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Battle save

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Revision as of 17:05, 6 March 2022 by Kristak (talk | contribs) (Notes added)

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Battle save (Japanese: セーブポイント Save point) is a mechanic that allow to make a save during the current chapter in contrast to a traditional save made at the end of a chapter or during preparations.

The feature began in Fire Emblem: Genealogy of the Holy War, where the player is allowed to make a Battle Save at the start of every new turn. This is a helpful mechanic due to chapters in the game being rather long. Following Genealogy of the Holy War, the Battle Save feature did not return until the Western versions of Fire Emblem: Radiant Dawn. Since then, it has appeared in every main Fire Emblem games.

Overview


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Genealogy of the Holy War


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In Genealogy of the Holy War, the player can enable battle save through the option menu. Up to 5 slots are available to use.

The Binding Blade, The Blazing Blade and The Sacred Stones


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While no battle save are present in the GBA games per se, a temporary save is made when the game is either reset or if the player interrupts their game from the menu.

Radiant Dawn


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Shadow Dragon and New Mystery of the Emblem


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In Shadow Dragon and New Mystery of the Emblem, battle save are restricted to specific tiles on the map, usually around the center point, to allow players to save while still in the middle of the chapter without being able to save scum repeatedly.

Awakening and Fates


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Echoes: Shadows of Valentia


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Three Houses


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Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Battle save

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French

Sauvegarde bataille

Battle save. Abbreviated to Sauv. bat. in Radiant Dawn due to space restrictions.

Game mechanics
Out-of-battle management Base (BarracksBase CampBase conversationEveryone's ConditionsExpeditionGarreg Mach Monastery (Abyss) • My CastleSomniel) • Bonus experienceDungeonsGameplay modes (DifficultyCreature CampaignNew Game +) • GoldLessonsMila ShrinesPeddlerPreparationsRenownShopping (ArmoryBargainsForgeItem shopMerchantOnline shopSecret shop) • Supply convoyWorld map
Battles and chapters ArenaBattle saveBossCastleChapter (Alternate routeParalogueSide quest) • ChestCombat forecastEvent tilesHidden treasureObjectivesReinforcementSkirmishTerrain (Hazards) • Turn (Turn rewind) • Weather (Fog of war) • Village
Stats Units ActionAffinityAuthorityBiorhythmCharmClass (Class masteryClass relative powerUnit type) • Constitution (Aid) • DefenseExperienceFollow-up critical multiplierGrowth rateHit pointHoly BloodInventoryLevelLuckMagicMovementProficiencyResistanceSkillSpeedStrengthWeapon levelWeight
Weapons Brave weaponCritical rateDurabilityHitKill bonusMightPersonal weaponsRangeWeapon experienceWeapon levelWeightWorth
Unit mechanics and commands AdjutantAttack (Counterattack) • Auto-BattleBattalion (Gambit) • CantoChain attackChain GuardClass change (Reclass) • Combat artCrestsDance (GaldrarPlaySing) • Death (Decoy) • DismountDragon VeinEmblem RingsFatigueInventoryLaguz transformationLove (JealousyInheritance) • Pair UpRallyRecruitmentRescue (Capture) • Skills (Offensive skill) • SmashStaggering BlowStatus effectsSupportTalkTradeUnit (AvatarBond unitsBonus unitEinherjarLoan unitPrisonerReplacement unitSubstitute character) • Visit
Calculations AttackAttack speedAvoidBonus damageCritical hit (Combination bonusDodgeTriangle Attack) • Hit rate (True hit) • Random number generatorWeapon triangle (Trinity of magic)
Connectivity amiiboData transferDouble DuelDownloadable contentLink ArenaMultiplayer battleOnline shopSpotPassStreetPass
Other BarrierBirthdayClass rollGlitchesMultiple endingsRankingsSound RoomTactician bonus