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Beach Brawl

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Beach Brawl (Japanese: 楽園争奪戦 Competition for Paradise) is a downloadable content xenologue chapter in Fire Emblem Fates. Beach Brawl is part of the first series of DLC releases in all regions.

Beach Brawl

Cm fe14 beach brawl ryoma.png

Location

Outrealms

Here we go! Saizo! Kagero! Steel yourselves for battle.
— Ryoma

This chapter was first made available on July 23, 2015 in Japan; February 25, 2016 in North America; May 26 in Europe; and May 27 in Australia.

In this chapter, Corrin has won a ticket to a tropical island in the lottery—a ticket he/she does not want! As Azura has also refused the ticket, the remaining royalty of Hoshido and Nohr each team up with their retainers and fight using mostly novelty weapons in an attempt to win their leader the ticket to paradise.

Plot

Main article: Beach Brawl/Script
 

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This article has been flagged since this is mean to be a synopsis.

Leo tells Xander that they're stuck, as Azura does not seem to want a particular item that they've been talking over; Xander states he's out of answers and asks if there was somebody that could step in. As if on cue, Ryoma appears on the scene and tells Xander that he can count on Hoshido to help if Nohr is in need, then asks Xander what he can do, with Takumi noting Xander's grim look; Xander notes Ryoma's and Takumi's consideration and reveals that he and Leo are in possession of something that threatens to divide their family. Takumi states they've arrived just in time, while Ryoma asks what is tearing Leo and Xander asunder and states he's willing to destroy the object; Xander reveals that the object is a ticket to a tropical island, and reveals Corrin is the source of their troubles yet again—he/she won the ticket in the lottery, yet refuses to go on vacation, with Ryoma noting Corrin's nobility giving up pleasure for duty. Xander states that the situation is vexing to the extreme, as Corrin has insisted one of his/her siblings take the vacation, and they've been having headaches figuring which of them should go on the vacation; Ryoma, stating that the Hoshidan royalty are Corrin's family as well, demands he/she take the vacation—prompting Xander to reveal that they've already tried that angle and states that Corrin never listens, that the other royalty have all made such terrible sacrifices thus they deserve the ticket more, a notion Ryoma finds ridiculous. Xander states he's glad Ryoma agrees, then demands Ryoma take the ticket, prompting a shocked reaction from Ryoma; Xander tells Ryoma the hot potato is now in his court, stating that no Nohrian royal has the time for a vacation, and Ryoma if anyone appears to have been born for life on a beach towel. Ryoma tells Xander he must be joking, that he's twice as busy as him and decides to pass the hot potato over to Takumi; Takumi states he doesn't want to waste time on a beach and attempts to make Leo go, only for Leo to state he'd rather sear his skin to a crisp in a well-stocked forge than get a tan, prompting a shocked reaction from Takumi.

Xander reveals that the four of them remain at an impasse, and they must now ask their sisters—stating that he doubts Camilla would go anywhere without Corrin and there's no telling what kind of trouble Elise could get into on the island; Ryoma states he fears Hinoka and Sakura are no help to him on his side either, thus Hoshido cannot help Nohr with their ticket predicament and states he admits defeat. It is quickly revealed that Leo's retainers, Odin and Niles, have been eavesdropping as they jump into the conversation, as Leo has to attempt to silence them—after which Xander's retainers, Laslow and Peri also jump into the conversation demanding Xander take the vacation after having themselves eavesdropped; Takumi states they'd never see that sort of shoddy service from Hoshidan retainers, only for his own retainers, Hinata and Oboro to reveal they've done the same and persuade Takumi to take the vacation, with Takumi asking why they were lurking in the shadows—getting responses from Ryoma's retainers, Saizo and Kagero in the process, with Ryoma asking why they couldn't stay out of his business. The four princes' retainers all then begin arguing amongst themselves in order to attempt to wrangle the ticket into their respectve liege's hands; all of the retainers get a word in before Xander tells Laslow he's overstepped yet again and asks Ryoma to do something—with Ryoma stating they're powerless in stopping this unfurling disaster. Xander declares that they will have a battle that pits Nohr against Hoshido, with Ryoma adding battles pitting brother against brother, sister against sister, and—horrified to have to state such—sister against brother; Xander states he'll never forgive Corrin for starting this tropical squabble, but if they must, to let the carnage begin.

