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Revision as of 02:50, 1 April 2020

To War at Gronder

Cm fe16 17 vw.png

Location

Gronder Field

Boss(es)

Edelgard, Dimitri

To War at Gronder is the main battle map of the seventeenth chapter on the Verdant Wind route in Fire Emblem: Three Houses. In this map, the forces of Adrestia, Faerghus, and Leicester collide in a massive, bloody battle.

Map data

Chapter Data
Conditions
Unit Data
Victory: Defeat Edelgard and Dimitri Player Partner Other Enemy Third
Defeat: Byleth or Claude dies* or the player's army is routed* 10 {{{partner}}} {{{other}}} 22 10+6

Initial Fire trap

Cm fe16 17 vw.png

Character data

Characters
New units

None

Available characters
Byleth m 02 ​Claude 02 ​Lorenz 02 ​Raphael 02 ​Ignatz 02 ​Lysithea 02 ​Marianne 02 ​Hilda 02 ​Leonie 02 ​Ferdinand 02 ​Linhardt 02 ​Caspar 02 ​Bernadetta 02 ​Dorothea 02 ​Petra 02 ​Felix 02 ​Ashe 02 ​Sylvain 02 ​Mercedes 02 ​Annette 02 ​Ingrid 02 ​Anna ​Catherine ​Shamir ​Cyril 02 ​Flayn ​Hanneman ​Manuela ​Alois ​Seteth ​Yuri 02 ​Balthus 02 ​Constance 04 ​Hapi 02 ​

Item data

Items
Name Obtainment Method
Is ns01 shield.png Lampos Shield Dropped by enemy Paladin
Is ns01 bow.png Brave Bow Dropped by Bernadetta*/enemy Sniper*
Is ns01 ore.png Umbral Steel Open the chest
Is ns01 potion.png Concoction Steal from Hubert
Is ns01 potion.png Concoction Steal from Petra*/enemy Assassin*
Is ns01 potion.png Concoction Steal from Bernadetta*/enemy Sniper*
Is ns01 potion.png Concoction Steal from Edelgard
Is ns01 seal.png Master Seal Steal from Edelgard
Is ns01 ring.png Speed Ring Steal from Dedue
Is ns01 potion.png Concoction Steal from Dedue
Is ns01 potion.png Concoction Steal from Felix*/enemy Swordmaster*
Is ns01 potion.png Concoction Steal from Mercedes*/enemy Bishop*
Is ns01 potion.png Concoction Steal from Dimitri
Is ns01 seal.png Master Seal Steal from Dimitri
Is ns01 potion.png Concoction Steal from Sylvain*/enemy Paladin* (reinforcement)
Is ns01 potion.png Concoction Steal from Ingrid*/enemy Pegasus Knight* (reinforcement)

