To War at Gronder
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To War at Gronder (Japanese: グロンダーズの会戦 Pitched Battle of Gronders) is the main battle map of the seventeenth chapter on the Azure Moon route in Fire Emblem: Three Houses. In this map, the forces of Adrestia, Faerghus, and Leicester collide in a massive, bloody battle.
Beginning log
At Gronder Field, where the Battle of the Eagle and Lion was once held, the house leaders of five years ago have a fateful reunion...but this time, the contest between the Empire, the Kingdom, and the Alliance is no mock battle.
Chapter data
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Victory: Defeat Edelgard and Claude
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Player
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Partner
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Other
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Enemy
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Third
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Defeat: Byleth or Dimitri dies* or the player's army is routed*
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2–10
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{{{partner}}}
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{{{other}}}
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22
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10+6
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Map dimensions: 30 columns by 30 rows
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Character data
Item data
- With the exception of the Speed Ring, all stealable and dropable items are present on the generic replacements of any recruited characters.
Enemy data
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Name
|
Class
|
Lv
|
#
|
HP
|
Str
|
Mag
|
Dex
|
Spd
|
Lck
|
Prf
|
Def
|
Res
|
Cha
|
Lck
|
Con
|
Mov
|
Inventory and Skills
|
|
Edelgard
|
Armored Lord
|
35
|
1
|
49
|
28
|
18
|
15
|
14
|
10
|
22
|
13
|
31+10
|
5
|
Aymr • Sword of Seiros • Concoction • Master Seal Imperial Lineage+ • Charm • Axefaire • Commander • Counterattack • Armored Effect Null • Hit +20 • Axe Prowess Lv 4 Raging Storm Supreme Armored Co. Lv 4: Raging Flames
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• Bears the Crest of Flames and the Minor Crest of Seiros. • Starts on a heal tile +.
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Hubert
|
Dark Bishop
|
34
|
1
|
39
|
11
|
33
|
18
|
17
|
13
|
12
|
30
|
13+7
|
4
|
Banshee Θ • Concoction • Miasma Δ • Mire Β Officer Duty • Miasma Δ • Fiendish Blow • Heartseeker • Commander • Paragon • Reason Lv 3 • Authority Lv 3 Vestra Sorcery Engineers Lv 4: Resonant Lightning
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Begins moving if any player unit and any Alliance unit fight each other, or if the central hill is set on fire.
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Petra
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Assassin
|
34
|
1
|
45
|
23
|
8
|
28
|
40
|
18
|
18
|
8
|
13+7
|
6
|
Sword of Zoltan • Concoction Hunter's Boon • Swordfaire • Locktouch • Stealth • Sword Prowess Lv 4 • Alert Stance • Keen Intuition Brigid Hunters Lv 4: Poison Tactic
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• Begins moving if a nearby Fortress Knight is provoked, a unit reaches the central hill, or Hubert is defeated. • If a unit reached the central hill, then defeat of both her and Bernadetta* causes the hill to become fiery floor, and for all units on it that were not there initially to become rattled. • Replaced by an Imperial General Assassin if she was recruited.
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Bernadetta
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Sniper
|
34
|
1
|
42
|
21
|
8
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35
|
19
|
13
|
12
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8
|
14+7
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-
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Brave Bow • Concoction Persecution Complex • Bowfaire • Bowrange +1 • Bow Prowess Lv 3 • Close Counter • Vantage • Stealth • Magic Bind Varley Archers Lv 4: Fusillade
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• Bears the Minor Crest of Indech. • Mans a Ballista. • If a unit reached the central hill, then defeat of both her and Petra* causes the hill to become fiery floor, and for all units on it that were not there initially to become rattled. • Replaced by an Imperial General Sniper if she was recruited.
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Imperial Soldier
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Fortress Knight
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33
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5
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48
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18
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11
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12
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2
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10
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34
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7
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13
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4
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Silver Axe Axefaire • Weight -5
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• Begins moving if any player unit and any Alliance unit fight each other. • The ones on the central hill begin moving if their adjacent Fortress Knight is provoked.
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Imperial Soldier
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Fortress Knight
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33
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2
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48
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18
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11
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12
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2
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10
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34
|
7
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13
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4
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Silver Axe Axefaire • Weight -5
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Begins moving if a unit reaches the central hill or if Hubert is defeated.
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Imperial Soldier
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Paladin
|
33
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3
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41
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19
|
11
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14
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15
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10
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23
|
10
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13
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8
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Silver Lance Canto • Lancefaire • Terrain Resistance
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• The northern two immediately begin moving east. • The southern one begins moving if any player unit and any Alliance unit fight each other.
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Imperial Soldier
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Paladin
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33
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1
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41
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19
|
11
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14
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15
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10
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23
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10
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13
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8
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Silver Lance Canto • Lancefaire • Terrain Resistance
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Begins moving if any player unit and any Alliance unit fight each other.
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Imperial Soldier
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Paladin
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33
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1
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41
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19
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11
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14
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15
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10
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23
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10
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13+3
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8
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Horseslayer • Lampos Shield Canto • Lancefaire • Terrain Resistance Empire Knights Lv 4: Blaze
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Begins moving if any player unit and any Alliance unit fight each other.
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Demonic Beast
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Demonic Beast
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33
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1
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48 48 72
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25
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5
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16
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9
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0
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19
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8
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0
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4
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Artificial Crest Stone S Renewal • Seal Strength • Barrier • Vital Defense • Vantage • Strength +2 Flame Breath
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Weak to Axes.
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Demonic Beast
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Demonic Beast
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33
|
1
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48 48 72
|
25
|
5
|
16
|
9
|
0
|
19
|
8
|
0
|
4
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Artificial Crest Stone S Renewal • Seal Strength • Barrier • Vital Defense • Vantage • Strength +2 Flame Breath
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Weak to Lances.
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|
Imperial Soldier
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Pegasus Knight
|
33
|
2
|
36
|
17
|
11
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15
|
23
|
10
|
16
|
14
|
15
|
7
|
Silver Lance Canto • Lancefaire • Avo +10
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Begins moving if any player unit and any Alliance unit fight each other, or if the central hill is set on fire.
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Mysterious Soldier
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Dark Bishop
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33
|
2
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38
|
12
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21
|
14
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16
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10
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12
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24
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12
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4
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Banshee Θ • Miasma Δ Miasma Δ • Fiendish Blow • Heartseeker
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Begins moving if the nearest Demonic Beast is provoked.
