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Camus the Sable: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
m (Text replacement - "|return34=tomas" to "|return34=tomas |return34article=Tomas (Shadow Dragon)")
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Line 1: Line 1:
{{stub}}
{{Chapter Infobox
{{Chapter Infobox
|title=Camus the Sable
|image=[[File:Cm fe11 20.png|200px]]
|location=[[Grust|The Grusthold]]
|location=[[Grust|The Grusthold]]
|new units=[[Lorenz (Shadow Dragon)|Lorenz]], [[Est]] <small>(''Mystery of the Emblem'' only)</small>
|new units=[[Lorenz (Shadow Dragon)|Lorenz]], [[Est]]<ref group="Note">Only in {{title|Mystery of the Emblem}}.</ref>
|boss=[[Camus]]
|boss=[[Camus]]
|previous=[[Manakete Princess]]
|next=*[[Clash in Macedon]]
*[[A Knight-Filled Sky]] <small>(''Mystery of the Emblem'')</small>
*[[The Lair of Fire]] <small>(''Shadow Dragon'' side quest)</small>
}}
}}


'''Camus the Sable''' (Japanese: {{hover|ブラックナイツ・カミュ|Burakkunaitsu kamyu}} ''Black Knight Camus'') is the twentieth chapter in {{FE1}} and {{FE11}} and the sixteenth chapter in {{FE3}}.
'''Camus the Sable''' (Japanese: {{hl|ブラックナイツ・カミュ|Burakkunaitsu kamyu}} ''Black Knight Camus'') is the twentieth chapter in {{FE1}} and {{FE11}} and the sixteenth chapter in Book&nbsp;I of {{FE3}}.


==Plot==
==Plot==
{{main|Camus the Sable/Script}}
{{main|Camus the Sable/Script}}
{{sectstub}}
Before the siege of [[Grust]], [[Nyna]] explains that [[Camus]] intervened on her behalf to prevent her from being executed by [[Dolhr]] and that she has fallen in love with him, then asks [[Marth]] to find a way to convince him to stand down. Despite Marth's best efforts, Camus refuses to yield, and is defeated and presumed dead. Marth does succeed in recruiting the Grustian general [[Lorenz (Shadow Dragon)|Lorenz]], an old friend of [[Caeda]]'s father. After the battle, Marth leaves Nyna to her grief.


