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Bond units: Difference between revisions

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==Lists of bond unit combinations==
==Lists of bond unit combinations==
===''Birthright'' and ''Birthright''===
===''Birthright'' and ''Birthright''===
Bond units in this pool are created when both partners use ''Birthright'' castles.
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===''Birthright'' and ''Conquest''===
===''Birthright'' and ''Conquest''===
Bond units in this pool are created when one partner uses a ''Birthright'' castle while the other partner uses a ''Conquest'' castle.
{|width="90%" align=center cellpadding=3 cellspacing="4" style="margin-left:auto; margin-right:auto; {{round}}; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center"
{|width="90%" align=center cellpadding=3 cellspacing="4" style="margin-left:auto; margin-right:auto; {{round}}; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center"
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===''Birthright'' and ''Revelation''===
===''Birthright'' and ''Revelation''===
Bond units in this pool are created when one partner uses a ''Birthright'' castle while the other partner uses a ''Revelation'' castle.
{|width="90%" align=center cellpadding=3 cellspacing="4" style="margin-left:auto; margin-right:auto; {{round}}; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center"
{|width="90%" align=center cellpadding=3 cellspacing="4" style="margin-left:auto; margin-right:auto; {{round}}; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center"
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===''Conquest'' and ''Conquest''===
===''Conquest'' and ''Conquest''===
Bond units in this pool are created when both partners use ''Conquest'' castles.
{|width="90%" align=center cellpadding=3 cellspacing="4" style="margin-left:auto; margin-right:auto; {{round}}; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center"
{|width="90%" align=center cellpadding=3 cellspacing="4" style="margin-left:auto; margin-right:auto; {{round}}; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center"
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===''Conquest'' and ''Revelation''===
===''Conquest'' and ''Revelation''===
Bond units in this pool are created when one partner uses a ''Conquest'' castle while the other partner uses a ''Revelation'' castle.
{|width="90%" align=center cellpadding=3 cellspacing="4" style="margin-left:auto; margin-right:auto; {{round}}; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center"
{|width="90%" align=center cellpadding=3 cellspacing="4" style="margin-left:auto; margin-right:auto; {{round}}; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center"
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===''Revelation''===
===''Revelation'' and ''Revelation''===
Bond units in this pool are created when both partners use ''Revelation'' castles.
{|width="90%" align=center cellpadding=3 cellspacing="4" style="margin-left:auto; margin-right:auto; {{round}}; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center"
{|width="90%" align=center cellpadding=3 cellspacing="4" style="margin-left:auto; margin-right:auto; {{round}}; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center"
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Revision as of 04:54, 22 February 2017

Bond units are a type of guest unit introduced in Fire Emblem Fates.

Overview

Creation

Bond units are created when two players register each others' calling cards and exchange accessores in their My Castles; starting from the point of both players' acceptance of the calling cards, a mutual alternating exchange of two accessories each should result in the creation a bond unit, after which a brief cutscene plays at the time of the accessory exchange which triggers it. Most bond units tend to resemble the avatars of the players who created the bond unit aside from a special distinguishing brand on their faces; some bond units instead resemble the hooded man.

Attributes

The combinations

Each bond unit is assigned a default name, gender, and personal skill linked to one another at random from one of six predetermined pools, each based on the campaigns of the source avatars. Bond units can be renamed upon their creation, and hence are not limited to the defaults.

Each of the six pools contains nine pairs of these combinations, each pair containing one male and one female, for a total of 18 name-gender-skill combinations per pool. When the bond unit becomes eligible to be created, a combination configuration is chosen to be applied to the campaigns of both the player's castle and their partner's. For example, if the combination configuration chosen is pair-three female, a Birthright player with a Birthright partner will get a unit with Himawari as her default name and Divine Retribution as her personal skill, while a Conquest player with a Revelation partner will get a unit with Pepper as her default name and Fortunate Son as her personal skill.

The class trees

Bond units will always have the Nohr Prince or Nohr Princess class tree (depending on the bond unit's gender) for their first Partner Seal reclassing option, while tending to have randomized class trees for both their initial class tree and their second Partner Seal reclassing option. These classes are determined at the same time as the default name-gender-personal skill combination.

Due to a presumable oversight, a bond unit cannot use a Partner Seal to reclass to a class in their initial tree, hence a bond unit cannot get all of the skills from their initial tree and should not be reclassed out of that tree until level 15 advanced at earliest (for example, if a bond unit's inital class is Dark Mage, this means that bond unit will have to do without, at minimum, either Vengeance and Bowbreaker or Seal Magic and Lifetaker, provided these skills aren't inherited).

