimson Flower)
After the war, Linhardt and Caspar abandoned their noble houses to pursue a carefree journey wandering the world. They traveled to every corner of Fódlan, and even ventured abroad now and again. Caspar got into trouble at every turn on their travels, but Linhardt was always there, begrudgingly, to get him out of it. The records of their adventures were immortalized in a book by an anonymous author, entitled "The Thousand Roads and Seven Seas." It is said they did eventually settle down, after the events in those stories, but where they actually went is unknown.

Caspar, Hotheaded General & Bernadetta, Eternal Loner (Crimson Flower)
After some uncertainty about the details, it was decided that Caspar would marry into Bernadetta's family, seeing as she had claim to House Varley. The two had a chaotic reign, and a marriage to match. Each time Caspar caused some incident, Bernadetta would demand promises as recompense. Over time, these oaths accumulated to such a great number that it became necessary to compile them, and the resulting document came to be known as the "47 Articles of Bernie." Among these Articles was the provision that, when counting their large quantity of children, Caspar was not to accidentally count his wife among them.

Caspar, Hotheaded General & Dorothea, Devoted Heart (Crimson Flower)
In recognition of his achievements during the war, Caspar was given the title of Minister of Military Affairs in the new Adrestian Empire. Though his command developed a reputation for occasional recklessness, he proved an able leader, guiding his troops to overcome countless obstacles. In his personal life, he began to spend a great deal of time with Dorothea, who had returned to the Mittlefrank Opera Company after the war. When her efforts brought the opera house to the peak of its resurgence, it is said that Dorothea relinquished her position as songstress in order to retire with Caspar. They are rumored to have spent the rest of their lives together.

Caspar, Hotheaded General & Petra, Queen of Brigid (Crimson Flower)
Petra return to her homeland of Brigid, and inherited the throne from her grandfather. As ruler, she declared independence from Fódlan, and renegotiated Brigid's diplomatic ties to Fódlan and Dagda on more equal terms. At every step along the way, she was accompanied and supported by her husband, Caspar, who had left Fódlan behind to be with her. It is said that the people of Brigid were initially suspicious of the union, due to Caspar's relation to a nemesis of their homeland, but that his tireless efforts on Brigid's behalf endeared them to him over time. It certainly helped that he made the queen very happy.

Caspar, Hotheaded General & Ashe, Arrow of Justice (Crimson Flower)
After the war, Caspar and Ashe embarked on a carefree journey around the world. They traveled to every corner of Fódlan, and even ventured abroad now and again, with the sole purpose of punishing those who preyed on the helpless. Though Caspar seemed to get into trouble at every turn, Ashe was always there to get him out of it, and Caspar's bravery and strength returned the favor more than once. Though opposites in many ways, they shared the same view of justice, and their abilities complemented one another nicely. The stories of their adventures lived on as exciting and amusing folktales.

Caspar, Hotheaded General & Shamir, Distant Archer (Crimson Flower)
After the war, Caspar and Shamir used their clout as heroes to establish a mercenary company. They branded themselves as crusaders for justice, punishing those who preyed on the weak or exploited others for their own gain. None could compete against their combined martial skill, and they became famous all throughout Fódlan. Their travels took them to every part of the world, and while Caspar's antics occasionally got him into trouble, Shamir's steady presence and firm demeanor helped to resolve matters amicably. Their stories endured as amusing anecdotes, passed down through generations.

Caspar, Roaming Instigator & Catherine, Free Knight (Verdant Wind)
Catherine resigned from the Knights of Seiros and traveled across Fódlan with Caspar. They dedicated themselves to defending the helpless wherever they went, and in time, the names Thunder Catherine and Inferno Caspar were known to all the world. Legends of their adventures became so popular and well-known that even catchphrases such as "Face the wrath of Thunderbrand!" and "Hey, that's not your sword!" were recounted in the stories that were passed down for generations.

Caspar, Roaming Instigator & Hilda, Free Spirit (Azure Moon and Verdant Wind)
Caspar and Hilda, under no pressure to inherit any noble titles, spent the early years of peace after the war traveling. They journeyed to every corner of Fódlan, and even ventured abroad now and again. Caspar's antics caused endless entertainment for Hilda, who loved to stand by and watch him fight or squirm his way out of trouble. Eventually, their free-spirited adventure was called to an end by Hilda's brother, Holst, who offered Caspar a position as a knight in service of House Goneril. Caspar accepted, and before long, he and Hilda were married. The couple raised many children, and were said to have a notoriously lively household.