==Chapter data==
==Chapter data==
{{Tab
{{Tab
|default=3
|default=3
|tab1=''Shadow Dragon and the Blade of Light''
|tab1=''Shadow Dragon & the Blade of Light''
|tab2=''Mystery of the Emblem''
|tab2=''Mystery of the Emblem''
|tab3=''Shadow Dragon''
|tab3=''Shadow Dragon''
|content1={{ChapData
|content1={{ChapData
|victory=Seize
|victory=Seize
|defeat=Marth dies
|defeat=[[Marth]] dies
|ally=15{{hover|+1|Upon Lorenz being recruited}}
|ally=15{{h|+1|Upon Lorenz being recruited}}
|enemy=20{{hover|+9|Reinforcements}}{{hover|-1|Upon Lorenz being recruited}}
|enemy=20{{h|+9|Reinforcements}}{{h|−1|Upon Lorenz being recruited}}
|map=[[File:Cm fe01 20.png]]
|map=[[File:Cm fe01 20.png]]
|col=30
|row=28
}}
}}
Units are arranged based on their position in deployment order after Marth.
|content2={{ChapData
|content2={{ChapData
|victory=Seize
|victory=Seize
|defeat=Marth dies
|defeat=[[Marth]] dies
|ally=15{{hover|+2|Upon Est and Lorenz being recruited}}
|ally=1–15{{h|+2|Upon Est and Lorenz being recruited}}
|enemy=23{{hover|+38|Reinforcements}}{{hover|-1|Upon Lorenz being recruited}}
|enemy=23{{h|+38|Reinforcements}}{{h|−1|Upon Lorenz being recruited}}
|map=[[File:Cm fe03 b1 16.png]]
|map=[[File:Cm fe03 b1 16.png]]
|col=30
|row=30
}}
}}
|content3={{ChapData
|content3={{ChapData
|victory=Seize
|victory=Seize
|defeat=Marth dies
|defeat=[[Marth]] dies
|ally=15{{hover|+1|Upon Lorenz being recruited}}
|ally=1–15{{h|+1|Upon Lorenz being recruited}}
|enemy=19{{hover|+9|Reinforcements}}{{hover|-1|Upon Lorenz being recruited}}
|enemy=19{{h|+9|Reinforcements}}{{h|−1|Upon Lorenz being recruited}}
|map=[[File:Cm fe11 20.png|512px]]
|col=30
|row=28
}}
}}
}}
}}
Line 43: Line 54:
===Character data===
===Character data===
{{tab
{{tab
|width=100%
|default=3
|default=3
|tab1=''Shadow Dragon and the Blade of Light''
|tab1=''Shadow Dragon & the Blade of Light''
|tab2=''Mystery of the Emblem''
|tab2=''Mystery of the Emblem''
|tab3=''Shadow Dragon''
|tab3=''Shadow Dragon''
|content1={{ChapChars
|content1={{ChapChars
|newunits=1
|newunit1={{NewUnit
|newunit1={{NewUnit
|name=Lorenz
|name=Lorenz
Line 56: Line 67:
|HP=34
|HP=34
|lv=5
|lv=5
|recruitment method=Enemy, talk with [[Caeda]]
|inventory=[[Silver Sword]]
|recruitment method=Enemy, talk to with [[Caeda]]
}}
}}
|game#=01
|game#=01
|return1=marth
|forced1=marth
|return2=caeda
|return1=jagen
|return3=jagen
|return2=cain
|return4=cain
|return3=abel
|return5=abel
|return4=draug
|return6=draug
|return5=gordin
|return7=gordin
|return6=caeda
|return8=wrys
|return7=wrys
|return9=ogma
|return8=bord
|return9=cord
|return10=barst
|return10=barst
|return11=bord
|return11=ogma
|return12=cord
|return12=darros
|return13=darros
|return13=castor
|return14=castor
|return14=julian
|return15=julian
|return15=lena
|return16=lena
|return16=navarre
|return17=navarre
|return17=merric
|return18=matthis
|return18=matthis
|return19=merric
|return19=hardin
|return20=wolf
|return20=wolf
|return20article=Wolf (Shadow Dragon)
|return21=sedgar
|return21=sedgar
|return22=roshea
|return22=roshea
|return23=vyland
|return23=vyland
|return24=hardin
|return24=wendell
|return25=wendell
|return25=rickard
|return26=rickard
|return26=bantu
|return27=bantu
|return27=caesar
|return28=caesar
|return28=radd
|return29=radd
|return29=roger
|return30=roger
|return30=jeorge
|return31=jeorge
|return31=maria
|return32=maria
|return32=minerva
|return33=minerva
|return33=linde
|return34=linde
|return34=jake
|return35=jake
|return35=dolph
|return36=dolph
|return36=macellan
|return37=macellan
|return37=tomas
|return38=tomas
|return38=boah
|return38article=Tomas (Shadow Dragon)
|return39=midia
|return39=boah
|return40=astram
|return40=midia
|return41=beck
|return41=astram
|return42=catria
|return42=beck
|return43=palla
|return43=palla
|return44=catria
|return44=arran
|return45=xane
|return45=samson
|return46=samson
|return46=xane
|return47=arran
|return47=est
|return48=est
|return48=tiki
|return49=tiki
}}
}}
|content2={{ChapChars
|content2={{ChapChars
|newunits=2
|newunit1={{NewUnit
|newunit1={{NewUnit
|name=Est
|name=Est
Line 119: Line 128:
|HP=20
|HP=20
|lv=5
|lv=5
|inventory={{Item|3|Iron Lance}}<br>{{Item|3|Mercurius}}
|recruitment method=Visit the [[village]]
|recruitment method=Visit the [[village]]
}}
}}
Line 128: Line 138:
|HP=34
|HP=34
|lv=5
|lv=5
|recruitment method=Enemy, talk with [[Caeda]]
|inventory={{Item|3|Silver Lance}}
|recruitment method=Enemy, talk to with [[Caeda]]
}}
}}
|game#=03
|game#=03
|return1=marth_01
|forced1=marth 01
|return1article=Marth
|forced1article=Marth
|return2=caeda_01
|return1=abel
|return2article=Caeda
|return2=cain
|return3=jagen
|return3=jagen
|return4=cain
|return4=gordin
|return5=abel
|return5=draug
|return6=draug
|return6=caeda 01
|return7=gordin
|return6article=Caeda
|return8=ogma
|return7=bord
|return8=cord
|return9=barst
|return9=barst
|return10=bord
|return10=ogma
|return11=cord
|return11=castor
|return12=castor
|return12=julian
|return13=julian
|return13=lena
|return14=lena
|return14=navarre
|return15=navarre
|return15=roshea
|return16=wolf
|return16=vyland
|return16article=Wolf (Shadow Dragon)
|return17=sedgar
|return17=sedgar
|return18=roshea
|return18=wolf
|return19=vyland
|return19=hardin 01
|return20=hardin_01
|return19article=Hardin
|return20article=Hardin
|return20=matthis
|return21=matthis
|return21=merric
|return22=merric
|return22=wendell
|return23=rickard
|return23=rickard
|return24=wendell
|return24=bantu
|return25=bantu
|return25=caesar
|return26=caesar
|return26=radd
|return27=radd
|return27=maria
|return28=maria
|return28=minerva
|return29=minerva
|return29=jeorge
|return30=linde
|return30=linde
|return31=jeorge
|return31=dolph
|return32=dolph
|return32=macellan
|return33=macellan
|return33=tomas
|return34=tomas
|return34=boah
|return34article=Tomas (Shadow Dragon)
|return35=midia
|return35=boah
|return36=astram
|return36=midia
|return37=catria
|return37=palla
|return38=palla
|return38=catria
|return39=arran
|return39=astram
|return40=samson
|return40=xane
|return41=xane
|return41=samson
|return42=tiki
|return42=arran
|return43=tiki
}}
}}
|content3={{ChapChars
|content3={{ChapChars
|newunits=1
|newunit1={{NewUnit
|newunit1={{NewUnit
|name=Lorenz
|name=Lorenz
Line 189: Line 197:
|HP=34
|HP=34
|lv=5
|lv=5
|recruitment method=Enemy, talk with [[Marth]] or [[Caeda]]
|inventory={{Item|ds|Silver Lance}}
|recruitment method=Enemy, talk to with [[Marth]] or [[Caeda]]
}}
}}
|game#=11
|game#=11
|return1=marth
|forced1=marth
|return2=abel
|return1=abel
|return3=frey
|return2=frey
|return4=jagen
|return3=jagen
|return5=cain
|return4=cain
|return6=gordin
|return5=gordin
|return7=draug
|return6=draug
|return8=norne
|return7=norne
|return9=caeda
|return8=caeda
|return10=wrys
|return9=wrys
|return11=ogma
|return10=ogma
|return12=barst
|return11=barst
|return13=bord
|return12=bord
|return14=cord
|return13=cord
|return15=darros
|return14=darros
|return16=castor
|return15=castor
|return17=julian
|return16=julian
|return18=lena
|return17=lena
|return19=navarre
|return18=navarre
|return19=merric
|return20=matthis
|return20=matthis
|return21=merric
|return21=wolf
|return22=wolf
|return22=sedgar
|return22article=Wolf (Shadow Dragon)
|return23=roshea
|return23=sedgar
|return24=vyland
|return24=roshea
|return25=hardin
|return25=vyland
|return26=wendell
|return26=hardin
|return27=rickard
|return27=wendell
|return28=athena
|return28=rickard
|return29=bantu
|return29=athena
|return30=caesar
|return30=bantu
|return31=radd
|return31=caesar
|return32=roger
|return32=radd
|return33=jeorge
|return33=roger
|return34=maria
|return34=jeorge
|return35=minerva
|return35=maria
|return36=linde
|return36=minerva
|return37=jake
|return37=linde
|return38=dolph
|return38=jake
|return39=macellan
|return39=dolph
|return40=tomas
|return40=macellan
|return41=boah
|return41=tomas
|return42=midia
|return41article=Tomas (Shadow Dragon)
|return43=horace
|return42=boah
|return44=astram
|return43=midia
|return45=beck
|return44=horace
|return46=catria
|return45=astram
|return47=palla
|return46=beck
|return48=arran
|return48=palla
|return49=samson
|return49=catria
|return50=xane
|return50=xane
|return51=samson
|return51=etzel
|return52=arran
|return52=est
|return53=etzel
|return53=tiki
|return54=est
|return55=tiki
}}
}}
}}
}}
Line 254: Line 261:
{{tab
{{tab
|default=3
|default=3
|width=1000px
|width=100%
|tab1=''Shadow Dragon and the Blade of Light''
|tab1=''Shadow Dragon & the Blade of Light''
|tab2=''Mystery of the Emblem''
|tab2=''Mystery of the Emblem''
|tab3=''Shadow Dragon''
|tab3=''Shadow Dragon''
|content1={{ChapItems
|content1={{ChapItems
|platform=nes01
|platform=nes01
|item1=Silver Sword
|item1=Gradivus
|item1image=none
|item1image=none
|obtain1=Dropped by a Paladin
|obtain1=Dropped by [[Camus]]
|item2=Pachyderm
|item2=Silver Sword
|item2image=none
|item2image=none
|obtain2=Dropped by a Ballistician
|obtain2=Dropped by enemy [[Paladin]]
|item3=Devil Sword
|item3=Devil Sword
|item3image=none
|item3image=none
|obtain3=Dropped by a Thief
|obtain3=Dropped by enemy [[Thief]]
|item4=Gradivus
|item4=Pachyderm
|item4image=none
|item4image=none
|obtain4=Dropped by Camus
|obtain4=Dropped by enemy [[Ballistician]]
|itemlast=Hammerne
|itemlast=Hammerne
|itemlastimage=none
|itemlastimage=none
|obtainlast=Visit the center village
|obtainlast=Visit the center [[village]]
}}
}}
|content2={{ChapItems
|content2={{ChapItems
|platform=snes01
|platform=snes01
|item1=Knight Crest
|item1=Gradivus
|obtain1=Dropped by a Paladin
|obtain1=Dropped by [[Camus]]
|item2=2,000 Gold
|item2=Knight Crest
|item2image=none
|obtain2=Dropped by enemy [[Paladin]]
|item2article=Gold
|item3=2,000 Gold
|obtain2=Dropped by a Thief
|item3image=none
|item3=Gradivus
|item3article=Gold
|obtain3=Dropped by Camus
|obtain3=Dropped by enemy [[Thief]]
|itemlast=Hammerne
|itemlast=Hammerne
|obtainlast=Visit the village
|obtainlast=Visit the [[village]]
}}
}}
|content3={{ChapItems
|content3={{ChapItems
|platform=ds
|platform=ds
|item1=Silver Sword
|item1=Gradivus
|obtain1=Dropped by a Paladin
|obtain1=Dropped by [[Camus]]
|item2=Pachyderm
|item2=Silver Sword
|obtain2=Dropped by a Ballistician
|obtain2=Dropped by enemy [[Paladin]]
|item3=Devil Sword
|item3=Devil Sword
|obtain3=Dropped by a Thief
|obtain3=Dropped by enemy [[Thief]]
|item4=Gradivus
|item4=Pachyderm
|obtain4=Dropped by Camus
|obtain4=Dropped by enemy [[Ballistician]]
|itemlast=Hammerne
|itemlast=Hammerne
|obtainlast=Visit the center village
|obtainlast=Visit the center [[village]]
}}
}}
}}
}}
Line 307: Line 314:
{{tab
{{tab
|default=3
|default=3
|width=1000px
|width=100%
|tab1=''Shadow Dragon and the Blade of Light''
|tab1=''Shadow Dragon & the Blade of Light''
|tab2=''Mystery of the Emblem''
|tab2=''Mystery of the Emblem''
|tab3=''Shadow Dragon''
|tab3=''Shadow Dragon''
Line 327: Line 334:
|axcost1=300
|axcost1=300
|axe2=Axe
|axe2=Axe
|axe2article=Axe (NES)
|axe2article=Axe (Famicom)
|axcost2=360
|axcost2=360
|axe3=Steel Axe
|axe3=Steel Axe
Line 338: Line 345:
|bocost2=2200
|bocost2=2200
|tome1=Fire
|tome1=Fire
|tome1article=Fire (tome)
|tocost1=300
|tocost1=300
|tome2=Thunder
|tome2=Thunder
|tome2article=Thunder (tome)
|tocost2=460
|tocost2=460
|tome3=Blizzard
|tome3=Blizzard
Line 357: Line 362:
|lance1=Killer Lance
|lance1=Killer Lance
|lacost1=1200
|lacost1=1200
|lance2=Silver Bow
|lance2=Silver Lance
|lacost2=1600
|lacost2=1600
|bow1=Killer Bow
|bow1=Killer Bow
Line 376: Line 381:
|axcost3=450
|axcost3=450
|tome1=Fire
|tome1=Fire
|tome1article=Fire (tome)
|tocost1=500
|tocost1=500
|tome2=Thunder
|tome2=Thunder
|tome2article=Thunder (tome)
|tocost2=630
|tocost2=630
|tome3=Blizzard
|tome3=Blizzard
Line 416: Line 419:
|bocost1=770
|bocost1=770
|tome1=Fire
|tome1=Fire
|tome1article=Fire (tome)
|tocost1=300
|tocost1=300
|tome2=Thunder
|tome2=Thunder
|tome2article=Thunder (tome)
|tocost2=420
|tocost2=420
|tome3=Blizzard
|tome3=Blizzard
Line 433: Line 434:
|default=3
|default=3
|width=100%
|width=100%
|tab1=''Shadow Dragon and the Blade of Light''
|header=Enemy data
|tab1=''Shadow Dragon & the Blade of Light''
|tab2=''Mystery of the Emblem''
|tab2=''Mystery of the Emblem''
|tab3=''Shadow Dragon''
|tab3=''Shadow Dragon''
|tab4=''Shadow Dragon'' <small>(Hard-5)</small>
|content1={{ChapUnitHdr|type=Enemy|platform=nes01}}
|content1={{ChapEnemies
{{ChapUnitCellFE1
|platform=nes01
|name=[[Camus]]
|name1=Sable
|class=Paladin
|class1=Paladin
|lv=14
|lv1=10
|#=1
|#1=1
|hp=40
|inventory1=[[Silver Sword]]
|str=14
|notes1=Drops a {{drop|Silver Sword}} upon defeat.
|skill=13
|-
|spd=17
|name2=Sable
|def=15
|class2=Paladin
|mov=10
|lv2=10
|inventory=[[Gradivus]]
|#2=2
|notes=Drops {{drop|Gradivus}} upon defeat.<br>Does not move; stands on a [[Terrain/Family Computer games#Fire Emblem: Shadow Dragon & the Blade of Light|gate]], the chapter's seize point.
|inventory2=[[Silver Sword]]
}}
|-
{{ChapUnitCellFE1
|name3=Sable
|name=[[Lorenz (Shadow Dragon)|Lorenz]]
|class3=Paladin
|class=General
|lv3=5
|lv=5
|#3=4
|#=1
|inventory3=[[Silver Lance]]
|hp=34
|-
|str=11
|name4=Sable
|skill=3
|class4=Thief
|spd=6
|lv4=10
|def=16
|#4=1
|mov=5
|inventory4=[[Devil Sword]]
|inventory=[[Silver Sword]]
|notes4=Drops a {{drop|Devil Sword}} upon defeat.
}}
|-
{{ChapUnitCellFE1
|name5=Sable
|name=Sable Knight
|class5=General
|class=Paladin
|lv5=3
|lv=10
|#5=2
|#=1
|inventory5=[[Silver Sword]]
|hp=34
|-
|str=12
|name6=Sable
|skill=11
|class6=Priest
|spd=15
|lv6=7
|def=13
|#6=2
|mov=10
|inventory6=[[Fortify]]
|inventory=[[Silver Sword]]
|-
|notes=Drops a {{drop|Silver Sword}} upon defeat.<br>Moves to Marth; if Marth is inaccessible, moves to attack player units in range.
|name7=Sable
}}
|class7=General
{{ChapUnitCellFE1
|lv7=1
|name=Sable Knight
|#7=1
|class=Paladin
|inventory7=[[Steel Sword]]
|lv=10
|-
|#=2
|name8=Grust
|hp=34
|class8=Ballistician
|str=12
|lv8=7
|skill=11
|#8=1
|spd=15
|inventory8=[[Arrowspate]]
|def=13
|-
|mov=10
|name9=Grust
|inventory=[[Silver Sword]]
|class9=Ballistician
}}
|lv9=5
{{ChapUnitCellFE1
|#9=1
|name=Sable Knight
|inventory9=[[Hoistflamme]]
|class=Paladin
|-
|lv=5
|name10=Grust
|#=4
|class10=Ballistician
|hp=28
|lv10=5
|str=10
|#10=1
|skill=9
|inventory10=[[Arrowspate]]
|spd=13
|-
|def=11
|name11=Sable
|mov=10
|class11=Ballistician
|inventory=[[Silver Lance]]
|lv11=8
}}
|#11=1
{{ChapUnitCellFE1
|inventory11=[[Pachyderm]]
|name=Sable Knight
|-
|class=Thief
|name12=Sable
|lv=10
|class12=Ballistician
|#=1
|lv12=10
|hp=28
|#12=1
|str=7
|inventory12=[[Pachyderm]]
|skill=5
|notes12=Drops a {{drop|Pachyderm}} upon defeat.
|spd=13
|-
|def=6
|name13=Sable
|mov=7
|class13=Ballistician
|inventory=[[Devil Sword]]
|lv13=10
|notes=Drops a {{drop|Devil Sword}} upon defeat.<br>Prioritizes raiding the [[village]].
|#13=1
}}
|inventory13=[[Pachyderm]]
{{ChapUnitCellFE1
|-
|name=Sable Knight
|name14=[[Lorenz (Shadow Dragon)|Lorenz]]
|class=General
|class14=General
|lv=3
|lv14=5
|#=2
|#14=1
|hp=31
|inventory14=[[Silver Sword]]
|str=10
|-
|skill=2
|nameb=[[Camus]]
|spd=5
|classb=Paladin
|def=15
|lvb=14
|mov=5
|inventoryb=[[Gradivus]]
|inventory=[[Silver Sword]]
|notesb=Drops {{drop|Gradivus}} upon defeat.<br>Does not move; stands on a [[Terrain/Nintendo Entertainment System games#Fire Emblem: Shadow Dragon and the Blade of Light|gate]], the chapter's seize point.
|notes=• The eastern one moves to attack any player unit in range; moves north of the drawbridge if no one is in range.<br>• The northwest one moves to attack any player unit in range; moves north of the gate if no one is in range.
|-
}}
|namer1=Grust
{{ChapUnitCellFE1
|classr1=Knight
|name=Sable Knight
|lvr1=10
|class=Curate
|#r1=1
|lv=7
|inventoryr1=[[Silver Sword]]
|#=2
|-
|hp=25
|namer2=Grust
|str=4
|classr2=Knight
|skill=4
|lvr2=8
|spd=4
|#r2=1
|def=6
|inventoryr2=[[Ridersbane]]
|mov=5
|-
|inventory=[[Fortify]]
|namer3=Grust
}}
|classr3=Paladin
{{ChapUnitCellFE1
|lvr3=3
|name=Sable Knight
|#r3=1
|class=General
|inventoryr3=[[Silver Lance]]
|lv=1
|-
|#=1
|namer4=Grust
|hp=28
|classr4=Cavalier
|str=9
|lvr4=10
|skill=1
|#r4=1
|spd=4
|inventoryr4=[[Killing Edge]]
|def=14
|-
|mov=5
|namer5=Grust
|inventory=[[Steel Sword]]
|classr5=Cavalier
|notes=Moves to attack any player unit in range.
|lvr5=8
}}
|#r5=1
{{ChapUnitCellFE1
|inventoryr5=[[Lance (NES)|Lance]]
|name=Grust
|-
|class=Ballistician
|namer6=Grust
|lv=7
|classr6=Cavalier
|#=1
|lvr6=9
|hp=29
|#r6=1
|str=8
|inventoryr6=[[Silver Lance]]
|skill=4
|-
|spd=6
|namer7=Grust
|def=17
|classr7=Cavalier
|mov=4
|lvr7=7
|inventory=[[Arrowspate]]
|#r7=1
|notes=Moves to attack any player unit in range; moves north of the drawbridge if no one is in range.
|inventoryr7=[[Javelin]]
}}
|-
{{ChapUnitCellFE1
|namerl=Grust
|name=Grust
|classrl=Horseman
|class=Ballistician
|lvrl=10
|lv=5
|#rl=2
|#=1
|inventoryrl=[[Silver Bow]]
|hp=26
|str=7
|skill=3
|spd=5
|def=16
|mov=4
|inventory=[[Hoistflamme]]
}}
{{ChapUnitCellFE1
|name=Grust
|class=Ballistician
|lv=5
|#=1
|hp=26
|str=7
|skill=3
|spd=5
|def=16
|mov=4
|inventory=[[Arrowspate]]
}}
{{ChapUnitCellFE1
|name=Sable Knight
|class=Ballistician
|lv=8
|#=1
|hp=29
|str=8
|skill=4
|spd=6
|def=17
|mov=4
|inventory=[[Pachyderm]]
|notes=Moves to attack any player unit in range; moves east of the gate if no one is in range.
}}
{{ChapUnitCellFE1
|name=Sable Knight
|class=Ballistician
|lv=10
|#=1
|hp=32
|str=9
|skill=5
|spd=7
|def=18
|mov=4
|inventory=[[Pachyderm]]
|notes=Drops a {{drop|Pachyderm}} upon defeat.<br>Moves to attack any player unit in range; moves east of the gate if no one is in range.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=nes01}}
{{ChapUnitCellFE1
|name=Grust
|class=Knight
|lv=10
|#=1
|hp=28
|str=9
|skill=5
|spd=7
|def=15
|mov=5
|inventory=[[Silver Sword]]
}}
{{ChapUnitCellFE1
|name=Grust
|class=Knight
|lv=8
|#=1
|hp=25
|str=8
|skill=4
|spd=6
|def=14
|mov=5
|inventory=[[Ridersbane]]
}}
{{ChapUnitCellFE1
|name=Grust
|class=Paladin
|lv=3
|#=1
|hp=25
|str=9
|skill=8
|spd=12
|def=10
|mov=10
|inventory=[[Silver Lance]]
}}
{{ChapUnitCellFE1
|name=Grust
|class=Cavalier
|lv=10
|#=1
|hp=28
|str=9
|skill=6
|spd=10
|def=11
|mov=9
|inventory=[[Killing Edge]]
}}
{{ChapUnitCellFE1
|name=Grust
|class=Cavalier
|lv=8
|#=1
|hp=25
|str=8
|skill=5
|spd=9
|def=10
|mov=9
|inventory=[[Lance (Famicom)|Lance]]
}}
{{ChapUnitCellFE1
|name=Grust
|class=Cavalier
|lv=9
|#=1
|hp=28
|str=9
|skill=6
|spd=10
|def=11
|mov=9
|inventory=[[Silver Lance]]
}}
{{ChapUnitCellFE1
|name=Grust
|class=Cavalier
|lv=7
|#=1
|hp=25
|str=8
|skill=5
|spd=9
|def=10
|mov=9
|inventory=[[Javelin]]
}}
{{ChapUnitCellFE1
|name=Grust
|class=Horseman
|lv=10
|#=2
|hp=28
|str=8
|skill=5
|spd=11
|def=8
|mov=9
|inventory=[[Silver Bow]]
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=snes01}}
{{ChapUnitCellFE3
|name=[[Camus]]
|class=Paladin
|lv=14
|#=1
|hp=40
|str=14
|skill=15
|spd=20
|lck=15
|def=16
|res=6
|mov=10
|inventory={{Item|3|Gradivus|type=drop}}
|notes=Does not move; stands on a [[Terrain/Super Famicom games#Fire Emblem: Mystery of the Emblem|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE3
|name=[[Lorenz (Shadow Dragon)|Lorenz]]
|class=General
|lv=5
|hp=34
|str=11
|skill=3
|spd=6
|lck=2
|def=19
|res=3
|mov=5
|#=1
