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Blood of the Eagle and Lion/To War at Gronder (Azure Moon)

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This page has been marked as a stub. Please help improve the page by adding information.

To War at Gronder

Cm fe16 17 am.png

Location

Gronder Field

Boss(es)

Edelgard, Claude

To War at Gronder (Japanese: グロンダーズの会戦 Goulders Battle) is the main battle map of the seventeenth chapter on the Azure Moon route in Fire Emblem: Three Houses. In this map, the forces of Adrestia, Faerghus, and Leicester collide in a massive, bloody battle.

Plot

Main article: Blood of the Eagle and Lion/To War at Gronder (Azure Moon)/Script

This section has been marked as a stub. Please help improve the page by adding information.


Beginning log

At Gronder Field, where the Battle of the Eagle and Lion was once held, the house leaders of five years ago have a fateful reunion...but this time, the contest between the Empire, the Kingdom, and the Alliance is no mock battle.

Chapter data

Chapter Data
Conditions
Unit Data
Victory: Defeat Edelgard and Claude Player Partner Other Enemy Third
Defeat: Byleth or Dimitri dies* or the player's army is routed* 10 {{{partner}}} {{{other}}} 22 10+6

Initial Fire trap

Cm fe16 17 am.png

Character data

Characters
New units

None

Available characters
Byleth f 02 ​Dimitri 04 ​Dedue 02 ​Felix 02 ​Ashe 02 ​Sylvain 02 ​Mercedes 02 ​Annette 02 ​Ingrid 02 ​Ferdinand 02 ​Linhardt 02 ​Caspar 02 ​Bernadetta 02 ​Dorothea 02 ​Petra 02 ​Lorenz 02 ​Raphael 02 ​Ignatz 02 ​Lysithea 02 ​Marianne 02 ​Hilda 02 ​Leonie 02 ​Anna ​Catherine ​Shamir ​Cyril 02 ​Flayn ​Hanneman ​Manuela ​Alois ​Seteth ​Gilbert ​Yuri 02 ​Balthus 02 ​Constance 04 ​Hapi 02 ​

Item data

Items
Name Obtainment Method
Is ns01 shield.png Lampos Shield Dropped by enemy Paladin
Is ns01 bow.png Brave Bow Dropped by Bernadetta
Is ns01 ore.png Umbral Steel Open the chest
Is ns01 potion.png Concoction Steal from Hubert
Is ns01 potion.png Concoction Steal from Petra
Is ns01 potion.png Concoction Steal from Bernadetta
Is ns01 potion.png Concoction Steal from Edelgard
Is ns01 seal.png Master Seal Steal from Edelgard
Is ns01 ring.png Speed Ring Steal from Lysithea
Is ns01 potion.png Concoction Steal from Lysithea
Is ns01 potion.png Concoction Steal from Raphael
Is ns01 potion.png Concoction Steal from Ignatz
Is ns01 potion.png Concoction Steal from Claude
Is ns01 seal.png Master Seal Steal from Claude
Is ns01 potion.png Concoction Steal from Hilda
Is ns01 potion.png Concoction Steal from Leonie
Note: Except for the Speed Ring all stealable and dropable items are present on the generic replacements of any recruited characters

