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Bond units: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
m (Probably the last major observation I'd yet to make of this mechanic. Picked two units from the same partner of the same base class (her secondary, Ninja), inflated their stats to caps, and compared them to one another for the modifier observation...)
(Trimmed considerably, tried to reduce amount of text while increasing clarity.)
 
(31 intermediate revisions by 6 users not shown)
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[[File:Ss fe14 bond unit example.png|thumb|right|An example of a bond unit created between two ''Revelation'' players.]]
{{Quote|A soldier born of the bond between two people.|The help text associated with a bond unit's name.}}
'''Bond units''' are a type of guest [[unit]] introduced in {{FE14}}.  
'''Bond units''' are a type of guest [[unit]] introduced in {{FE14}}.  


==Overview==
==Overview==
===Creation===
===Creation===
Bond units are created when two players register each others' calling cards and exchange [[Accessory (My Castle)|accessores]] in their [[My Castle]]s; starting from the point of both players' acceptance of the calling cards, a {{hover|mutual alternating exchange|That is, each person contributes in turn (i.e. A, then B, then A again, then B again) to gain one point each, with any multiple visits by one player before being visited by the other (i.e. A, then A again, then B) being consolidated into the same point (the two visits by A in the second example would count as only one point)}} of two accessories each should result in the creation a bond unit, after which a brief cutscene plays at the time of the accessory exchange which triggers it. Most bond units tend to resemble the [[Corrin|avatars]] of the players who created the bond unit aside from a special distinguishing [[brand]] on their faces; some bond units instead resemble the [[???|hooded man]].
Bond units are created when two players register each others' calling cards and exchange [[Accessory (My Castle)|accessories]] in their [[My Castle]]s; starting from the point of both players' acceptance of the calling cards, a mutual alternating exchange of two accessories each—i.e. player A gives an accessory to player B, then B to A, then A to B, then B to A—results in the creation a bond unit, after which a brief cutscene plays at the time of the accessory exchange which triggers it. Most bond units tend to resemble [[Corrin|the avatars]] of the players who created the bond unit aside from a special distinguishing [[brand]] on their faces; some bond units instead resemble hooded [[Sumeragi]].{{clarify|which and why?}}


===Attributes===
===Attributes===
====The combinations====
====Name, gender, and personal skill====
Each bond unit is assigned a default name, gender, and personal skill linked to one another at random from one of six predetermined pools, each based on the campaigns of the source avatars. Bond units can be renamed upon their creation, and hence are not limited to the defaults.
When a bond unit is created, they select from one of eighteen templates with pre-determined names (which may be changed), genders, and personal [[skills]] from one of six pools determined by the players' campaigns. The first three bond units created between a pair of players use random templates, but all subsequent bond units will cycle through the same templates in order—for example, if a pair of players generate the eighth female, seventh male, and third male templates, they will cycle through those templates; if they both play in ''Birthright'', they will cycle through Murasaki, Renga, and Sango in sequence; if they both play in ''Conquest'' for the next two, then one switches to ''Revelation'' for the third, they will generate Kelly, Sterling, and Saffron.
 
Each of the six pools contains nine pairs of these combinations, each pair containing one male and one female, for a total of 18 name-gender-skill combinations per pool.  When the bond unit becomes eligible to be created, a combination configuration is chosen to be applied to the campaigns of both the player's castle and their partner's.  For example, if the combination configuration chosen is pair-three female, a ''Birthright'' player with a ''Birthright'' partner will get a unit with Himawari as her default name and [[Divine Retribution]] as her personal skill, while a ''Conquest'' player with a ''Revelation'' partner will get a unit with Pepper as her default name and [[Fortunate Son]] as her personal skill.
 
====The class trees====
Bond units will always have the [[Nohr Prince]] or [[Nohr Princess]] class tree (depending on the bond unit's gender) for their first [[Partner Seal]] [[reclass]]ing option, while tending to have randomized class trees for both their initial class tree and their second Partner Seal reclassing option.  These classes are determined at the same time as the default name-gender-personal skill combination.


Due to a presumable oversight, a bond unit cannot use a Partner Seal to reclass to a class in their initial tree, hence a bond unit cannot get all of the [[skills]] from their initial tree and should not be reclassed out of that tree until level 15 advanced at earliest (for example, if a bond unit's inital class is [[Dark Mage]], this means that bond unit will have to do without, at minimum, either [[Vengeance (skill)|Vengeance]] and [[Bowbreaker]] or [[Seal Magic]] and [[Lifetaker]], provided these skills aren't inherited).
====Class trees====
Bond units are created with a random class to start and a random [[reclass]] option through a [[Partner Seal]]. Additionally, all bond units have access to [[Nohr Prince]] or [[Nohr Princess]] (depending on their gender) as a Partner Seal reclass option. However, presumably due to an oversight, bond units cannot reclass back into their initial class if they have reclassed out of it.


====The class skills====
====Inherited skills====
Bond units, like [[Inheritance|child units]], also inherit the last eligible equipped skill from each of the avatars, which are determined upon entering the other person's castle (that is, changing around the player's avatar's skills {{hover|while in the target castle|i.e. A in B's castle}} will not manipulate the results, but doing so {{hover|before entering the target castle|i.e. A still in their own castle before entering B's castle}} will manipulate the results).  An additional inheritance quirk specific to bond units involves an otherwise-eligible class skill being the target bond unit's personal skill, in which case a different class skill gets inherited instead (example:  A ''Revelation'' player sets [[Nobility]] in their avatar's fifth slot when about to bond with another ''Revelation'' player with [[Dragon Fang]] in the fourth slot, but the target bond unit is the pair-six male Theo, who has Nobility for his personal skill, in which case Dragon Fang {{hover|will be the player's contribution|Provided the other player isn't also contributing the same skill, in which normal inheritance fallback continues to apply}} to Theo's skills). In the event both players are set to contribute the same class skill, the skill in question will be considered the partner's contribution, with the player's contribution falling back to the next eligible skill.
Bond units, like [[Inheritance|child units]], inherit the last eligible equipped skill from each of the avatars, which are determined upon entering the other person's castle—as such changing the player's avatar's skills after entering the other player's castle will not affect the inherited skill; this is the only trait that can vary between the bond unit created by the player and their partner. A skill is considered ineligible to be passed down if the bond unit already has it (because it is the bond unit's personal skill or the visiting player already passed the skill down). Players with no eligible skills to pass will pass no skills down.