|inventory={{Item|3|Silver Lance}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE3
|name=Sable
|class=Paladin
|lv=3
|#=1
|hp=32
|str=11
|skill=7
|spd=9
|def=12
|res=6
|mov=10
|inventory={{Item|3|Silver Lance}} • {{Item|3|Knight Crest|type=drop}}
}}
{{ChapUnitCellFE3
|name=Sable
|class=Paladin
|lv=3
|#=7
|hp=32
|str=11
|skill=7
|spd=9
|def=12
|res=6
|mov=10
|inventory={{Item|3|Silver Lance}}
|notes=• The central two move to attack units in range.<br>• The northwest three do not move.
}}
{{ChapUnitCellFE3
|name=Sable
|class=Paladin
|lv=1
|#=2
|hp=30
|str=10
|skill=7
|spd=9
|def=11
|res=6
|mov=10
|inventory={{Item|3|Silver Lance}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE3
|name=Thief
|class=Thief
|lv=10
|#=1
|hp=21
|str=5
|skill=5
|spd=12
|def=4
|res=0
|mov=7
|inventory={{Item|3|Devil Sword}}
|notes=• Drops {{drop|2,000 Gold|article=Gold}} upon defeat.<br>• Ignores combat; moves to raid the [[village]].
}}
{{ChapUnitCellFE3
|name=Grust
|class=General
|lv=3
|#=2
|hp=39
|str=12
|skill=7
|spd=5
|def=17
|res=3
|mov=5
|inventory={{Item|3|Steel Lance}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE3
|name=Grust
|class=Bishop
|lv=5
|#=1
|hp=28
|str=6
|skill=6
|spd=5
|def=5
|res=12
|mov=6
|inventory={{Item|3|Mend}}
}}
{{ChapUnitCellFE3
|name=Grust
|class=Bishop
|lv=5
|#=1
|hp=28
|str=6
|skill=6
|spd=5
|def=5
|res=12
|mov=6
|inventory={{Item|3|Fortify}}
}}
{{ChapUnitCellFE3
|name=Grust
|class=General
|lv=3
|#=1
|hp=39
|str=12
|skill=7
|spd=5
|def=17
|res=3
|mov=5
|inventory={{Item|3|Javelin}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE3
|name=Grust
|class=Ballistician
|lv=5
|#=1
|hp=21
|str=1
|skill=0
|spd=0
|def=1
|res=0
|mov=0
|inventory={{Item|3|Arrowspate}}
}}
{{ChapUnitCellFE3
|name=Grust
|class=Ballistician
|lv=3
|#=1
|hp=20
|str=1
|skill=0
|spd=0
|def=1
|res=0
|mov=0
|inventory={{Item|3|Hoistflamme}}
}}
{{ChapUnitCellFE3
|name=Grust
|class=Ballistician
|lv=3
|#=1
|hp=20
|str=1
|skill=0
|spd=0
|def=1
|res=0
|mov=0
|inventory={{Item|3|Arrowspate}}
}}
{{ChapUnitCellFE3
|name=Grust
|class=Ballistician
|lv=3
|#=1
|hp=20
|str=1
|skill=0
|spd=0
|def=1
|res=0
|mov=0
|inventory={{Item|3|Pachyderm}}
}}
{{ChapUnitCellFE3
|name=Grust
|class=Ballistician
|lv=5
|#=1
|hp=21
|str=1
|skill=0
|spd=0
|def=1
|res=0
|mov=0
|inventory={{Item|3|Pachyderm}}
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=snes01}}
{{ChapUnitCellFE3
|name=Grust
|class=Armored Knight
|lv=10
|#=5
|hp=26
|str=9
|skill=5
|spd=2
|def=13
|res=0
|mov=5
|inventory={{Item|3|Steel Lance}}
}}
{{ChapUnitCellFE3
|name=Grust
|class=Armored Knight
|lv=9
|#=5
|hp=25
|str=8
|skill=4
|spd=2
|def=13
|res=0
|mov=5
|inventory={{Item|3|Ridersbane}}
}}
{{ChapUnitCellFE3
|name=Grust
|class=Archer
|lv=10
|#=10
|hp=23
|str=7
|skill=6
|spd=7
|def=8
|res=0
|mov=5
|inventory={{Item|3|Steel Bow}}
}}
{{ChapUnitCellFE3
|name=Grust
|class=Cavalier
|lv=10
|#=10
|hp=25
|str=8
|skill=4
|spd=6
|def=9
|res=0
|mov=9
|inventory={{Item|3|Steel Lance}}
}}
{{ChapUnitCellFE3
|name=Grust
|class=Horseman
|lv=3
|#=4
|hp=27
|str=7
|skill=7
|spd=7
|def=7
|res=0
|mov=9
|inventory={{Item|3|Steel Bow}}
}}
{{ChapUnitCellFE3
|name=Grust
|class=Cavalier
|lv=10
|#=4
|hp=25
|str=8
|skill=4
|spd=6
|def=9
|res=0
|mov=9
|inventory={{Item|3|Javelin}}
|last=y
}}
{{ChapUnitFtr}}
|content3=:''Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.''
{{Tab
|width=100%
|tab1=Normal
|tab2=Hard-1
|tab3=Hard-2
|tab4=Hard-3
|tab5=Hard-4
|tab6=Hard-5
|content1={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Camus]]
|class=Paladin
|lv=14
|#=1
|hp=40
|str=14
|mag=2
|skill=13
|spd=17
|lck=0
|def=15
|res=8
|mov=10
|inventory={{Item|ds|Gradivus|type=drop}}
|notes=Begins moving if [[Lorenz (Shadow Dragon)|Lorenz]] or the nearby [[General]] is provoked.
}}
{{ChapUnitCellFE11
|name=[[Lorenz (Shadow Dragon)|Lorenz]]
|class=General
|lv=5
|#=1
|hp=34
|str=11
|mag=1
|skill=3
|spd=6
|lck=2
|def=17
|res=3
|inventory={{Item|ds|Silver Lance}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Paladin
|lv=11
|#=1
|hp=34
|str=10.5
|mag=1
|skill=10
|spd=13
|lck=0
|def=12
|res=8
|mov=10
|inventory={{Item|ds|Silver Sword|type=drop}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Paladin
|lv=11
|#=2
|hp=34
|str=10.5
|mag=1
|skill=10
|spd=13
|lck=0
|def=12
|res=8
|mov=10
|inventory={{Item|ds|Silver Sword}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Paladin
|lv=6
|#=4
|hp=30
|str=8.75
|mag=1
|skill=8.5
|spd=12
|lck=0
|def=10.5
|res=7
|mov=10
|inventory={{Item|ds|Silver Lance}}
|notes=• The left and right ones both begin moving if either is provoked.<br>• The middle two immediately begin moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Thief
|lv=10
|#=1
|hp=23.2
|str=4.4
|mag=0
|skill=5.8
|spd=13
|lck=0
|def=4.6
|res=0
|mov=7
|inventory={{Item|ds|Devil Sword|type=drop}}
|notes=Moves to raid the [[village]], and ignores combat except to attack units blocking the village; moves to attack units unprovoked once the village has been raided or visited.
}}
{{ChapUnitCellFE11
|name=Sable
|class=General
|lv=4
|#=2
|hp=33.7
|str=9.9
|mag=1
|skill=6.9
|spd=5.6
|lck=0
|def=15.6
|res=3.6
|mov=6
|inventory={{Item|ds|Silver Lance}}
|notes=• The western one begins moving if [[Lorenz (Shadow Dragon)|Lorenz]] or [[Camus]] is provoked.<br>• The eastern one moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Curate
|lv=10
|#=2
|hp=19.6
|str=0
|mag=2.8
|skill=3.7
|spd=6.7
|lck=0
|def=4.8
|res=9.6
|mov=5
|inventory={{Item|ds|Fortify}}
}}
{{ChapUnitCellFE11
|name=Sable
|class=General
|lv=2
|#=1
|hp=31.9
|str=9.3
|mag=1
|skill=6.3
|spd=5.2
|lck=0
|def=15.2
|res=3.2
|mov=6
|inventory={{Item|ds|Steel Lance}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Ballistician
|lv=8
|#=1
|hp=26.3
|str=6.5
|mag=0
|skill=1.7
|spd=4.4
|lck=0
|def=13.5
|res=0
|inventory={{Item|ds|Arrowspate}}
}}
{{ChapUnitCellFE11
|name=Sable
|class=Ballistician
|lv=6
|#=1
|hp=24.5
|str=5.5
|mag=0
|skill=1.5
|spd=4
|lck=0
|def=12.5
|res=0
|inventory={{Item|ds|Hoistflamme}}
}}
{{ChapUnitCellFE11
|name=Sable
|class=Ballistician
|lv=6
|#=1
|hp=24.5
|str=5.5
|mag=0
|skill=1.5
|spd=4
|lck=0
|def=12.5
|res=0
|inventory={{Item|ds|Arrowspate}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|forest]].
}}
{{ChapUnitCellFE11
|name=Sable
|class=Ballistician
|lv=11
|#=1
|hp=29
|str=8
|mag=0
|skill=2
|spd=5
|lck=0
|def=15
|res=0
|inventory={{Item|ds|Pachyderm|type=drop}}
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE11
|name=Grust
|class=Knight
|lv=13
|#=1
|hp=28.8
|str=9.6
|mag=0
|skill=5.6
|spd=2.4
|lck=0
|def=13.4
|res=1.2
|mov=5
|inventory={{Item|ds|Steel Lance}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Knight
|lv=11
|#=1
|hp=27
|str=9
|mag=0
|skill=5
|spd=2
|lck=0
|def=13
|res=1
|mov=5
|inventory={{Item|ds|Steel Lance}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Paladin
|lv=4
|#=1
|hp=28.4
|str=8.05
|mag=1
|skill=7.9
|spd=11.6
|lck=0
|def=9.9
|res=6.6
|mov=10
|inventory={{Item|ds|Silver Sword}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=13
|#=1
|hp=27.6
|str=9.2
|mag=0
|skill=7.6
|spd=9.4
|lck=0
|def=10.6
|res=1.2
|mov=9
|inventory={{Item|ds|Killing Edge}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=11
|#=1
|hp=26
|str=8.5
|mag=0
|skill=7
|spd=9
|lck=0
|def=10
|res=1
|mov=9
|inventory={{Item|ds|Iron Lance}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=12
|#=1
|hp=26.8
|str=8.85
|mag=0
|skill=7.3
|spd=9.2
|lck=0
|def=10.3
|res=1.1
|mov=9
|inventory={{Item|ds|Steel Lance}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=12
|#=1
|hp=26.8
|str=8.85
|mag=0
|skill=7.3
|spd=9.2
|lck=0
|def=10.3
|res=1.1
|mov=9
|inventory={{Item|ds|Javelin}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Horseman
|lv=6
|#=1
|hp=27
|str=6.5
|mag=1
|skill=8.5
|spd=11.5
|lck=0
|def=6.5
|res=3.5
|mov=9
|inventory={{Item|ds|Steel Bow}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Horseman
|lv=6
|#=1
|hp=27
|str=6.5
|mag=1
|skill=8.5
|spd=11.5
|lck=0
|def=6.5
|res=3.5
|mov=9
|inventory={{Item|ds|Silver Bow}}
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Camus]]
|class=Paladin
|lv=14
|#=1
|hp=43.2
|str=15.4
|mag=2
|skill=14.2
|spd=17.8
|lck=0
|def=15
|res=8
|mov=10
|inventory={{Item|ds|Gradivus|type=drop}}
|notes=Begins moving if [[Lorenz (Shadow Dragon)|Lorenz]] or the nearby [[General]] is provoked.
}}
{{ChapUnitCellFE11
|name=[[Lorenz (Shadow Dragon)|Lorenz]]
|class=General
|lv=5
|#=1
|hp=34
|str=11
|mag=1
|skill=3
|spd=6
|lck=2
|def=17
|res=3
|inventory={{Item|ds|Silver Lance}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Paladin
|lv=11
|#=1
|hp=37.2
|str=11.9
|mag=1
|skill=11.2
|spd=13.8
|lck=0
|def=12
|res=8
|mov=10
|inventory={{Item|ds|Silver Sword|type=drop}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Paladin
|lv=11
|#=2
|hp=37.2
|str=11.9
|mag=1
|skill=11.2
|spd=13.8
|lck=0
|def=12
|res=8
|mov=10
|inventory={{Item|ds|Silver Sword}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Paladin
|lv=6
|#=4
|hp=33.2
|str=10.15
|mag=1
|skill=9.7
|spd=12.8
|lck=0
|def=10.5
|res=7
|mov=10
|inventory={{Item|ds|Silver Lance}}
|notes=• The left and right ones both begin moving if either is provoked.<br>• The middle two immediately begin moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Thief
|lv=10
|#=1
|hp=25.6
|str=5.2
|mag=0
|skill=7.4
|spd=15
|lck=0
|def=4.6
|res=0
|mov=7
|inventory={{Item|ds|Devil Sword|type=drop}}
|notes=Moves to raid the [[village]], and ignores combat except to attack units blocking the village; moves to attack units unprovoked once the village has been raided or visited.
}}
{{ChapUnitCellFE11
|name=Sable
|class=General
|lv=4
|#=2
|hp=37.3
|str=11.1
|mag=1
|skill=8.1
|spd=6.4
|lck=0
|def=15.6
|res=3.6
|mov=6
|inventory={{Item|ds|Silver Lance}}
|notes=• The western one begins moving if [[Lorenz (Shadow Dragon)|Lorenz]] or [[Camus]] is provoked.<br>• The eastern one moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Curate
|lv=10
|#=2
|hp=21.2
|str=0
|mag=3.6
|skill=4.9
|spd=7.9
|lck=0
|def=4.8
|res=9.6
|mov=5
|inventory={{Item|ds|Fortify}}
}}
{{ChapUnitCellFE11
|name=Sable
|class=General
|lv=2
|#=1
|hp=35.5
|str=10.5
|mag=1
|skill=7.5
|spd=6
|lck=0
|def=15.2
|res=3.2
|mov=6
|inventory={{Item|ds|Steel Lance}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Ballistician
|lv=8
|#=1
|hp=29.9
|str=8.5
|mag=0
|skill=2.1
|spd=5.2
|lck=0
|def=13.5
|res=0
|inventory={{Item|ds|Arrowspate}}
}}
{{ChapUnitCellFE11
|name=Sable
|class=Ballistician
|lv=6
|#=1
|hp=28.1
|str=7.5
|mag=0
|skill=1.9
|spd=4.8
|lck=0
|def=12.5
|res=0
|inventory={{Item|ds|Hoistflamme}}
}}
{{ChapUnitCellFE11
|name=Sable
|class=Ballistician
|lv=6
|#=1
|hp=28.1
|str=7.5
|mag=0
|skill=1.9
|spd=4.8
|lck=0
|def=12.5
|res=0
|inventory={{Item|ds|Arrowspate}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|forest]].
}}
{{ChapUnitCellFE11
|name=Sable
|class=Ballistician
|lv=11
|#=1
|hp=32.6
|str=10
|mag=0
|skill=2.4
|spd=5.8
|lck=0
|def=15
|res=0
|inventory={{Item|ds|Pachyderm|type=drop}}
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE11
|name=Grust
|class=Knight
|lv=13
|#=1
|hp=32.4
|str=10.8
|mag=0
|skill=6.8
|spd=3.2
|lck=0
|def=13.4
|res=1.2
|mov=5
|inventory={{Item|ds|Steel Lance}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Knight
|lv=11
|#=1
|hp=30.6
|str=10.2
|mag=0
|skill=6.2
|spd=2.8
|lck=0
|def=13
|res=1
|mov=5
|inventory={{Item|ds|Steel Lance}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Paladin
|lv=4
|#=1
|hp=31.6
|str=9.45
|mag=1
|skill=9.1
|spd=12.4
|lck=0
|def=9.9
|res=6.6
|mov=10
|inventory={{Item|ds|Silver Sword}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=13
|#=1
|hp=30.8
|str=10.6
|mag=0
|skill=8.8
|spd=10.2
|lck=0
|def=10.6
|res=1.2
|mov=9
|inventory={{Item|ds|Killing Edge}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=11
|#=1
|hp=29.2
|str=9.9
|mag=0
|skill=8.2
|spd=9.8
|lck=0
|def=10
|res=1
|mov=9
|inventory={{Item|ds|Iron Lance}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=12
|#=1
|hp=30
|str=10.25
|mag=0
|skill=8.5
|spd=10
|lck=0
|def=10.3
|res=1.1
|mov=9
|inventory={{Item|ds|Steel Lance}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=12
|#=1
|hp=30
|str=10.25
|mag=0
|skill=8.5
|spd=10
|lck=0
|def=10.3
|res=1.1
|mov=9
|inventory={{Item|ds|Javelin}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Horseman
|lv=6
|#=1
|hp=29.4
|str=6.9
|mag=1
|skill=9.7
|spd=12.7
|lck=0
|def=6.5
|res=3.5
|mov=9
|inventory={{Item|ds|Steel Bow}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Horseman
|lv=6
|#=1
|hp=29.4
|str=6.9
|mag=1
|skill=9.7
|spd=12.7
|lck=0
|def=6.5
|res=3.5
|mov=9
|inventory={{Item|ds|Silver Bow}}
|last=y
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Camus]]
|class=Paladin
|lv=14
|#=1
|hp=46.4
|str=16.8
|mag=2
|skill=15.4
|spd=18.6
|lck=0
|def=15
|res=8
|mov=10
|inventory={{Item|ds|Gradivus|type=drop}}
|notes=Begins moving if [[Lorenz (Shadow Dragon)|Lorenz]] or the nearby [[General]] is provoked.
}}
{{ChapUnitCellFE11
|name=[[Lorenz (Shadow Dragon)|Lorenz]]
|class=General
|lv=5
|#=1
|hp=34
|str=11
|mag=1
|skill=3
|spd=6
|lck=2
|def=17
|res=3
|inventory={{Item|ds|Silver Lance}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Paladin
|lv=11
|#=1
|hp=40.4
|str=13.3
|mag=1
|skill=12.4
|spd=14.6
|lck=0
|def=12
|res=8
|mov=10
|inventory={{Item|ds|Silver Sword|type=drop}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Paladin
|lv=11
|#=2
|hp=40.4
|str=13.3
|mag=1
|skill=12.4
|spd=14.6
|lck=0
|def=12
|res=8
|mov=10
|inventory={{Item|ds|Silver Sword}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Paladin
|lv=6
|#=4
|hp=36.4
|str=11.55
|mag=1
|skill=10.9
|spd=13.6
|lck=0
|def=10.5
|res=7
|mov=10
|inventory={{Item|ds|Silver Lance}}
|notes=• The left and right ones both begin moving if either is provoked.<br>• The middle two immediately begin moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Thief
|lv=10
|#=1
|hp=28
|str=6
|mag=0
|skill=9
|spd=17
|lck=0
|def=4.6
|res=0
|mov=7
|inventory={{Item|ds|Devil Sword|type=drop}}
|notes=Moves to raid the [[village]], and ignores combat except to attack units blocking the village; moves to attack units unprovoked once the village has been raided or visited.
}}
{{ChapUnitCellFE11
|name=Sable
|class=General
|lv=4
|#=2
|hp=40.9
|str=12.3
|mag=1
|skill=9.3
|spd=7.2
|lck=0
|def=15.6
|res=3.6
|mov=6
|inventory={{Item|ds|Silver Lance}}
|notes=• The western one begins moving if [[Lorenz (Shadow Dragon)|Lorenz]] or [[Camus]] is provoked.<br>• The eastern one moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Curate
|lv=10
|#=2
|hp=22.8
|str=0
|mag=4.4
|skill=6.1
|spd=9.1
|lck=0
|def=4.8
|res=9.6
|mov=5
|inventory={{Item|ds|Fortify}}
}}
{{ChapUnitCellFE11
|name=Sable
|class=General
|lv=2
|#=1
|hp=39.1
|str=11.7
|mag=1
|skill=8.7
|spd=6.8
|lck=0
|def=15.2
|res=3.2
|mov=6
|inventory={{Item|ds|Steel Lance}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Ballistician
|lv=8
|#=1
|hp=33.5
|str=10.5
|mag=0
|skill=2.5
|spd=6
|lck=0
|def=13.5
|res=0
|inventory={{Item|ds|Arrowspate}}
}}
{{ChapUnitCellFE11
|name=Sable
|class=Ballistician
|lv=6
|#=1
|hp=31.7
|str=9.5
|mag=0
|skill=2.3
|spd=5.6
|lck=0
|def=12.5
|res=0
|inventory={{Item|ds|Hoistflamme}}
}}
{{ChapUnitCellFE11
|name=Sable
|class=Ballistician
|lv=6
|#=1
|hp=31.7
|str=9.5
|mag=0
|skill=2.3
|spd=5.6
|lck=0
|def=12.5
|res=0
|inventory={{Item|ds|Arrowspate}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|forest]].
}}
{{ChapUnitCellFE11
|name=Sable
|class=Ballistician
|lv=11
|#=1
|hp=36.2
|str=12
|mag=0
|skill=2.8
|spd=6.6
|lck=0
|def=15
|res=0
|inventory={{Item|ds|Pachyderm|type=drop}}
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE11
|name=Grust
|class=Knight
|lv=13
|#=1
|hp=36
|str=12
|mag=0
|skill=8
|spd=4
|lck=0
|def=13.4
|res=1.2
|mov=5
|inventory={{Item|ds|Steel Lance}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Knight
|lv=11
|#=1
|hp=34.2
|str=11.4
|mag=0
|skill=7.4
|spd=3.6
|lck=0
|def=13
|res=1
|mov=5
|inventory={{Item|ds|Steel Lance}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Paladin
|lv=4
|#=1
|hp=34.8
|str=10.85
|mag=1
|skill=10.3
|spd=13.2
|lck=0
|def=9.9
|res=6.6
|mov=10
|inventory={{Item|ds|Silver Sword}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=13
|#=1
|hp=34
|str=12
|mag=0
|skill=10
|spd=11
|lck=0
|def=10.6
|res=1.2
|mov=9
|inventory={{Item|ds|Killing Edge}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=11
|#=1
|hp=32.4
|str=11.3
|mag=0
|skill=9.4
|spd=10.6
|lck=0
|def=10
|res=1
|mov=9
|inventory={{Item|ds|Iron Lance}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=12
|#=1
|hp=33.2
|str=11.65
|mag=0
|skill=9.7
|spd=10.8
|lck=0
|def=10.3
|res=1.1
|mov=9
|inventory={{Item|ds|Steel Lance}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=12
|#=1
|hp=33.2
|str=11.65
|mag=0
|skill=9.7
|spd=10.8
|lck=0
|def=10.3
|res=1.1
|mov=9
|inventory={{Item|ds|Javelin}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Horseman
|lv=6
|#=1
|hp=31.8
|str=7.3
|mag=1
|skill=10.9
|spd=13.9
|lck=0
|def=6.5
|res=3.5
|mov=9
|inventory={{Item|ds|Steel Bow}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Horseman
|lv=6
|#=1
|hp=31.8
|str=7.3
|mag=1
|skill=10.9
|spd=13.9
|lck=0
|def=6.5
|res=3.5
|mov=9
|inventory={{Item|ds|Silver Bow}}
|last=y
}}
{{ChapUnitFtr}}
|content4={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Camus]]
|class=Paladin
|lv=14
|#=1
|hp=49.6
|str=18.2
|mag=2
|skill=16.6
|spd=19.4
|lck=0
|def=15
|res=8
|mov=10
|inventory={{Item|ds|Gradivus|type=drop}}
|notes=Begins moving if [[Lorenz (Shadow Dragon)|Lorenz]] or the nearby [[General]] is provoked.
}}
{{ChapUnitCellFE11
|name=[[Lorenz (Shadow Dragon)|Lorenz]]
|class=General
|lv=5
|#=1
|hp=34
|str=11
|mag=1
|skill=3
|spd=6
|lck=2
|def=17
|res=3
|inventory={{Item|ds|Silver Lance}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Paladin
|lv=11
|#=1
|hp=43.6
|str=14.7
|mag=1
|skill=13.6
|spd=15.4
|lck=0
|def=12
|res=8
|mov=10
|inventory={{Item|ds|Silver Sword|type=drop}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Paladin
|lv=11
|#=2
|hp=43.6
|str=14.7
|mag=1
|skill=13.6
|spd=15.4
|lck=0
|def=12
|res=8
|mov=10
|inventory={{Item|ds|Silver Sword}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Paladin
|lv=6
|#=4
|hp=39.6
|str=12.95
|mag=1
|skill=12.1
|spd=14.4
|lck=0
|def=10.5
|res=7
|mov=10
|inventory={{Item|ds|Silver Lance}}
|notes=• The left and right ones both begin moving if either is provoked.<br>• The middle two immediately begin moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Thief
|lv=10
|#=1
|hp=30.4
|str=6.8
|mag=0
|skill=10.6
|spd=19
|lck=0
|def=4.6
|res=0
|mov=7
|inventory={{Item|ds|Devil Sword|type=drop}}
|notes=Moves to raid the [[village]], and ignores combat except to attack units blocking the village; moves to attack units unprovoked once the village has been raided or visited.
}}
{{ChapUnitCellFE11
|name=Sable
|class=General
|lv=4
|#=2
|hp=44.5
|str=13.5
|mag=1
|skill=10.5
|spd=8
|lck=0
|def=15.6
|res=3.6
|mov=6
|inventory={{Item|ds|Silver Lance}}
|notes=• The western one begins moving if [[Lorenz (Shadow Dragon)|Lorenz]] or [[Camus]] is provoked.<br>• The eastern one moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Curate
|lv=10
|#=2
|hp=24.4
|str=0
|mag=5.2
|skill=7.3
|spd=10.3