Enemy data

Enemy Units
Name Class Lv # Inventory and Skills Notes
Ma ns01 fortress knight enemy.gif
Imperial Soldier Fortress Knight 33/34/40 5 Silver Axe
Axefaire Weight -5 Axe Prowess Lv 3*/ Axe Prowess Lv 5* Armored Blow* Defiant Def*
• Begins moving if any player unit and any Alliance unit fight each other.
• The ones on the central hill begin moving if their adjacent Fortress Knight is provoked.
Ma ns01 fortress knight female enemy.gif
Imperial Soldier Fortress Knight 33/34/40 2 Silver Axe
Axefaire Weight -5 Axe Prowess Lv 3*/ Axe Prowess Lv 5* Armored Blow* Defiant Def*
Begins moving if a unit reaches the central hill or if Hubert is defeated.
Ma ns01 paladin enemy.gif
Imperial Soldier Paladin 33/34/40 3 Silver Lance
Canto Lancefaire Terrain Resistance Lance Prowess Lv 3*/ Lance Prowess Lv 5* Swordbreaker+* Weight -3*
• The northern two immediately begin moving east.
• The southern one begins moving if any player unit and any Alliance unit fight each other.
Ma ns01 paladin female enemy.gif
Imperial Soldier Paladin 33/34/40 1 Silver Lance
Canto Lancefaire Terrain Resistance Lance Prowess Lv 3*/ Lance Prowess Lv 5* Swordbreaker+* Weight -3*
Begins moving if any player unit and any Alliance unit fight each other.
Ma ns01 paladin enemy.gif
Imperial Soldier Paladin 33/34/40 1 Horseslayer Lampos ShieldThis item is dropped upon this unit's defeat.
Canto Lancefaire Terrain Resistance Lance Prowess Lv 3*/ Lance Prowess Lv 5* Swordbreaker+* Weight -3
Empire Knights Lv 4/5: Blaze
Begins moving if any player unit and any Alliance unit fight each other.
Ma ns01 demonic beast enemy.gif
Demonic Beast Demonic Beast 33/34/40 1 Artificial Crest Stone S
Renewal Seal Strength Barrier Vital Defense Vantage Latent; active starting from health bar 2 Strength +2 Latent; active starting from health bar 3
Flame Breath
Is ns01 weakness axe.png Weak to Axes.
Ma ns01 demonic beast enemy.gif
Demonic Beast Demonic Beast 33/34/40 1 Artificial Crest Stone S
Renewal Seal Strength Barrier Vital Defense Vantage Latent; active starting from health bar 2 Strength +2 Latent; active starting from health bar 3
Flame Breath
Is ns01 weakness lance.png Weak to Lances.
Ma ns01 pegasus knight enemy.gif
Imperial Soldier Pegasus Knight 33/34/40 2 Silver Lance
Canto Lancefaire Avo +10 Lance Prowess Lv 3*/ Lance Prowess Lv 5* Swordbreaker+* Weight -3*
Begins moving if any player unit and any Alliance unit fight each other, or if the central hill is set on fire.
Ma ns01 dark bishop enemy.gif
Mysterious Soldier Dark Bishop 33/34/40 2 Banshee Θ Miasma Δ
Miasma Δ Fiendish Blow Heartseeker Reason Lv 3*/ Reason Lv 5* Magic +2* Seal Strength*
Begins moving if the nearest Demonic Beast is provoked.
Ma ns01 dark bishop hubert enemy.gif
Hubert Dark Bishop 34/35/41 1 Banshee Θ Concoction Miasma Δ Mire Β
Officer Duty Miasma Δ Fiendish Blow Heartseeker Commander Paragon Reason Lv 3 Authority Lv 3
Vestra Sorcery Engineers Lv 4/5: Resonant Lightning
Begins moving if any player unit and any Alliance unit fight each other, or if the central hill is set on fire.
Ma ns01 assassin petra enemy.gif
Petra Assassin 34/35/41 1 Sword of Zoltan Concoction
Hunter's Boon Swordfaire Locktouch Stealth Sword Prowess Lv 4 Alert Stance Keen Intuition
Brigid Hunters Lv 4/5: Poison Tactic
• Begins moving if a nearby Fortress Knight is provoked, a unit reaches the central hill, or Hubert is defeated.
• If a unit reached the central hill, then defeat of both her and Bernadetta* causes the hill to become fiery floor, and for all units on it that were not there initially to become Is ns01 status rattled.png rattled.
• Replaced by an Imperial General Assassin with Empire Pavise Co. instead of Brigid Hunters and without Hunter's Boon if she was recruited.
Ma ns01 sniper bernadetta enemy.gif
Bernadetta Sniper 34/35/41 1 Brave BowThis item is dropped upon this unit's defeat. Concoction
Persecution Complex Bowfaire Bowrange +1 Bow Prowess Lv 3 Close Counter Vantage Stealth Magic Bind
Varley Archers Lv 4/5: Fusillade
• Immobile.
• Mans a Ballista.
• If a unit reached the central hill, then defeat of both her and Petra* causes the hill to become fiery floor, and for all units on it that were not there initially to become Is ns01 status rattled.png rattled.
• Replaced by an Imperial General Sniper with Empire Pavise Co. instead of Varley Archers and without Persecution Complex if she was recruited.
Ma ns01 armored lord enemy.gif
Edelgard Armored Lord 35/36/42 1 Aymr Sword of Seiros Concoction Master Seal
Imperial Lineage+ Charm Axefaire Commander Counterattack Armored Effect Null Hit +20 Axe Prowess Lv 4
Raging Storm
Supreme Armored Co. Lv 4/5: Raging Flames
Starts on a heal tile +.
Reinforcements
Name Class Lv # Inventory and Skills Notes