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|
Imperial General
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Assassin
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33
|
1
|
44
|
21
|
8
|
28
|
35
|
18
|
16
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8
|
12+5
|
6
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Sword of Zoltan • Concoction Swordfaire • Locktouch • Stealth • Sword Prowess Lv 4 • Alert Stance • Keen Intuition Empire Pavise Co. Lv 4: Blaze
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• Begins moving if a nearby Fortress Knight is provoked, a unit reaches the central hill, or Hubert is defeated. • If a unit reached the central hill, then defeat of both her and Bernadetta* causes the hill to become fiery floor, and for all units on it that were not there initially to become rattled. • Replaces Petra if she was recruited.
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Imperial General
|
Sniper
|
33
|
1
|
42
|
18
|
12
|
34
|
17
|
13
|
12
|
9
|
14+5
|
-
|
Brave Bow • Concoction Bowfaire • Bowrange +1 • Bow Prowess Lv 3 • Close Counter • Vantage • Stealth • Magic Bind Empire Pavise Co. Lv 4: Blaze
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• Mans a Ballista. • If a unit reached the central hill, then defeat of both her and Petra* causes the hill to become fiery floor, and for all units on it that were not there initially to become rattled. • Replaces Bernadetta if she was recruited.
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Name
|
Class
|
Lv
|
#
|
HP
|
Str
|
Mag
|
Dex
|
Spd
|
Lck
|
Prf
|
Def
|
Res
|
Cha
|
Lck
|
Con
|
Mov
|
Inventory and Skills
|
|
Edelgard
|
Armored Lord
|
36
|
1
|
55
|
34
|
24
|
21
|
19
|
16
|
25
|
18
|
37+10
|
5
|
Aymr • Sword of Seiros • Concoction • Master Seal Imperial Lineage+ • Charm • Axefaire • Commander • Counterattack • Armored Effect Null • Hit +20 • Axe Prowess Lv 4 Raging Storm Supreme Armored Co. Lv 5: Raging Flames
|
• Bears the Crest of Flames and the Minor Crest of Seiros. • Starts on a heal tile +.
|
|
Hubert
|
Dark Bishop
|
35
|
1
|
44
|
16
|
38
|
23
|
22
|
18
|
12
|
30
|
18+7
|
4
|
Banshee Θ • Concoction • Miasma Δ • Mire Β Officer Duty • Miasma Δ • Fiendish Blow • Heartseeker • Commander • Paragon • Reason Lv 3 • Authority Lv 3 Vestra Sorcery Engineers Lv 5: Resonant Lightning
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Begins moving if any player unit and any Alliance unit fight each other, or if the central hill is set on fire.
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Petra
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Assassin
|
35
|
1
|
51
|
29
|
12
|
34
|
46
|
23
|
24
|
8
|
18+7
|
6
|
Sword of Zoltan • Concoction Hunter's Boon • Swordfaire • Locktouch • Stealth • Sword Prowess Lv 4 • Alert Stance • Keen Intuition Brigid Hunters Lv 5: Poison Tactic
|
• Begins moving if a nearby Fortress Knight is provoked, a unit reaches the central hill, or Hubert is defeated. • If a unit reached the central hill, then defeat of both her and Bernadetta* causes the hill to become fiery floor, and for all units on it that were not there initially to become rattled. • Replaced by an Imperial General Assassin if she was recruited.
|
|
Bernadetta
|
Sniper
|
35
|
1
|
47
|
26
|
12
|
41
|
24
|
17
|
18
|
12
|
20+7
|
-
|
Brave Bow • Concoction Persecution Complex • Bowfaire • Bowrange +1 • Bow Prowess Lv 3 • Close Counter • Vantage • Stealth • Magic Bind Varley Archers Lv 5: Fusillade
|
• Bears the Minor Crest of Indech. • Mans a Ballista. • If a unit reached the central hill, then defeat of both her and Petra* causes the hill to become fiery floor, and for all units on it that were not there initially to become rattled. • Replaced by an Imperial General Sniper if she was recruited.
|
|
Imperial Soldier
|
Fortress Knight
|
34
|
5
|
53
|
24
|
16
|
16
|
6
|
10
|
35
|
7
|
18
|
4
|
Silver Axe Axefaire • Weight -5 • Axe Prowess Lv 3
|
• Begins moving if any player unit and any Alliance unit fight each other. • The ones on the central hill begin moving if their adjacent Fortress Knight is provoked.
|
|
Imperial Soldier
|
Fortress Knight
|
34
|
2
|
53
|
24
|
16
|
16
|
6
|
10
|
35
|
7
|
18
|
4
|
Silver Axe Axefaire • Weight -5 • Axe Prowess Lv 3
|
Begins moving if a unit reaches the central hill or if Hubert is defeated.
|
|
Imperial Soldier
|
Paladin
|
34
|
3
|
47
|
24
|
16
|
20
|
21
|
10
|
27
|
13
|
18
|
8
|
Silver Lance Canto • Lancefaire • Terrain Resistance • Lance Prowess Lv 3
|
• The northern two immediately begin moving east. • The southern one begins moving if any player unit and any Alliance unit fight each other.
|
|
Imperial Soldier
|
Paladin
|
34
|
1
|
47
|
24
|
16
|
20
|
21
|
10
|
27
|
13
|
18
|
8
|
Silver Lance Canto • Lancefaire • Terrain Resistance • Lance Prowess Lv 3
|
Begins moving if any player unit and any Alliance unit fight each other.
|
|
Imperial Soldier
|
Paladin
|
34
|
1
|
47
|
24
|
16
|
20
|
21
|
10
|
27
|
13
|
18+3
|
8
|
Horseslayer • Lampos Shield Canto • Lancefaire • Terrain Resistance • Lance Prowess Lv 3 Empire Knights Lv 5: Blaze
|
Begins moving if any player unit and any Alliance unit fight each other.
|
|
Demonic Beast
|
Demonic Beast
|
34
|
1
|
64 64 96
|
31
|
10
|
21
|
14
|
0
|
25
|
13
|
0
|
4
|
Artificial Crest Stone S Renewal • Seal Strength • Barrier • Vital Defense • Vantage • Strength +2 Flame Breath
|
Weak to Axes.
|
|
Demonic Beast
|
Demonic Beast
|
34
|
1
|
64 64 96
|
31
|
10
|
21
|
14
|
0
|
25
|
13
|
0
|
4
|
Artificial Crest Stone S Renewal • Seal Strength • Barrier • Vital Defense • Vantage • Strength +2 Flame Breath
|
Weak to Lances.