|lck=0
|def=4.8
|res=9.6
|mov=5
|inventory={{Item|ds|Fortify}}
}}
{{ChapUnitCellFE11
|name=Sable
|class=General
|lv=2
|#=1
|hp=42.7
|str=12.9
|mag=1
|skill=9.9
|spd=7.6
|lck=0
|def=15.2
|res=3.2
|mov=6
|inventory={{Item|ds|Silver Lance}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Ballistician
|lv=8
|#=1
|hp=37.1
|str=12.5
|mag=0
|skill=2.9
|spd=6.8
|lck=0
|def=13.5
|res=0
|inventory={{Item|ds|Arrowspate}}
}}
{{ChapUnitCellFE11
|name=Sable
|class=Ballistician
|lv=6
|#=1
|hp=35.3
|str=11.5
|mag=0
|skill=2.7
|spd=6.4
|lck=0
|def=12.5
|res=0
|inventory={{Item|ds|Hoistflamme}}
}}
{{ChapUnitCellFE11
|name=Sable
|class=Ballistician
|lv=6
|#=1
|hp=35.3
|str=11.5
|mag=0
|skill=2.7
|spd=6.4
|lck=0
|def=12.5
|res=0
|inventory={{Item|ds|Arrowspate}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|forest]].
}}
{{ChapUnitCellFE11
|name=Sable
|class=Ballistician
|lv=11
|#=1
|hp=39.8
|str=14
|mag=0
|skill=3.2
|spd=7.4
|lck=0
|def=15
|res=0
|inventory={{Item|ds|Pachyderm|type=drop}}
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE11
|name=Grust
|class=Knight
|lv=13
|#=1
|hp=39.6
|str=13.2
|mag=0
|skill=9.2
|spd=4.8
|lck=0
|def=13.4
|res=1.2
|mov=5
|inventory={{Item|ds|Silver Lance}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Knight
|lv=11
|#=1
|hp=37.8
|str=12.6
|mag=0
|skill=8.6
|spd=4.4
|lck=0
|def=13
|res=1
|mov=5
|inventory={{Item|ds|Silver Lance}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Paladin
|lv=4
|#=1
|hp=38
|str=12.25
|mag=1
|skill=11.5
|spd=14
|lck=0
|def=9.9
|res=6.6
|mov=10
|inventory={{Item|ds|Silver Sword}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=13
|#=1
|hp=37.2
|str=13.4
|mag=0
|skill=11.2
|spd=11.8
|lck=0
|def=10.6
|res=1.2
|mov=9
|inventory={{Item|ds|Killing Edge}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=11
|#=1
|hp=35.6
|str=12.7
|mag=0
|skill=10.6
|spd=11.4
|lck=0
|def=10
|res=1
|mov=9
|inventory={{Item|ds|Silver Lance}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=12
|#=1
|hp=36.4
|str=13.05
|mag=0
|skill=10.9
|spd=11.6
|lck=0
|def=10.3
|res=1.1
|mov=9
|inventory={{Item|ds|Silver Lance}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=12
|#=1
|hp=36.4
|str=13.05
|mag=0
|skill=10.9
|spd=11.6
|lck=0
|def=10.3
|res=1.1
|mov=9
|inventory={{Item|ds|Javelin}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Horseman
|lv=6
|#=2
|hp=34.2
|str=7.7
|mag=1
|skill=12.1
|spd=15.1
|lck=0
|def=6.5
|res=3.5
|mov=9
|inventory={{Item|ds|Silver Bow}}
|last=y
}}
{{ChapUnitFtr}}
|content5={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Camus]]
|class=Paladin
|lv=14
|#=1
|hp=52.8
|str=19.6
|mag=2
|skill=17.8
|spd=20.2
|lck=0
|def=15
|res=8
|mov=10
|inventory={{Item|ds|Gradivus|type=drop}}
|notes=Begins moving if [[Lorenz (Shadow Dragon)|Lorenz]] or the nearby [[General]] is provoked.
}}
{{ChapUnitCellFE11
|name=[[Lorenz (Shadow Dragon)|Lorenz]]
|class=General
|lv=5
|#=1
|hp=34
|str=11
|mag=1
|skill=3
|spd=6
|lck=2
|def=17
|res=3
|inventory={{Item|ds|Silver Lance}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Paladin
|lv=11
|#=1
|hp=46.8
|str=16.1
|mag=1
|skill=14.8
|spd=16.2
|lck=0
|def=12
|res=8
|mov=10
|inventory={{Item|ds|Silver Sword|type=drop}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Paladin
|lv=11
|#=2
|hp=46.8
|str=16.1
|mag=1
|skill=14.8
|spd=16.2
|lck=0
|def=12
|res=8
|mov=10
|inventory={{Item|ds|Silver Sword}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Paladin
|lv=6
|#=4
|hp=42.8
|str=14.35
|mag=1
|skill=13.3
|spd=15.2
|lck=0
|def=10.5
|res=7
|mov=10
|inventory={{Item|ds|Silver Lance}}
|notes=• The left and right ones both begin moving if either is provoked.<br>• The middle two immediately begin moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Thief
|lv=10
|#=1
|hp=32.8
|str=7.6
|mag=0
|skill=12.2
|spd=21
|lck=0
|def=4.6
|res=0
|mov=7
|inventory={{Item|ds|Devil Sword|type=drop}}
|notes=Moves to raid the [[village]], and ignores combat except to attack units blocking the village; moves to attack units unprovoked once the village has been raided or visited.
}}
{{ChapUnitCellFE11
|name=Sable
|class=General
|lv=4
|#=2
|hp=48.1
|str=14.7
|mag=1
|skill=11.7
|spd=8.8
|lck=0
|def=15.6
|res=3.6
|mov=6
|inventory={{Item|ds|Silver Lance}}
|notes=• The western one begins moving if [[Lorenz (Shadow Dragon)|Lorenz]] or [[Camus]] is provoked.<br>• The eastern one moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Curate
|lv=10
|#=2
|hp=26
|str=0
|mag=6
|skill=8.5
|spd=11.5
|lck=0
|def=4.8
|res=9.6
|mov=5
|inventory={{Item|ds|Fortify}}
}}
{{ChapUnitCellFE11
|name=Sable
|class=General
|lv=2
|#=1
|hp=46.3
|str=14.1
|mag=1
|skill=11.1
|spd=8.4
|lck=0
|def=15.2
|res=3.2
|mov=6
|inventory={{Item|ds|Silver Lance}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Ballistician
|lv=8
|#=1
|hp=40.7
|str=14.5
|mag=0
|skill=3.3
|spd=7.6
|lck=0
|def=13.5
|res=0
|inventory={{Item|ds|Arrowspate}}
}}
{{ChapUnitCellFE11
|name=Sable
|class=Ballistician
|lv=6
|#=1
|hp=38.9
|str=13.5
|mag=0
|skill=3.1
|spd=7.2
|lck=0
|def=12.5
|res=0
|inventory={{Item|ds|Hoistflamme}}
}}
{{ChapUnitCellFE11
|name=Sable
|class=Ballistician
|lv=6
|#=1
|hp=38.9
|str=13.5
|mag=0
|skill=3.1
|spd=7.2
|lck=0
|def=12.5
|res=0
|inventory={{Item|ds|Arrowspate}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|forest]].
}}
{{ChapUnitCellFE11
|name=Sable
|class=Ballistician
|lv=11
|#=1
|hp=43.4
|str=16
|mag=0
|skill=3.6
|spd=8.2
|lck=0
|def=15
|res=0
|inventory={{Item|ds|Pachyderm|type=drop}}
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE11
|name=Grust
|class=Knight
|lv=13
|#=1
|hp=43.2
|str=14.4
|mag=0
|skill=10.4
|spd=5.6
|lck=0
|def=13.4
|res=1.2
|mov=5
|inventory={{Item|ds|Silver Lance}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Knight
|lv=11
|#=1
|hp=41.4
|str=13.8
|mag=0
|skill=9.8
|spd=5.2
|lck=0
|def=13
|res=1
|mov=5
|inventory={{Item|ds|Silver Lance}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Paladin
|lv=4
|#=1
|hp=41.2
|str=13.65
|mag=1
|skill=12.7
|spd=14.8
|lck=0
|def=9.9
|res=6.6
|mov=10
|inventory={{Item|ds|Silver Sword}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=13
|#=1
|hp=40.4
|str=14.8
|mag=0
|skill=12.4
|spd=12.6
|lck=0
|def=10.6
|res=1.2
|mov=9
|inventory={{Item|ds|Killing Edge|type=forged}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=11
|#=1
|hp=38.8
|str=14.1
|mag=0
|skill=11.8
|spd=12.2
|lck=0
|def=10
|res=1
|mov=9
|inventory={{Item|ds|Silver Lance}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=12
|#=1
|hp=39.6
|str=14.45
|mag=0
|skill=12.1
|spd=12.4
|lck=0
|def=10.3
|res=1.1
|mov=9
|inventory={{Item|ds|Silver Lance}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=12
|#=1
|hp=39.6
|str=14.45
|mag=0
|skill=12.1
|spd=12.4
|lck=0
|def=10.3
|res=1.1
|mov=9
|inventory={{Item|ds|Javelin|type=forged}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Horseman
|lv=6
|#=2
|hp=36.6
|str=8.1
|mag=1
|skill=13.3
|spd=16.3
|lck=0
|def=6.5
|res=3.5
|mov=9
|inventory={{Item|ds|Silver Bow}}
|last=y
}}
{{ChapUnitFtr}}
All {{forged|forged|article=Forge}} weapons have +4 might and +20 hit.
|content6={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Camus]]
|class=Paladin
|lv=14
|#=1
|hp=56
|str=21
|mag=2
|skill=19
|spd=21
|lck=0
|def=15
|res=8
|mov=10
|inventory={{Item|ds|Gradivus|type=drop}}
|notes=Begins moving if [[Lorenz (Shadow Dragon)|Lorenz]] or the nearby [[General]] is provoked.
}}
{{ChapUnitCellFE11
|name=[[Lorenz (Shadow Dragon)|Lorenz]]
|class=General
|lv=5
|#=1
|hp=34
|str=11
|mag=1
|skill=3
|spd=6
|lck=2
|def=17
|res=3
|inventory={{Item|ds|Silver Lance}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Paladin
|lv=11
|#=1
|hp=50
|str=17.5
|mag=1
|skill=16
|spd=17
|lck=0
|def=12
|res=8
|mov=10
|inventory={{Item|ds|Brave Sword}} • {{Item|ds|Silver Sword|type=drop}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Paladin
|lv=11
|#=2
|hp=50
|str=17.5
|mag=1
|skill=16
|spd=17
|lck=0
|def=12
|res=8
|mov=10
|inventory={{Item|ds|Brave Sword}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Paladin
|lv=6
|#=4
|hp=46
|str=15.75
|mag=1
|skill=14.5
|spd=16
|lck=0
|def=10.5
|res=7
|mov=10
|inventory={{Item|ds|Brave Lance}}
|notes=• The left and right ones both begin moving if either is provoked.<br>• The middle two immediately begin moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Thief
|lv=10
|#=1
|hp=35.2
|str=8.4
|mag=0
|skill=13.8
|spd=23
|lck=0
|def=4.6
|res=0
|mov=7
|inventory={{Item|ds|Devil Sword|type=drop}}
|notes=Moves to raid the [[village]], and ignores combat except to attack units blocking the village; moves to attack units unprovoked once the village has been raided or visited.
}}
{{ChapUnitCellFE11
|name=Sable
|class=General
|lv=4
|#=2
|hp=51.7
|str=15.9
|mag=1
|skill=12.9
|spd=9.6
|lck=0
|def=15.6
|res=3.6
|mov=6
|inventory={{Item|ds|Brave Lance}}
|notes=• The western one begins moving if [[Lorenz (Shadow Dragon)|Lorenz]] or [[Camus]] is provoked.<br>• The eastern one moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Curate
|lv=10
|#=2
|hp=27.6
|str=0
|mag=6.8
|skill=9.7
|spd=12.7
|lck=0
|def=4.8
|res=9.6
|mov=5
|inventory={{Item|ds|Fortify}}
}}
{{ChapUnitCellFE11
|name=Sable
|class=General
|lv=2
|#=1
|hp=49.9
|str=15.3
|mag=1
|skill=12.3
|spd=9.2
|lck=0
|def=15.2
|res=3.2
|mov=6
|inventory={{Item|ds|Brave Lance}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Ballistician
|lv=8
|#=1
|hp=44.3
|str=16.5
|mag=0
|skill=3.7
|spd=8.4
|lck=0
|def=13.5
|res=0
|inventory={{Item|ds|Arrowspate}}
}}
{{ChapUnitCellFE11
|name=Sable
|class=Ballistician
|lv=6
|#=1
|hp=42.5
|str=15.5
|mag=0
|skill=3.5
|spd=8
|lck=0
|def=12.5
|res=0
|inventory={{Item|ds|Hoistflamme}}
}}
{{ChapUnitCellFE11
|name=Sable
|class=Ballistician
|lv=6
|#=1
|hp=42.5
|str=15.5
|mag=0
|skill=3.5
|spd=8
|lck=0
|def=12.5
|res=0
|inventory={{Item|ds|Arrowspate}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|forest]].
}}
{{ChapUnitCellFE11
|name=Sable
|class=Ballistician
|lv=11
|#=1
|hp=47
|str=18
|mag=0
|skill=4
|spd=9
|lck=0
|def=15
|res=0
|inventory={{Item|ds|Pachyderm|type=drop}}
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE11
|name=Grust
|class=Knight
|lv=13
|#=1
|hp=46.8
|str=15.6
|mag=0
|skill=11.6
|spd=6.4
|lck=0
|def=13.4
|res=1.2
|mov=5
|inventory={{Item|ds|Brave Lance}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Knight
|lv=11
|#=1
|hp=45
|str=15
|mag=0
|skill=11
|spd=6
|lck=0
|def=13
|res=1
|mov=5
|inventory={{Item|ds|Brave Lance}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Paladin
|lv=4
|#=1
|hp=44.4
|str=15.05
|mag=1
|skill=13.9
|spd=15.6
|lck=0
|def=9.9
|res=6.6
|mov=10
|inventory={{Item|ds|Brave Sword}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=13
|#=1
|hp=43.6
|str=16.2
|mag=0
|skill=13.6
|spd=13.4
|lck=0
|def=10.6
|res=1.2
|mov=9
|inventory={{Item|ds|Killing Edge|type=forged}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=11
|#=1
|hp=42
|str=15.5
|mag=0
|skill=13
|spd=13
|lck=0
|def=10
|res=1
|mov=9
|inventory={{Item|ds|Brave Lance}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=12
|#=1
|hp=42.8
|str=15.85
|mag=0
|skill=13.3
|spd=13.2
|lck=0
|def=10.3
|res=1.1
|mov=9
|inventory={{Item|ds|Brave Lance}}
}}
}}
|content2={{ChapEnemies
{{ChapUnitCellFE11
|platform=snes01
|name=Grust
|name1=Sable
|class=Cavalier
|class1=Paladin
|lv=12
|lv1=3
|#=1
|#1=1
|hp=42.8
|inventory1={{Item|snes01|Silver Lance}} • {{Item|snes01|Knight Crest|type=drop}}
|str=15.85
|-
|mag=0
|name2=Sable
|skill=13.3
|class2=Paladin
|spd=13.2
|lv2=1
|lck=0
|#2=2
|def=10.3
|inventory2={{Item|snes01|Silver Lance}}
|res=1.1
|-
|mov=9
|name3=Sable
|inventory={{Item|ds|Javelin|type=forged}}
|class3=Paladin
|lv3=3
|#3=4
|inventory3={{Item|snes01|Silver Lance}}
|-
|name4=Thief
|class4=Thief
|lv4=10
|#4=1
|inventory4={{Item|snes01|Devil Sword}}
|notes4=Drops {{drop|2,000 Gold|article=Gold}} upon defeat.
|-
|name5=Grust
|class5=General
|lv5=3
|#5=2
|inventory5={{Item|snes01|Steel Lance}}
|-
|name6=Grust
|class6=Bishop
|lv6=5
|#6=1
|inventory6={{Item|snes01|Mend}}
|-
|name7=Grust
|class7=Bishop
|lv7=5
|#7=1
|inventory7={{Item|snes01|Fortify}}
|-
|name8=Grust
|class8=General
|lv8=3
|#8=1
|inventory8={{Item|snes01|Javelin}}
|-
|name9=Grust
|class9=Ballistician
|lv9=5
|#9=1
|inventory9={{Item|snes01|Arrowspate}}
|notes9=Immobile.
|-
|name10=Grust
|class10=Ballistician
|lv10=3
|#10=1
|inventory10={{Item|snes01|Hoistflamme}}
|notes10=Immobile.
|-
|name11=Grust
|class11=Ballistician
|lv11=3
|#11=1
|inventory11={{Item|snes01|Arrowspate}}
|notes11=Immobile.
|-
|name12=Grust
|class12=Ballistician
|lv12=3
|#12=1
|inventory12={{Item|snes01|Pachyderm}}
|notes12=Immobile.
|-
|name13=Grust
|class13=Ballistician
|lv13=5
|#13=1
|inventory13={{Item|snes01|Pachyderm}}
|notes13=Immobile.
|-
|name14=Sable
|class14=Paladin
|lv14=3
|#14=2
|inventory14={{Item|snes01|Silver Lance}}
|notes14=Does not move.
|-
|name15=Sable
|class15=Paladin
|lv15=3
|#15=1
|inventory15={{Item|snes01|Silver Lance}}
|notes15=Will not move until [[Camus]] is defeated.
|-
|name16=[[Lorenz (Shadow Dragon)|Lorenz]]
|class16=General
|lv16=5
|#16=1
|inventory16={{Item|snes01|Silver Lance}}
|-
|nameb=[[Camus]]
|classb=Paladin
|lvb=14
|inventoryb={{Item|snes01|Gradivus|type=drop}}
|notesb=Does not move; stands on a [[Terrain/Super Nintendo Entertainment System games#Fire Emblem: Mystery of the Emblem|gate]], the chapter's seize point.
|-
|namer1=Grust
|classr1=Knight
|lvr1=10
|#r1=5
|inventoryr1={{Item|snes01|Steel Lance}}
|-
|namer2=Grust
|classr2=Knight
|lvr2=9
|#r2=5
|inventoryr2={{Item|snes01|Ridersbane}}
|-
|namer3=Grust
|classr3=Archer
|lvr3=10
|#r3=10
|inventoryr3={{Item|snes01|Steel Bow}}
|-
|namer4=Grust
|classr4=Cavalier
|lvr4=10
|#r4=10
|inventoryr4={{Item|snes01|Steel Lance}}
|-
|namer5=Grust
|classr5=Horseman
|lvr5=3
|#r5=4
|inventoryr5={{Item|snes01|Steel Bow}}
|-
|namerl=Grust
|classrl=Cavalier
|lvrl=10
|#rl=4
|inventoryrl={{Item|snes01|Javelin}}
}}
}}
|content3={{ChapEnemies
{{ChapUnitCellFE11
|platform=ds01
|name=Grust
|name1=Sable
|class=Horseman
|class1=Paladin
|lv=6
|lv1=11
|#=2
|#1=1
|hp=39
|inventory1={{Item|ds|Silver Sword|type=drop}}
|str=8.5
|notes1=Immediately begins moving unprovoked.
|mag=1
|-
|skill=14.5
|name2=Sable
|spd=17.5
|class2=Paladin
|lck=0
|lv2=11
|def=6.5
|#2=2
|res=3.5
|inventory2={{Item|ds|Silver Sword}}
|mov=9
|notes2=Immediately begins moving unprovoked.
|inventory={{Item|ds|Brave Bow}}
|-
|last=y
|name3=Sable
|class3=Paladin
|lv3=6
|#3=4
|inventory3={{Item|ds|Silver Lance}}
|notes3=Two immediately begin moving unprovoked.
|-
|name4=Sable
|class4=Thief
|lv4=10
|#4=1
|inventory4={{Item|ds|Devil Sword|type=drop}}
|notes4=Prioritizes destroying the [[village]].
|-
|name5=Sable
|class5=General
|lv5=4
|#5=2
|inventory5={{Item|ds|Silver Lance}}
|notes5=The one near the gate begins moving if [[Camus]] is provoked.
|-
|name6=Sable
|class6=Curate
|lv6=10
|#6=2
|inventory6={{Item|ds|Fortify}}
|-
|name7=Sable
|class7=General
|lv7=2
|#7=1
|inventory7={{Item|ds|Steel Lance}}
|-
|name8=Sable
|class8=Ballistician
|lv8=8
|#8=1
|inventory8={{Item|ds|Arrowspate}}
|notes8=Immobile.
|-
|name9=Sable
|class9=Ballistician
|lv9=6
|#9=1
|inventory9={{Item|ds|Hoistflamme}}
|notes9=Immobile.
|-
|name10=Sable
|class10=Ballistician
|lv10=6
|#10=1
|inventory10={{Item|ds|Arrowspate}}
|notes10=Immobile; stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|forest]].
|-
|name11=Sable
|class11=Ballistician
|lv11=11
|#11=1
|inventory11={{Item|ds|Pachyderm|type=drop}}
|notes11=Immobile.
|-
|name12=[[Lorenz (Shadow Dragon)|Lorenz]]
|class12=General
|lv12=5
|#12=1
|inventory12={{Item|ds|Silver Lance}}
|notes12=Immobile until recruited; stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
|-
|nameb=[[Camus]]
|classb=Paladin
|lvb=14
|inventoryb={{Item|ds|Gradivus|type=drop}}
|notesb=Begins moving if the nearby [[General]] is provoked.
|-
|namer1=Grust
|classr1=Knight
|lvr1=13
|#r1=1
|inventoryr1={{Item|ds|Steel Lance}}
|-
|namer2=Grust
|classr2=Knight
|lvr2=11
|#r2=1
|inventoryr2={{Item|ds|Steel Lance}}
|-
|namer3=Grust
|classr3=Paladin
|lvr3=4
|#r3=1
|inventoryr3={{Item|ds|Silver Sword}}
|-
|namer4=Grust
|classr4=Cavalier
|lvr4=13
|#r4=1
|inventoryr4={{Item|ds|Killing Edge}}
|-
|namer5=Grust
|classr5=Cavalier
|lvr5=11
|#r5=1
|inventoryr5={{Item|ds|Iron Lance}}
|-
|namer6=Grust
|classr6=Cavalier
|lvr6=12
|#r6=1
|inventoryr6={{Item|ds|Steel Lance}}
|-
|namer7=Grust
|classr7=Cavalier
|lvr7=12
|#r7=1
|inventoryr7={{Item|ds|Javelin}}
|-
|namer8=Grust
|classr8=Horseman
|lvr8=6
|#r8=1
|inventoryr8={{Item|ds|Steel Bow}}
|-
|namerl=Grust
|classrl=Horseman
|lvrl=6
|#rl=1
|inventoryrl={{Item|ds|Silver Bow}}
}}
}}
|content4={{ChapEnemies
{{ChapUnitFtr}}
|platform=ds01
All {{forged|forged|article=Forge}} weapons have +4 might and +20 hit.
|name1=Sable
|class1=Paladin
|lv1=11
|#1=1
|inventory1={{Item|ds|Brave Sword}} • {{Item|ds|Silver Sword|type=drop}}
|notes1=Immediately begins moving unprovoked.
|-
|name2=Sable
|class2=Paladin
|lv2=11
|#2=2
|inventory2={{Item|ds|Brave Sword}}
|notes2=Immediately begins moving unprovoked.
|-
|name3=Sable
|class3=Paladin
|lv3=6
|#3=4
|inventory3={{Item|ds|Brave Lance}}
|notes3=Two immediately begin moving unprovoked.
|-
|name4=Sable
|class4=Thief
|lv4=10
|#4=1
|inventory4={{Item|ds|Devil Sword|type=drop}}
|notes4=Prioritizes destroying the [[village]].
|-
|name5=Sable
|class5=General
|lv5=4
|#5=2
|inventory5={{Item|ds|Brave Lance}}
|notes5=The one near the gate begins moving if [[Camus]] is provoked.
|-
|name6=Sable
|class6=Curate
|lv6=10
|#6=2
|inventory6={{Item|ds|Fortify}}
|-
|name7=Sable
|class7=General
|lv7=2
|#7=1
|inventory7={{Item|ds|Brave Lance}}
|-
|name8=Sable
|class8=Ballistician
|lv8=8
|#8=1
|inventory8={{Item|ds|Arrowspate}}
|notes8=Immobile.
|-
|name9=Sable
|class9=Ballistician
|lv9=6
|#9=1
|inventory9={{Item|ds|Hoistflamme}}
|notes9=Immobile.
|-
|name10=Sable
|class10=Ballistician
|lv10=6
|#10=1
|inventory10={{Item|ds|Arrowspate}}
|notes10=Immobile; stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|forest]].
|-
|name11=Sable
|class11=Ballistician
|lv11=11
|#11=1
|inventory11={{Item|ds|Pachyderm|type=drop}}
|notes11=Immobile.
|-
|name12=[[Lorenz (Shadow Dragon)|Lorenz]]
|class12=General
|lv12=5
|#12=1
|inventory12={{Item|ds|Silver Lance}}
|notes12=Immobile until recruited; stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
|-
|nameb=[[Camus]]
|classb=Paladin
|lvb=14
|inventoryb={{Item|ds|Gradivus|type=drop}}
|notesb=Begins moving if the nearby [[General]] is provoked.
|-
|namer1=Grust
|classr1=Knight
|lvr1=13
|#r1=1
|inventoryr1={{Item|ds|Brave Lance}}
|-
|namer2=Grust
|classr2=Knight
|lvr2=11
|#r2=1
|inventoryr2={{Item|ds|Brave Lance}}
|-
|namer3=Grust
|classr3=Paladin
|lvr3=4
|#r3=1
|inventoryr3={{Item|ds|Brave Sword}}
|-
|namer4=Grust
|classr4=Cavalier
|lvr4=13
|#r4=1
|inventoryr4={{Item|ds|Killing Edge|type=forged}}
|-
|namer5=Grust
|classr5=Cavalier
|lvr5=11
|#r5=1
|inventoryr5={{Item|ds|Brave Lance}}
|-
|namer6=Grust
|classr6=Cavalier
|lvr6=12
|#r6=1
|inventoryr6={{Item|ds|Brave Lance}}
|-
|namer7=Grust
|classr7=Cavalier
|lvr7=12
|#r7=1
|inventoryr7={{Item|ds|Javelin|type=forged}}
|-
|namerl=Grust
|classrl=Horseman
|lvrl=6
|#rl=2
|inventoryrl={{Item|ds|Brave Bow}}
}}
}}
}}
}}