===Other bond unit traits===
===Other bond unit traits===
Much like their class trees, a bond unit's base stats and modifiers are also random, and are also determined at the same time as the default name-gender-personal skill combination.
Like their class trees, a bond unit's base stats and modifiers are random, and are determined when the bond unit becomes eligible to be created.


Like other guest units, bond units have a section of the Avatar Logbook where their data is registered; data is registered automatically upon a bond unit's creation. This allows players to update their bond units in the Avatar Logbook. In addition, this also allows players to return bond units to the party should their data remain in the Avatar Logbook but the unit itself is removed from the party (either manually or via [[death]]), as well as cross bond units over to other save files, even to a campaign that does not support its creation combination (example:  A player can take their registered ''Birthright''-''Revelation'' pair-eight female, Mizuna, and her personal skill [[Camaraderie]], and pay a fee to import her into their ''Conquest'' file).
Like other guest units, bond units have a section of the Avatar Logbook where their data is registered; data is registered automatically upon a bond unit's creation. This allows players to update their bond units in the Avatar Logbook. In addition, this also allows players to return bond units to the party should their data remain in the Avatar Logbook but the unit itself is removed from the party (either manually or via [[death]]), as well as cross bond units over to other save files.


Also like other guest units, bond units are also incapable of [[support]]ing, and count toward the 20 unit limit within the player's party and 99 unit limit within the Avatar Logbook.
Also like other guest units, bond units are incapable of [[support]]ing, and count toward the 20-unit limit within the player's party and 99-unit limit within the Avatar Logbook.


==Lists of bond unit combinations==
==Lists of bond unit combinations==
===''Birthright'' and ''Birthright''===
===''Birthright'' and ''Birthright''===
{|width="90%" align=center cellpadding=3 cellspacing="4" style="margin-left:auto; margin-right:auto; {{round}}; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center"
Bond units in this pool are created when both partners use ''Birthright'' files.
|-
{| class="basic" style="width: 90%; padding: 3px; border-spacing: 4px; border-width: 2px"
!style="{{roundtl}}; border:none; background-color:{{Color1}};" colspan="2" | Males
! style="border-top-left-radius: 15px" colspan="2" | Males
!style="{{roundtr}}; border:none; background-color:{{Color1}};" colspan="2" | Females
! style="border-top-right-radius: 15px" colspan="2" | Females
|-
|-
!style="border:none; background-color:{{Color3}};" | Default name
! Default name
!style="border:none; background-color:{{Color3}};" | Personal skill
! Personal skill
!style="border:none; background-color:{{Color3}};" | Default name
! Default name
!style="border:none; background-color:{{Color3}};" | Personal skill
! Personal skill
|-
|-
|style="border:none; background-color:{{Color3}};" | Gin
| Gin
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds rallying cry.png]] [[Rallying Cry]]
| {{Item|14|Rallying Cry}}
|style="border:none; background-color:{{Color3}};" | Azuki
| Azuki
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds quiet strength.png]] [[Quiet Strength]]
| {{Item|14|Quiet Strength}}
|-
|-
|style="border:none; background-color:{{Color3}};" | Hakuto
| Hakuto
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds fearsome blow.png]] [[Fearsome Blow]]
| {{Item|14|Fearsome Blow}}
|style="border:none; background-color:{{Color3}};" | Kureha
| Kureha
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds perfectionist.png]] [[Perfectionist]]
| {{Item|14|Perfectionist}}
|-
|-
|style="border:none; background-color:{{Color3}};" | Sango
| Sango
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds pyrotechnics.png]] [[Pyrotechnics]]
| {{Item|14|Pyrotechnics}}
|style="border:none; background-color:{{Color3}};" | Himawari
| Himawari
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds divine retribution.png]] [[Divine Retribution]]
| {{Item|14|Divine Retribution}}
|-
|-
|style="border:none; background-color:{{Color3}};" | Kogane
| Kogane
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds optimistic.png]] [[Optimistic]]
| {{Item|14|Optimistic}}
|style="border:none; background-color:{{Color3}};" | Ai
| Ai
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds pride.png]] [[Pride]]
| {{Item|14|Pride}}
|-
|-
|style="border:none; background-color:{{Color3}};" | Tetsu
| Tetsu
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds nohr enmity.png]] [[Nohr Enmity]]
| {{Item|14|Nohr Enmity}}
|style="border:none; background-color:{{Color3}};" | Tokiwa
| Tokiwa
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds triple threat.png]] [[Triple Threat]]
| {{Item|14|Triple Threat}}
|-
|-
|style="border:none; background-color:{{Color3}};" | Suzaku
| Suzaku
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds shuriken mastery.png]] [[Shuriken Mastery]]
| {{Item|14|Shuriken Mastery}}
|style="border:none; background-color:{{Color3}};" | Chigusa
| Chigusa
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds reciprocity.png]] [[Reciprocity]]
| {{Item|14|Reciprocity}}
|-
|-
|style="border:none; background-color:{{Color3}};" | Renga
| Renga
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds bushido.png]] [[Bushido]]
| {{Item|14|Bushido}}
|style="border:none; background-color:{{Color3}};" | Moegi
| Moegi
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds competitive.png]] [[Competitive]]
| {{Item|14|Competitive}}
|-
|-
|style="border:none; background-color:{{Color3}};" | Kohaku
| Kohaku
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds skill +2.png]] [[Skill +2]]
| {{Item|14|Skill +2}}
|style="border:none; background-color:{{Color3}};" | Murasaki
| Murasaki
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds future sight.png]] [[Future Sight]]
| {{Item|14|Future Sight}}
|-
|-
|style="{{roundbl}}; border:none; background-color:{{Color3}};" | Momotaro
| style="border-bottom-left-radius: 15px" | Momotaro
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds swordbreaker.png]] [[Swordbreaker]]
| {{Item|14|Swordbreaker}}
|style="border:none; background-color:{{Color3}};" | Sumire
| Sumire
|style="{{roundbr}}; border:none; background-color:{{Color3}};" | [[File:Is 3ds astra.png]] [[Astra (skill)|Astra]]
| style="border-bottom-right-radius: 15px" | {{Item|14|Astra}}
|}
|}