Enemy data

Enemy Units
Name Class Lv # Inventory and Skills Notes
Ma ns01 fortress knight enemy.gif
Imperial Soldier Fortress Knight 33/34/40 5 Silver Axe
Axefaire Weight -5 Axe Prowess Lv 3*/ Axe Prowess Lv 5* Armored Blow* Defiant Def*
• Begins moving if any Imperial unit and any Kingdom unit fight each other.
• The ones on the central hill begin moving if their adjacent Fortress Knight is provoked.
Ma ns01 fortress knight female enemy.gif
Imperial Soldier Fortress Knight 33/34/40 2 Silver Axe
Axefaire Weight -5 Axe Prowess Lv 3*/ Axe Prowess Lv 5* Armored Blow* Defiant Def*
Begins moving if a unit reaches the central hill.
Ma ns01 paladin enemy.gif
Imperial Soldier Paladin 33/34/40 3 Silver Lance
Canto Lancefaire Terrain Resistance Lance Prowess Lv 3*/ Lance Prowess Lv 5* Swordbreaker+* Weight -3*
• The northern two immediately begin moving east.
• The southern one begins moving if any Imperial unit and any Kingdom unit fight each other.
Ma ns01 paladin female enemy.gif
Imperial Soldier Paladin 33/34/40 1 Silver Lance
Canto Lancefaire Terrain Resistance Lance Prowess Lv 3*/ Lance Prowess Lv 5* Swordbreaker+* Weight -3*
Begins moving if any Imperial unit and any Kingdom unit fight each other.
Ma ns01 paladin enemy.gif
Imperial Soldier Paladin 33/34/40 1 Horseslayer Lampos ShieldThis item is dropped upon this unit's defeat.
Canto Lancefaire Terrain Resistance Lance Prowess Lv 3*/ Lance Prowess Lv 5* Swordbreaker+* Weight -3*
Empire Knights Lv 4/5: Blaze
Begins moving if any Imperial unit and any Kingdom unit fight each other.
Ma ns01 demonic beast enemy.gif
Demonic Beast Demonic Beast 33/34/40 1 Artificial Crest Stone S
Renewal Seal Strength Barrier Vital Defense Vantage Latent; active starting from health bar 2 Strength +2 Latent; active starting from health bar 3
Flame Breath
Is ns01 weakness axe.png Weak to Axes.
Ma ns01 demonic beast enemy.gif
Demonic Beast Demonic Beast 33/34/40 1 Artificial Crest Stone S
Renewal Seal Strength Barrier Vital Defense Vantage Latent; active starting from health bar 2 Strength +2 Latent; active starting from health bar 3
Flame Breath
Is ns01 weakness lance.png Weak to Lances.
Ma ns01 pegasus knight enemy.gif
Imperial Soldier Pegasus Knight 33/34/40 2 Silver Lance
Canto Lancefaire Avo +10 Lance Prowess Lv 3*/ Lance Prowess Lv 5* Swordbreaker+* Weight -3*
Begins moving if any Imperial unit and any Kingdom unit fight each other, or if the central hill is set on fire.
Ma ns01 dark bishop enemy.gif
Mysterious Soldier Dark Bishop 33/34/40 2 Banshee Θ Miasma Δ
Miasma Δ Fiendish Blow Heartseeker Reason Lv 3*/ Reason Lv 5* Magic +2* Seal Strength*
Begins moving if the nearest Demonic Beast is provoked.
Ma ns01 dark bishop hubert enemy.gif
Hubert Dark Bishop 34/35/41 1 Banshee Θ Concoction Miasma Δ Mire Β
Officer Duty Miasma Δ Fiendish Blow Heartseeker Commander Paragon Reason Lv 3 Authority Lv 3
Vestra Sorcery Engineers Lv 4/5: Resonant Lightning
Begins moving if any Imperial unit and any Kingdom unit fight each other, or if the central hill is set on fire.
Ma ns01 assassin petra enemy.gif
Petra Assassin 34/35/41 1 Sword of Zoltan Concoction
Hunter's Boon Swordfaire Locktouch Stealth Sword Prowess Lv 4 Alert Stance Keen Intuition
Brigid Hunters Lv 4/5: Poison Tactic
• Begins moving if a unit reaches the central hill, or if Hubert is provoked.
• If a unit reached the central hill, then defeat of both her and Bernadetta*/the Imperial General Sniper* causes the hill to become fiery floor, and for all units on it that were not there initially to become Is ns01 status rattled.png rattled.
• Replaced by an Imperial General Assassin without Hunter's Boon if she was recruited.
Ma ns01 sniper bernadetta enemy.gif
Bernadetta Sniper 34/35/41 1 Brave BowThis item is dropped upon this unit's defeat. Concoction
Persecution Complex Bowfaire Bowrange +1 Bow Prowess Lv 3 Close Counter Vantage Stealth Magic Bind
Varley Archers Lv 4/5: Fusillade
• Immobile.
• Mans a Ballista.
• If a unit reached the central hill, then defeat of both her and Petra*/the Imperial General Assassin* causes the hill to become fiery floor, and for all units on it that were not there initially to become Is ns01 status rattled.png rattled.
• Replaced by an Imperial General Sniper with Empire Pavise Co. instead of Varley Archers and without Persecution Complex if she was recruited.
Ma ns01 armored lord enemy.gif
Edelgard Armored Lord 35/36/42 1 Aymr Sword of Seiros Concoction Master Seal
Imperial Lineage+ Charm Axefaire Commander Counterattack Armored Effect Null Hit +20 Axe Prowess Lv 4
Raging Storm
Supreme Armored Co. Lv 4/5: Raging Flames
Starts on a heal tile +.
Reinforcements
Name Class Lv # Inventory and Skills Notes