====Reinforcements====
====Reinforcements====
=====''Shadow Dragon and the Blade of Light''=====
=====''Shadow Dragon & the Blade of Light''=====
*Turn 7
*Turn 7
**2 [[Knight]]s from the south-eastern fort and the east-most south-western fort
**One [[Knight]] with a [[Silver Sword]] from the southeast fort
**One [[Knight]] with a [[Ridersbane]] from the right southwest fort
*Turn 9
*Turn 9
**3 [[Cavalier]]s, 1 [[Paladin]], and 1 [[Horseman]] from the southwest forts
**One [[Paladin]] from the top western-most fort
**One [[Cavalier]] with a [[Killing Edge]] from the bottom western-most fort
**One [[Cavalier]] with a [[Lance (Famicom)|Lance]] from the middle southwest fort
**One [[Cavalier]] with a [[Silver Lance]] from the left southwest fort
**One [[Horseman]] from the top southwest fort
*Turn 10
*Turn 10
**1 [[Horseman]] from the north-most western fort and 1 [[Cavalier]] from the center-most western fort
**One [[Horseman]] from the western fort nearest the gate
**One [[Cavalier]] with a [[Javelin]] from the western fort nearest the village


=====''Mystery of the Emblem''=====
=====''Mystery of the Emblem''=====
*Starting Turn 7, continuing until 5 of each have appeared
*Starting turn 7, continuing until 5 of each have appeared
**2 [[Archer]]s and 2 [[Knight]]s from the southwest forts
**Two [[Archer]]s from the outer-most southwest forts
**2 [[Cavalier]]s from the central forts
**One [[Armored Knight]] with a [[Steel Lance]] from the mid-left southwest fort
*Starting Turn 7, continuing until 4 of each have appeared
**One [[Armored Knight]] with a [[Ridersbane]] from the mid-right southwest fort
**1 [[Cavalier]] and 1 [[Horseman]] from the central forts
**Two [[Cavalier]]s with [[Steel Lance]]s from the leftmost and mid-right central forts
*Note: All reinforcements are halted when [[Camus]] is defeated.
*Starting turn 7, continuing until 4 of each have appeared
**One [[Cavalier]] with a [[Javelin]] from the rightmost central fort
**One [[Horseman]] from the mid-left central fort
 
