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Betrayal/Besieged in the Chapel Ruins

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.

Besieged in the Chapel Ruins (Japanese: 旧礼拝堂攻囲戦 Old Chapel Siege Battle) is the main battle map of the fifth chapter in the Fire Emblem: Three Houses expansion Cindered Shadows. In this map, the group fights back against thieves in an attempt to regain the Chalice of Beginnings.

Besieged in the Chapel Ruins

Cm fe16cs 5.png

Location

Monastery (Chapel Ruins)

Boss(es)

Metodey, Thief Leader Warrior

Previous chapter(s)

A Harrowing Escape

Next chapter(s)

The Rite of Rising

Unused beginning log

You make your way to the chapel ruins, as instructed, hoping to trade the chalice for Aelfric's safety. Those awaiting your arrival have other ideas, however.

Map data

Normal Hard

Chapter Data
Conditions
Unit Data
Victory: Rout the enemy Player Partner Other Enemy Third
Defeat: Byleth, Yuri, Balthus, Constance, Hapi, or Aelfric dies* or the player's army is routed* 3–12 {{{partner}}} {{{other}}} 30+3+∞ 1+3
 
Map dimensions:
20 columns by 20 rows

Character data

Characters
New units

None

Required characters
   
Available characters
         

Additionally, the player has playable access to Aelfric in this chapter, but he cannot gain experience, cannot trade his items with other characters, and will leave the player's control at chapter's end. His stats are as follows:

Normal Hard

 
  Monk
Level 31
Movement 4
Crest  
Stats
Max HP 41 Luck 12
Strength 22 Defense 18
Magic 23 Resistance 25
Dexterity 21 Charm 23
Speed 18
Inventory Abilities
  Steel Sword
  Steel Lance
  Vulnerary
  Commander
  Reason Lv 4
Combat arts Spells Battalion
--   Fire
  Bolganone
  Heal
  Recover
  Nosferatu
--
Skill Levels
                       
D D E E E C C E E E E  

Item data

Items
Name Obtainment Method
  Large Bullion Dropped by Metodey
  Vulnerary Dropped by enemy Fortress Knight
  Bullion Dropped by enemy Assassin
  Bullion Dropped by enemy Sniper
  Bullion Dropped by enemy Fortress Knight
  Bullion Dropped by enemy Sniper (reinforcement)
  Silver Sword+ Open the chest
  Concoction Steal from enemy Fortress Knight
  Iron Shield Steal from enemy Fortress Knight
  Smithing Stone (×10) Automatically at the end of the battle