===''Birthright'' and ''Conquest''===
===''Birthright'' and ''Conquest''===
{|width="90%" align=center cellpadding=3 cellspacing="4" style="margin-left:auto; margin-right:auto; {{round}}; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center"
Bond units in this pool are created when one partner uses a ''Birthright'' file while the other partner uses a ''Conquest'' file.
|-
{| class="basic" style="width: 90%; padding: 3px; border-spacing: 4px; border-width: 2px"
!style="{{roundtl}}; border:none; background-color:{{Color1}};" colspan="2" | Males
! style="border-top-left-radius: 15px" colspan="2" | Males
!style="{{roundtr}}; border:none; background-color:{{Color1}};" colspan="2" | Females
! style="border-top-right-radius: 15px" colspan="2" | Females
|-
|-
!style="border:none; background-color:{{Color3}};" | Default name
! Default name
!style="border:none; background-color:{{Color3}};" | Personal skill
! Personal skill
!style="border:none; background-color:{{Color3}};" | Default name
! Default name
!style="border:none; background-color:{{Color3}};" | Personal skill
! Personal skill
|-
|-
|style="border:none; background-color:{{Color3}};" | Naoki
| Naoki
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds miraculous save.png]] [[Miraculous Save]]
| {{Item|14|Miraculous Save}}
|style="border:none; background-color:{{Color3}};" | Shizuku
| Shizuku
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds vow of friendship.png]] [[Vow of Friendship]]
| {{Item|14|Vow of Friendship}}
|-
|-
|style="border:none; background-color:{{Color3}};" | Kaito
| Kaito
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds forager.png]] [[Forager]]
| {{Item|14|Forager}}
|style="border:none; background-color:{{Color3}};" | Wakaba
| Wakaba
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds peacebringer.png]] [[Peacebringer]]
| {{Item|14|Peacebringer}}
|-
|-
|style="border:none; background-color:{{Color3}};" | Yukio
| Yukio
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds hp +5.png]] [[HP +5]]
| {{Item|14|HP +5}}
|style="border:none; background-color:{{Color3}};" | Ibuki
| Ibuki
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds strength +2.png]] [[Strength +2]]
| {{Item|14|Strength +2}}
|-
|-
|style="border:none; background-color:{{Color3}};" | Riku
| Riku
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds magic +2.png]] [[Magic +2]]
| {{Item|14|Magic +2}}
|style="border:none; background-color:{{Color3}};" | Hibari
| Hibari
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds defense +2.png]] [[Defense +2]]
| {{Item|14|Defense +2}}
|-
|-
|style="border:none; background-color:{{Color3}};" | Minato
| Minato
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds resistance +2.png]] [[Resistance +2]]
| {{Item|14|Resistance +2}}
|style="border:none; background-color:{{Color3}};" | Aspen
| Aspen
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds rally luck.png]] [[Rally Luck]]
| {{Item|14|Rally Luck}}
|-
|-
|style="border:none; background-color:{{Color3}};" | Cypress
| Cypress
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds quick salve.png]] [[Quick Salve]]
| {{Item|14|Quick Salve}}
|style="border:none; background-color:{{Color3}};" | Daisy
| Daisy
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds underdog.png]] [[Underdog]]
| {{Item|14|Underdog}}
|-
|-
|style="border:none; background-color:{{Color3}};" | Thorn
| Thorn
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds gentilhomme.png]] [[Gentilhomme]]
| {{Item|14|Gentilhomme}}
|style="border:none; background-color:{{Color3}};" | Primrose
| Primrose
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds demoiselle.png]] [[Demoiselle]]
| {{Item|14|Demoiselle}}
|-
|-
|style="border:none; background-color:{{Color3}};" | Quill
| Quill
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds potent potion.png]] [[Potent Potion]]
| {{Item|14|Potent Potion}}
|style="border:none; background-color:{{Color3}};" | Willow
| Willow
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds heartseeker.png]] [[Heartseeker]]
| {{Item|14|Heartseeker}}
|-
|-
|style="{{roundbl}}; border:none; background-color:{{Color3}};" | Flint
| style="border-bottom-left-radius: 15px" | Flint
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds bowbreaker.png]] [[Bowbreaker]]
| {{Item|14|Bowbreaker}}
|style="border:none; background-color:{{Color3}};" | Sequoia
| Sequoia
|style="{{roundbr}}; border:none; background-color:{{Color3}};" | [[File:Is 3ds rend heaven.png]] [[Rend Heaven]]
| style="border-bottom-right-radius: 15px" | {{Item|14|Rend Heaven}}
|}
|}