Third army data

Third Army Units
Name Class Lv # Inventory and Skills Notes
Ma ns01 fortress knight third.gif
Alliance Soldier Fortress Knight 33/34/40 2 Silver Axe
Axefaire Weight -5 Axe Prowess Lv 3*/ Axe Prowess Lv 5* Armored Blow* Defiant Def*
Both begin moving if they or Ignatz are provoked, if any player unit reaches the central hill, or if Hubert is defeated and a female Fortress Knight, a Demonic Beast or Petra is defeated or Edelgard is provoked.
Ma ns01 sniper third.gif
Alliance Soldier Sniper 33/34/40 2 Silver Bow
Bowfaire Bowrange +1 Bow Prowess Lv 3*/ Bow Prowess Lv 5* Poison Strike* Vantage*
Begins moving if Raphael is provoked, any player unit reaches the central hill, or if Hubert is defeated and a female Fortress Knight, a Demonic Beast or Petra is defeated or Edelgard is provoked.
Ma ns01 warlock third.gif
Alliance Soldier Warlock 33/34/40 1 Bolganone Fire
Black Tomefaire Black Magic Uses x2 Reason Lv 3*/ Reason Lv 5* Magic +2* Seal Defense*
Begins moving if Lysithea or Claude is provoked, any player unit reaches the central hill, or if Hubert is defeated and a female Fortress Knight, a Demonic Beast or Petra is defeated or Edelgard is provoked.
Ma ns01 warlock female third.gif
Alliance Soldier Warlock 33/34/40 1 Bolganone Fire
Black Tomefaire Black Magic Uses x2 Reason Lv 3*/ Reason Lv 5* Magic +2* Seal Defense*
Begins moving if Lysithea or Claude is provoked, any player unit reaches the central hill, or if Hubert is defeated and a female Fortress Knight, a Demonic Beast or Petra is defeated or Edelgard is provoked.
Ma ns01 gremory lysithea third.gif
Lysithea Gremory 34/35/41 1 Dark Spikes T Speed Ring Concoction Miasma Δ Swarm Z
Mastermind Black Magic Uses x2 Dark Magic Uses x2 White Magic Uses x2 Reason Lv 3 Heartseeker Unsealable Magic Dark Magic Avo +20
Ordelia Sorcery Co. Lv 4/5: Resonant Lightning
• Begins moving if a nearby Warlock or Claude is provoked, any player unit reaches the central hill, or if Hubert is defeated and a female Fortress Knight, a Demonic Beast or Petra is defeated or Edelgard is provoked.
• Replaced by an Alliance General Gremory with Excalibur, Wind, and Alliance Magic Users instead of Ordelia Sorcery Co. and without Dark Spikes Τ, a Speed Ring, Miasma Δ, Swarm Ζ, Mastermind, Heartseeker, or Crests if she was recruited.
Ma ns01 grappler raphael third.gif
Raphael Grappler 34/35/41 1 Silver Gauntlets Concoction Unarmed
Goody Basket Fistfaire Unarmed Combat Brawling Prowess Lv 3 Tomebreaker Defiant Str
Leicester Mercenaries Lv 4/5: Blaze
• Begins moving if a nearby Sniper is provoked, any player unit reaches the central hill, or if Hubert is defeated and a female Fortress Knight, a Demonic Beast or Petra is defeated or Edelgard is provoked.
• Replaced by an Alliance General Grappler with Alliance Veteran Duelists instead of Leicester Mercenaries and without Goody Basket if he was recruited.
Ma ns01 sniper ignatz third.gif
Ignatz Sniper 34/35/41 1 Silver Bow Concoction
Watchful Eye Bowfaire Bowrange +1 Bow Prowess Lv 3 Bow Avo +20 Seal Speed
Victor Private Military Lv 4/5: Assembly
• Begins moving if the nearby Fortress Knights are provoked, if any player unit reaches the central hill, or if Hubert is defeated and a female Fortress Knight, a Demonic Beast or Petra is defeated or Edelgard is provoked.
• Replaced by an Alliance General Sniper with Alliance Veteran Duelists instead of Victor Private Military and without Watchful Eye if he was recruited.
Ma ns01 wyvern master third.gif
Claude Wyvern Master 35/36/42 1 Failnaught Concoction Master Seal
Leicester Lineage+ Charm Bowfaire Canto Commander Close Counter Flying Effect Null Bow Prowess Lv 4 Authority Lv 5
Fallen Star
Immortal Corps Lv 4/5: Ashes and Dust
• Starts on a heal tile +.
• Begins moving if a nearby Warlock or Lysithea ir provoked, any player unit reaches the central hill, or if Hubert is defeated and a female Fortress Knight, a Demonic Beast or Petra is defeated or Edelgard is provoked.
Reinforcements
Name Class Lv # Inventory and Skills Notes
Ma ns01 pegasus knight third.gif
Alliance Soldier Pegasus Knight 33/34/40/40 2 Silver Lance
Canto Lancefaire Avo +10 Lance Prowess Lv 3*/ Lance Prowess Lv 5* Swordbreaker+* Weight -3*
--
Ma ns01 sniper third.gif
Alliance Soldier Sniper 33/34/40/40 2 Silver Bow
Bowfaire Bowrange +1 Bow Prowess Lv 3*/ Bow Prowess Lv 5* Poison Strike* Vantage*
--
Ma ns01 warrior hilda third.gif
Hilda Warrior 34/35/41 1 Freikugel Concoction
Advocate Axefaire Axe Crit +10 Axe Prowess Lv 3 Darting Blow Defensive Tactics Hit +20
Apocalyptic Flame
Goneril Valkyries Lv 4/5: Assault Troop
• Replaced by a generic Warior with a Silver Axe instead of Freikugel and Alliance Veteran Duelists instead of Goneril Valkyries and without Advocate or Crests if she was recruited.
Ma ns01 paladin leonie third.gif
Leonie Paladin 34/35/41 1 Silver Lance Concoction
Rivalry Canto Lancefaire Terrain Resistance Lance Prowess Lv 3 Bow Prowess Lv 3 Desperation Defiant Str
Sauin Militia Lv 4/5: Poisoned Arrows
Replaced by a generic Paladin with Alliance Knights instead of Sauin Militia and without Rivalry if she was recruited.