|
|
Imperial Soldier
|
Pegasus Knight
|
34
|
2
|
42
|
22
|
16
|
19
|
29
|
10
|
22
|
19
|
20
|
7
|
Silver Lance Canto • Lancefaire • Avo +10 • Lance Prowess Lv 3
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Begins moving if any player unit and any Alliance unit fight each other, or if the central hill is set on fire.
|
|
Mysterious Soldier
|
Dark Bishop
|
34
|
2
|
43
|
17
|
21
|
17
|
22
|
10
|
13
|
26
|
18
|
4
|
Banshee Θ • Miasma Δ Miasma Δ • Fiendish Blow • Heartseeker • Reason Lv 3
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Begins moving if the nearest Demonic Beast is provoked.
|
|
Imperial General
|
Assassin
|
34
|
1
|
50
|
26
|
13
|
33
|
41
|
23
|
22
|
8
|
18+5
|
6
|
Sword of Zoltan • Concoction Swordfaire • Locktouch • Stealth • Sword Prowess Lv 4 • Alert Stance • Keen Intuition Empire Pavise Co. Lv 5: Blaze
|
• Begins moving if a nearby Fortress Knight is provoked, a unit reaches the central hill, or Hubert is defeated. • If a unit reached the central hill, then defeat of both her and Bernadetta* causes the hill to become fiery floor, and for all units on it that were not there initially to become rattled. • Replaces Petra if she was recruited.
|
|
Imperial General
|
Sniper
|
34
|
1
|
47
|
18
|
18
|
40
|
23
|
16
|
16
|
14
|
19{+5
|
-
|
Brave Bow • Concoction Bowfaire • Bowrange +1 • Bow Prowess Lv 3 • Close Counter • Vantage • Stealth • Magic Bind Empire Pavise Co. Lv 5: Blaze
|
• Mans a Ballista. • If a unit reached the central hill, then defeat of both her and Petra* causes the hill to become fiery floor, and for all units on it that were not there initially to become rattled. • Replaces Bernadetta if she was recruited.
|
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|
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Name
|
Class
|
Lv
|
#
|
HP
|
Str
|
Mag
|
Dex
|
Spd
|
Lck
|
Prf
|
Def
|
Res
|
Cha
|
Lck
|
Con
|
Mov
|
Inventory and Skills
|
|
Edelgard
|
Armored Lord
|
42
|
1
|
65
|
44
|
33
|
30
|
28
|
23
|
34
|
27
|
47+10
|
5
|
Aymr • Sword of Seiros • Concoction • Master Seal Imperial Lineage+ • Charm • Axefaire • Commander • Counterattack • Armored Effect Null • Hit +20 • Axe Prowess Lv 4 Raging Storm Supreme Armored Co. Lv 5: Raging Flames
|
• Bears the Crest of Flames and the Minor Crest of Seiros. • Starts on a heal tile +.
|
|
Hubert
|
Dark Bishop
|
41
|
1
|
54
|
24
|
48
|
32
|
31
|
26
|
18
|
34
|
26+7
|
4
|
Banshee Θ • Concoction • Miasma Δ • Mire Β Officer Duty • Miasma Δ • Fiendish Blow • Heartseeker • Commander • Paragon • Reason Lv 3 • Authority Lv 3 Vestra Sorcery Engineers Lv 5: Resonant Lightning
|
Begins moving if any player unit and any Alliance unit fight each other, or if the central hill is set on fire.
|
|
Petra
|
Assassin
|
41
|
1
|
61
|
38
|
19
|
44
|
57
|
32
|
29
|
14
|
26+7
|
6
|
Sword of Zoltan • Concoction Hunter's Boon • Swordfaire • Locktouch • Stealth • Sword Prowess Lv 4 • Alert Stance • Keen Intuition Brigid Hunters Lv 5: Poison Tactic
|
• Begins moving if a nearby Fortress Knight is provoked, a unit reaches the central hill, or Hubert is defeated. • If a unit reached the central hill, then defeat of both her and Bernadetta* causes the hill to become fiery floor, and for all units on it that were not there initially to become rattled. • Replaced by an Imperial General Assassin if she was recruited.
|
|
Bernadetta
|
Sniper
|
41
|
1
|
57
|
35
|
19
|
52
|
33
|
24
|
26
|
20
|
28+7
|
-
|
Brave Bow • Concoction Persecution Complex • Bowfaire • Bowrange +1 • Bow Prowess Lv 3 • Close Counter • Vantage • Stealth • Magic Bind Varley Archers Lv 5: Fusillade
|
• Bears the Minor Crest of Indech. • Mans a Ballista. • If a unit reached the central hill, then defeat of both her and Petra* causes the hill to become fiery floor, and for all units on it that were not there initially to become rattled. • Replaced by an Imperial General Sniper if she was recruited.
|
|
Imperial Soldier
|
Fortress Knight
|
40
|
5
|
63
|
32
|
24
|
24
|
13
|
15
|
38
|
7
|
26
|
4
|
Silver Axe Axefaire • Weight -5 • Axe Prowess Lv 5 • Armored Blow • Defiant Def
|
• Begins moving if any player unit and any Alliance unit fight each other. • The ones on the central hill begin moving if their adjacent Fortress Knight is provoked.
|
|
Imperial Soldier
|
Fortress Knight
|
40
|
2
|
63
|
32
|
24
|
24
|
13
|
15
|
38
|
7
|
26
|
4
|
Silver Axe Axefaire • Weight -5 • Axe Prowess Lv 5 • Armored Blow • Defiant Def
|
Begins moving if a unit reaches the central hill or if Hubert is defeated.
|
|
Imperial Soldier
|
Paladin
|
40
|
3
|
56
|
32
|
24
|
28
|
29
|
17
|
30
|
21
|
26
|
8
|
Silver Lance Canto • Lancefaire • Terrain Resistance • Lance Prowess Lv 5 • Swordbreaker+ • Weight -3
|
• The northern two immediately begin moving east. • The southern one begins moving if any player unit and any Alliance unit fight each other.
|
|
Imperial Soldier
|
Paladin
|
40
|
1
|
56
|
32
|
24
|
28
|
29
|
17
|
30
|
21
|
26
|
8
|
Silver Lance Canto • Lancefaire • Terrain Resistance • Lance Prowess Lv 5 • Swordbreaker+ • Weight -3
|
Begins moving if any player unit and any Alliance unit fight each other.