===''Birthright'' and ''Revelation''===
===''Birthright'' and ''Revelation''===
{|width="90%" align=center cellpadding=3 cellspacing="4" style="margin-left:auto; margin-right:auto; {{round}}; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center"
Bond units in this pool are created when one partner uses a ''Birthright'' file while the other partner uses a ''Revelation'' file.
|-
{| class="basic" style="width: 90%; padding: 3px; border-spacing: 4px; border-width: 2px"
!style="{{roundtl}}; border:none; background-color:{{Color1}};" colspan="2" | Males
! style="border-top-left-radius: 15px" colspan="2" | Males
!style="{{roundtr}}; border:none; background-color:{{Color1}};" colspan="2" | Females
! style="border-top-right-radius: 15px" colspan="2" | Females
|-
|-
!style="border:none; background-color:{{Color3}};" | Default name
! Default name
!style="border:none; background-color:{{Color3}};" | Personal skill
! Personal skill
!style="border:none; background-color:{{Color3}};" | Default name
! Default name
!style="border:none; background-color:{{Color3}};" | Personal skill
! Personal skill
|-
|-
|style="border:none; background-color:{{Color3}};" | Shoga
| Shoga
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds lucky charm.png]] [[Lucky Charm]]
| {{Item|14|Lucky Charm}}
|style="border:none; background-color:{{Color3}};" | Anzu
| Anzu
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds noble cause.png]] [[Noble Cause]]
| {{Item|14|Noble Cause}}
|-
|-
|style="border:none; background-color:{{Color3}};" | Inaho
| Inaho
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds optimist.png]] [[Optimist]]
| {{Item|14|Optimist}}
|style="border:none; background-color:{{Color3}};" | Yuzu
| Yuzu
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds sweet tooth.png]] [[Sweet Tooth]]
| {{Item|14|Sweet Tooth}}
|-
|-
|style="border:none; background-color:{{Color3}};" | Mugi
| Mugi
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds playthings.png]] [[Playthings]]
| {{Item|14|Playthings}}
|style="border:none; background-color:{{Color3}};" | Umeko
| Umeko
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds calm.png]] [[Calm]]
| {{Item|14|Calm}}
|-
|-
|style="border:none; background-color:{{Color3}};" | Nori
| Nori
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds haiku.png]] [[Haiku]]
| {{Item|14|Haiku}}
|style="border:none; background-color:{{Color3}};" | Kurumi
| Kurumi
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds prodigy.png]] [[Prodigy]]
| {{Item|14|Prodigy}}
|-
|-
|style="border:none; background-color:{{Color3}};" | Naruto
| Naruto
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds wind disciple.png]] [[Wind Disciple]]
| {{Item|14|Wind Disciple}}
|style="border:none; background-color:{{Color3}};" | Ringo
| Ringo
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds fiery blood.png]] [[Fiery Blood]]
| {{Item|14|Fiery Blood}}
|-
|-
|style="border:none; background-color:{{Color3}};" | Shoya
| Shoya
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds morbid celebration.png]] [[Morbid Celebration]]
| {{Item|14|Morbid Celebration}}
|style="border:none; background-color:{{Color3}};" | Kiku
| Kiku
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds natural cover.png]] [[Natural Cover]]
| {{Item|14|Natural Cover}}
|-
|-
|style="border:none; background-color:{{Color3}};" | Katsuo
| Katsuo
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds evenhanded.png]] [[Evenhanded]]
| {{Item|14|Evenhanded}}
|style="border:none; background-color:{{Color3}};" | Ayu
| Ayu
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds quick draw.png]] [[Quick Draw]]
| {{Item|14|Quick Draw}}
|-
|-
|style="border:none; background-color:{{Color3}};" | Takeshi
| Takeshi
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds duelist's blow.png]] [[Duelist's Blow]]
| {{Item|14|Duelist's Blow}}
|style="border:none; background-color:{{Color3}};" | Mizuna
| Mizuna
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds camaraderie.png]] [[Camaraderie]]
| {{Item|14|Camaraderie}}
|-
|-
|style="{{roundbl}}; border:none; background-color:{{Color3}};" | Koumei
| style="border-bottom-left-radius: 15px" | Koumei
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds shurikenbreaker.png]] [[Shurikenbreaker]]
| {{Item|14|Shurikenbreaker}}
|style="border:none; background-color:{{Color3}};" | Shiori
| Shiori
|style="{{roundbr}}; border:none; background-color:{{Color3}};" | [[File:Is 3ds lethality.png]] [[Lethality]]
| style="border-bottom-right-radius: 15px" | {{Item|14|Lethality}}
|}
|}