All reinforcements are halted when [[Camus]] is defeated.


=====''Shadow Dragon''=====
=====''Shadow Dragon''=====
*Turn 7
*Turn 7
**2 [[Knight]]s from the center-most southern forts
**One [[Knight]] from the rightmost fort in the southwest.
**One [[Knight]] from the southeast fort.
*Turn 9
*Turn 9
**1 [[Paladin]] from the upper fort on the western isle
**One [[Paladin]] from the upper fort on the western isle
**1 [[Cavalier]] with a [[Killing Edge]] from the lower fort on the western isle
**One [[Cavalier]] with a [[Killing Edge]] from the lower fort on the western isle
**1 [[Cavalier]] with an [[Iron Lance]]{{hover|*|Lower difficulties}}/[[Brave Lance]]{{hover|*|Higher difficulties}} from the center southwestern fort
**One [[Cavalier]] with an [[Iron Lance]]{{h|*|Lower difficulties}}/[[Silver Lance]]{{h|*|Hard-3 and -4}}/[[Brave Lance]]{{h|*|Hard-5}} from the center southwestern fort
**1 [[Cavalier]] with a [[Steel Lance]]{{hover|*|Lower difficulties}}/[[Brave Lance]]{{hover|*|Higher difficulties}} from the leftmost southwestern fort
**One [[Cavalier]] with a [[Steel Lance]]{{h|*|Lower difficulties}}/[[Brave Lance]]{{h|*|Hard-5}} from the leftmost southwestern fort
*Turn 10
*Turn 10
**1 [[Cavalier]] with a [[Javelin]] from the far upper southwestern fort
**One [[Cavalier]] with a [[Javelin]] from the far upper southwestern fort
**1 [[Horseman]] with a [[Steel Bow]]{{hover|*|Lower difficulties}}/[[Brave Bow]]{{hover|*|Higher difficulties}} from the fort at the end of a western bridge
**One [[Horseman]] with a [[Steel Bow]]{{h|*|Lower difficulties}}/[[Silver Bow]]{{h|*|Hard-3 and -4}}/[[Brave Bow]]{{h|*|Hard-5}} from the fort at the end of a western bridge
**1 [[Horseman]] with a [[Silver Bow]]{{hover|*|Lower difficulties}}/[[Brave Bow]]{{hover|*|Higher difficulties}} from the upper-left southwestern fort
**One [[Horseman]] with a [[Silver Bow]]{{h|*|Lower difficulties}}/[[Brave Bow]]{{h|*|Hard-5}} from the upper-left southwestern fort
 
All reinforcements are halted when Camus is defeated.


