In the middle of a blizzard, the Etrurian Army enters the mountains of Carrhae, held by the Ilian mercenary Sigune under Bern's orders. After his previous conversation with Niime, Roy now wonders if the Demon Dragon also has a human form. Niime mentions that dragons in human form are rumored to live among humans, reminding Roy of Arcadia, though he does not tell her of the village. Then, Niime tells him of the Ending Winter. It was a disaster that twisted the laws of nature, turning day to night and summer to winter. She suspects that the Ending Winter may relate to dragons taking human shape.
The Etrurian Army successfully pushes through the blizzard and defeats Sigune. Once inside shelter, Roy pens a letter to inform Yoder of all Niime told him, and he gives it to Merlinus to read. During Merlinus' absence, Princess Guinivere arrives to continue their last talk. She admits that Zephiel did kill their father, but rejects Roy's notion that he did so to seize the throne. Instead, she brings up the abuse Zephiel suffered from Desmond, but is interrupted by Merlinus' return before elaborating and leaves. Roy is left to wonder at the truth behind Zephiel's actions.
Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
• The left of the middle two begins moving unprovoked when she can attack a unit within two turns. • The right of the middle two moves to attack units in range, otherwise moves randomly. • The western one and southern one move to attack units in range.
• The middle one and the right of the western two begin moving unprovoked when they can attack a unit within two turns. • The left of the west two moves to attack units in range, otherwise moves randomly. • The southern one moves to attack units in range.
• The middle one moves to attack units in range, otherwise moves randomly. • The northeast one begins moving unprovoked when he can attack a unit within two turns.
• The middle one moves to attack units in range, otherwise moves randomly. • The northeast one begins moving unprovoked when he can attack a unit within two turns.
• The left of the middle two begins moving unprovoked when she can attack a unit within two turns. • The right of the middle two moves to attack units in range, otherwise moves randomly. • The western one and southern one move to attack units in range.
• The middle one and the right of the western two begin moving unprovoked when they can attack a unit within two turns. • The left of the west two moves to attack units in range, otherwise moves randomly. • The southern one moves to attack units in range.
• The middle one moves to attack units in range, otherwise moves randomly. • The northeast one begins moving unprovoked when he can attack a unit within two turns.
• The middle one moves to attack units in range, otherwise moves randomly. • The northeast one begins moving unprovoked when he can attack a unit within two turns.
Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.[1]
The closest Druid wields a Sleep staff, while another possesses a Silence staff. Neither will be able to counterattack. Expect similar staff-wielding enemies in future chapters.
Most non-promoted enemies carry Steel weapons and a few Javelins. However, one of the Knights near the boss has an Axereaver. Promoted enemies are armed with Silver Lances.
Tackle the boss using one of your best bow-wielding characters. Always have a healer positioned behind for support.
Strategy Recommendations:
Prioritize taking out the Druids and keep Restore staves at hand.
Approach cautiously. Avoid moving within the attack range of enemy groups if your units are not prepared for the onslaught.
At the chapter's start, the nearest group of Pegasi will target you. Tackle them first and then advance.
Avoid placing Niime on the frontline. Despite being promoted, her stats, especially HP, are notably low. Retain the uses of her Eclipse tome and use her primarily as a healer.