===''Conquest'' and ''Conquest''===
===''Conquest'' and ''Conquest''===
{|width="90%" align=center cellpadding=3 cellspacing="4" style="margin-left:auto; margin-right:auto; {{round}}; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center"
Bond units in this pool are created when both partners use ''Conquest'' files.
{| class="basic" style="width: 90%; padding: 3px; border-spacing: 4px; border-width: 2px"
! style="border-top-left-radius: 15px" colspan="2" | Males
! style="border-top-right-radius: 15px" colspan="2" | Females
|-
|-
!style="{{roundtl}}; border:none; background-color:{{Color1}};" colspan="2" | Males
! Default name
!style="{{roundtr}}; border:none; background-color:{{Color1}};" colspan="2" | Females
! Personal skill
! Default name
! Personal skill
|-
|-
!style="border:none; background-color:{{Color3}};" | Default name
| Rusty
!style="border:none; background-color:{{Color3}};" | Personal skill
| {{Item|14|Lily's Poise}}
!style="border:none; background-color:{{Color3}};" | Default name
| Amber
!style="border:none; background-color:{{Color3}};" | Personal skill
| {{Item|14|Rose's Thorns}}
|-
|-
|style="border:none; background-color:{{Color3}};" | Rusty
| Auburn
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds lily's poise.png]] [[Lily's Poise]]
| {{Item|14|Misfortunate}}
|style="border:none; background-color:{{Color3}};" | Amber
| Coral
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds rose's thorns.png]] [[Rose's Thorns]]
| {{Item|14|Puissance}}
|-
|-
|style="border:none; background-color:{{Color3}};" | Auburn
| Hunter
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds misfortunate.png]] [[Misfortunate]]
| {{Item|14|Aching Blood}}
|style="border:none; background-color:{{Color3}};" | Coral
| Hazel
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds puissance.png]] [[Puissance]]
| {{Item|14|Countercurse}}
|-
|-
|style="border:none; background-color:{{Color3}};" | Hunter
| Cyan
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds aching blood.png]] [[Aching Blood]]
| {{Item|14|Fierce Rival}}
|style="border:none; background-color:{{Color3}};" | Hazel
| Fuchsia
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds countercurse.png]] [[Countercurse]]
| {{Item|14|Opportunist}}
|-
|-
|style="border:none; background-color:{{Color3}};" | Cyan
| Jett
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds fierce rival.png]] [[Fierce Rival]]
| {{Item|14|Fancy Footwork}}
|style="border:none; background-color:{{Color3}};" | Fuchsia
| Olive
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds opportunist.png]] [[Opportunist]]
| {{Item|14|Bloodthirst}}
|-
|-
|style="border:none; background-color:{{Color3}};" | Jett
| Slate
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds fancy footwork.png]] [[Fancy Footwork]]
| {{Item|14|Fierce Mien}}
|style="border:none; background-color:{{Color3}};" | Olive
| Violet
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds bloodthirst.png]] [[Bloodthirst]]
| {{Item|14|Pragmatic}}
|-
|-
|style="border:none; background-color:{{Color3}};" | Slate
| Sterling
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds fierce mien.png]] [[Fierce Mien]]
| {{Item|14|Collector}}
|style="border:none; background-color:{{Color3}};" | Violet
| Ruby
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds pragmatic.png]] [[Pragmatic]]
| {{Item|14|Chivalry}}
|-
|-
|style="border:none; background-color:{{Color3}};" | Sterling
| Tanner
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds collector.png]] [[Collector]]
| {{Item|14|Luck +4}}
|style="border:none; background-color:{{Color3}};" | Ruby
| Kelly
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds chivalry.png]] [[Chivalry]]
| {{Item|14|Gamble}}
|-
|-
|style="border:none; background-color:{{Color3}};" | Tanner
| style="border-bottom-left-radius: 15px" | Teale
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds luck +4.png]] [[Luck +4]]
| {{Item|14|Axebreaker}}
|style="border:none; background-color:{{Color3}};" | Kelly
| Magenta
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds02 gamble.png]] [[Gamble]]
| style="border-bottom-right-radius: 15px" | {{Item|14|Luna}}
|-
|style="{{roundbl}}; border:none; background-color:{{Color3}};" | Teale
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds axebreaker.png]] [[Axebreaker]]
|style="border:none; background-color:{{Color3}};" | Magenta
|style="{{roundbr}}; border:none; background-color:{{Color3}};" | [[File:Is 3ds luna.png]] [[Luna (skill)|Luna]]
|}
|}