===Boss data===
===Boss data===
{{main|Camus}}
{{main|Camus}}
{{tab
{{tab
|width=60%
|default=3
|default=3
|header=Boss data
|header=Boss data
|tab1=''Shadow Dragon and the Blade of Light''
|tab1=''Shadow Dragon & the Blade of Light''
|tab2=''Mystery of the Emblem''
|tab2=''Mystery of the Emblem''
|tab3=''Shadow Dragon''
|tab3=''Shadow Dragon''
|content1={{BossStats FE1
|content1={{BossStats FE1
|portrait=[[File:Portrait camus fe01.png]]
|portrait=[[File:Portrait camus fe01.png]]
|sprite=paladin enemy
|class=Paladin
|class=Paladin
|lv=14
|lv=14
Line 1,064: Line 3,244:
|move=10
|move=10
|exp=67
|exp=67
|inventory=[[Gradivus]]
|drops={{drop|Gradivus}}
|sw=y
|sw=y
|la=y
|la=y
|inventory=[[Gradivus]]
}}
|drops={{drop|Gradivus}}
|}}
|content2={{BossStats FE3
|content2={{BossStats FE3
|portrait=[[File:Portrait camus fe03.png]]
|portrait=[[File:Portrait camus fe03.png]]
|sprite=paladin enemy
|class=Paladin
|class=Paladin
|lv=14
|lv=14
|move=10
|exp=75
|exp=75
|HP=40
|HP=40
Line 1,082: Line 3,262:
|def=16
|def=16
|res=6
|res=6
|la=*
|move=10
|inventory=[[File:is snes01 gradivus.png]] {{drop|Gradivus}}
|weapons={{Item|3|Gradivus}}
|}}
|items=[[File:is snes01 gradivus.png]] {{drop|Gradivus}}
|content3={{Tab
|la=y
}}
|content3=:''Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or be otherwise truncated.''
{{Tab
|tab1=Normal
|tab1=Normal
|tab2=Hard-5
|tab2=Hard-1
|tab3=Hard-2
|tab4=Hard-3
|tab5=Hard-4
|tab6=Hard-5
|content1={{BossStats DS
|content1={{BossStats DS
|portrait=[[File:Portrait camus fe11.png]]
|portrait=[[File:Portrait camus fe11.png]]
|sprite=paladin enemy
|class=Paladin
|class=Paladin
|lv=14
|lv=14
|HP=40
|HP=40
|move=10
|str=14
|str=14
|magic=2
|magic=2
Line 1,101: Line 3,288:
|def=15
|def=15
|res=8
|res=8
|move=10
|inventory={{Item|ds|Gradivus|type=drop}}
|sw=E
|sw=E
|la=A
|la=A
|inventory=[[File:Is ds gradivus.png]] {{drop|Gradivus}}
}}
|}}
|content2={{BossStats DS
|content2={{BossStats DS
|portrait=[[File:Portrait camus fe11.png]]
|portrait=[[File:Portrait camus fe11.png]]
|sprite=paladin enemy
|class=Paladin
|lv=14
|HP=43.2
|str=15.4
|magic=2
|skill=14.2
|spd=17.8
|luck=0
|def=15
|res=8
|move=10
|inventory={{Item|ds|Gradivus|type=drop}}
|sw=C
|la=A
}}
|content3={{BossStats DS
|portrait=[[File:Portrait camus fe11.png]]
|sprite=paladin enemy
|class=Paladin
|lv=14
|HP=46.4
|str=16.8
|magic=2
|skill=15.4
|spd=18.6
|luck=0
|def=15
|res=8
|move=10
|inventory={{Item|ds|Gradivus|type=drop}}
|sw=C
|la=A
}}
|content4={{BossStats DS
|portrait=[[File:Portrait camus fe11.png]]
|sprite=paladin enemy
|class=Paladin
|lv=14
|HP=49.6
|str=18.2
|magic=2
|skill=16.6
|spd=19.4
|luck=0
|def=15
|res=8
|move=10
|inventory={{Item|ds|Gradivus|type=drop}}
|sw=B
|la=A
}}
|content5={{BossStats DS
|portrait=[[File:Portrait camus fe11.png]]
|sprite=paladin enemy
|class=Paladin
|lv=14
|HP=52.8
|str=19.6
|magic=2
|skill=17.8
|spd=20.2
|luck=0
|def=15
|res=8
|move=10
|inventory={{Item|ds|Gradivus|type=drop}}
|sw=B
|la=A
}}
|content6={{BossStats DS
|portrait=[[File:Portrait camus fe11.png]]
|sprite=paladin enemy
|class=Paladin
|class=Paladin
|lv=14
|lv=14
Line 1,118: Line 3,379:
|res=8
|res=8
|move=10
|move=10
|inventory={{Item|ds|Gradivus|type=drop}}
|sw=A
|sw=A
|la=A
|la=A
|inventory=[[File:Is ds gradivus.png]] {{Drop|Gradivus}}
}}
}}
}}
}}
Line 1,127: Line 3,388:
==Strategy==
==Strategy==
{{strategy}}
{{strategy}}
{{sectstub}}
'''Preparation and Unit Promotion:'''
* Promote any unpromoted units. If they're not at Level&nbsp;20 yet, use the Arena. It's safer than ''Mystery'', but still requires caution.
* If you have plenty of money, invest in Silver or Killer weapons. Save some funds for future chapters though; you'll need at least 30,000 Gold if you have the [[Silver Card]] for half-price discounts.
* Healing staffs are not for sale in this chapter; bring plenty of them if you plan on using the Arena.
* Bring defensive units like [[General]]s to block reinforcements.
* Bring [[Ridersbane]]s to defeat the Paladins.
 
'''During Battle:'''
* Use [[Tiki]] with the [[Firestone]]; save the [[Divinestone]] for stronger enemies.
* Use legendary weapons and [[Aura]]/[[Excalibur]] with the [[Starsphere]], preventing weapon usage.
* Initially, position a defensive unit within the Paladins' range. After defeating them, send your high-mobility units against the [[Ballistician]]s.
* Secure the village with [[Marth]], then return to the bridge.
* Use the [[Hammerne]] staff ([[Lena]] only) for legendary/forged weapons restoration.
* Raise the bridge with a [[Thief]] or [[Master Key]], confront the Generals, and place a defensive unit on the bridge to halt reinforcements.
* Use ranged attackers cautiously; some enemies carry Killer or Silver weapons.
* Utilize terrain and supports to improve evasion against the Ballistician.
* Recruit [[Lorenz]] with [[Caeda]].
 
'''Dealing with Camus:'''
* Unfortunately, [[Camus]] is not recruitable. Draw him into attack range with a sturdy unit. Survive his onslaught and the Ballistician's potential attacks.
* If you've trained a Ballistician, use [[Thunderbolt]]. It's effective against Camus. Heal the bait unit and clear Camus's range for the next turn.
* Attack Camus with multiple units using [[Ridersbane]]. Beware: distant attackers ([[mage]]s/[[archer]]s) risk fatal counterattacks.
* If available, use the Pegasus sisters ([[Est]], [[Palla]], [[Catria]]) for a [[Triangle Attack]], guaranteeing a critical hit.
 
'''Note:''' You'll head to [[The_Lair_of_Fire|Chapter&nbsp;20x]] if you finish this chapter with 15 or fewer units alive.


==Trivia==
==Trivia==
* This chapter is one of two in the story of the [[War of Shadows]] whose precise Japanese title differs between games (in this case, all three instances being slightly different from one another), the other being [[Knorda Market|chapter 11]].
* This chapter is one of two in the story of the [[War of Shadows]] whose precise Japanese title differs between games (in this case, all three instances being slightly different from one another), the other being [[Knorda Market|Chapter&nbsp;11]].


==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=Camus the Sable
|eng-name=Camus the Sable
|eng-mean=--
|jpn-name=• {{h|ブラックナイト・カミユ|Burakkunaito kamiyu}}<br>• {{h|ブラックナイツ・カミユ|Burakkunaitsu kamiyu}}<br>• {{h|ブラックナイツ・カミュ|Burakkunaitsu kamyu}}
|jap-name=• {{hover|ブラックナイト・カミユ|Burakkunaito kamiyu}}<br>• {{hover|ブラックナイツ・カミユ|Burakkunaitsu kamiyu}}<br>• {{hover|ブラックナイツ・カミュ|Burakkunaitsu kamyu}}
|jpn-mean=All translate to "Black Knight Camus," used in ''Shadow Dragon & the Blade of Light'', ''Mystery of the Emblem'', and ''Shadow Dragon'' respectively
|jap-mean=All translate to "Black Knight Camus," used in FE1, FE3, and FE11 respectively
|span-name=Camus
|span-name=Camus
|span-mean=--
|fren-name=Camus le Noir
|fren-name=Camus le Noir
|fren-mean=Camus the Black
|fren-mean=Camus the Black
|ger-name=Camus, d. Schwa
|ger-name=Camus, der Schwarze
|ger-mean=
|ger-mean=Camus the Black; abbreviated in most menus as '''{{lang|de|Camus, d. Schwa.}}''' and on the save menu as '''{{lang|de|Camus, d. Sch.}}'''
|ital-name=Camus, lo Zibellino Nero
|ital-name=Camus, lo Zibellino Nero
|ital-mean=Camus the Sable
|ital-mean=Camus the Sable
Line 1,153: Line 3,436:
Cg fe11 c20.png|CG image displayed during the intro for {{title|Shadow Dragon}}
Cg fe11 c20.png|CG image displayed during the intro for {{title|Shadow Dragon}}
</gallery>
</gallery>
{{notes}}


{{refbar}}
{{refbar}}
Line 1,158: Line 3,443:
{{ChapterNav
{{ChapterNav
|prechapter=Manakete Princess
|prechapter=Manakete Princess
|name=Camus the Sable
|nextchapter=Clash in Macedon
|nextchapter=Clash in Macedon
|nextalternate=A Knight-Filled Sky
|nextalternate=A Knight-Filled Sky{{!}}A Knight-Filled Sky <small>(''Mystery of the Emblem'')</small>
|nextalternate2=The Lair of Fire
|nextalternate2=The Lair of Fire{{!}}The Lair of Fire <small>(''Shadow Dragon'')</small>
}}
}}


Line 1,168: Line 3,452:
{{Nav11}}
{{Nav11}}


[[Category:Chapters of Fire Emblem: Shadow Dragon and the Blade of Light]]
[[Category:Chapters of Fire Emblem: Shadow Dragon & the Blade of Light]]
[[Category:Chapters of Fire Emblem: Mystery of the Emblem]]
[[Category:Chapters of Fire Emblem: Mystery of the Emblem]]
[[Category:Chapters of Fire Emblem: Shadow Dragon]]
[[Category:Chapters of Fire Emblem: Shadow Dragon]]

Latest revision as of 18:39, 28 March 2024

Camus the Sable

Cm fe11 20.png

Location

The Grusthold

New units

Lorenz, Est[Note 1]

Boss(es)

Camus

Previous chapter(s)

Manakete Princess

Next chapter(s)

Camus the Sable (Japanese: ブラックナイツ・カミュ Black Knight Camus) is the twentieth chapter in Fire Emblem: Shadow Dragon & the Blade of Light and Fire Emblem: Shadow Dragon and the sixteenth chapter in Book I of Fire Emblem: Mystery of the Emblem.

Plot

Main article: Camus the Sable/Script

Before the siege of Grust, Nyna explains that Camus intervened on her behalf to prevent her from being executed by Dolhr and that she has fallen in love with him, then asks Marth to find a way to convince him to stand down. Despite Marth's best efforts, Camus refuses to yield, and is defeated and presumed dead. Marth does succeed in recruiting the Grustian general Lorenz, an old friend of Caeda's father. After the battle, Marth leaves Nyna to her grief.

Chapter data

Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon

Chapter Data
Conditions
Unit Data
Victory: Seize Player Partner Other Enemy
Defeat: Marth dies 1–15+1 {{{partner}}} {{{other}}} 19+9−1
Cm fe11 20.png
Map dimensions:
30 columns by 28 rows

Character data

Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon

Characters
New units
Lorenz
Portrait lorenz fe11.png
General
HP
34
Inventory
Silver Lance
Level
5
Enemy, talk to with Marth or Caeda
Required characters
Marth ​
Available characters
Abel ​Frey ​Jagen ​Cain ​Gordin ​Draug ​Norne ​Caeda ​Wrys ​Ogma ​Barst ​Bord ​Cord ​Darros ​Castor ​Julian ​Lena ​Navarre ​Merric ​Matthis ​Wolf ​Sedgar ​Roshea ​Vyland ​Hardin ​Wendell ​Rickard ​Athena ​Bantu ​Caesar ​Radd ​Roger ​Jeorge ​Maria ​Minerva ​Linde ​Jake ​Dolph ​Macellan ​Tomas ​Boah ​Midia ​Horace ​Astram ​Beck ​Catria ​Palla ​Arran ​Samson ​Xane ​Etzel ​Est ​Tiki ​

Item data

Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon

Items
Name Obtainment Method
Is ds gradivus.png Gradivus Dropped by Camus
Is ds silver sword.png Silver Sword Dropped by enemy Paladin
Is ds devil sword.png Devil Sword Dropped by enemy Thief
Is ds pachyderm.png Pachyderm Dropped by enemy Ballistician
Is ds hammerne.png Hammerne Visit the center village

Shop data

Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon

Armories and vendors

Swords Lances Axes Bows Tomes Staves Items Secret

Name Cost
Is ds steel sword.png Steel Sword 875
Is ds silver sword.png Silver Sword 2000
Is ds armorslayer.png Armorslayer 1000
Is ds killing edge.png Killing Edge 1500
Is ds rapier.png Rapier 1120
  • Note: Only one Rapier can be bought.

Enemy data

Enemy data

Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon

Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.