Reinforcements

  • After any Alliance unit is attacked by any player unit, any player unit reaches the central hill or southeast region, or after Hubert is defeated and a female Fortress Knight, a Demonic Beast or Petra is defeated or Edelgard is provoked
  • After any player unit reaches the central hill, any player unit reaches the central hill before provoking any Alliance unit, or after Hubert is defeated and a female Fortress Knight, a Demonic Beast or Petra is defeated or Edelgard is provoked

Boss data

Main article: Edelgard

Normal Hard Maddening

Main article: Claude

Normal Hard Maddening

Sub-bosses

Main articles: Hubert, Petra, Bernadetta, Lysithea, Raphael, Ignatz, Hilda, and Leonie
Due to technical limitations, The sub-bosses' stats have been split onto separate pages.

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Trivia

  • In older versions of Three Houses, a second Hilda could appear as a reinforcement for the Alliance with the same stats that Hilda would have as an enemy; her portrait could display as someone else's if Hilda was recruited and deployed as an adjutant.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

To War at Gronder

--

Spanish

Choque en Gronder

Clash in Gronder

French

Retrouvailles à Gronder

Homecomming at Gronder

German

Schlacht bei Gronder

Battle of Gronder

Italian

In guerra nel Gronder

At war in Gronder

Korean

그론다즈 전투.