===''Conquest'' and ''Revelation''===
===''Conquest'' and ''Revelation''===
{|width="90%" align=center cellpadding=3 cellspacing="4" style="margin-left:auto; margin-right:auto; {{round}}; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center"
Bond units in this pool are created when one partner uses a ''Conquest'' file while the other partner uses a ''Revelation'' file.
{| class="basic" style="width: 90%; padding: 3px; border-spacing: 4px; border-width: 2px"
! style="border-top-left-radius: 15px" colspan="2" | Males
! style="border-top-right-radius: 15px" colspan="2" | Females
|-
|-
!style="{{roundtl}}; border:none; background-color:{{Color1}};" colspan="2" | Males
! Default name
!style="{{roundtr}}; border:none; background-color:{{Color1}};" colspan="2" | Females
! Personal skill
! Default name
! Personal skill
|-
|-
!style="border:none; background-color:{{Color3}};" | Default name
| Sorrel
!style="border:none; background-color:{{Color3}};" | Personal skill
| {{Item|14|Highwayman}}
!style="border:none; background-color:{{Color3}};" | Default name
| Rosemary
!style="border:none; background-color:{{Color3}};" | Personal skill
| {{Item|14|Born Steward}}
|-
|-
|style="border:none; background-color:{{Color3}};" | Sorrel
| Bay
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds highwayman.png]] [[Highwayman]]
| {{Item|14|Guarded Bravery}}
|style="border:none; background-color:{{Color3}};" | Rosemary
| Anise
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds born steward.png]] [[Born Steward]]
| {{Item|14|Fierce Counter}}
|-
|-
|style="border:none; background-color:{{Color3}};" | Bay
| Saffron
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds guarded bravery.png]] [[Guarded Bravery]]
| {{Item|14|Goody Basket}}
|style="border:none; background-color:{{Color3}};" | Anise
| Pepper
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds fierce counter.png]] [[Fierce Counter]]
| {{Item|14|Fortunate Son}}
|-
|-
|style="border:none; background-color:{{Color3}};" | Saffron
| Basil
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds goody basket.png]] [[Goody Basket]]
| {{Item|14|Sisterhood}}
|style="border:none; background-color:{{Color3}};" | Pepper
| Ginger
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds fortunate son.png]] [[Fortunate Son]]
| {{Item|14|Daydream}}
|-
|-
|style="border:none; background-color:{{Color3}};" | Basil
| Clove
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds sisterhood.png]] [[Sisterhood]]
| {{Item|14|Mischievous}}
|style="border:none; background-color:{{Color3}};" | Ginger
| Mint
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds daydream.png]] [[Daydream]]
| {{Item|14|Icy Blood}}
|-
|-
|style="border:none; background-color:{{Color3}};" | Clove
| Caraway
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds mischievous.png]] [[Mischievous]]
| {{Item|14|In Extremis}}
|style="border:none; background-color:{{Color3}};" | Mint
| Thyme
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds icy blood.png]] [[Icy Blood]]
| {{Item|14|Elbow Room}}
|-
|-
|style="border:none; background-color:{{Color3}};" | Caraway
| Sage
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds in extremis.png]] [[In Extremis]]
| {{Item|14|Odd Shaped}}
|style="border:none; background-color:{{Color3}};" | Thyme
| Cassia
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds elbow room.png]] [[Elbow Room]]
| {{Item|14|Malefic Aura}}
|-
|-
|style="border:none; background-color:{{Color3}};" | Sage
| Dillan
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds odd shaped.png]] [[Odd Shaped]]
| {{Item|14|Good Fortune}}
|style="border:none; background-color:{{Color3}};" | Cassia
| Lavender
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds malefic aura.png]] [[Malefic Aura]]
| {{Item|14|Locktouch}}
|-
|-
|style="border:none; background-color:{{Color3}};" | Dillan
| style="border-bottom-left-radius: 15px" | Fenn
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds good fortune.png]] [[Good Fortune]]
| {{Item|14|Tomebreaker}}
|style="border:none; background-color:{{Color3}};" | Lavender
| Perilla
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds locktouch.png]] [[Locktouch]]
| style="border-bottom-right-radius: 15px" | {{Item|14|Vengeance}}
|-
|style="{{roundbl}}; border:none; background-color:{{Color3}};" | Fenn
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds tomebreaker.png]] [[Tomebreaker]]
|style="border:none; background-color:{{Color3}};" | Perilla
|style="{{roundbr}}; border:none; background-color:{{Color3}};" | [[File:Is 3ds vengeance.png]] [[Vengeance (skill)|Vengeance]]
|}
|}


===''Revelation'' and ''Revelation''===
===''Revelation'' and ''Revelation''===
{|width="90%" align=center cellpadding=3 cellspacing="4" style="margin-left:auto; margin-right:auto; {{round}}; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center"
Bond units in this pool are created when both partners use ''Revelation'' files.
|-
{| class="basic" style="width: 90%; padding: 3px; border-spacing: 4px; border-width: 2px"
!style="{{roundtl}}; border:none; background-color:{{Color1}};" colspan="2" | Males
! style="border-top-left-radius: 15px" colspan="2" | Males
!style="{{roundtr}}; border:none; background-color:{{Color1}};" colspan="2" | Females
! style="border-top-right-radius: 15px" colspan="2" | Females
|-
|-
!style="border:none; background-color:{{Color3}};" | Default name
! Default name
!style="border:none; background-color:{{Color3}};" | Personal skill
! Personal skill
!style="border:none; background-color:{{Color3}};" | Default name
! Default name
!style="border:none; background-color:{{Color3}};" | Personal skill
! Personal skill
|-
|-
|style="border:none; background-color:{{Color3}};" | Dimitri
| Dimitri
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds healing descant.png]] [[Healing Descant]]
| {{Item|14|Healing Descant}}
|style="border:none; background-color:{{Color3}};" | Alexa
| Alexa
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds perfect pitch.png]] [[Perfect Pitch]]
| {{Item|14|Perfect Pitch}}
|-
|-
|style="border:none; background-color:{{Color3}};" | Galen
| Galen
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds swap.png]] [[Swap]]
| {{Item|14|Swap}}
|style="border:none; background-color:{{Color3}};" | Althaea
| Althaea
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds shove.png]] [[Shove]]
| {{Item|14|Shove}}
|-
|-
|style="border:none; background-color:{{Color3}};" | Damien
| Damien
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds movement +1.png]] [[Movement +1]]
| {{Item|14|Movement +1}}
|style="border:none; background-color:{{Color3}};" | Jacynth
| Jacynth
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds shelter.png]] [[Shelter]]
| {{Item|14|Shelter}}
|-
|-
|style="border:none; background-color:{{Color3}};" | Orion
| Orion
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds lunge.png]] [[Lunge]]
| {{Item|14|Lunge}}
|style="border:none; background-color:{{Color3}};" | Sophia
| Sophia
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds seal defense.png]] [[Seal Defense]]
| {{Item|14|Seal Defense}}
|-
|-
|style="border:none; background-color:{{Color3}};" | George
| George
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds seal resistance.png]] [[Seal Resistance]]
| {{Item|14|Seal Resistance}}
|style="border:none; background-color:{{Color3}};" | Eva
| Eva
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds aptitude.png]] [[Aptitude]]
| {{Item|14|Aptitude}}
|-
|-
|style="border:none; background-color:{{Color3}};" | Theo
| Theo
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds nobility.png]] [[Nobility]]
| {{Item|14|Nobility}}
|style="border:none; background-color:{{Color3}};" | Helene
| Helene
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds vantage.png]] [[Vantage]]
| {{Item|14|Vantage}}
|-
|-
|style="border:none; background-color:{{Color3}};" | Spiro
| Spiro
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds poison strike.png]] [[Poison Strike]]
| {{Item|14|Poison Strike}}
|style="border:none; background-color:{{Color3}};" | Odele
| Odele
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds strong riposte.png]] [[Strong Riposte]]
| {{Item|14|Strong Riposte}}
|-
|-
|style="border:none; background-color:{{Color3}};" | Peter
| Peter
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds darting blow.png]] [[Darting Blow]]
| {{Item|14|Darting Blow}}
|style="border:none; background-color:{{Color3}};" | Rhoda
| Rhoda
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds miracle.png]] [[Miracle]]
| {{Item|14|Miracle}}
|-
|-
|style="{{roundbl}}; border:none; background-color:{{Color3}};" | Lukas
| style="border-bottom-left-radius: 15px" | Lukas
|style="border:none; background-color:{{Color3}};" | [[File:Is 3ds lancebreaker.png]] [[Lancebreaker]]
| {{Item|14|Lancebreaker}}
|style="border:none; background-color:{{Color3}};" | Charis
| Charis
|style="{{roundbr}}; border:none; background-color:{{Color3}};" | [[File:Is 3ds sol.png]] [[Sol (skill)|Sol]]
| style="border-bottom-right-radius: 15px" | {{Item|14|Sol}}
|}
|}
<!--
==Trivia==
-->