Enemy data

Normal Hard

Enemy Units
Name Class Lv # HP Str Mag Dex Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
  Metodey Assassin 32 1 44 19 8 23 32 15 17 8 7+1 -   Brave Sword  Large Bullion 
  Heartseeker  Swordfaire  Locktouch  Stealth  Sword Prowess Lv 4  Axebreaker+  Alert Stance+  Pass
  Thieves Lv 5:   Disturbance
Defeat causes all enemies to be   rattled.
  Thief Leader Warrior 32 1 47 24 8 12 19 11 18 8 10+1 -   Killer Axe
  Axefaire  Axe Crit +10  Axe Prowess Lv 1  Lancebreaker+
  Thieves Lv 3:   Disturbance
• Stands on a heal tile +.
• Defeat causes all enemies except Metodey to be   rattled.
  Thief Paladin 30 2 43 19 8 14 19 10 22 10 12 8   Silver Lance
  Canto  Lancefaire  Terrain Resistance  Lance Prowess Lv 1  Swordbreaker+
Both begin moving if either is provoked.
  Thief Fortress Knight 30 5 48 17 8 12 5 10 32 7 12 4   Silver Axe
  Axefaire  Weight -5  Axe Prowess Lv 1  Lancebreaker+
• The center two immediately begin moving unprovoked.
• The western one begins moving if the nearby Fortress Knight is provoked.
• The northeastern one begins moving if a nearby Assassin or Fortress Knight is provoked.
  Thief Fortress Knight 30 1 48 17 8 12 5 10 32 7 12 4   Silver Axe  Vulnerary 
  Axefaire  Weight -5  Axe Prowess Lv 1  Lancebreaker+
Begins moving if the nearby Fortress Knight is provoked.
  Thief Hero 30 2 46 19 8 12 26 11 18 8 12 5   Silver Sword
  Swordfaire  Vantage  Sword Prowess Lv 1  Axebreaker+
Both begin moving if either is provoked.
  Thief Warlock 30 4 38 10 20 13 21 10 12 20 12 4   Ragnarok
  Black Tomefaire  Black Magic Uses x2  Reason Lv 1
• The left western one begins moving if a nearby Assassin, Hero, or Paladin is provoked.
• The eastern two both begin moving if either of them or the nearby Fortress Knight is provoked.
  Thief Assassin 30 1 38 17 8 15 33 11 15 8 10+1 6   Silver Sword  Bullion 
  Swordfaire  Locktouch  Stealth  Sword Prowess Lv 1  Axebreaker+
  Thieves Lv 3:   Disturbance
Begins moving if the left nearby Warlock, or a nearby Hero or Paladin is provoked.
  Thief Hero 30 2 46 19 8 12 26 11 18 8 12+1 5   Silver Sword
  Swordfaire  Vantage  Sword Prowess Lv 1  Axebreaker+
  Thieves Lv 3:   Disturbance
Both begin moving if either of them or the left nearby Warlock, or the nearby Assassin or Paladin is provoked.
  Thief Paladin 30 3 43 19 8 14 19 10 22 10 12 8   Horseslayer
  Canto  Lancefaire  Terrain Resistance  Lance Prowess Lv 1  Swordbreaker+
• The northern one begins moving if the left nearby Warlock, or a nearby Assassin or Hero is provoked.
• The southern two both begin moving if either of them or the nearby Bishop is provoked.
  Thief Sniper 30 1 38 18 8 20 20 13 14 8 12 5   Silver Bow
  Bowfaire  Bowrange +1  Bow Prowess Lv 1
Begins moving if the nearby Sniper is provoked.
  Thief Sniper 30 1 38 18 8 20 20 13 14 8 12 5   Silver Bow  Bullion 
  Bowfaire  Bowrange +1  Bow Prowess Lv 1
Begins moving if the nearby Sniper is provoked.
  Thief Bishop 30 1 39 10 17 13 20 10 12 21 13+1 4   Abraxas  Physic
  White Magic Uses x2  White Magic Heal +10  Terrain Resistance  Faith Lv 1
  Thieves Lv 3:   Disturbance
Begins moving if a nearby Paladin is provoked.
  Thief Assassin 30 2 38 17 8 15 33 11 15 8 10 6   Silver Sword
  Swordfaire  Locktouch  Stealth  Sword Prowess Lv 1  Axebreaker+
Both begin moving if either of them or a nearby Fortress Knight is provoked.
  Thief Fortress Knight 30 1 48 17 8 12 5 10 32 7 12 4   Silver Axe  Bullion 
  Axefaire  Weight -5  Axe Prowess Lv 1  Lancebreaker+
Begins moving if a nearby Assassin or Fortress Knight is provoked.
  Thief Fortress Knight 30 1 48 17 8 12 5 10 32 7 12+1 4   Silver Axe  Concoction
  Axefaire  Weight -5  Axe Prowess Lv 1  Lancebreaker+
  Thieves Lv 3:   Disturbance
Begins moving if a nearby Warlock is provoked.
  Thief Fortress Knight 30 1 48 17 8 12 5 10 32 7 12 4   Silver Axe  Iron Shield
  Axefaire  Weight -5  Axe Prowess Lv 1  Lancebreaker+
  Thieves Lv 3:   Disturbance
--
Reinforcements
Name Class Lv # HP Str Mag Dex Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
  Thief Paladin 30 43 19 8 14 19 10 22 10 12 8   Silver Lance
  Canto  Lancefaire  Terrain Resistance  Lance Prowess Lv 1  Swordbreaker+
--
  Thief Sniper 30 1 38 18 8 20 20 13 14 8 12 -   Silver Bow  Bullion 
  Bowfaire  Bowrange +1  Bow Prowess Lv 1
Mans a Ballista.
  Thief Sniper 30 2 38 18 8 20 20 13 14 8 12 5   Silver Bow
  Bowfaire  Bowrange +1  Bow Prowess Lv 1
--

Reinforcements

  • All even-numbered turns
    • 2 (Normal)/1 (Hard) Paladin(s) from the northwest corner of the map
  • Turn 2
  • Turn 3
    • 2 (Normal)/3 (Hard) Snipers from the northeast corner of the map
  • Note: All reinforcements are halted if the Thief Leader is defeated.