Battle of Gronder

Simplified Chinese

古隆达兹会战

Battle of Gronder

Traditional Chinese

古隆達茲會戰

Battle of Gronder

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References

← The Great Bridge Coup • To War at Gronder • Reclaiming the Capital →
Fire Emblem: Three Houses
Playable characters Black Eagles BernadettaCasparDorotheaEdelgardFerdinandHubertLinhardtPetra
Blue Lions AnnetteAsheDedueDimitriFelixIngridMercedesSylvain
Golden Deer ClaudeHildaIgnatzLeonieLorenzLysitheaMarianneRaphael
Other AloisAnnaDLCBylethCatherineCyrilFlaynGilbertHannemanJeritzaManuelaSetethShamir
Ashen WolvesDLC BalthusConstanceHapiYuri
Non-playable characters AbysskeeperDLCDuke AegirFlecheGatekeeperDuke GerthIonius IXJeraltJudithLadislavaNaderRandolphRheaRodrigueSothis
Bosses AcheronAelfricDLCAloisLord ArundelBiasBlaiddydCasparCatherineCharonChilonClaudeCorneliaDaphnelDedueDeath KnightDimitriDominicBaron DominicEdelgardFelixFerdinandFlame EmperorFlaynFraldariusGautierGloucesterGonerilGwendalHubertIngridThe Immaculate OneThe ImmovableJudithKostasKronyaLadislavaLamineLinhardtLonatoLorenzMercedesMetodeyMiklanMysonNaderNemesisBaron OchsDLCOdessePallardóPittacusRandolphRheaRieganRodrigueSetethShamirSolonSylvainThalesWandering BeastThe Wind Caller
Background characters Lord ArundelCount BergliezCorneliaMargrave GautierGlennCount GloucesterCount HevringHolstLambertMonicaPatriciaRufusSeirosSitriTomasTianaCount Varley
Personal weapons and regalia Aegis ShieldAreadbharAsclepiusAthameAxe of UkonvasaraAymrBlutgangCaduceus StaffCirce StaffCrusherFailnaughtFetters of DromiFreikugelThe InexhaustibleLance of RuinLúinOchain ShieldRafail GemScythe of SarielSeiros ShieldSpear of AssalSword of BegaltaSword of MoraltaSword of SeirosSword of the CreatorTathlum BowThunderbrandThyrsusVajra-Mushti
Chapters Part I
White Clouds
P: An Inevitable Encounter • 1: Three Houses • 2: Familiar Scenery • 3: Mutiny in the Mist • 4: The Goddess's Rite of Rebirth • 5: Tower of Black Winds • 6: Rumors of a Reaper • 7: Field of the Eagle and Lion • 8: The Flame in the Darkness • 9: The Cause of Sorrow • 10: Where the Goddess Dwells • 11: Throne of Knowledge • 12: To War Black Eagles, if Byleth sides against EdelgardBlue LionsGolden Deer / Outset of a Power Struggle Black Eagles, if Byleth sides with Edelgard
Part II Silver Snow
Silver Snow
13: Reunion at Dawn • 14: A King Without a Kingdom • 15: Valley of Torment • 16: The Rose-Colored River • 17: The Impregnable Fortress • 18: The Chaos of War • 19: Conclusion of the Crossing Roads • 20: The City Without Light • 21: Following a Dream
Azure Moon
Azure Moon
13: Reunion at Dawn • 14: The Delusional Prince • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The King's Triumphant Return • 19: The Golden Deer's Plea • 20: The Impregnable Fortress • 21: Our Chosen Paths • 22: Oath of the Dagger
Verdant Wind
Verdant Wind
13: Reunion at Dawn • 14: The Alliance Leader's Ambitions • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The Golden Scheme • 19: The Chaos of War • 20: Conclusion of the Crossing Roads • 21: The City Without Light • 22: Fódlan's New Dawn
Crimson Flower
Crimson Flower
13: Beyond Escape • 14: The Master Tactician • 15: Tempest of Swords and Shields • 16: Lady of Deceit • 17: Field of Revenge • 18: To the End of a Dream
Paralogues Paralogues Part I Black Market SchemeDLCA Cursed RelicDLCDeath TollDividing the World Black Eagles, if Byleth sides against EdelgardBlue LionsGolden DeerFalling Short of HeavenThe ForgottenLand of the Golden DeerAn Ocean ViewOil and WaterRumored NuptialsThe Secret MerchantDLC Blue LionsGolden DeerSword and Shield of SeirosTales of the Red CanyonTrue ChivalryWar for the Weak Blue Lions
Part II Darkness Beneath the Earth Crimson FlowerDividing the World Silver SnowAzure MoonVerdant WindEternal Guardian Silver SnowAzure MoonVerdant WindThe Face Beneath Silver SnowAzure MoonVerdant WindForeign Land and SkyForgotten HeroInsurmountable Crimson FlowerLegend of the LakeRetribution Silver SnowAzure MoonVerdant WindThe Secret MerchantDLC Crimson FlowerThe Silver Maiden Azure MoonThe Sleeping Sand Legend Verdant WindWeathervanes of Fódlan Azure Moon
Cindered Shadows
Cindered Shadows
1: The Fourth House • 2: What Lies Beneath • 3: The Rite of Rising • 4: Danger in the Dark • 5: Betrayal • 6: Return to Me • 7: Wolf Pack
Locations FódlanAdrestiaFaerghusGarreg Mach Monastery (Abyss) • LeicesterAlmyraBrigidDagdaSrengZahras
Groups, objects and concepts 10 ElitesAshen WolvesBlack Eagles (Black Eagle Strike Force) • Blue LionsChildren of the GoddessChurch of Seiros (Knights of Seiros) • Crests (Crest Stone) • Divine PulseGolden DeerHeroes' RelicsInsurrection of the SevenMonstersThose who slither in the darkTragedy of DuscurWar of Heroes
Lists AbilitiesChaptersCharactersClasses (Class change) • Hidden treasureItems (Monastery items) • QuestsScriptsSupportsWeapons
Related topics Music LibraryName chart • Other games (Warriors: Three Hopes) • Pre-release informationUnused contentDownloadable contentClass mastery