|
|
Imperial Soldier
|
Paladin
|
40
|
1
|
56
|
32
|
24
|
28
|
29
|
17
|
30
|
21
|
26+3
|
8
|
Horseslayer • Lampos Shield Canto • Lancefaire • Terrain Resistance • Lance Prowess Lv 5 • Swordbreaker+ • Weight -3 Empire Knights Lv 5: Blaze
|
Begins moving if any player unit and any Alliance unit fight each other.
|
|
Demonic Beast
|
Demonic Beast
|
40
|
1
|
90 90 135
|
39
|
17
|
29
|
22
|
0
|
31
|
21
|
0
|
4
|
Artificial Crest Stone S Renewal • Seal Strength • Barrier • Vital Defense • Vantage • Strength +2 Flame Breath
|
Weak to Axes.
|
|
Demonic Beast
|
Demonic Beast
|
40
|
1
|
90 90 135
|
39
|
17
|
29
|
22
|
0
|
31
|
21
|
0
|
4
|
Artificial Crest Stone S Renewal • Seal Strength • Barrier • Vital Defense • Vantage • Strength +2 Flame Breath
|
Weak to Lances.
|
|
Imperial Soldier
|
Pegasus Knight
|
40
|
2
|
50
|
30
|
24
|
27
|
38
|
15
|
28
|
27
|
28
|
7
|
Silver Lance Canto • Lancefaire • Avo +10 • Lance Prowess Lv 5 • Swordbreaker+ • Weight -3
|
Begins moving if any player unit and any Alliance unit fight each other, or if the central hill is set on fire.
|
|
Mysterious Soldier
|
Dark Bishop
|
40
|
2
|
52
|
25
|
29+2
|
25
|
30
|
16
|
20
|
29
|
26
|
4
|
Banshee Θ • Miasma Δ Miasma Δ • Fiendish Blow • Heartseeker • Reason Lv 5 • Magic +2 • Seal Strength
|
Begins moving if the nearest Demonic Beast is provoked.
|
|
Imperial General
|
Assassin
|
40
|
1
|
60
|
35
|
21
|
43
|
52
|
31
|
28
|
13
|
26+5
|
6
|
Sword of Zoltan • Concoction Swordfaire • Locktouch • Stealth • Sword Prowess Lv 4 • Alert Stance • Keen Intuition Empire Pavise Co. Lv 5: Blaze
|
• Begins moving if a nearby Fortress Knight is provoked, a unit reaches the central hill, or Hubert is defeated. • If a unit reached the central hill, then defeat of both her and Bernadetta* causes the hill to become fiery floor, and for all units on it that were not there initially to become rattled. • Replaces Petra if she was recruited.
|
|
Imperial General
|
Sniper
|
40
|
1
|
57
|
26
|
26
|
51
|
31
|
24
|
24
|
22
|
27+5
|
-
|
Brave Bow • Concoction Bowfaire • Bowrange +1 • Bow Prowess Lv 3 • Close Counter • Vantage • Stealth • Magic Bind Empire Pavise Co. Lv 5: Blaze
|
• Mans a Ballista. • If a unit reached the central hill, then defeat of both her and Petra* causes the hill to become fiery floor, and for all units on it that were not there initially to become rattled. • Replaces Bernadetta if she was recruited.
|
|
Third army data
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str
|
Mag
|
Dex
|
Spd
|
Lck
|
Prf
|
Def
|
Res
|
Cha
|
Lck
|
Con
|
Mov
|
Inventory and Skills
|
|
Claude
|
Wyvern Master
|
35
|
1
|
42
|
25
|
9
|
26
|
26
|
17
|
15
|
11
|
27+10
|
7
|
Failnaught • Concoction • Master Seal Leicester Lineage+ • Charm • Bowfaire • Canto • Commander • Close Counter • Flying Effect Null • Bow Prowess Lv 4 • Authority Lv 5 Fallen Star Immortal Corps Lv 4: Ashes and Dust
|
• Bears the Minor Crest of Riegan. • Starts on a heal tile +. • Begins moving if a nearby Warlock or Lysithea is provoked, any player unit reaches the central hill, or if Hubert is defeated and a female Fortress Knight, a Demonic Beast or Petra is defeated or Edelgard is provoked.
|
|
Lysithea
|
Gremory
|
34
|
1
|
34
|
8
|
42
|
30
|
20+2
|
12
|
13
|
28
|
14+7
|
5
|
Dark Spikes Τ • Speed Ring • Concoction • Miasma Δ • Swarm Ζ Mastermind • Black Magic Uses x2 • Dark Magic Uses x2 • White Magic Uses x2 • Reason Lv 3 • Heartseeker • Unsealable Magic • Dark Magic Avo +20 Ordelia Sorcery Co. Lv 4: Resonant Lightning
|
• Bears the Crest of Gloucester and the Minor Crest of Charon. • Begins moving if a nearby Warlock or Claude is provoked, any player unit reaches the central hill, or if Hubert is defeated and a female Fortress Knight, a Demonic Beast or Petra is defeated or Edelgard is provoked. • Replaced by an Alliance General Gremory if she was recruited.
|
|
Raphael
|
Grappler
|
34
|
1
|
65
|
29
|
8
|
15
|
17
|
13
|
26
|
6
|
9+7
|
6
|
Silver Gauntlets • Concoction • Unarmed Goody Basket • Fistfaire • Unarmed Combat • Brawling Prowess Lv 3 • Tomebreaker • Defiant Str Leicester Mercenaries Lv 4: Blaze
|
• Begins moving if a nearby Sniper is provoked, any player unit reaches the central hill, or if Hubert is defeated and a female Fortress Knight, a Demonic Beast or Petra is defeated or Edelgard is provoked. • Replaced by an Alliance General Grappler if he was recruited.
|
|
Ignatz
|
Sniper
|
34
|
1
|
42
|
21
|
10
|
33
|
20
|
24
|
14
|
13
|
9+5
|
5
|
Silver Bow • Concoction Watchful Eye • Bowfaire • Bowrange +1 • Bow Prowess Lv 3 • Bow Avo +20 • Seal Speed Victor Private Military Lv 4: Assembly
|
• Begins moving if the nearby Fortress Knights are provoked, if any player unit reaches the central hill, or if Hubert is defeated and a female Fortress Knight, a Demonic Beast or Petra is defeated or Edelgard is provoked. • Replaced by an Alliance General Sniper if he was recruited.