The class skills

Bond units, like child units, also inherit the last eligible equipped skill from each of the avatars, which are determined upon entering the other person's castle (that is, changing around the player's avatar's skills while in the target castle will not manipulate the results, but doing so before entering the target castle will manipulate the results). An additional inheritance quirk specific to bond units involves an otherwise-eligible class skill being the target bond unit's personal skill, in which case a different class skill gets inherited instead (example: A Revelation player sets Nobility in their avatar's fifth slot when about to bond with another Revelation player with Dragon Fang in the fourth slot, but the target bond unit is the pair-six male Theo, who has Nobility for his personal skill, in which case Dragon Fang will be the player's contribution to Theo's skills). In the event both players are set to contribute the same class skill, the skill in question will be considered the partner's contribution, with the player's contribution falling back to the next eligible skill.

Other bond unit traits

Much like their class trees, a bond unit's base stats and modifiers are also random, and are also determined at the same time as the default name-gender-personal skill combination.

Like other guest units, bond units have a section of the Avatar Logbook where their data is registered; data is registered automatically upon a bond unit's creation. This allows players to update their bond units in the Avatar Logbook. In addition, this also allows players to return bond units to the party should their data remain in the Avatar Logbook but the unit itself is removed from the party (either manually or via death), as well as cross bond units over to other save files, even to a campaign that does not support its creation combination (example: A player can take their registered Birthright-Revelation pair-eight female, Mizuna, and her personal skill Camaraderie, and pay a fee to import her into their Conquest file).

Also like other guest units, bond units are also incapable of supporting, and count toward the 20 unit limit within the player's party and 99 unit limit within the Avatar Logbook.

Lists of bond unit combinations

Birthright and Birthright

Bond units in this pool are created when both partners use Birthright castles.

style="Template:Roundtl; border:none; background-color:#232855;" colspan="2" | Males style="Template:Roundtr; border:none; background-color:#232855;" colspan="2" | Females
Default name Personal skill Default name Personal skill
Gin File:Is 3ds rallying cry.png Rallying Cry Azuki File:Is 3ds quiet strength.png Quiet Strength
Hakuto File:Is 3ds fearsome blow.png Fearsome Blow Kureha File:Is 3ds perfectionist.png Perfectionist
Sango File:Is 3ds pyrotechnics.png Pyrotechnics Himawari File:Is 3ds divine retribution.png Divine Retribution
Kogane File:Is 3ds optimistic.png Optimistic Ai File:Is 3ds pride.png Pride
Tetsu File:Is 3ds nohr enmity.png Nohr Enmity Tokiwa File:Is 3ds triple threat.png Triple Threat
Suzaku File:Is 3ds shuriken mastery.png Shuriken Mastery Chigusa File:Is 3ds reciprocity.png Reciprocity
Renga File:Is 3ds bushido.png Bushido Moegi File:Is 3ds competitive.png Competitive
Kohaku File:Is 3ds skill +2.png Skill +2 Murasaki File:Is 3ds future sight.png Future Sight
style="Template:Roundbl; border:none; background-color:#222222;" | Momotaro File:Is 3ds swordbreaker.png Swordbreaker Sumire style="Template:Roundbr; border:none; background-color:#222222;" | File:Is 3ds astra.png Astra

Birthright and Conquest

Bond units in this pool are created when one partner uses a Birthright castle while the other partner uses a Conquest castle.

style="Template:Roundtl; border:none; background-color:#232855;" colspan="2" | Males style="Template:Roundtr; border:none; background-color:#232855;" colspan="2" | Females
Default name Personal skill Default name Personal skill
Naoki File:Is 3ds miraculous save.png Miraculous Save Shizuku File:Is 3ds vow of friendship.png Vow of Friendship
Kaito File:Is 3ds forager.png Forager Wakaba File:Is 3ds peacebringer.png Peacebringer
Yukio File:Is 3ds hp +5.png HP +5 Ibuki File:Is 3ds strength +2.png Strength +2
Riku File:Is 3ds magic +2.png Magic +2 Hibari File:Is 3ds defense +2.png Defense +2
Minato File:Is 3ds resistance +2.png Resistance +2 Aspen File:Is 3ds rally luck.png Rally Luck
Cypress File:Is 3ds quick salve.png Quick Salve Daisy File:Is 3ds underdog.png Underdog
Thorn File:Is 3ds gentilhomme.png Gentilhomme Primrose File:Is 3ds demoiselle.png Demoiselle
Quill File:Is 3ds potent potion.png Potent Potion Willow File:Is 3ds heartseeker.png Heartseeker
style="Template:Roundbl; border:none; background-color:#222222;" | Flint File:Is 3ds bowbreaker.png Bowbreaker Sequoia style="Template:Roundbr; border:none; background-color:#222222;" | File:Is 3ds rend heaven.png Rend Heaven