==Trivia==
== Etymology and other languages ==
{{Names
|eng-name=Bond unit
|eng-mean=
|jpn-name=
|jpn-mean=
|span-name=
|span-mean=
|fren-name=Unité liange
|fren-mean=
|ger-name=
|ger-mean=
|ital-name=
|ital-mean=
|kor-name=
|kor-mean=
}}
 
==Gallery==
<gallery>
Ss fe14 bond unit creation 1.png|The first part of the creation of a bond unit.
Ss fe14 bond unit creation 2.png|The second part of the creation of a bond unit.
Ss fe14 bond unit comparison.png|A comparison of each player's resulting bond units. They differ in skills because the visited player used a different file than the visiting player visited.
</gallery>


{{refbar}}
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[[Category:Units]]

Latest revision as of 21:31, 23 March 2024

An example of a bond unit created between two Revelation players.
A soldier born of the bond between two people.
— The help text associated with a bond unit's name.

Bond units are a type of guest unit introduced in Fire Emblem Fates.

Overview

Creation

Bond units are created when two players register each others' calling cards and exchange accessories in their My Castles; starting from the point of both players' acceptance of the calling cards, a mutual alternating exchange of two accessories each—i.e. player A gives an accessory to player B, then B to A, then A to B, then B to A—results in the creation a bond unit, after which a brief cutscene plays at the time of the accessory exchange which triggers it. Most bond units tend to resemble the avatars of the players who created the bond unit aside from a special distinguishing brand on their faces; some bond units instead resemble hooded Sumeragi.[which and why?]

Attributes

Name, gender, and personal skill

When a bond unit is created, they select from one of eighteen templates with pre-determined names (which may be changed), genders, and personal skills from one of six pools determined by the players' campaigns. The first three bond units created between a pair of players use random templates, but all subsequent bond units will cycle through the same templates in order—for example, if a pair of players generate the eighth female, seventh male, and third male templates, they will cycle through those templates; if they both play in Birthright, they will cycle through Murasaki, Renga, and Sango in sequence; if they both play in Conquest for the next two, then one switches to Revelation for the third, they will generate Kelly, Sterling, and Saffron.

Class trees

Bond units are created with a random class to start and a random reclass option through a Partner Seal. Additionally, all bond units have access to Nohr Prince or Nohr Princess (depending on their gender) as a Partner Seal reclass option. However, presumably due to an oversight, bond units cannot reclass back into their initial class if they have reclassed out of it.

Inherited skills

Bond units, like child units, inherit the last eligible equipped skill from each of the avatars, which are determined upon entering the other person's castle—as such changing the player's avatar's skills after entering the other player's castle will not affect the inherited skill; this is the only trait that can vary between the bond unit created by the player and their partner. A skill is considered ineligible to be passed down if the bond unit already has it (because it is the bond unit's personal skill or the visiting player already passed the skill down). Players with no eligible skills to pass will pass no skills down.

Other bond unit traits

Like their class trees, a bond unit's base stats and modifiers are random, and are determined when the bond unit becomes eligible to be created.

Like other guest units, bond units have a section of the Avatar Logbook where their data is registered; data is registered automatically upon a bond unit's creation. This allows players to update their bond units in the Avatar Logbook. In addition, this also allows players to return bond units to the party should their data remain in the Avatar Logbook but the unit itself is removed from the party (either manually or via death), as well as cross bond units over to other save files.

Also like other guest units, bond units are incapable of supporting, and count toward the 20-unit limit within the player's party and 99-unit limit within the Avatar Logbook.

Lists of bond unit combinations

Birthright and Birthright

Bond units in this pool are created when both partners use Birthright files.

Males Females
Default name Personal skill Default name Personal skill
Gin Rallying Cry Azuki Quiet Strength
Hakuto Fearsome Blow Kureha Perfectionist
Sango Pyrotechnics Himawari Divine Retribution
Kogane Optimistic Ai Pride
Tetsu Nohr Enmity Tokiwa Triple Threat
Suzaku Shuriken Mastery Chigusa Reciprocity
Renga Bushido Moegi Competitive
Kohaku Skill +2 Murasaki Future Sight
Momotaro Swordbreaker Sumire Astra

Birthright and Conquest

Bond units in this pool are created when one partner uses a Birthright file while the other partner uses a Conquest file.