The remainder of this summary has been organized into tabs to each focus on a single royal/retainer team. An algorithm has determined to initally focus on Ryoma and his retainers; select another tab to view a different royal/retainer team. (This same algorithm also determines the page quote at the top.) Refreshing this page may cause the algorithm to default to a different royal/retainer team as the selected tab.

Ryoma Hinoka Takumi Sakura Xander Camilla Leo Elise

Ryoma asks Saizo and Kagero to steel themselves for battle, to which Saizo and Kagero each vow to win Ryoma the vacation; Ryoma states it would be an honor to fight alongside them for a noble cause. The battle begins at this point.

Once the battle ends, Ryoma states the battle is theirs and praising his retainers; Saizo states that they are unworthy of his praise and their win was due to his leadership, with Kagero revealing the battle was exhausting but wishes Ryoma safe travels now that the ticket is his. Ryoma thanks them both and promises to make the most of his relaxing time there and asks them to watch over everything in his absence.

A few days later, back at the castle, Saizo states he's glad he and Kagero earned his praise for helping him win the ticket, yet unnerving to be separated from the lord he's sworn to protect; Kagero arrives in the area stating she's brought a message from Ryoma, to which Saizo asking how it reached the area without him knowing about it first. Kagero reveals that the message was delivered by a merchant named Anna, and that Ryoma trusted her with a letter and picture of himself on the island; Saizo asks Kagero if she's opened it already, to which Kagero denies and resents Saizo for implying such—they won the ticket together and thus they should open the message together. Saizo states he understands, and the two of them open the message, after which both Saizo and Kagero have shocked reactions. A CG image of Ryoma diving appears.

Saizo takes some time to deduce that Ryoma is diving, after which Kagero reads the letter and deduces that Ryoma is keeping up with his combat training; Saizo notes that Ryoma has seized four fish with his bare hands, with Kagero noting it to be a slippery challenge—fish are very aware creatures, and thus it's easier to catch dandelion seeds in the wind than fish, yet Ryoma snatches fish by the fistful. Saizo states he would have loved to see this action firsthand, that only Ryoma could teach schools of fish a lesson in sea combat, then tells Kagero it appears Ryoma's failed in his mission to find relaxation; Kagero reveals there's more to the letter, revealing he collapsed in exhaustion on the beach, then lies there until night and marvels at the stars. Kagero later states that Ryoma's having the fish dried to bring back to them so they can have a taste of his tropical victories; Saizo states he's not worthy of Ryoma's favor but will accept it, with Kagero revealing the fish is a frank expression of his favor. Saizo tells Kagero to not let this experience get to her head, and asks them to double their training until Ryoma returns, to which Kagero states she agrees but make the amount triple—they must be ready to serve Ryoma when he returns; Saizo asks if they should get started, to which Kagero states they shall sharpen their steel while Ryoma relaxes—yet is probably making the sea his battlefield as they speak.

Website summary

And the winner of the royal families' battle over a ticket to paradise is…[1][2][3]

North American eShop summary

Eight nobles. One vacation ticket. Who will walk away with the prize?
Reward: Special illustration

Chapter data

Chapter Data
Conditions
Unit Data
Victory: Rout the enemy Player Partner Other Enemy
Defeat: The player's army is routed 3 {{{partner}}} {{{other}}} 21

Ryoma Hinoka Takumi Sakura Xander Camilla Leo Elise

Difficulty rating: ★★
Map dimensions:
30 columns by 30 rows
Block sizes:
Japan: ??
North America: 134
PAL region: ??
Map phase music: Contest of Pride
Battle phase music: Contest of Pride (Roar)
Pricing:
Japan: ¥300
United States: $2.49
Europe: €2.49
United Kingdom: £2.29
Australia: $3.25
New Zealand: $4.25
Also available in: Series 1 (Japan)
Map Pack 1 (international) Pack
Japan: ¥2000
United States: $17.99
Europe: €17.99
United Kingdom: £16.19
Australia: $23.40
New Zealand: $30.60

This chapter features a Ballista and a Fire Orb. They are located as follows:

  • Column 4, row 27: Fire Orb with 3–9 Rng, 20 Mt, 110 Hit, used from its west side
  • Column 27, row 23: Ballista with 3–8 Rng, 25 Mt, 110 Hit, used from its east side

Character data

In this chapter, the player controls characters separate from their normal game progress. As such, these setups are used only in this chapter and do not affect gameplay in any other instance. These same setups are used for the characters both as playable units and as enemy units; any items denoted in green text followed by a bag icon  are dropped if the character is an enemy unit in a playing of the chapter.

