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Brutal Breath
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Brutal Breath (Japanese: 獣乱のブレス Brutal chaos breath) is a weapon skill in the breath category which debuted in Fire Emblem Heroes; it is a personal weapon of fallen male Corrin. Brutal Breath boosts its user's stats based on how few allies are near the user, but reduces the foe's special cooldown charge if there are few allies near the user.
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Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes |
16 | 1 | 400 | -- | Flametongue | -- | ✗ | Grants +3 speed. Grants +(5 − [number of allies within 2 spaces of user × 2]; minimum: 0) each to attack, speed, defense, and resistance to user during combat. If number of allies within 2 spaces of user ≤ 1, inflicts −1 special cooldown charge on foe per attack during combat. If foe's range = 2, attack deals damage based on lower of their defense or resistance. | ||
Heroes (refine: +Effect) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 speed. Grants +(11 − [number of allies within 2 spaces of user × 2]; minimum: 4) each to attack, speed, defense, and resistance to user and inflicts −1 special cooldown charge on foe per attack during combat. Restores 7 HP to user after combat. If foe's range = 2, attack deals damage based on lower of their defense or resistance. Grants +3 HP. If number of allies adjacent to user ≤ 2 at start of turn, grants +6 each to attack and speed, Dodge (If unit's speed > foe's speed, unit takes −([unit's speed − foe's speed] × 4; maximum: 40)% damage (except from Røkkr specials)), and "neutralizes foe's bonuses during combat" to user for 1 turn. If foe initiates combat or foe's HP ≥ 75% at start of combat, grants +4 each to attack, speed, defense, and resistance to user, and user deals +(user's speed × 20%) damage during combat. | ||
Heroes (refine: +Atk) |
18 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 speed. Grants +(11 − [number of allies within 2 spaces of user × 2]; minimum: 4) each to attack, speed, defense, and resistance to user and inflicts −1 special cooldown charge on foe per attack during combat. Restores 7 HP to user after combat. If foe's range = 2, attack deals damage based on lower of their defense or resistance. Grants +5 HP. | ||
Heroes (refine: +Spd) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 speed. Grants +(11 − [number of allies within 2 spaces of user × 2]; minimum: 4) each to attack, speed, defense, and resistance to user and inflicts −1 special cooldown charge on foe per attack during combat. Restores 7 HP to user after combat. If foe's range = 2, attack deals damage based on lower of their defense or resistance. Grants +5 HP and +3 speed. | ||
Heroes (refine: +Def) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 speed. Grants +(11 − [number of allies within 2 spaces of user × 2]; minimum: 4) each to attack, speed, defense, and resistance to user and inflicts −1 special cooldown charge on foe per attack during combat. Restores 7 HP to user after combat. If foe's range = 2, attack deals damage based on lower of their defense or resistance. Grants +5 HP and +4 defense. | ||
Heroes (refine: +Res) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 speed. Grants +(11 − [number of allies within 2 spaces of user × 2]; minimum: 4) each to attack, speed, defense, and resistance to user and inflicts −1 special cooldown charge on foe per attack during combat. Restores 7 HP to user after combat. If foe's range = 2, attack deals damage based on lower of their defense or resistance. Grants +5 HP and +4 resistance. |
Availability
Heroes
Method | Data |
---|---|
Unit (★★★★★) | Corrin: Bloodbound Beast |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Unrefined) |
Grants Spd+3. Grants Atk/Spd/Def/Res+X
during combat. (Calculates X based on number of allies within 2 spaces of unit: 0 allies grants +5; 1 grants +3; 2 grants +1; ≥3 allies grants +0.) If the number of allies within 2 spaces is ≤ 1, inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) If foe's Range = 2, calculates damage using the lower of foe's Def or Res. |
速さ+3
射程2の敵に、敵の守備か魔防の低い方でダメージ計算 戦闘中、自身の攻撃、速さ、守備、魔防が 周囲2マス以内の味方の数によって最大+5上昇 (味方が0体なら+5、 1体なら+3、2体なら+1、3体以上なら+0) 周囲2マス以内の味方が1体以下の時、 戦闘中、敵の奥義発動カウント変動量-1 (同系統効果複数時、最大値適用) |
Heroes (Refined) |
Grants Spd+3. Grants Atk/Spd/Def/Res+X
(calculates X based on number of allies adjacent to unit: if 0 allies, X = 11; if 1 ally, X = 9; if 2 allies, X = 7; if 3 allies, X = 5, and if allies ≥ 4, X = 4) and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack). Restores 7 HP to unit after combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. |
速さ+3
射程2の敵に、敵の守備か魔防の低い方でダメージ計算 戦闘中、自身の攻撃、速さ、守備、魔防が 周囲1マス以内の味方の数によって最大+11上昇 (味方が0体なら+11、1体なら+9、 2体なら+7、3体なら+5、4体以上なら+4) 戦闘中、敵の奥義発動カウント変動量-1 (同系統効果複数時、最大値適用) 戦闘後、7回復 |
Heroes (Refined: +effect) |
At start of turn, if number of allies adjacent
to unit ≤ 2, grants Atk/Spd+6,【Dodge】, and "neutralizes foe's bonuses during combat" to unit for 1 turn. If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit and deals damage = 20% of unit's Spd during combat (excluding area-of-effect Specials). 【Dodge】 If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). |
ターン開始時、周囲1マス以内の味方が2体以下の時、
自分の攻撃、速さ+6、 【回避】、「敵の強化の+を無効」を付与(1ターン) 敵から攻撃された時、または、 戦闘開始時、敵のHPが75%以上の時、 戦闘中、攻撃、速さ、守備、魔防+4、 ダメージ+速さの20%(範囲奥義を除く) 【回避】 速さが敵より高い時、受けた範囲奥義のダメージと、 戦闘中に攻撃を受けた時のダメージを 速さの差×4%軽減(最大40%) (巨影の範囲奥義を除く) (1ターン) |
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Brutal Breath |
-- |
Japanese |
獣乱のブレス |
Brutal chaos breath |
Spanish (Spain) |
Aliento cruel |
Cruel breath |
Spanish (Latin America) |
Soplo cruel |
Cruel breath |
French |
Souffle brutal |
Brutal breath |
German |
Brutaler Atem |
Brutal Breath |
Italian |
Soffio brutale |
Brutal breath |
Portuguese |
Sopro brutal |
Brutal breath |
Traditional Chinese |
獸亂吐息 |
Beastly chaos breath |