Third army data

Normal Hard

Third Army Units
Name Class Lv # HP Str Mag Dex Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
  Giant Bird Giant Bird 30 1 37
37
13 2 9 18 7 3 2 0 -   Dark Stone (Bird)
  Avo +10  Defiant Spd  Enclosing Wall  Giant Wings  Darting Blow  
  Sky Fissure
--
Reinforcements
Name Class Lv # HP Str Mag Dex Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
  Giant Bird Giant Bird 30 1 37
37
13 2 9 18 7 3 2 0 6   Dark Stone (Bird)
  Avo +10  Defiant Spd  Enclosing Wall  Giant Wings  Darting Blow  
  Sky Fissure
--
  Giant Wolf Giant Wolf 30 2 40
40
17 2 12 17 12 8 4 0 6   Dark Stone (Wolf)
  Pass  Defiant Crit  Enclosing Wall  Keen Intuition  Defiant Avo  
  Cyclone
--

Reinforcements

Boss data

Main article: Metodey

Normal Hard

 
  Assassin
Level 32
Movement -
Crest --
Stats
Max HP 44 Luck 15
Strength 19 Defense 17
Magic 8 Resistance 8
Dexterity 23 Charm 7+1
Speed 32
Inventory Abilities
  Brave Sword
  Large Bullion 
  Heartseeker
  Swordfaire
  Locktouch
  Stealth
  Sword Prowess Lv 4
  Axebreaker+
  Alert Stance+
  Pass
Combat arts Spells Battalion
-- --   Thieves Lv 5
  Disturbance
Skill Levels
                       
B E E C E E E E E E E  


Normal Hard

 
  Warrior
Level 32
Movement -
Crest --
Stats
Max HP 47 Luck 11
Strength 24 Defense 18
Magic 8 Resistance 8
Dexterity 12 Charm 10+1
Speed 19
Inventory Abilities
  Killer Axe   Axefaire
  Axe Crit +10
  Axe Prowess Lv 1
  Lancebreaker+
Combat arts Spells Battalion
-- --   Thieves Lv 3
  Disturbance
Skill Levels
                       
E E A E E E E E E E E  

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Trivia

  • This is the only instance where the Commander ability is available to the player.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Besieged in the Chapel Ruins

--

Japanese

旧礼拝堂攻囲戦

Old Chapel Siege Battle

Spanish

Asalto a la capilla

Assault on the chapel

French

Le siège de la chapelle

The siege of the chapel

German

Belagerung der Kapelle

Siege of the Chapel

Italian

Assedio alle rovine

Assault at the ruins

Korean

구 예배당 포위전

Old chapel siege

Simplified Chinese

旧礼拜堂围攻战

Old chapel siege battle

Traditional Chinese

舊禮拜堂圍攻戰

Old chapel siege battle

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


←  A Harrowing Escape • Besieged in the Chapel Ruins •  The Rite of Rising →
Fire Emblem: Three Houses
Playable characters Black Eagles BernadettaCasparDorotheaEdelgardFerdinandHubertLinhardtPetra
Blue Lions AnnetteAsheDedueDimitriFelixIngridMercedesSylvain
Golden Deer ClaudeHildaIgnatzLeonieLorenzLysitheaMarianneRaphael
Other AloisAnnaDLCBylethCatherineCyrilFlaynGilbertHannemanJeritzaManuelaSetethShamir
Ashen WolvesDLC BalthusConstanceHapiYuri
Non-playable characters AbysskeeperDLCDuke AegirFlecheGatekeeperDuke GerthIonius IXJeraltJudithLadislavaNaderRandolphRheaRodrigueSothis
Bosses AcheronAelfricDLCAloisLord ArundelBiasBlaiddydCasparCatherineCharonChilonClaudeCorneliaDaphnelDedueDeath KnightDimitriDominicBaron DominicEdelgardFelixFerdinandFlame EmperorFlaynFraldariusGautierGloucesterGonerilGwendalHubertIngridThe Immaculate OneThe ImmovableJudithKostasKronyaLadislavaLamineLinhardtLonatoLorenzMercedesMetodeyMiklanMysonNaderNemesisBaron OchsDLCOdessePallardóPittacusRandolphRheaRieganRodrigueSetethShamirSolonSylvainThalesWandering BeastThe Wind Caller
Background characters Lord ArundelCount BergliezCorneliaMargrave GautierGlennCount GloucesterCount HevringHolstLambertMonicaPatriciaRufusSeirosSitriTomasTianaCount Varley
Personal weapons and regalia Aegis ShieldAreadbharAsclepiusAthameAxe of UkonvasaraAymrBlutgangCaduceus StaffCirce StaffCrusherFailnaughtFetters of DromiFreikugelThe InexhaustibleLance of RuinLúinOchain ShieldRafail GemScythe of SarielSeiros ShieldSpear of AssalSword of BegaltaSword of MoraltaSword of SeirosSword of the CreatorTathlum BowThunderbrandThyrsusVajra-Mushti
Chapters Part I
 