All units within a team have an A-level support with each other.

Teams

Team Ryoma Team Hinoka Team Takumi Team Sakura Team Xander Team Camilla Team Leo Team Elise

Ryoma Saizo Kagero

 
    Swordmaster
Level 5
Movement 6
Stats
Max HP 40 Speed 23+1
Strength 18 Luck 20
Magic 2 Defense 15−1
Skill 19 Resistance 12−1
Inventory Skills
  Daikon Radish
  Parasol
  Energy Drop 
  Bushido
  Astra
  Vantage
  Duelist's Blow
Weapon Levels
  A   --   --   --
  --   --   --   --

Item data

No items are obtained in this chapter to be used in the player's actual game progress.

All enemy units drop items for use specifically in this chapter. Note that if the player has chosen that unit's particular triad as their playable characters, these items will still be available as part of their initial inventories.

Items
Name Obtainment Method
  Energy Drop Dropped by Ryoma
  Allegro Harp Dropped by Saizo
  Azura's Salve Dropped by Kagero
  Speedwing Dropped by Hinoka
  Concoction Dropped by Setsuna
  Shell Horn Dropped by Azama
  Secret Book Dropped by Takumi
  Concoction Dropped by Oboro
  Allegro Harp Dropped by Hinata
  Seraph Robe Dropped by Sakura
  Azura's Salve Dropped by Hana
  Shell Horn Dropped by Subaki
  Dracoshield Dropped by Xander
  Allegro Harp Dropped by Laslow
  Azura's Salve Dropped by Peri
  Talisman Dropped by Camilla
  Concoction Dropped by Selena
  Shell Horn Dropped by Beruka
  Spirit Dust Dropped by Leo
  Allegro Harp Dropped by Odin
  Concoction Dropped by Niles
  Goddess Icon Dropped by Elise
  Shell Horn Dropped by Arthur
  Azura's Salve Dropped by Effie

Event tile data

There are no event tiles in this chapter.

Dragon Vein data

Dragon Veins in this chapter are stated to have the effect "Lower foe stats by 8. Gradual recovery.". They are as follows:

  • Column 28, row 13: Ten squares south of Ryoma's initial starting position, also ten squares east of Hinoka and Setsuna's starting position.
  • Column 20, row 3: Eight squares west of Ryoma's initial starting position.
  • Column 11, row 7: Four squares east, three squares south of Xander and Laslow's starting position.
  • Column 5, row 6: One square south, three squares east of Beruka's starting position.
  • Column 2, row 16: Ten squares north, one square east of Effie's starting position.
  • Column 12, row 26: Five squares south of Leo's starting position.
  • Column 20, row 22: Eight squares north of Hana's starting position.
  • Column 28, row 29: Two squares south, one square west of Oboro's starting position.

Enemy data

These units are either playable or enemy depending on the player's choices at the start of the chapter.

Team Ryoma

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
  Ryoma Swordmaster 5 1 40 18 2 19 23+1 20 15−1 12−1 6   Daikon Radish  Parasol  Energy Drop 
  Bushido  Astra  Vantage  Duelist's Blow
Begins moving if Saizo or Kagero is provoked.
  Saizo Master Ninja 3 1 35 20 9 29 20 19 17 15 6   Stale Bread  Chopstick  Allegro Harp 
  Pyrotechnics  Poison Strike  Locktouch
Begins moving if Ryoma or Kagero is provoked.
  Kagero Master Ninja 3 1 32 24 0 17 22 12 13 21 6   Quill Pen  Hair Pin  Azura's Salve 
  Shuriken Mastery  Poison Strike  Locktouch
Begins moving if Ryoma or Saizo is provoked.

