Guard
- For the skill known as "Cancel" in Path of Radiance, see Pavise. For the skill known as "Guard" in Radiant Dawn, see Guard.
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Cancel, also known as Guard, (Japanese: キャンセル Cancel) is a combat skill which first appeared in Fire Emblem: Path of Radiance. In Path of Radiance and Radiant Dawn, it is a personal skill equippable to any unit that, when activated, gives successful hits by its user the added ability of completely preventing the enemy from counter-attacking or double attacking them afterward for the rest of the round of combat, temporarily protecting the user from the risk of being damaged by the enemy.
In Heroes, Guard is a three-tiered type B passive skill (whose individual tiers are known as Guard 1, Guard 2, and Guard 3 in order from lowest to highest), and is a skill that slows down the target's cooldown for special skills when the user's HP is at or above a certain threshold at the start of combat; the percentage of total HP required to activate the skill decreases with the skill's tier. It should be noted, however, that despite Guard's help description, its actual effect in practice is that it merely pauses the target's special cooldown counter. This is due to the fact that the special cooldown counter always counts down by 1 when the unit is either hit, or performs an attack, and Guard does not nullify this; as a result, this charge is merely canceled out by Guard, resulting in no actual change to the target's cooldown counter. As a result, Guard will not prevent a special skill from being activated if the target's special cooldown is already at 0 at the start of a battle.
Data
In the main Fire Emblem series
Game | Icon | Effect | Activation | Capacity | Notes |
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Path of Radiance | Nullifies any further attacks from the target in the current round of attack. | (Skill)% | 10 | -- | |
Radiant Dawn | Nullifies any further attacks from the target in the current round of attack. | (Speed)% | 10 | -- |
In other Fire Emblem series titles
Game | Icon | Effect | Activation | Capacity | Notes |
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Heroes (Guard 1) |
Slows target's cooldown for special skills by -1 per attack during combat. | If user's HP = 100% | -- | Cost: 50 SP | |
Heroes (Guard 2) |
Slows target's cooldown for special skills by -1 per attack during combat. | If user's HP ≥ 90% | -- | Cost: 100 SP | |
Heroes (Guard 3) |
Slows target's cooldown for special skills by -1 per attack during combat. | If user's HP ≥ 80% | -- | Cost: 200 SP |
Availability
Path of Radiance
Units | Haar |
Items | Guard |
Radiant Dawn
Units | Leonardo • Haar |
Items | Cancel |
Heroes
Flavor text
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
• Guard |
• This name is used in Path of Radiance and Heroes; it was likely used in Heroes as it was introduced in a Path of Radiance-themed banner. |
Spanish |
• Defensa |
• Defense. This name is used in Path of Radiance. |
French |
• Garde |
• Guard. This name is used in Path of Radiance. |
German |
• Wache |
• Guard. This name is used in Path of Radiance. |
Italian |
• Guardia |
• Guard. This name is used in Path of Radiance. |
Portuguese (Brazil) |
Guarda |
Guard |
Traditional Chinese |
取消 |
Cancel |
Gallery
Haar activating Guard in Path of Radiance.
- Ss fe10 leonardo activating cancel.png
Leonardo activating Cancel in Radiant Dawn.
References
Skills in Fire Emblem: Path of Radiance | ||||||||||||||
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Type B passive skills in Heroes | ||||||||||||||||
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