Quotes

Battle quotes

Caspar: Huh. This guy seems real familiar...
Randolph: Y-you dastard! Aren't you... No...
Caspar: Eh, that doesn't matter right now. Let's go!

— Caspar, fighting Randolph in Chapter 12.
Caspar: You must be Randolph... My uncle.
Randolph: Caspar?! Yes, indeed... So, I see you have chosen to oppose the Empire. If so, be warned that I won't hesitate. I'll strike you down, even if we're of the same house!
Caspar: You took the words right outta my mouth! Graaagh!

— Caspar, fighting Randolph in Silver Snow/Azure Moon/Verdant Wind Chapter 14.
Did you have to kill a lot of your friends to get here? Cause I'm gonna give this fight everything I've got!
— Caspar, as an enemy in Verdant Wind Chapter 18/Azure Moon Chapter 20.
It's way over my head, and I don't really get what's going on between you and Edelgard. I thought for sure you two would come to an understanding, but I guess I was wrong.
— Caspar, as an enemy fighting Byleth in Verdant Wind Chapter 18/Azure Moon Chapter 20.
Caspar: Looks like we ended up on opposing sides, Linhardt!
Linhardt: Certainly seems that way. I could almost weep over how things turned out. Do you realize, Caspar, that this is the first time we've ever fought?
Caspar: Yeah, I think you're right. The first and probably the last!

— Caspar, fighting Linhardt in Verdant Wind Chapter 18/Azure Moon Chapter 20.
Caspar: The Infamous Death Knight! Champion of the Empire! Taking you down is gonna be satisfying.
Death Knight: Heh. Simpleton...

— Caspar, fighting the Death Knight in The Face Beneath.

Critical quotes

I'll send you flying!
— Caspar in Part I
This'll do it!
— Caspar in Part I
Don't try and stop me!
— Caspar in Part I & II
Here we go!
— Caspar in Part I
Hope you're ready.
— Caspar in Part II
I'll have your head!
— Caspar in Part II
I'm not going down
— Caspar in Part II

Death/retreat quotes

What? I lost? Not me. Never me...
— Caspar's retreat quote as a playable character in Part I.
Don't blame yourself. It's my fault for being weak.
— Caspar's death quote in classic mode as a playable character in Part II.
I'll get stronger...but for now, I'll retreat while I can.
— Caspar's retreat quote in casual mode as a playable character in Part II.
Don't worry about me... I always knew... losing meant death...
— Caspar's death quote as an enemy in Silver Snow Chapter 17/Verdant Wind Chapter 18/Azure Moon Chapter 20.

Other quotes

Main article: Caspar/Quotes

Other appearances

Fire Emblem Cipher

Caspar is currently featured on four cards in Fire Emblem Cipher.

Fire Emblem Cipher data for Caspar
TCGCipher B18-010HN.png Person of Justice Desiring Power, Caspar
Fódlan

Male

Axe
"Doesn't matter who comes at me or where they pop out from - I'll send 'em all flying!"
Attack: 60 Support: 10 Range: 1 Deploy Cost: 3
Class: Brigand Tier: Advanced Class Change Cost: 2
"I. Am. Caspar!": [Always] During your turn, this unit gains +20 attack.
Morale-Stirring War Cry: [Trigger] [Flip one bond card] When this unit's attack ends, you may pay the cost and if you do: Choose 1 other ally. Until the end of the turn, that ally gains +20 attack.
Card #B18-010HN • Artist: Doji Shiki
TCGCipher B18-011N.png Naughty Boy of House Bergliez, Caspar
Fódlan

Male

Axe
"Hey, Professor! Check out my muscles!"
Attack: 40 Support: 10 Range: 1 Deploy Cost: 1
Class: Noble Tier: Base Class Change Cost: --
Training as a Greeting: [Trigger] [Once per turn] When you deploy an other ally with a Deployment Cost of 1, until the end of the turn, this unit gains +10 attack.
Attack Support Attack Emblem: [Support] Until the end of this combat, your attacking unit gains +20 attack.
Card #B18-011N • Artist: Doji Shiki
TCGCipher B19-011HN.png Roaming Instigator, Caspar
Fódlan