|
|
Alliance Soldier
|
Fortress Knight
|
33
|
2
|
49
|
18
|
11
|
12
|
2
|
10
|
34
|
7
|
13
|
4
|
Silver Axe Axefaire • Weight -5
|
Both begin moving if they or Ignatz are provoked, if any player unit reaches the central hill, or if Hubert is defeated and a female Fortress Knight, a Demonic Beast or Petra is defeated or Edelgard is provoked.
|
|
Alliance Soldier
|
Sniper
|
33
|
2
|
38
|
18
|
11
|
25
|
16
|
13
|
15
|
8
|
13
|
5
|
Silver Bow Bowfaire • Bowrange +1
|
Begins moving if Raphael is provoked, any player unit reaches the central hill, or if Hubert is defeated and a female Fortress Knight, a Demonic Beast or Petra is defeated or Edelgard is provoked.
|
|
Alliance Soldier
|
Warlock
|
33
|
1
|
38
|
12
|
20
|
13
|
17
|
10
|
12
|
23
|
13
|
4
|
Bolganone • Fire Black Tomefaire • Black Magic Uses x2
|
Begins moving if Lysithea or Claude is provoked, any player unit reaches the central hill, or if Hubert is defeated and a female Fortress Knight, a Demonic Beast or Petra is defeated or Edelgard is provoked.
|
|
Alliance Soldier
|
Warlock
|
33
|
1
|
38
|
12
|
20
|
13
|
17
|
10
|
12
|
23
|
13
|
4
|
Bolganone • Fire Black Tomefaire • Black Magic Uses x2
|
Begins moving if Lysithea or Claude is provoked, any player unit reaches the central hill, or if Hubert is defeated and a female Fortress Knight, a Demonic Beast or Petra is defeated or Edelgard is provoked.
|
|
Alliance General
|
Gremory
|
33
|
1
|
34
|
8
|
39
|
30
|
18
|
12
|
13
|
31
|
13+5
|
5
|
Excalibur • Wind • Concoction Black Magic Uses x2 • Dark Magic Uses x2 • White Magic Uses x2 • Reason Lv 3 • Unsealable Magic • Dark Magic Avo +20 Alliance Magic Users Lv 4: Group Lightning
|
• Begins moving if a nearby Warlock or Claude is provoked, any player unit reaches the central hill, or if Hubert is defeated and a female Fortress Knight, a Demonic Beast or Petra is defeated or Edelgard is provoked. • Replaces Lysithea if she was recruited.
|
|
Alliance General
|
Grappler
|
33
|
1
|
62
|
26
|
8
|
15
|
17
|
12
|
24
|
6
|
9+5
|
6
|
Silver Gauntlets • Concoction • Unarmed Fistfaire • Unarmed Combat • Brawling Prowess Lv 3 • Tomebreaker • Defiant Str Alliance Veteran Duelists Lv 4: Absorption
|
• Begins moving if a nearby Sniper is provoked, any player unit reaches the central hill, or if Hubert is defeated and a female Fortress Knight, a Demonic Beast or Petra is defeated or Edelgard is provoked. • Replaces Raphael if he was recruited.
|
|
Alliance General
|
Sniper
|
33
|
1
|
41
|
18
|
10
|
33
|
18
|
24
|
13
|
8
|
9+5
|
5
|
Silver Bow • Concoction Bowfaire • Bowrange +1 • Bow Prowess Lv 3 • Bow Avo +20 • Seal Speed Alliance Veteran Duelists Lv 4: Absorption
|
• Begins moving if the nearby Fortress Knights are provoked, if any player unit reaches the central hill, or if Hubert is defeated and a female Fortress Knight, a Demonic Beast or Petra is defeated or Edelgard is provoked. • Replaces Ignatz if he was recruited.
|
|
|
|
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str
|
Mag
|
Dex
|
Spd
|
Lck
|
Prf
|
Def
|
Res
|
Cha
|
Lck
|
Con
|
Mov
|
Inventory and Skills
|
|
Claude
|
Wyvern Master
|
36
|
1
|
47
|
31
|
14
|
32
|
32
|
23
|
19
|
13
|
33+10
|
7
|
Failnaught • Concoction • Master Seal Leicester Lineage+ • Charm • Bowfaire • Canto • Commander • Close Counter • Flying Effect Null • Bow Prowess Lv 4 • Authority Lv 5 Fallen Star Immortal Corps Lv 5: Ashes and Dust
|
• Bears the Minor Crest of Riegan. • Starts on a heal tile +. • Begins moving if a nearby Warlock or Lysithea is provoked, any player unit reaches the central hill, or if Hubert is defeated and a female Fortress Knight, a Demonic Beast or Petra is defeated or Edelgard is provoked.
|
|
Lysithea
|
Gremory
|
35
|
1
|
39
|
9
|
48
|
36
|
25+2
|
12
|
13
|
28
|
19+7
|
5
|
Dark Spikes Τ • Speed Ring • Concoction • Miasma Δ • Swarm Ζ Mastermind • Black Magic Uses x2 • Dark Magic Uses x2 • White Magic Uses x2 • Reason Lv 3 • Heartseeker • Unsealable Magic • Dark Magic Avo +20 Ordelia Sorcery Co. Lv 5: Resonant Lightning
|
• Bears the Crest of Gloucester and the Minor Crest of Charon. • Begins moving if a nearby Warlock or Claude is provoked, any player unit reaches the central hill, or if Hubert is defeated and a female Fortress Knight, a Demonic Beast or Petra is defeated or Edelgard is provoked. • Replaced by an Alliance General Gremory if she was recruited.
|
|
Raphael
|
Grappler
|
35
|
1
|
71
|
35
|
8
|
20
|
17
|
18
|
28
|
6
|
14+7
|
6
|
Silver Gauntlets • Concoction • Unarmed Goody Basket • Fistfaire • Unarmed Combat • Brawling Prowess Lv 3 • Tomebreaker • Defiant Str Leicester Mercenaries Lv 5: Blaze
|
• Begins moving if a nearby Sniper is provoked, any player unit reaches the central hill, or if Hubert is defeated and a female Fortress Knight, a Demonic Beast or Petra is defeated or Edelgard is provoked. • Replaced by an Alliance General Grappler if he was recruited.