P: An Inevitable Encounter • 1: Three Houses • 2: Familiar Scenery • 3: Mutiny in the Mist • 4: The Goddess's Rite of Rebirth • 5: Tower of Black Winds • 6: Rumors of a Reaper • 7: Field of the Eagle and Lion • 8: The Flame in the Darkness • 9: The Cause of Sorrow • 10: Where the Goddess Dwells • 11: Throne of Knowledge • 12: To War     / Outset of a Power Struggle  
Part II Silver Snow
 
13: Reunion at Dawn • 14: A King Without a Kingdom • 15: Valley of Torment • 16: The Rose-Colored River • 17: The Impregnable Fortress • 18: The Chaos of War • 19: Conclusion of the Crossing Roads • 20: The City Without Light • 21: Following a Dream
Azure Moon
 
13: Reunion at Dawn • 14: The Delusional Prince • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The King's Triumphant Return • 19: The Golden Deer's Plea • 20: The Impregnable Fortress • 21: Our Chosen Paths • 22: Oath of the Dagger
Verdant Wind
 
13: Reunion at Dawn • 14: The Alliance Leader's Ambitions • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The Golden Scheme • 19: The Chaos of War • 20: Conclusion of the Crossing Roads • 21: The City Without Light • 22: Fódlan's New Dawn
Crimson Flower
 
13: Beyond Escape • 14: The Master Tactician • 15: Tempest of Swords and Shields • 16: Lady of Deceit • 17: Field of Revenge • 18: To the End of a Dream
Paralogues   Part I Black Market SchemeDLCA Cursed RelicDLCDeath TollDividing the World    Falling Short of HeavenThe ForgottenLand of the Golden DeerAn Ocean ViewOil and WaterRumored NuptialsThe Secret MerchantDLC   Sword and Shield of SeirosTales of the Red CanyonTrue ChivalryWar for the Weak  
Part II Darkness Beneath the Earth  Dividing the World    Eternal Guardian    The Face Beneath    Foreign Land and SkyForgotten HeroInsurmountable  Legend of the LakeRetribution    The Secret MerchantDLC  The Silver Maiden  The Sleeping Sand Legend  Weathervanes of Fódlan  
Cindered Shadows
 
1: The Fourth House • 2: What Lies Beneath • 3: The Rite of Rising • 4: Danger in the Dark • 5: Betrayal • 6: Return to Me • 7: Wolf Pack
Locations FódlanAdrestiaFaerghusGarreg Mach Monastery (Abyss) • LeicesterAlmyraBrigidDagdaSrengZahras
Groups, objects and concepts 10 ElitesAshen WolvesBlack Eagles (Black Eagle Strike Force) • Blue LionsChildren of the GoddessChurch of Seiros (Knights of Seiros) • Crests (Crest Stone) • Divine PulseGolden DeerHeroes' RelicsInsurrection of the SevenMonstersThose who slither in the darkTragedy of DuscurWar of Heroes
Lists AbilitiesChaptersCharactersClasses (Class change) • Hidden treasureItems (Monastery items) • QuestsScriptsSupportsWeapons
Related topics Music LibraryName chart • Other games (Warriors: Three Hopes) • Pre-release informationUnused contentDownloadable contentClass mastery