Birthright and Revelation

Bond units in this pool are created when one partner uses a Birthright castle while the other partner uses a Revelation castle.

style="Template:Roundtl; border:none; background-color:#232855;" colspan="2" | Males style="Template:Roundtr; border:none; background-color:#232855;" colspan="2" | Females
Default name Personal skill Default name Personal skill
Shoga File:Is 3ds lucky charm.png Lucky Charm Anzu File:Is 3ds noble cause.png Noble Cause
Inaho File:Is 3ds optimist.png Optimist Yuzu File:Is 3ds sweet tooth.png Sweet Tooth
Mugi File:Is 3ds playthings.png Playthings Umeko File:Is 3ds calm.png Calm
Nori File:Is 3ds haiku.png Haiku Kurumi File:Is 3ds prodigy.png Prodigy
Naruto File:Is 3ds wind disciple.png Wind Disciple Ringo File:Is 3ds fiery blood.png Fiery Blood
Shoya File:Is 3ds morbid celebration.png Morbid Celebration Kiku File:Is 3ds natural cover.png Natural Cover
Katsuo File:Is 3ds evenhanded.png Evenhanded Ayu File:Is 3ds quick draw.png Quick Draw
Takeshi File:Is 3ds duelist's blow.png Duelist's Blow Mizuna File:Is 3ds camaraderie.png Camaraderie
style="Template:Roundbl; border:none; background-color:#222222;" | Koumei File:Is 3ds shurikenbreaker.png Shurikenbreaker Shiori style="Template:Roundbr; border:none; background-color:#222222;" | File:Is 3ds lethality.png Lethality

Conquest and Conquest

Bond units in this pool are created when both partners use Conquest castles.

style="Template:Roundtl; border:none; background-color:#232855;" colspan="2" | Males style="Template:Roundtr; border:none; background-color:#232855;" colspan="2" | Females
Default name Personal skill Default name Personal skill
Rusty File:Is 3ds lily's poise.png Lily's Poise Amber File:Is 3ds rose's thorns.png Rose's Thorns
Auburn File:Is 3ds misfortunate.png Misfortunate Coral File:Is 3ds puissance.png Puissance
Hunter File:Is 3ds aching blood.png Aching Blood Hazel File:Is 3ds countercurse.png Countercurse
Cyan File:Is 3ds fierce rival.png Fierce Rival Fuchsia File:Is 3ds opportunist.png Opportunist
Jett File:Is 3ds fancy footwork.png Fancy Footwork Olive File:Is 3ds bloodthirst.png Bloodthirst
Slate File:Is 3ds fierce mien.png Fierce Mien Violet File:Is 3ds pragmatic.png Pragmatic
Sterling File:Is 3ds collector.png Collector Ruby File:Is 3ds chivalry.png Chivalry
Tanner File:Is 3ds luck +4.png Luck +4 Kelly Is 3ds02 gamble.png Gamble
style="Template:Roundbl; border:none; background-color:#222222;" | Teale File:Is 3ds axebreaker.png Axebreaker Magenta style="Template:Roundbr; border:none; background-color:#222222;" | File:Is 3ds luna.png Luna

Conquest and Revelation

Bond units in this pool are created when one partner uses a Conquest castle while the other partner uses a Revelation castle.

style="Template:Roundtl; border:none; background-color:#232855;" colspan="2" | Males style="Template:Roundtr; border:none; background-color:#232855;" colspan="2" | Females
Default name Personal skill Default name Personal skill
Sorrel File:Is 3ds highwayman.png Highwayman Rosemary File:Is 3ds born steward.png Born Steward
Bay File:Is 3ds guarded bravery.png Guarded Bravery Anise File:Is 3ds fierce counter.png Fierce Counter
Saffron File:Is 3ds goody basket.png Goody Basket Pepper File:Is 3ds fortunate son.png Fortunate Son
Basil File:Is 3ds sisterhood.png Sisterhood Ginger File:Is 3ds daydream.png Daydream
Clove File:Is 3ds mischievous.png Mischievous Mint File:Is 3ds icy blood.png Icy Blood
Caraway File:Is 3ds in extremis.png In Extremis Thyme File:Is 3ds elbow room.png Elbow Room
Sage File:Is 3ds odd shaped.png Odd Shaped Cassia File:Is 3ds malefic aura.png Malefic Aura
Dillan File:Is 3ds good fortune.png Good Fortune Lavender File:Is 3ds locktouch.png Locktouch
style="Template:Roundbl; border:none; background-color:#222222;" | Fenn File:Is 3ds tomebreaker.png Tomebreaker Perilla style="Template:Roundbr; border:none; background-color:#222222;" | File:Is 3ds vengeance.png Vengeance