Team Hinoka

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
  Hinoka Falcon Knight 5 1 36 20+2 11 29+3 26+5 22 17+1 27+2 8   Pine Branch  Bamboo Pole  Speedwing 
  Rallying Cry  Rally Speed  Darting Blow  Camaraderie
Lead unit of pair up with Setsuna.
  Setsuna Sniper 3 1 33 17+1 0 23+2 27+3 14+1 12 12+4 6+1   Rubber Bow  Raider Yumi  Concoction 
  Optimistic  Skill +2  Quick Draw
Supporting unit of pair up with Hinoka.
  Azama Great Master 3 1 40 26 14 20 21 22 20+1 16+1 -   Raider Naginata  Purification Rod  Wane Festal  Shell Horn 
  Divine Retribution  Rally Luck  Miracle
--

Team Takumi

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
  Takumi Sniper 5 1 39 22 0 31+2 20 21 18−4 7+2 -   Spellbane Yumi  Harp Yumi  Secret Book 
  Competitive  Skill +2  Quick Draw  Certain Blow
Mans a Ballista.
  Oboro Spear Master 3 1 36 23 2 22 19 18 21+1 14+1 6   Pine Branch  Bamboo Pole  Concoction 
  Nohr Enmity  Seal Defense  Swap
Begins moving if Hinata is provoked.
  Hinata Swordmaster 3 1 39 19 2 18 20+1 19 20−1 9−1 6   Daikon Radish  Parasol  Allegro Harp 
  Triple Threat  Vantage  Duelist's Blow
Begins moving if Oboro is provoked.

Team Sakura

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
  Sakura Priestess 5 1 33 17 21 20 21 28 15−2 19+2 -   Mikoto's Yumi  Sakura's Rod  Wane Festal  Silence  Seraph Robe 
  Quiet Strength  Rally Luck  Miracle  Renewal
Stands on an old gate.
  Hana Swordmaster 3 1 32 22 4 25 26+1 14 12−1 19−1 6   Raider Katana  Kodachi  Azura's Salve 
  Fearsome Blow  Vantage  Duelist's Blow
Begins moving if Subaki is provoked.
  Subaki Falcon Knight 3 1 38 18 8 27 17 16 20+1 17+1 8   Pine Branch  Bamboo Pole  Shell Horn 
  Perfectionist  Darting Blow  Camaraderie
Begins moving if Hana is provoked.

Team Xander

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
  Xander Paladin 5 1 42 24+2 4+1 21+8 14+4 21+2 24+3 12+1 8   Stick  Umbrella  Dracoshield 
  Chivalry  Shelter  Elbow Room  Defender
• Lead unit of pair up with Laslow.
• Begins moving if Peri is provoked.
  Laslow Hero 3 1 42 25+3 0 28 18 22+1 17+3 10+2 6+1   Umbrella  Bone Axe  Allegro Harp 
  Fancy Footwork  Strong Riposte  Good Fortune
Supporting unit of pair up with Xander.
  Peri Great Knight 3 1 38 25 1 17 20 15 20 15 7   Bottle  Raider Axe  Azura's Salve 
  Bloodthirst  Shelter  Elbow Room
Begins moving if Xander is provoked.

Team Camilla

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
  Camilla Malig Knight 5 1 35 22+2 16 19+4 19+4 13 20+1 17 8+1   Frying Pan  Disrobing Gale  Talisman 
  Rose's Thorns  Strength +2  Lunge  Savage Blow
• Lead unit of pair up with Selena.
• Begins moving if Beruka is provoked.
  Selena Bow Knight 3 1 35 19+1 4+2 21 24+1 15+5 18+2 17+3 8+1   Anna's Bow  Bottle  Concoction 
  Fierce Rival  Strong Riposte  Good Fortune
Supporting unit of pair up with Camilla.
  Beruka Wyvern Lord 3 1 37 21+2 2 29 15 18 26 11 8   Throwing Club  Broom  Shell Horn 
  Opportunist  Strength +2  Lunge
Begins moving if Camilla is provoked.