|
|
Ignatz
|
Sniper
|
35
|
1
|
47
|
26
|
15
|
39
|
25
|
30
|
19
|
18
|
14+5
|
5
|
Silver Bow • Concoction Watchful Eye • Bowfaire • Bowrange +1 • Bow Prowess Lv 3 • Bow Avo +20 • Seal Speed Victor Private Military Lv 5: Assembly
|
• Begins moving if the nearby Fortress Knights are provoked, if any player unit reaches the central hill, or if Hubert is defeated and a female Fortress Knight, a Demonic Beast or Petra is defeated or Edelgard is provoked. • Replaced by an Alliance General Sniper if he was recruited.
|
|
Alliance Soldier
|
Fortress Knight
|
34
|
2
|
55
|
24
|
16
|
16
|
6
|
10
|
35
|
7
|
18
|
4
|
Silver Axe Axefaire • Weight -5 • Axe Prowess Lv 3
|
Both begin moving if they or Ignatz are provoked, if any player unit reaches the central hill, or if Hubert is defeated and a female Fortress Knight, a Demonic Beast or Petra is defeated or Edelgard is provoked.
|
|
Alliance Soldier
|
Sniper
|
34
|
2
|
43
|
23
|
16
|
31
|
22
|
13
|
20
|
8
|
18
|
5
|
Silver Bow Bowfaire • Bowrange +1 • Bow Prowess Lv 3
|
Begins moving if Raphael is provoked, any player unit reaches the central hill, or if Hubert is defeated and a female Fortress Knight, a Demonic Beast or Petra is defeated or Edelgard is provoked.
|
|
Alliance Soldier
|
Warlock
|
34
|
1
|
43
|
17
|
22
|
17
|
23
|
10
|
12
|
27
|
18
|
4
|
Bolganone • Fire Black Tomefaire • Black Magic Uses x2 • Reason Lv 3
|
Begins moving if Lysithea or Claude is provoked, any player unit reaches the central hill, or if Hubert is defeated and a female Fortress Knight, a Demonic Beast or Petra is defeated or Edelgard is provoked.
|
|
Alliance Soldier
|
Warlock
|
34
|
1
|
43
|
17
|
22
|
17
|
23
|
10
|
12
|
27
|
18
|
4
|
Bolganone • Fire Black Tomefaire • Black Magic Uses x2 • Reason Lv 3
|
Begins moving if Lysithea or Claude is provoked, any player unit reaches the central hill, or if Hubert is defeated and a female Fortress Knight, a Demonic Beast or Petra is defeated or Edelgard is provoked.
|
|
Alliance General
|
Gremory
|
34
|
1
|
40
|
9
|
44
|
35
|
24
|
12
|
13
|
32
|
19+5
|
5
|
Excalibur • Wind • Concoction Black Magic Uses x2 • Dark Magic Uses x2 • White Magic Uses x2 • Reason Lv 3 • Unsealable Magic • Dark Magic Avo +20 Alliance Magic Users Lv 5: Group Lightning
|
• Begins moving if a nearby Warlock or Claude is provoked, any player unit reaches the central hill, or if Hubert is defeated and a female Fortress Knight, a Demonic Beast or Petra is defeated or Edelgard is provoked. • Replaces Lysithea if she was recruited.
|
|
Alliance General
|
Grappler
|
34
|
1
|
68
|
31
|
8
|
20
|
17
|
18
|
28
|
6
|
14+5
|
6
|
Silver Gauntlets • Concoction • Unarmed Fistfaire • Unarmed Combat • Brawling Prowess Lv 3 • Tomebreaker • Defiant Str Alliance Veteran Duelists Lv 5: Absorption
|
• Begins moving if a nearby Sniper is provoked, any player unit reaches the central hill, or if Hubert is defeated and a female Fortress Knight, a Demonic Beast or Petra is defeated or Edelgard is provoked. • Replaces Raphael if he was recruited.
|
|
Alliance General
|
Sniper
|
34
|
1
|
46
|
24
|
15
|
38
|
24
|
29
|
18
|
12
|
14+5
|
5
|
Silver Bow • Concoction Bowfaire • Bowrange +1 • Bow Prowess Lv 3 • Bow Avo +20 • Seal Speed Alliance Veteran Duelists Lv 5: Absorption
|
• Begins moving if the nearby Fortress Knights are provoked, if any player unit reaches the central hill, or if Hubert is defeated and a female Fortress Knight, a Demonic Beast or Petra is defeated or Edelgard is provoked. • Replaces Ignatz if he was recruited.
|
|
|
|
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str
|
Mag
|
Dex
|
Spd
|
Lck
|
Prf
|
Def
|
Res
|
Cha
|
Lck
|
Con
|
Mov
|
Inventory and Skills
|
|
Claude
|
Wyvern Master
|
42
|
1
|
57
|
40
|
21
|
42
|
42
|
32
|
28
|
20
|
43+10
|
7
|
Failnaught • Concoction • Master Seal Leicester Lineage+ • Charm • Bowfaire • Canto • Commander • Close Counter • Flying Effect Null • Bow Prowess Lv 4 • Authority Lv 5 Fallen Star Immortal Corps Lv 5: Ashes and Dust
|
• Bears the Minor Crest of Riegan. • Starts on a heal tile +. • Begins moving if a nearby Warlock or Lysithea is provoked, any player unit reaches the central hill, or if Hubert is defeated and a female Fortress Knight, a Demonic Beast or Petra is defeated or Edelgard is provoked.
|
|
Lysithea
|
Gremory
|
41
|
1
|
48
|
16
|
60
|
47
|
34+2
|
16
|
15
|
32
|
27+7
|
5
|
Dark Spikes Τ • Speed Ring • Concoction • Miasma Δ • Swarm Ζ Mastermind • Black Magic Uses x2 • Dark Magic Uses x2 • White Magic Uses x2 • Reason Lv 3 • Heartseeker • Unsealable Magic • Dark Magic Avo +20 Ordelia Sorcery Co. Lv 5: Resonant Lightning
|
• Bears the Crest of Gloucester and the Minor Crest of Charon. • Begins moving if a nearby Warlock or Claude is provoked, any player unit reaches the central hill, or if Hubert is defeated and a female Fortress Knight, a Demonic Beast or Petra is defeated or Edelgard is provoked. • Replaced by an Alliance General Gremory if she was recruited.