Normal Hard-1 Hard-2 Hard-3 Hard-4 Hard-5

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma ds01 paladin enemy.gif Camus Paladin 14 1 40 14 2 13 17 0 15 8 10 GradivusThis item is dropped upon this unit's defeat.
Begins moving if Lorenz or the nearby General is provoked.
Ma ds01 general enemy.gif Lorenz General 5 1 34 11 1 3 6 2 17 3 -- Silver Lance
Stands on a gate, the chapter's seize point.
Ma ds01 paladin enemy.gif Sable Paladin 11 1 34 10.5 1 10 13 0 12 8 10 Silver SwordThis item is dropped upon this unit's defeat.
Immediately begins moving unprovoked.
Ma ds01 paladin enemy.gif Sable Paladin 11 2 34 10.5 1 10 13 0 12 8 10 Silver Sword
Immediately begins moving unprovoked.
Ma ds01 paladin enemy.gif Sable Paladin 6 4 30 8.75 1 8.5 12 0 10.5 7 10 Silver Lance
• The left and right ones both begin moving if either is provoked.
• The middle two immediately begin moving unprovoked.
Ma ds01 thief enemy.gif Sable Thief 10 1 23.2 4.4 0 5.8 13 0 4.6 0 7 Devil SwordThis item is dropped upon this unit's defeat.
Moves to raid the village, and ignores combat except to attack units blocking the village; moves to attack units unprovoked once the village has been raided or visited.
Ma ds01 general enemy.gif Sable General 4 2 33.7 9.9 1 6.9 5.6 0 15.6 3.6 6 Silver Lance
• The western one begins moving if Lorenz or Camus is provoked.
• The eastern one moves to attack units in range.
Ma ds01 curate enemy.gif Sable Curate 10 2 19.6 0 2.8 3.7 6.7 0 4.8 9.6 5 Fortify
--
Ma ds01 general enemy.gif Sable General 2 1 31.9 9.3 1 6.3 5.2 0 15.2 3.2 6 Steel Lance
Moves to attack units in range.
Ma ds01 ballistician enemy.gif Sable Ballistician 8 1 26.3 6.5 0 1.7 4.4 0 13.5 0 -- Arrowspate
--
Ma ds01 ballistician enemy.gif Sable Ballistician 6 1 24.5 5.5 0 1.5 4 0 12.5 0 -- Hoistflamme
--
Ma ds01 ballistician enemy.gif Sable Ballistician 6 1 24.5 5.5 0 1.5 4 0 12.5 0 -- Arrowspate
Stands on a forest.
Ma ds01 ballistician enemy.gif Sable Ballistician 11 1 29 8 0 2 5 0 15 0 -- PachydermThis item is dropped upon this unit's defeat.
--
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma ds01 knight enemy.gif Grust Knight 13 1 28.8 9.6 0 5.6 2.4 0 13.4 1.2 5 Steel Lance
--
Ma ds01 knight enemy.gif Grust Knight 11 1 27 9 0 5 2 0 13 1 5 Steel Lance
--
Ma ds01 paladin enemy.gif Grust Paladin 4 1 28.4 8.05 1 7.9 11.6 0 9.9 6.6 10 Silver Sword
--
Ma ds01 cavalier enemy.gif Grust Cavalier 13 1 27.6 9.2 0 7.6 9.4 0 10.6 1.2 9 Killing Edge
--
Ma ds01 cavalier enemy.gif Grust Cavalier 11 1 26 8.5 0 7 9 0 10 1 9 Iron Lance
--
Ma ds01 cavalier enemy.gif Grust Cavalier 12 1 26.8 8.85 0 7.3 9.2 0 10.3 1.1 9 Steel Lance
--
Ma ds01 cavalier enemy.gif Grust Cavalier 12 1 26.8 8.85 0 7.3 9.2 0 10.3 1.1 9 Javelin
--
Ma ds01 horseman enemy.gif Grust Horseman 6 1 27 6.5 1 8.5 11.5 0 6.5 3.5 9 Steel Bow
--
Ma ds01 horseman enemy.gif Grust Horseman 6 1 27 6.5 1 8.5 11.5 0 6.5 3.5 9 Silver Bow
--

Reinforcements

Shadow Dragon & the Blade of Light
Mystery of the Emblem

All reinforcements are halted when Camus is defeated.

Shadow Dragon

All reinforcements are halted when Camus is defeated.

Boss data

Main article: Camus
Boss data

Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon

Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or be otherwise truncated.

Normal Hard-1 Hard-2 Hard-3 Hard-4 Hard-5

Portrait camus fe11.png
Ma ds01 paladin enemy.gif Paladin
Level 14
Movement 10
Stats
Max HP 40 Speed 17
Strength 14 Luck 0
Magic 2 Defense 15
Skill 13 Resistance 8
Inventory
GradivusThis item is dropped upon this unit's defeat.
Weapon Levels
Swords E Lances A Axes --
Bows -- Tomes -- Staves --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

Preparation and Unit Promotion:

  • Promote any unpromoted units. If they're not at Level 20 yet, use the Arena. It's safer than Mystery, but still requires caution.
  • If you have plenty of money, invest in Silver or Killer weapons. Save some funds for future chapters though; you'll need at least 30,000 Gold if you have the Silver Card for half-price discounts.
  • Healing staffs are not for sale in this chapter; bring plenty of them if you plan on using the Arena.
  • Bring defensive units like Generals to block reinforcements.
  • Bring Ridersbanes to defeat the Paladins.

During Battle:

  • Use Tiki with the Firestone; save the Divinestone for stronger enemies.
  • Use legendary weapons and Aura/Excalibur with the Starsphere, preventing weapon usage.
  • Initially, position a defensive unit within the Paladins' range. After defeating them, send your high-mobility units against the Ballisticians.
  • Secure the village with Marth, then return to the bridge.
  • Use the Hammerne staff (Lena only) for legendary/forged weapons restoration.
  • Raise the bridge with a Thief or Master Key, confront the Generals, and place a defensive unit on the bridge to halt reinforcements.
  • Use ranged attackers cautiously; some enemies carry Killer or Silver weapons.
  • Utilize terrain and supports to improve evasion against the Ballistician.
  • Recruit Lorenz with Caeda.

Dealing with Camus:

  • Unfortunately, Camus is not recruitable. Draw him into attack range with a sturdy unit. Survive his onslaught and the Ballistician's potential attacks.
  • If you've trained a Ballistician, use Thunderbolt. It's effective against Camus. Heal the bait unit and clear Camus's range for the next turn.
  • Attack Camus with multiple units using Ridersbane. Beware: distant attackers (mages/archers) risk fatal counterattacks.
  • If available, use the Pegasus sisters (Est, Palla, Catria) for a Triangle Attack, guaranteeing a critical hit.

Note: You'll head to Chapter 20x if you finish this chapter with 15 or fewer units alive.

Trivia

  • This chapter is one of two in the story of the War of Shadows whose precise Japanese title differs between games (in this case, all three instances being slightly different from one another), the other being Chapter 11.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Camus the Sable

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Japanese

ブラックナイト・カミユ
ブラックナイツ・カミユ
ブラックナイツ・カミュ

All translate to "Black Knight Camus," used in Shadow Dragon & the Blade of Light, Mystery of the Emblem, and Shadow Dragon respectively

Spanish

Camus

--

French

Camus le Noir

Camus the Black

German

Camus, der Schwarze

Camus the Black; abbreviated in most menus as Camus, d. Schwa. and on the save menu as Camus, d. Sch.

Italian

Camus, lo Zibellino Nero

Camus the Sable

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


Notes

References

← Manakete Princess • Camus the Sable • Clash in Macedon →
• A Knight-Filled Sky (Mystery of the Emblem) →
• The Lair of Fire (Shadow Dragon) →
Fire Emblem: Shadow Dragon & the Blade of Light
Playable characters AbelArranAstramBantuBarstBeckBoahBordCaedaCaesarCainCastorCatriaCordDarrosDolphDraugEliceEstGordinGotohHardinJagenJakeJeorgeJulianLenaLindeLorenzMacellanMariaMarthMatthisMerricMidiaMinervaNavarreOgmaPallaRaddRickardRogerRosheaSamsonSedgarTikiTomasVylandWendellWolfWrysXane
Non-playable characters Aurelis KingMalledusNynaTalys King
Bosses BentheonCamusEmereusGazzakGharnefGomerGrigasHarmeinHeimlerHollstadtHymanJiolKannivalKhozenMannuMedeusMerachMichalisMorzasOrridyonSternlinTikiVolzhinXemcelZharov
Background characters AnriArtemisCorneliusLizaLudwik
Regalia and personal weapons AumAuraExcaliburFalchionGradivusImhulluMercuriusParthiaRapierStarlight
Chapters 1: Marth Embarks • 2: The Pirates of Galder • 3: The Ghoul's Teeth • 4: Battle in the Lea • 5: Champions of Aurelis • 6: Fire Emblem • 7: Lefcandith Gauntlet • 8: Port Warren • 9: The Pyrathi Dragon • 10: Princess Minerva • 11: Knorda Market • 12: The Ageless Palace • 13: The Wooden Cavalry • 14: Land of Sorrow • 15: An Oasis of Magic • 16: The Battle for Altea • 17: Star and Savior • 18: The Sable Order • 19: Manakete Princess • 20: Camus the Sable • 21: Clash in Macedon • 22: A Knight-Filled Sky • 23: Dark Pontifex • 24: The Dragonkin Realm • 25: Chosen by Fate
Locations ArchaneaAlteaAurelisDolhrGraGrustKhadeinKingdom of ArchaneaMacedonPyrathiTalysThabes
Groups, objects and concepts Archanean LeagueDragons (Divine DragonsEarth Dragons) • DragoonsFire EmblemSable OrderWar of LiberationWar of ShadowsWhitewinged Order
Lists ArmoriesCharactersClasses (Class change) • ItemsScriptsSecret ShopsTerrainVendorsWeapons
Related topics Hakoda manga adaptationName chart • Other games (GaidenMystery of the EmblemShadow DragonAwakening) • Sound Test ModeTimeline
Fire Emblem: Mystery of the Emblem
Playable characters Book 1 AbelArranAstramBantuBarstBoahBordCaedaCaesarCainCastorCatriaCordDolphDraugEliceEstGordinHardinJagenJeorgeJulianLenaLindeLorenzMacellanMariaMarthMatthisMerricMidiaMinervaNavarreOgmaPallaRaddRickardRosheaSamsonSedgarTikiTomasVylandWendellWolfXane
Book 2 AbelArlenArranAstramBantuCaedaCainCastorCatriaCecilDraugEliceEstPhinaGordinJeorgeJubeloJulianLenaLindeLukeMariaMarishaMarthMatthisMerricMidiaMinervaNavarreNynaOgmaPallaRickardRoderickRosheaRyanSamsonSamuelSheenaSiriusTikiVylandWarrenWendellXaneYuliya
Non-playable characters Book 1 GotohMalledusNynaTalys King
Book 2 Aurelis KingBoahCamusGotohJagenLangLorenzMichalis
Bosses Book 1 CamusEmereusGazzakGharnefGomerHarmeinHollstadtHymanJiolKannivalKhozenMedeusMerachMichalisMorzasTikiVolzhinXemcelZharov
Book 2 DallEibelEllereanFire DragonGailGharnefHardinHereticIce DragonJeorgeLangLorenzLumelLykkeMage DragonMedeusNehringSheenaTorusWillowWyvernYodel
Background characters AdrahAnriArtemisCaldasCorneliusIoteLizaLudwikMarlonMarcelusNagaOrdwin
Regalia and personal weapons AumAuraExcaliburFalchionFire EmblemGradivusImhulluMercuriusParthiaRapierStarlight
Chapters Book 1 1: Marth Embarks • 2: The Pirates of Galder • 3: A Brush in the Teeth • 4: Champions of Aurelis • 5: Fire Emblem • 6: Lefcandith Gauntlet • 7: Port Warren • 8: Princess Minerva • 9: Knorda Market • 10: The Ageless Palace • 11: Land of Sorrow • 12: An Oasis of Magic • 13: The Battle for Altea • 14: Star and Savior • 15: Manakete Princess • 16: Camus the Sable • 17: A Knight-Filled Sky • 18: Dark Pontifex • 19: The Dragonkin Realm • 20: Chosen by Fate
Book 2 1: The Grustian Expedition • 2: Rebellion at Macedon • 3: Abducted Princess • 4: Joy and Sorrow • 5: Liberation of Grust • 6: The Nest of Evil • 7: The Scarlet Sword • 8: Soulful Bridge • 9: Sanctuary of Sorcery • 10: Two Sorcerers • 11: Anri's Way • 12: Graveyard of Fire Dragons • 13: Frozen Land • 14: A Mystery Revealed • 15: Return of the Prince • 16: Regaining the Capital • 17: Gra's Sun Sets • 18: Battle of the Pass • 19: The Last Decisive Battle • 20: Dark Emperor • E1: The Wyvern's Dale • E2: The Dragon Altar (part 1part 2part 3)
Locations ArchaneaAlteaAnri's WayAurelisDolhr (Dragon Altar) • Empire of ArchaneaGraGrustKhadeinMacedonTalys
Groups, objects and concepts Archanean LeagueCoyote's MenDragons (Divine DragonEarth DragonManakete) • DragoonsHereticsSable OrderWar of HeroesWar of LiberationWar of ShadowsWhitewinged Order
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSupportsWeapons
Related topics Anime adaptationName chart • Other games (Shadow Dragon & the Blade of LightGaidenGenealogy of the Holy WarArchanea SagaNew Mystery of the EmblemAwakening) • Pre-release information (Unused content) • Sound MuseumTimeline
Fire Emblem: Shadow Dragon
Playable characters AbelArranAstramAthenaBantuBarstBeckBoahBordCaedaCaesarCainCastorCatriaCordDarrosDolphDraugEliceEstEtzelFreyGordinGotohHardinHoraceJagenJakeJeorgeJulianLenaLindeLorenzMacellanMariaMarthMatthisMerricMidiaMinervaNagiNavarreNorneOgmaPallaRaddRickardRogerRosheaSamsonSedgarTikiTomasVylandWendellWolfWrysXaneYmir
Non-playable characters Aurelis KingMalledusNynaTalys King
Bosses BathysBentheonCamusCaptainDactylDejaniraEmereusGazzakGharnefGomerGrigasHarmeinHeimlerHollstadtHymanJiolKannivalKhozenLarissaMannuMedeusMerachMichalisMorzasOrridyonSternlinTikiVolzhinXemcelZharov
Background characters AdrahAnriArtemisCaldasIoteLizaLudwikMarlonMarcelusNagaOrdwin
Regalia and personal weapons AumFalchionFire EmblemGradivusImhulluHauteclereMercuriusParthiaRapierStarlightWing Spear
Chapters P: Prologue I • P: Prologue II • P: Prologue III • P: Prologue IV • 1: Marth Embarks • 2: The Pirates of Galder • 3: A Brush in the Teeth • 4: Battle in the Lea • 5: Champions of Aurelis • 6: Fire Emblem • 6x: In War's Grip • 7: Lefcandith Gauntlet • 8: Port Warren • 9: The Pyrathi Dragon • 10: Princess Minerva • 11: Knorda Market • 12: The Ageless Palace • 12x: A Traitor's Worth • 13: The Wooden Cavalry • 14: Land of Sorrow • 15: An Oasis of Magic • 16: The Battle for Altea • 17: Star and Savior • 17x: Helena Castle • 18: The Sable Order • 19: Manakete Princess • 20: Camus the Sable • 20x: The Lair of Fire • 21: Clash in Macedon • 22: A Knight-Filled Sky • 23: Dark Pontifex • 24: The Dragonkin Realm • 24x: The AlterspireE: Chosen by Fate
Locations ArchaneaAlteaAurelisDolhrGraGrustKhadeinKingdom of ArchaneaMacedonPyrathiTalysThabes
Groups, objects and concepts Archanean LeagueDragons (Divine DragonEarth DragonManakete) • DragoonsSable OrderWar of LiberationWar of ShadowsWhitewinged Order
Lists ChaptersCharactersClasses (Class change) • ConversationsItemsScriptsSupportsWeapons
Related topics List of version differences (Name chart) • Other games (Shadow Dragon & the Blade of LightGaidenNew Mystery of the EmblemAwakening) • Pre-release information (Unused content) • Sound RoomTimeline