Team Leo

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
  Leo Dark Knight 5 1 39 16 22 17 15 17 18 22 8   Speed Thunder  Umbrella  Spirit Dust 
  Pragmatic  Seal Magic  Malefic Aura  Heartseeker
Will not act until he, Odin, or Niles is fought, at which point he begins moving.
  Odin Sorcerer 3 1 36 13 20 23 16 20 16 16 6   Ember  Malevolent Text  Allegro Harp 
  Aching Blood  Malefic Aura  Heartseeker
Will not act until he, Leo, or Niles is fought, at which point he begins moving.
  Niles Adventurer 3 1 33 17 14 20 25 12 13 25 6+1   Violin Bow  Hunter's Bow  Concoction 
  Kidnap  Movement +1  Locktouch
Will not act until he, Leo, or Odin is fought, at which point he begins moving.

Team Elise

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
  Elise Strategist 5 1 30 3 29 14 23 31 8 24+2 -   Ember  Elise's Staff  Physic  Freeze  Goddess Icon 
  Lily's Poise  Resistance +2  Rally Resistance  Demoiselle
Mans a Fire Orb.
  Arthur Hero 3 1 40+5 23 0 26 16 4 20 8 6   Frying Pan  Throwing Club  Shell Horn 
  Misfortunate  HP +5  Gamble
Begins moving if Effie is provoked.
  Effie General 3 1 40 30 0 20+3 12 21 26+2 11 5   Stick  Broom  Azura's Salve 
  Puissance  Defense +2  Natural Cover
Begins moving if Arthur is provoked.

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Trivia

  • The ending to the Team Xander scenario depicts him holding a float in the likeness of Lilith, with it being stated that the float is due to the fact that he can't swim; this is in contradiction to Xander's B-rank support with Leo, in which Xander is stated to be a strong swimmer.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Beach Brawl

--

Japanese

楽園争奪戦

Competition for Paradise

German

Kampf um den Strand

Fight on the Beach

Korean

낙원 쟁탈전

Paradise struggle

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References

  1. DLC - Fire Emblem™ Fates for Nintendo 3DS - Revelations, Maps, fireemblem.nintendo.com (archived by the Wayback Machine), Retrieved: October 12, 2016
  2. Fire Emblem Fates, nintendo.co.uk, Retrieved: October 12, 2016
  3. Fire Emblem Fates, gamesites.nintendo.com.au (archived by the Wayback Machine), Retrieved: October 12, 2016
Beach Brawl
Fire Emblem Fates
Playable characters Birthright
 
AsugiAzamaAzuraCaeldoriCorrinDwyerFeliciaHanaHayatoHinataHinokaHisameIzanaJakobKadenKageroKanaKazeKiragiMidoriMitamaMozuOboroOrochiReinaRhajatRinkahRyomaSaizoSakuraScarletSelkieSetsunaShigureShiroShuraSilasSophieSubakiTakumiYukimura
Conquest
 
ArthurAzuraBennyBerukaCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestGunterIgnatiusIzanaJakobKanaKazeKeatonLaslowLeoMidoriMozuNilesNinaNyxOdinOpheliaPercyPeriSelenaShigureShuraSiegbertSilasSoleilSophieVelouriaXander
Revelation
 
ArthurAsugiAzamaAzuraBennyBerukaCaeldoriCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestFugaGunterHanaHayatoHinataHinokaHisameIgnatiusJakobKadenKageroKanaKazeKeatonKiragiLaslowLeoMidoriMitamaMozuNilesNinaNyxOboroOdinOpheliaOrochiPercyPeriReinaRhajatRinkahRyomaSaizoSakuraScarletSelenaSelkieSetsunaShigureShiroShuraSiegbertSilasSoleilSophieSubakiTakumiVelouriaXander
DLC Anna
amiibo IkeLucinaMarthRobin
Non-playable characters CassitaLaylaLilithRainbow Sage
Bosses ???AnankosAnthonyAreteCandaceDaichiDanielaFunkeGaronGazakHaitakaHansIagoKilmaKotaroKumageraLlewelynLloydMikotoNicholOmozuSennoSumeragiTakumiTarbaZharaZola
Background characters CadrosIkonaKaterinaMoro
Regalia and personal weapons Astral BlessingAurgelmirBifröstBölverkBrynhildrChakramExcaliburFujin YumiGanglariHagakure BladeMissiletainnPursuerRaijintoSiegfriedSkadiWaterwheelYato
Chapters Prologue P: Ties That Bind • 1: Nohr • 2: Gift of Ganglari • 3: Journey Begins • 4: Hoshido • 5: Mother • 6: The Path Is Yours
Birthright
 