|
|
Raphael
|
Grappler
|
41
|
1
|
84
|
45
|
15
|
28
|
21
|
26
|
32
|
10
|
22+7
|
6
|
Silver Gauntlets • Concoction • Unarmed Goody Basket • Fistfaire • Unarmed Combat • Brawling Prowess Lv 3 • Tomebreaker • Defiant Str Leicester Mercenaries Lv 5: Blaze
|
• Begins moving if a nearby Sniper is provoked, any player unit reaches the central hill, or if Hubert is defeated and a female Fortress Knight, a Demonic Beast or Petra is defeated or Edelgard is provoked. • Replaced by an Alliance General Grappler if he was recruited.
|
|
Ignatz
|
Sniper
|
41
|
1
|
57
|
35
|
23
|
50
|
34
|
39
|
28
|
26
|
22+5
|
5
|
Silver Bow • Concoction Watchful Eye • Bowfaire • Bowrange +1 • Bow Prowess Lv 3 • Bow Avo +20 • Seal Speed Victor Private Military Lv 5: Assembly
|
• Begins moving if the nearby Fortress Knights are provoked, if any player unit reaches the central hill, or if Hubert is defeated and a female Fortress Knight, a Demonic Beast or Petra is defeated or Edelgard is provoked. • Replaced by an Alliance General Sniper if he was recruited.
|
|
Alliance Soldier
|
Fortress Knight
|
40
|
2
|
65
|
32
|
24
|
24
|
13
|
15
|
38
|
7
|
26
|
4
|
Silver Axe Axefaire • Weight -5 • Axe Prowess Lv 5 • Armored Blow • Defiant Def
|
Both begin moving if they or Ignatz are provoked, if any player unit reaches the central hill, or if Hubert is defeated and a female Fortress Knight, a Demonic Beast or Petra is defeated or Edelgard is provoked.
|
|
Alliance Soldier
|
Sniper
|
40
|
2
|
52
|
31
|
24
|
40
|
30
|
18
|
28
|
15
|
26
|
5
|
Silver Bow Bowfaire • Bowrange +1 • Bow Prowess Lv 5 • Poison Strike • Vantage
|
Begins moving if Raphael is provoked, any player unit reaches the central hill, or if Hubert is defeated and a female Fortress Knight, a Demonic Beast or Petra is defeated or Edelgard is provoked.
|
|
Alliance Soldier
|
Warlock
|
40
|
1
|
52
|
25
|
30+2
|
25
|
31
|
15
|
19
|
30
|
26
|
4
|
Bolganone • Fire Black Tomefaire • Black Magic Uses x2 • Reason Lv 5 • Magic +2 • Seal Defense
|
Begins moving if Lysithea or Claude is provoked, any player unit reaches the central hill, or if Hubert is defeated and a female Fortress Knight, a Demonic Beast or Petra is defeated or Edelgard is provoked.
|
|
Alliance Soldier
|
Warlock
|
40
|
1
|
52
|
25
|
30+2
|
25
|
31
|
15
|
19
|
30
|
26
|
4
|
Bolganone • Fire Black Tomefaire • Black Magic Uses x2 • Reason Lv 5 • Magic +2 • Seal Defense
|
Begins moving if Lysithea or Claude is provoked, any player unit reaches the central hill, or if Hubert is defeated and a female Fortress Knight, a Demonic Beast or Petra is defeated or Edelgard is provoked.
|
|
Alliance General
|
Gremory
|
40
|
1
|
48
|
16
|
56
|
46
|
62
|
16
|
13
|
35
|
27+5
|
5
|
Excalibur • Wind • Concoction Black Magic Uses x2 • Dark Magic Uses x2 • White Magic Uses x2 • Reason Lv 3 • Unsealable Magic • Dark Magic Avo +20 Alliance Magic Users Lv 5: Group Lightning
|
• Begins moving if a nearby Warlock or Claude is provoked, any player unit reaches the central hill, or if Hubert is defeated and a female Fortress Knight, a Demonic Beast or Petra is defeated or Edelgard is provoked. • Replaces Lysithea if she was recruited.
|
|
Alliance General
|
Grappler
|
40
|
1
|
81
|
41
|
15
|
28
|
18
|
26
|
31
|
11
|
22+5
|
6
|
Silver Gauntlets • Concoction • Unarmed Fistfaire • Unarmed Combat • Brawling Prowess Lv 3 • Tomebreaker • Defiant Str Alliance Veteran Duelists Lv 5: Absorption
|
• Begins moving if a nearby Sniper is provoked, any player unit reaches the central hill, or if Hubert is defeated and a female Fortress Knight, a Demonic Beast or Petra is defeated or Edelgard is provoked. • Replaces Raphael if he was recruited.
|
|
Alliance General
|
Sniper
|
40
|
1
|
56
|
32
|
23
|
49
|
32
|
38
|
26
|
19
|
22+5
|
5
|
Silver Bow • Concoction Bowfaire • Bowrange +1 • Bow Prowess Lv 3 • Bow Avo +20 • Seal Speed Alliance Veteran Duelists Lv 5: Absorption
|
• Begins moving if the nearby Fortress Knights are provoked, if any player unit reaches the central hill, or if Hubert is defeated and a female Fortress Knight, a Demonic Beast or Petra is defeated or Edelgard is provoked. • Replaces Ignatz if he was recruited.
|
|
|
|
Reinforcements
- After any Alliance unit is attacked by any player unit; after any player unit reaches the central hill or southeast region; or after Hubert is defeated, and a female Fortress Knight, a Demonic Beast, or Petra is defeated or Edelgard is provoked
- 2 Snipers and Leonie*/Alliance General Paladin* from the east border of the map.
- After any player unit reaches the central hill before provoking any Alliance unit; or after Hubert is defeated, and a female Fortress Knight, a Demonic Beast, or Petra is defeated or Edelgard is provoked
Boss data
- Main article: Edelgard
|
|
|
|
Skill Levels
|
|
|
|
|
|
|
|
|
|
|
|
A
|
C
|
B
|
D+
|
D+
|
B
|
E
|
B
|
B
|
E
|
E
|
|
|
|
|
|
|
|
Skill Levels
|
|
|
|
|
|
|
|
|
|
|
|
A
|
C
|
B
|
D+
|
D+
|
B
|
E
|
B
|
B
|
E
|
E
|
|
|
|
|
|
|
|
Skill Levels
|
|
|
|
|
|
|
|
|
|
|
|
A
|
C
|
B
|
D+
|
D+
|
B
|
E
|
B
|
B
|
E
|
E
|
|
|
|
- Main article: Claude
|
|
|
|
Skill Levels
|
|
|
|
|
|
|
|
|
|
|
|
B
|
D
|
D
|
B
|
E
|
D+
|
D
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B
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E
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E
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B
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Skill Levels
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B
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D
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D
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B
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E
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D+
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D
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B
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E
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E
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B
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Skill Levels
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B
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D
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D
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B
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E
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D+
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D
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B
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E
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E
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B
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Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.