Male

Axe
"Looks like there's a fight! I'm ready to join the battle!"
Attack: 70 Support: 10 Range: 1 Deploy Cost: 4
Class: Warrior Tier: Advanced Class Change Cost: 3
"I'll send 'em flying with all I got!": [Activate] [Once per turn] Until the end of the turn, this unit gains +50 attack.
"I've gotta train more!": [Trigger] When this unit's attack fails to destroy an enemy, until the end of your next turn, this unit cannot use "I'll send 'em flying with all I got!".
Card #B19-011HN • Artist: Yoneko
TCGCipher B19-012N.png Quarrel-Loving Boy Fighter, Caspar
Fódlan

Male

Axe
"I'm gonna keep training until I beat you!"
Attack: 40 Support: 10 Range: 1 Deploy Cost: 1
Class: Fighter Tier: Base Class Change Cost: --
Born Fighter: [Trigger] Each time an other ally's attack destroys an enemy, until the end of the turn, this unit gains +10 attack.
Attack Support Attack Emblem: [Support] Until the end of this combat, your attacking unit gains +20 attack.
Card #B19-012N • Artist: Hatapug
Some card information translation provided by Serenes Forest.
For more detailed strategic information on these cards, see their TCG wiki article on Caspar .

Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Caspar von Bergliez

Full name, known by just Caspar in most menus. Caspar is an Old Persian name meaning "treasurer".

Spanish

Caspar von Bergliez

As above.

French

Caspar von Bergliez

As above.

German

Caspar von Bergliez

As above.

Italian

Caspar von Bergliez

As above.