6: In the White Light • 7: A Vow Upheld • 8: Fierce Winds • 9: Land of Gods • 10: Ninja Village • 11: To the Sea • 12: Dark Reunion • 13: Another Hope • 14: Light Scatters • 15: Wolfskin Peak • 16: Pleasure Palace • 17: Lost in the Ice • 18: Leo • 19: Rainbow Sage • 20: Fort Dragonfall • 21: Burning Falls • 22: Hidden Capital • 23: Camilla • 24: Tears of a Dragon • 25: Traitor Revealed • 26: Xander • 27: King GaronE: Dawn Breaks
Conquest
 
6: Embrace the Dark • 7: A Dragon's Decree • 8: Cold Reception • 9: Another Trial • 10: Unhappy Reunion • 11: Rainbow Sage • 12: Bitter Intrigue • 13: Uprising • 14: Voice of Paradise • 15: The Black Pillar • 16: Invasion • 17: Den of Betrayal • 18: Black & White • 19: Kitsune Lair • 20: Winds of Change • 21: Eternal Stairway • 22: Sakura • 23: Possessed • 24: Hinoka • 25: Ryoma • 26: Treason • 27: The Empty KingE: Night Breaks Through
Revelation
 
6: Into the Ground • 7: Unspeakable World • 8: Traitor's Brand • 9: Wanderer • 10: Voice of a God • 11: Mutual Enemies • 12: Frozen Sea • 13: A Lost Peace • 14: Orders • 15: Rainbow Sage • 16: White Flames • 17: Black Flames • 18: Veiled Kingdom • 19: Hidden Strings • 20: Seeds of Doubt • 21: Going Forward • 22: Memories • 23: Arete Undone • 24: Days Lost • 25: Blades Drawn • 26: The Vallite King • 27: Hear My CryE: Anankos
Paralogues 1: Tragic Start • 2: Dragon Blood • 3: Surprise Duet • 4: Fight or Flight • 5: Bold Approach • 6: Herbal Remedy • 7: Father & Liege • 8: A Great Hunt • 9: Saizo vs. Saizo • 10: Hunter & Prey • 11: A Long Grudge • 12: Sweet Dreams • 13: Truly Talented • 14: After the End • 15: Hidden Bravery • 16: Abducted • 17: Two Defenders • 18: Nutty Family • 19: Great Heroism • 20: Ultimate Power • 21: Bright Smile • 22: Abrupt Clash
Invasions  : Invasion 1Invasion 2Invasion 3 : Invasion 1Invasion 2Invasion 3 : Invasion 1Invasion 2Invasion 3
DLC chapters Ghostly GoldBoo CampMuseum MeleeBeach BrawlRoyal RoyaleBefore AwakeningHidden Truths 1Hidden Truths 2Vanguard DawnAnna on the RunBallistician BlitzWitches' TrialA Gift from AnnaAnother Gift from AnnaI: In Endless DreamsII: Realms CollideIII: The Changing TideIV: Light's SacrificeV: Endless DawnEnd: Lost in the WavesHoshidan Festival of BondsNohrian Festival of Bonds
Hero Battles Hero-King MarthRadiant Hero IkePrincess LucinaGrandmaster Robin
Locations Deeprealms (My Castle) • Hoshido (Flame TribeIzumoKohgaMokushuWind Tribe) • Nohr (Dragon's GateIce TribeNestra) • Notre SagesseValla (Bottomless Canyon)
Groups, objects, and concepts Ancient TextsDragon VeinMy Castle
Lists ChaptersCharactersClasses (Class change) • ItemsScriptsSkillsSupportsWeapons
Related topics 4koma Comic & Character Guide BookCrown of NibelungDownloadable contentName chart • Other games (Awakening) • Pre-release information (Unused content) • Soundtrack