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Maddening strategy (can be completed on a normal play through without NG+):
Recommended personnel: Byleth (default), Dimitri (default), Dedue (Fortress Knight), Felix (Swordmaster), Ashe (Sniper), Sylvain (Dark Knight or Paladin), Mercedes (Gremory or Bishop), Annette (Gremory or Warlock), Ingrid (Pegasus Knight), additional flyer/high movement character (i.e. Seteth as a Wyvern Master or Flayn as a Dark Flier)
Recommended equipment: Sword of the Creator (fully repaired), Brave equipment (Swords, Lances, Bows), HP restoring equipment (Spear of Assal, Sword of Moralta, Blessed weaponry, Aegis Shield, etc.), Gradivus (if available), Crusher (Annette), Levin Sword+, Evasion Rings, Accuracy Rings
Combat Arts: Movement (lots: Draw Back, Smite, Reposition, Swap), Monster Breaker arts for high movement characters, Hunter’s Volley
Gambits: Impregnable Wall, Stride x1 or x2; keep your units “default gambits” equipped for the rest (i.e. Galatea Knights for Ingrid, Cichol Wyvern Group for Seteth, Blue Lions Wave Attack with Dimitri, etc.)
Abilities: Accuracy increasing abilities (Lance Prowess, Sword Prowess, etc.), Hit +20, Rally Movement (Byleth – if available), Avoid and Avoid+, Restore
This map can be extremely challenging if you immediately attempt to take the center of the map with the ballista with Bernadetta/Empire Sniper. If you have played this map before and attempted this, you likely discovered Edelgard sets fire to the center of the map and on top of the that, the Alliance flanks you to the rear with Hilda/Alliance Warrior with two Pegasus Knights and to the east with Leonie/Paladin. This will also lead to the Empire approaching from the west with your team trapped in the middle and your low movement personnel, who are typically your most vulnerable units, at the mercy of Hilda and high speed Pegasus Knights. This strategy will prevent this entirely.
As soon as the map starts, use Stride on your low movement units, then head west through the forest area. Have one of your swords units (Levin Sword+ if you have one) kill the closest Empire Fortress Knight on your way to the woods. Do not cross the closest bridge.
During the enemy turn (Turn 1) Edelgard will order the two closest cavalry units to approach, but due to the terrain (woods and wasteland) their movement will be hindered. The Alliance will hold. During turn 2, safely finish off these two cavalry units as you continue to make your way through the woods. You will likely find it is difficult to make it through this terrain quickly but the movement combat arts can speed up this process. If you have two units that have the Stride gambit, feel free to use this ability again to get through this area quickly.
For turns 3-5, use your high avoid characters with strong equipment (Seteth with the Spear of Assal works wonders and Ingrid with Gradivus or Luin also works great) to aggro the two closest cavalry units to the second bridge as well as the Empire Pegasus Knights. If you are efficient in defeating these enemies and you have been grooming Ingrid as a mage killer (hint hint), you will likely have an extra turn (any turn before the enemy turn during turn 6) to swoop in and kill off Hubert, who will make a comment about you abandoning the center area when you attack him (this confirms you are doing this correctly). You can also draw the nearest demonic beast towards your squad and deal with it. Continue to avoid the center area and stay out of range of Bernadetta/Empire Sniper at the ballista.
During the enemy portion of turn 6, the Alliance reinforcements that have Hilda and Leonie will arrive and the entire Alliance squad will begin their approach towards the center of the map. During turn 7, continue to stay out of range of the ballista.
During the enemy portion of turn 7, Edelgard will announce the battle is not going as she planned and will order the premature destruction of the center ballista. The Empire and the Alliance will begin attacking each other (which includes the Empire demonic beast if you aren’t too close to it). Despite the center of the map becoming an inferno, the Alliance will continue to approach it and take fire damage from the terrain.
While your enemies burn, lose health, and kill each other (fist pump), use Impregnable Wall on a few characters (keep your Restore unit out of this) and aggro Edelgard towards you. She may or may not use her Gambit, but if she does, use Restore on your next turn to cure your affected personnel.
Edelgard is not difficult to defeat and in fact, having Annette with the Crusher Hero’s Relic and the Combat Art Dust may be enough to kill her in one blow. If not, use a Gambit or two or some combo of Sublime Heaven, Windsweep, Atrocity, etc.
The only thing left to do now is defeat Claude. It is not required to defeat the remainder of the Alliance squad unless you just want the experience. Use the same approach as Edelgard: use Impregnable Wall and then aggro Claude towards your squad. If he uses his Gambit, use Restore, then finish him off with Combat Arts like Windsweep, Hunter’s Volley, and Atrocity.
Trivia
- In older versions[clarification needed] of Three Houses, a second Hilda could appear as a reinforcement for the Alliance with the same stats that Hilda would have as an enemy; her portrait could display as someone else's if Hilda was recruited and deployed as an adjutant.
- This map is one of the only two maps in Three Houses in which the song "The Dream is Over" does not play when killing any unrecruited units during their appearances as enemy units in Part II. The other map with this distinction is Chapter 18 of the Crimson Flower route.
Etymology and other languages
Names, etymology, and in other regions
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Language
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Name
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Definition, etymology, and notes
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English
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To War at Gronder
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--
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Japanese
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グロンダーズの会戦
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Pitched Battle of Gronders
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Spanish
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Choque en Gronder
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Clash in Gronder
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French
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Retrouvailles à Gronder
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Homecomming at Gronder
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German
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Schlacht bei Gronder
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Battle of Gronder
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Italian
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In guerra nel Gronder
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At war in Gronder
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Korean
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그론다즈 전투.
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Battle of Gronders
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Simplified Chinese
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古隆达兹会战
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Battle of Gronders
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Traditional Chinese
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古隆達茲會戰
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Battle of Gronders
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Gallery
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It has been requested that image(s) be placed in this page or section. Please submit images to help improve this page and talk on this page's talk page about what images are needed. Remove this when this has been fixed.
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The central hill is the area outlined in red; the southeast region is the area outlined in yellow