Third army data

Third Army Units
Name Class Lv # Inventory and Skills Notes
Ma ns01 paladin third.gif
Kingdom Soldier Paladin 33/34/40 2 Silver Lance
Canto Lancefaire Terrain Resistance Lance Prowess Lv 3*/ Lance Prowess Lv 5* Swordbreaker+* Weight -3*
--
Ma ns01 swordmaster third.gif
Kingdom Soldier Swordmaster 33/34/40 2 Silver Sword
Swordfaire Sword Crit +10 Sword Prowess Lv 3*/ Sword Prowess Lv 5* Axebreaker+* Quick Riposte*
Begins moving if another Swordmaster is provoked.
Ma ns01 warlock third.gif
Kingdom Soldier Warlock 33/34/40 1 Bolganone Fire
Black Tomefaire Black Magic Uses x2 Reason Lv 3*/ Reason Lv 5* Magic +2* Seal Defense*
--
Ma ns01 warlock female third.gif
Kingdom Soldier Warlock 33/34/40 1 Bolganone Fire
Black Tomefaire Black Magic Uses x2 Reason Lv 3*/ Reason Lv 5* Magic +2* Seal Defense*
Begins moving if Mercedes*/the Kingdom General Bishop* or another Warlock is provoked.
Ma ns01 fortress knight dedue third.gif
Dedue Fortress Knight 34/35/41 1 Tomahawk Speed Ring Concoction
Staunch Shield Axefaire Weight -5 Axe Prowess Lv 4 Defiant Def Armored Blow Armored Effect Null Pavise
Duscur Heavy Soldiers Lv 4/5: Line of Lances
--
Ma ns01 swordmaster felix third.gif
Felix Swordmaster 34/35/41 1 Sword of Moralta Aegis Shield Concoction
Lone Wolf Swordfaire Sword Crit +10 Sword Prowess Lv 3 Darting Blow Axebreaker+
Fraldarius Soldiers Lv 4/5: Onslaught
• Begins moving if a Swordmaster is provoked.
• Replaced by a Kingdom General Swordmaster without Crests, the Aegis Shield, or Lone Wolf if he was recruited.
Ma ns01 bishop mercedes third.gif
Mercedes Bishop 34/35/41 1 Seraphim Rafail Gem Concoction Heal Physic
Live to Serve White Magic Uses x2 White Magic Heal +10 Terrain Resistance Faith Lv 3 White Magic Avo +20 Miracle White Magic Range +1 Unsealable Magic
Church Soldiers Lv 4/5: Resonant White Magic
• Begins moving if a Warlock is provoked.
• Replaced by a Kingdom General Bishop without Crests, the Rafail Gem, or Live to Serve if she was recruited.
Ma ns01 high lord third.gif
Dimitri High Lord 35/36/42 1 Areadbhar Concoction Master Seal
Royal Lineage+ Charm Lancefaire Commander Counterattack Lance Prowess Lv 4 Defensive Tactics
Atrocity
King of Lions Corps Lv 4/5: Wave Attack
• Starts on a heal tile +.
• Begins moving if Mercedes*/the Kingdom General Bishop* or a Warlock is provoked.
• He and all other third army enemies begin moving if a unit reaches the central hill, or if any Imperial unit and any Kingdom unit fight each other.
Reinforcements
Name Class Lv # Inventory and Skills Notes
Ma ns01 paladin third.gif
Kingdom Soldier Paladin 33/34/40 2 Silver Lance
Canto Lancefaire Terrain Resistance Lance Prowess Lv 3*/ Lance Prowess Lv 5* Swordbreaker+* Weight -3*
--
Ma ns01 fortress knight third.gif
Kingdom Soldier Fortress Knight 33/34/40 2 Silver Axe
Axefaire Weight -5 Axe Prowess Lv 3*/ Axe Prowess Lv 5* Armored Blow* Defiant Def*
--
Ma ns01 paladin sylvain third.gif
Sylvain Paladin 34/35/41 1 Silver Lance Concoction
Philanderer Canto Lancefaire Terrain Resistance Lance Prowess Lv 3 Death Blow Swordbreaker+ Pass
Gautier Knights Lv 4/5: Stride
Replaced by a generic Paladin without Crests or Philanderer if he was recruited.
Ma ns01 pegasus knight ingrid 02 third.gif
Ingrid Pegasus knight 34/35/41 1 Lúin Concoction
Lady Knight Canto Lancefaire Avo +10 Lance Prowess Lv 3 Pass Darting Blow Flying Effect Null
Burning Quake
Galatea Pegasus Co. Lv 4/5: Lure
Replaced by a generic Pegasus Knight with a Silver Lance instead of Lúin and without Crests or Lady Knight if she was recruited.

