Site News |
---|
Warning: This wiki contains spoilers. Read at your own risk! Social media: If you would like, please join our Discord server, and/or follow us on Twitter (X) or Tumblr! |
Blade Session
Blade Session (Japanese: 刃のセッション Blade Session) is a three-tiered passive type A skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Blade Session 1, Blade Session 2, and Blade Session 3 in order from lowest to highest. When its user initiates combat, Blade Session boosts their attack and speed based on how many allies have already acted; higher tiers provide higher boosts.
| ||||
|
Data
Game | Icon | Type | Effect | SP cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes (Blade Session 1) |
A | If user initiates combat, grants +(1 + number of allies that have acted; maximum: 3) each to attack and speed to user during combat. | 60 | -- | -- | ✓ | -- | |
Heroes (Blade Session 2) |
A | If user initiates combat, grants +(2 + [number of allies that have acted × 2]; maximum: 6) each to attack and speed to user during combat. | 120 | Blade Session 1 | -- | ✓ | -- | |
Heroes (Blade Session 3) |
A | If user initiates combat, grants +(3 + [number of allies that have acted × 3]; maximum: 9) each to attack and speed to user during combat. | 240 | Blade Session 1 | -- | ✓ | -- |
Availability
Heroes
Method | Data | ||
---|---|---|---|
Blade Session 1 | Blade Session 2 | Blade Session 3 | |
Unit (★★★★) | L'Arachel: Summer Princess | L'Arachel: Summer Princess | — |
Unit (★★★★★) | Tsubasa: Madcap Idol | Tsubasa: Madcap Idol | L'Arachel: Summer Princess • Tsubasa: Madcap Idol |
Tempest Trials | Engagement: 20,000 points | — | — |
Sacred Seal Forge | 100 , 20 , 40 | 200 , 60 , 50 , Blade Session 1 seal | 1,000 , 400 , 100 , Blade Session 2 seal |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Blade Session 1) |
If unit initiates combat, grants bonus to unit's
Atk/Spd during combat = 1 + number of allies who have already acted (max value of 3). |
自分から攻撃した時、戦闘中、攻撃、速さが
行動済みの味方の人数+1だけ上昇(最大値3) |
Heroes (Blade Session 2) |
If unit initiates combat, grants bonus to unit's
Atk/Spd during combat = 2 + number of allies who have already acted × 2 (max value of 6). |
自分から攻撃した時、戦闘中、攻撃、速さが
行動済みの味方の人数×2+2だけ上昇(最大値6) |
Heroes (Blade Session 3) |
If unit initiates combat, grants bonus to unit's
Atk/Spd during combat = 3 + number of allies who have already acted × 3 (max value of 9). |
自分から攻撃した時、戦闘中、攻撃、速さが
行動済みの味方の人数×3+3だけ上昇(最大値9) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Blade Session |
-- |
Japanese |
刃のセッション |
Blade Session |
Spanish |
Session espada |
Sword session |
French |
Session lame |
Blade session |
German |
Klingen-Session |
Blade Session |
Italian |
Lama Session |
Blade Session |
Portuguese |
Espada Session |
Sword Session |
Traditional Chinese |
刃之協奏 |
Blade performance |
See also
Sacred Seal skills in Heroes | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|