Korean

카스파르 폰 베르그리즈

Caspar von Bergliez

Simplified Chinese

卡斯帕尔·冯·贝尔谷里斯

Caspar von Bergliez

Traditional Chinese

卡斯帕爾‧馮‧貝爾谷里斯

Caspar von Bergliez

Gallery

External links

References

  1. 1.0 1.1 From version 1.0.0: "Our grandfather was really obsessed with his second wife. She has a son named Randolph who she really wanted to become the heir." — Caspar, in his and Edelgard's B support, Fire Emblem: Three Houses. In version 1.0.2, Randolph is no longer mentioned by name, but he is still referred to as "uncle" by Caspar and mentions his mother marrying into House Bergliez.
  2. 2.0 2.1 Credits
Project Characters.png This article is part of Project Characters, a project focused on writing articles for every character present in the Fire Emblem series.
Fire Emblem: Three Houses
Playable characters Black Eagles BernadettaCasparDorotheaEdelgardFerdinandHubertLinhardtPetra
Blue Lions AnnetteAsheDedueDimitriFelixIngridMercedesSylvain
Golden Deer ClaudeHildaIgnatzLeonieLorenzLysitheaMarianneRaphael
Other AloisAnnaDLCBylethCatherineCyrilFlaynGilbertHannemanJeritzaManuelaSetethShamir
Ashen WolvesDLC BalthusConstanceHapiYuri
Non-playable characters AbysskeeperDLCDuke AegirFlecheGatekeeperDuke GerthIonius IXJeraltJudithLadislavaNaderRandolphRheaRodrigueSothis
Bosses AcheronAelfricDLCAloisLord ArundelBiasBlaiddydCasparCatherineCharonChilonClaudeCorneliaDaphnelDedueDeath KnightDimitriDominicBaron DominicEdelgardFelixFerdinandFlame EmperorFlaynFraldariusGautierGloucesterGonerilGwendalHubertIngridThe Immaculate OneThe ImmovableJudithKostasKronyaLadislavaLamineLinhardtLonatoLorenzMercedesMetodeyMiklanMysonNaderNemesisBaron OchsDLCOdessePallardóPittacusRandolphRheaRieganRodrigueSetethShamirSolonSylvainThalesWandering BeastThe Wind Caller
Background characters Lord ArundelCount BergliezCorneliaMargrave GautierGlennCount GloucesterCount HevringHolstLambertMonicaPatriciaRufusSeirosSitriTomasTianaCount Varley
Personal weapons and regalia Aegis ShieldAreadbharAsclepiusAthameAxe of UkonvasaraAymrBlutgangCaduceus StaffCirce StaffCrusherFailnaughtFetters of DromiFreikugelThe InexhaustibleLance of RuinLúinOchain ShieldRafail GemScythe of SarielSeiros ShieldSpear of AssalSword of BegaltaSword of MoraltaSword of SeirosSword of the CreatorTathlum BowThunderbrandThyrsusVajra-Mushti
Chapters Part I
White Clouds
P: An Inevitable Encounter • 1: Three Houses • 2: Familiar Scenery • 3: Mutiny in the Mist • 4: The Goddess's Rite of Rebirth • 5: Tower of Black Winds • 6: Rumors of a Reaper • 7: Field of the Eagle and Lion • 8: The Flame in the Darkness • 9: The Cause of Sorrow • 10: Where the Goddess Dwells • 11: Throne of Knowledge • 12: To War Black Eagles, if Byleth sides against EdelgardBlue LionsGolden Deer / Outset of a Power Struggle Black Eagles, if Byleth sides with Edelgard
Part II Silver Snow
Silver Snow
13: Reunion at Dawn • 14: A King Without a Kingdom • 15: Valley of Torment • 16: The Rose-Colored River • 17: The Impregnable Fortress • 18: The Chaos of War • 19: Conclusion of the Crossing Roads • 20: The City Without Light • 21: Following a Dream
Azure Moon
Azure Moon
13: Reunion at Dawn • 14: The Delusional Prince • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The King's Triumphant Return • 19: The Golden Deer's Plea • 20: The Impregnable Fortress • 21: Our Chosen Paths • 22: Oath of the Dagger
Verdant Wind
Verdant Wind
13: Reunion at Dawn • 14: The Alliance Leader's Ambitions • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The Golden Scheme • 19: The Chaos of War • 20: Conclusion of the Crossing Roads • 21: The City Without Light • 22: Fódlan's New Dawn
Crimson Flower
Crimson Flower
13: Beyond Escape • 14: The Master Tactician • 15: Tempest of Swords and Shields • 16: Lady of Deceit • 17: Field of Revenge • 18: To the End of a Dream
Paralogues Paralogues Part I Black Market SchemeDLCA Cursed RelicDLCDeath TollDividing the World Black Eagles, if Byleth sides against EdelgardBlue LionsGolden DeerFalling Short of HeavenThe ForgottenLand of the Golden DeerAn Ocean ViewOil and WaterRumored NuptialsThe Secret MerchantDLC Blue LionsGolden DeerSword and Shield of SeirosTales of the Red CanyonTrue ChivalryWar for the Weak Blue Lions
Part II Darkness Beneath the Earth Crimson FlowerDividing the World Silver SnowAzure MoonVerdant WindEternal Guardian Silver SnowAzure MoonVerdant WindThe Face Beneath Silver SnowAzure MoonVerdant WindForeign Land and SkyForgotten HeroInsurmountable Crimson FlowerLegend of the LakeRetribution Silver SnowAzure MoonVerdant WindThe Secret MerchantDLC Crimson FlowerThe Silver Maiden Azure MoonThe Sleeping Sand Legend Verdant WindWeathervanes of Fódlan Azure Moon
Cindered Shadows
Cindered Shadows
1: The Fourth House • 2: What Lies Beneath • 3: The Rite of Rising • 4: Danger in the Dark • 5: Betrayal • 6: Return to Me • 7: Wolf Pack
Locations FódlanAdrestiaFaerghusGarreg Mach Monastery (Abyss) • LeicesterAlmyraBrigidDagdaSrengZahras
Groups, objects and concepts 10 ElitesAshen WolvesBlack Eagles (Black Eagle Strike Force) • Blue LionsChildren of the GoddessChurch of Seiros (Knights of Seiros) • Crests (Crest Stone) • Divine PulseGolden DeerHeroes' RelicsInsurrection of the SevenMonstersThose who slither in the darkTragedy of DuscurWar of Heroes
Lists AbilitiesChaptersCharactersClasses (Class change) • Hidden treasureItems (Monastery items) • QuestsScriptsSupportsWeapons
Related topics Music LibraryName chart • Other games (Warriors: Three Hopes) • Pre-release informationUnused contentDownloadable contentClass mastery