Males Females
Default name Personal skill Default name Personal skill
Naoki Miraculous Save Shizuku Vow of Friendship
Kaito Forager Wakaba Peacebringer
Yukio HP +5 Ibuki Strength +2
Riku Magic +2 Hibari Defense +2
Minato Resistance +2 Aspen Rally Luck
Cypress Quick Salve Daisy Underdog
Thorn Gentilhomme Primrose Demoiselle
Quill Potent Potion Willow Heartseeker
Flint Bowbreaker Sequoia Rend Heaven

Birthright and Revelation

Bond units in this pool are created when one partner uses a Birthright file while the other partner uses a Revelation file.

Males Females
Default name Personal skill Default name Personal skill
Shoga Lucky Charm Anzu Noble Cause
Inaho Optimist Yuzu Sweet Tooth
Mugi Playthings Umeko Calm
Nori Haiku Kurumi Prodigy
Naruto Wind Disciple Ringo Fiery Blood
Shoya Morbid Celebration Kiku Natural Cover
Katsuo Evenhanded Ayu Quick Draw
Takeshi Duelist's Blow Mizuna Camaraderie
Koumei Shurikenbreaker Shiori Lethality

Conquest and Conquest

Bond units in this pool are created when both partners use Conquest files.

Males Females
Default name Personal skill Default name Personal skill
Rusty Lily's Poise Amber Rose's Thorns
Auburn Misfortunate Coral Puissance
Hunter Aching Blood Hazel Countercurse
Cyan Fierce Rival Fuchsia Opportunist
Jett Fancy Footwork Olive Bloodthirst
Slate Fierce Mien Violet Pragmatic
Sterling Collector Ruby Chivalry
Tanner Luck +4 Kelly Gamble
Teale Axebreaker Magenta Luna

Conquest and Revelation

Bond units in this pool are created when one partner uses a Conquest file while the other partner uses a Revelation file.

Males Females
Default name Personal skill Default name Personal skill
Sorrel Highwayman Rosemary Born Steward
Bay Guarded Bravery Anise Fierce Counter
Saffron Goody Basket Pepper Fortunate Son
Basil Sisterhood Ginger Daydream
Clove Mischievous Mint Icy Blood
Caraway In Extremis Thyme Elbow Room
Sage Odd Shaped Cassia Malefic Aura
Dillan Good Fortune Lavender Locktouch
Fenn Tomebreaker Perilla Vengeance

Revelation and Revelation

Bond units in this pool are created when both partners use Revelation files.

Males Females
Default name Personal skill Default name Personal skill
Dimitri Healing Descant Alexa Perfect Pitch
Galen Swap Althaea Shove
Damien Movement +1 Jacynth Shelter
Orion Lunge Sophia Seal Defense
George Seal Resistance Eva Aptitude
Theo Nobility Helene Vantage
Spiro Poison Strike Odele Strong Riposte
Peter Darting Blow Rhoda Miracle
Lukas Lancebreaker Charis Sol

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Bond unit

French

Unité liange

Gallery

References

Game mechanics
Out-of-battle management Base (BarracksBase CampBase conversationEveryone's ConditionsExpeditionGarreg Mach Monastery (Abyss) • My CastleSomniel) • Bonus experienceDungeonsGameplay modes (DifficultyCreature CampaignNew Game +) • GoldLessonsMila ShrinesPeddlerPreparationsRenownShopping (ArmoryBargainsForgeItem shopMerchantOnline shopSecret shop) • Supply convoyWorld map
Battles and chapters ArenaBattle saveBossCastleChapter (Alternate routeParalogueSide quest) • ChestCombat forecastEvent tilesHidden treasureObjectivesReinforcementSkirmishTerrain (Hazards) • Turn (Turn rewind) • Weather (Fog of war) • Village
Stats Units ActionAffinityAuthorityBiorhythmCharmClass (Class masteryClass relative powerUnit type) • Constitution (Aid) • DefenseExperienceFollow-up critical multiplierGrowth rateHit pointHoly BloodInventoryLevelLuckMagicMovementProficiencyResistanceSkillSpeedStrengthWeapon levelWeight
Weapons Brave weaponCritical rateDurabilityHitKill bonusMightPersonal weaponsRangeWeapon experienceWeapon levelWeightWorth
Unit mechanics and commands AdjutantAttack (Counterattack) • Auto-BattleBattalion (Gambit) • CantoChain attackChain GuardClass change (Reclass) • Combat artCrestsDance (GaldrarPlaySing) • Death (Decoy) • DismountDragon VeinEmblem RingsFatigueInventoryLaguz transformationLove (JealousyInheritance) • Pair UpRallyRecruitmentRescue (Capture) • Skills (Offensive skill) • SmashStaggering BlowStatus effectsSupportTalkTradeUnit (AvatarBond unitsBonus unitEinherjarLoan unitPrisonerReplacement unitSubstitute character) • Visit
Calculations AttackAttack speedAvoidBonus damageCritical hit (Combination bonusDodgeTriangle Attack) • Hit rate (True hit) • Random number generatorWeapon triangle (Trinity of magic)
Connectivity amiiboData transferDouble DuelDownloadable contentLink ArenaMultiplayer battleOnline shopSpotPassStreetPass
Other BarrierBirthdayClass rollGlitchesMultiple endingsRankingsSound RoomTactician bonus