Reinforcements

  • After a unit reaches the central hill, or if any Imperial unit and any Kingdom unit fight each other, or upon entering the southeastern region (reaching columns 22-30, rows 20-30)
    • Sylvain from the northern border of the map
    • 2 Paladins from the northern border of the map
    • Ingrid from the eastern border of the map
    • 2 Fortress Knights from the eastern border of the map

Boss data

Main article: Edelgard

Normal Hard Maddening


Main article: Dimitri

Normal Hard Maddening

Small portrait dimitri 04 fe16.png
Ma ns01 high lord third.gif High Lord
Level 35
Movement 5
Crest Is ns01 minor crest of blaiddyd.png
Stats
Max HP 51 Luck 9
Strength 30 Defense 18
Magic 7 Resistance 9
Dexterity 21 Charm 28+10
Speed 22
Inventory Abilities
Areadbhar
Concoction
Master Seal
Royal Lineage+
Charm
Lancefaire
Commander
Counterattack
Lance Prowess Lv 4
Defensive Tactics
Combat arts Spells Battalion
Atrocity -- King of Lions Corps Lv 4
Wave Attack
Skill Levels
Swords Lances Axes Bows Brawling Reason Faith Authority Heavy Armor Riding Flying Class mastery
B B D+ C C+ E+ E+ B E E E FE16ClassMasteryEmpty.png


Sub-bosses

Main articles: Hubert, Petra, Bernadetta, Dedue, Felix, Mercedes, Sylvain, and Ingrid
Due to technical limitations, The sub-bosses' stats have been split onto separate pages.

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Trivia

Etymology and other languages


This section has been marked as a stub. Please help improve the page by adding information.


Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

To War at Gronder

--

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


←  The Great Bridge Coup • To War at Gronder •  Taking Fort Merceus →
Fire Emblem: Three Houses
Playable characters Black Eagles BernadettaCasparDorotheaEdelgardFerdinandHubertLinhardtPetra
Blue Lions AnnetteAsheDedueDimitriFelixIngridMercedesSylvain
Golden Deer ClaudeHildaIgnatzLeonieLorenzLysitheaMarianneRaphael
Other AloisAnnaDLCBylethCatherineCyrilFlaynGilbertHannemanJeritzaManuelaSetethShamir
Ashen WolvesDLC BalthusConstanceHapiYuri
Non-playable characters AbysskeeperDLCDuke AegirFlecheGatekeeperDuke GerthIonius IXJeraltJudithLadislavaNaderRandolphRheaRodrigueSothis
Bosses AcheronAelfricDLCAloisLord ArundelBiasBlaiddydCasparCatherineCharonChilonClaudeCorneliaDaphnelDedueDeath KnightDimitriDominicBaron DominicEdelgardFelixFerdinandFlame EmperorFlaynFraldariusGautierGloucesterGonerilGwendalHubertIngridThe Immaculate OneThe ImmovableJudithKostasKronyaLadislavaLamineLinhardtLonatoLorenzMercedesMetodeyMiklanMysonNaderNemesisBaron OchsDLCOdessePallardóPittacusRandolphRheaRieganRodrigueSetethShamirSolonSylvainThalesWandering BeastThe Wind Caller
Background characters Lord ArundelCount BergliezCorneliaMargrave GautierGlennCount GloucesterCount HevringHolstLambertMonicaPatriciaRufusSeirosSitriTomasTianaCount Varley
Personal weapons and regalia Aegis ShieldAreadbharAsclepiusAthameAxe of UkonvasaraAymrBlutgangCaduceus StaffCirce StaffCrusherFailnaughtFetters of DromiFreikugelThe InexhaustibleLance of RuinLúinOchain ShieldRafail GemScythe of SarielSeiros ShieldSpear of AssalSword of BegaltaSword of MoraltaSword of SeirosSword of the CreatorTathlum BowThunderbrandThyrsusVajra-Mushti
Chapters Part I
White Clouds
P: An Inevitable Encounter • 1: Three Houses • 2: Familiar Scenery • 3: Mutiny in the Mist • 4: The Goddess's Rite of Rebirth • 5: Tower of Black Winds • 6: Rumors of a Reaper • 7: Field of the Eagle and Lion • 8: The Flame in the Darkness • 9: The Cause of Sorrow • 10: Where the Goddess Dwells • 11: Throne of Knowledge • 12: To War Black Eagles, if Byleth sides against EdelgardBlue LionsGolden Deer / Outset of a Power Struggle Black Eagles, if Byleth sides with Edelgard
Part II Silver Snow
Silver Snow
13: Reunion at Dawn • 14: A King Without a Kingdom • 15: Valley of Torment • 16: The Rose-Colored River • 17: The Impregnable Fortress • 18: The Chaos of War • 19: Conclusion of the Crossing Roads • 20: The City Without Light • 21: Following a Dream
Azure Moon
Azure Moon
13: Reunion at Dawn • 14: The Delusional Prince • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The King's Triumphant Return • 19: The Golden Deer's Plea • 20: The Impregnable Fortress • 21: Our Chosen Paths • 22: Oath of the Dagger
Verdant Wind
Verdant Wind
13: Reunion at Dawn • 14: The Alliance Leader's Ambitions • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The Golden Scheme • 19: The Chaos of War • 20: Conclusion of the Crossing Roads • 21: The City Without Light • 22: Fódlan's New Dawn
Crimson Flower
Crimson Flower
13: Beyond Escape • 14: The Master Tactician • 15: Tempest of Swords and Shields • 16: Lady of Deceit • 17: Field of Revenge • 18: To the End of a Dream
Paralogues Paralogues Part I Black Market SchemeDLCA Cursed RelicDLCDeath TollDividing the World Black Eagles, if Byleth sides against EdelgardBlue LionsGolden DeerFalling Short of HeavenThe ForgottenLand of the Golden DeerAn Ocean ViewOil and WaterRumored NuptialsThe Secret MerchantDLC Blue LionsGolden DeerSword and Shield of SeirosTales of the Red CanyonTrue ChivalryWar for the Weak Blue Lions
Part II Darkness Beneath the Earth Crimson FlowerDividing the World Silver SnowAzure MoonVerdant WindEternal Guardian Silver SnowAzure MoonVerdant WindThe Face Beneath Silver SnowAzure MoonVerdant WindForeign Land and SkyForgotten HeroInsurmountable Crimson FlowerLegend of the LakeRetribution Silver SnowAzure MoonVerdant WindThe Secret MerchantDLC Crimson FlowerThe Silver Maiden Azure MoonThe Sleeping Sand Legend Verdant WindWeathervanes of Fódlan Azure Moon
Cindered Shadows
Cindered Shadows
1: The Fourth House • 2: What Lies Beneath • 3: The Rite of Rising • 4: Danger in the Dark • 5: Betrayal • 6: Return to Me • 7: Wolf Pack
Locations FódlanAdrestiaFaerghusGarreg Mach Monastery (Abyss) • LeicesterAlmyraBrigidDagdaSrengZahras
Groups, objects and concepts 10 ElitesAshen WolvesBlack Eagles (Black Eagle Strike Force) • Blue LionsChildren of the GoddessChurch of Seiros (Knights of Seiros) • Crests (Crest Stone) • Divine PulseGolden DeerHeroes' RelicsInsurrection of the SevenMonstersThose who slither in the darkTragedy of DuscurWar of Heroes
Lists AbilitiesChaptersCharactersClasses (Class change) • Hidden treasureItems (Monastery items) • QuestsScriptsSupportsWeapons
Related topics Music LibraryName chart • Other games (Warriors: Three Hopes) • Pre-release informationUnused contentDownloadable contentClass mastery