Revelation and Revelation

Bond units in this pool are created when both partners use Revelation castles.

style="Template:Roundtl; border:none; background-color:#232855;" colspan="2" | Males style="Template:Roundtr; border:none; background-color:#232855;" colspan="2" | Females
Default name Personal skill Default name Personal skill
Dimitri File:Is 3ds healing descant.png Healing Descant Alexa File:Is 3ds perfect pitch.png Perfect Pitch
Galen File:Is 3ds swap.png Swap Althaea File:Is 3ds shove.png Shove
Damien File:Is 3ds movement +1.png Movement +1 Jacynth File:Is 3ds shelter.png Shelter
Orion File:Is 3ds lunge.png Lunge Sophia File:Is 3ds seal defense.png Seal Defense
George File:Is 3ds seal resistance.png Seal Resistance Eva File:Is 3ds aptitude.png Aptitude
Theo File:Is 3ds nobility.png Nobility Helene File:Is 3ds vantage.png Vantage
Spiro File:Is 3ds poison strike.png Poison Strike Odele File:Is 3ds strong riposte.png Strong Riposte
Peter File:Is 3ds darting blow.png Darting Blow Rhoda File:Is 3ds miracle.png Miracle
style="Template:Roundbl; border:none; background-color:#222222;" | Lukas File:Is 3ds lancebreaker.png Lancebreaker Charis style="Template:Roundbr; border:none; background-color:#222222;" | File:Is 3ds sol.png Sol

Trivia

References

Game mechanics
Out-of-battle management Base (BarracksBase CampBase conversationEveryone's ConditionsExpeditionGarreg Mach Monastery (Abyss) • My CastleSomniel) • Bonus experienceDungeonsGameplay modes (DifficultyCreature CampaignNew Game +) • GoldLessonsMila ShrinesPeddlerPreparationsRenownShopping (ArmoryBargainsForgeItem shopMerchantOnline shopSecret shop) • Supply convoyWorld map
Battles and chapters ArenaBattle saveBossCastleChapter (Alternate routeParalogueSide quest) • ChestCombat forecastEvent tilesHidden treasureObjectivesReinforcementSkirmishTerrain (Hazards) • Turn (Turn rewind) • Weather (Fog of war) • Village
Stats Units ActionAffinityAuthorityBiorhythmCharmClass (Class masteryClass relative powerUnit type) • Constitution (Aid) • DefenseExperienceFollow-up critical multiplierGrowth rateHit pointHoly BloodInventoryLevelLuckMagicMovementProficiencyResistanceSkillSpeedStrengthWeapon levelWeight
Weapons Brave weaponCritical rateDurabilityHitKill bonusMightPersonal weaponsRangeWeapon experienceWeapon levelWeightWorth
Unit mechanics and commands AdjutantAttack (Counterattack) • Auto-BattleBattalion (Gambit) • CantoChain attackChain GuardClass change (Reclass) • Combat artCrestsDance (GaldrarPlaySing) • Death (Decoy) • DismountDragon VeinEmblem RingsFatigueInventoryLaguz transformationLove (JealousyInheritance) • Pair UpRallyRecruitmentRescue (Capture) • Skills (Offensive skill) • SmashStaggering BlowStatus effectsSupportTalkTradeUnit (AvatarBond unitsBonus unitEinherjarLoan unitPrisonerReplacement unitSubstitute character) • Visit
Calculations AttackAttack speedAvoidBonus damageCritical hit (Combination bonusDodgeTriangle Attack) • Hit rate (True hit) • Random number generatorWeapon triangle (Trinity of magic)
Connectivity amiiboData transferDouble DuelDownloadable contentLink ArenaMultiplayer battleOnline shopSpotPassStreetPass
Other BarrierBirthdayClass rollGlitchesMultiple endingsRankingsSound RoomTactician bonus