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Battle in the Lea
Battle in the Lea (Japanese: 草原の戦い Battle of the Prairie) is the fourth chapter in Fire Emblem: Shadow Dragon & the Blade of Light and Fire Emblem: Shadow Dragon. It is one of the five chapters that were cut from Book 1 of Fire Emblem: Mystery of the Emblem.
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Plot
- Main article:
Battle in the Lea/Script
Marth arrives in Aurelis, but his attempt to reinforce the Aurelian forces is interrupted by a troop of Macedonian soldiers led by Bentheon. Before the battle, Malledus advises Marth to begin taking some time to choose his best soldiers for a situation and outfit them accordingly. During the battle, Marth adds two new comrades to his growing forces: Matthis, Lena's brother who was conscripted into the Macedonian army, and Merric, an old friend of Marth who has been studying magic in Khadein. Marth's forces overwhelm Bentheon and kill him. A village elder thanks him, informs him that Captain Hardin is protecting Princess Nyna in a fortress to the north, and presents him with a Silver Sword.
Chapter data
Shadow Dragon & the Blade of Light Shadow Dragon
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Victory: Seize | Player | Enemy | ||||
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Defeat: Marth dies | 1–14+2 | 20−1 | ||||
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Map dimensions: 30 columns by 20 rows | ||||||
Character data
Shadow Dragon & the Blade of Light Shadow Dragon
Item data
Shadow Dragon & the Blade of Light Shadow Dragon
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Shop data
Shadow Dragon & the Blade of Light Shadow Dragon
Swords Lances Axes Bows Tomes Staves Items Secret
Name | Cost | |
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Iron Sword | 400 | |
Steel Sword | 875 |
Enemy data
Shadow Dragon & the Blade of Light Shadow Dragon
- Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.
Normal Hard-1 Hard-2 Hard-3 Hard-4 Hard-5
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Boss data
- Main article:
Bentheon
Shadow Dragon & the Blade of Light Shadow Dragon
- Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
Unit Management and Forge Access:
- At the outset of this chapter, you're introduced to the concept of selecting specific units, as there's a maximum number of characters you can deploy per chapter. You also gain the ability to reclass your units as needed.
- Merric, a powerful Mage, and Matthis, a less-than-stellar Cavalier, join your team. If you've been diligent in training Abel, you'll find Matthis pales in comparison. Given the limited slots, it's time to bench some units.
- Consider equipping Navarre with an Iron Sword and buying a Fire tome for Merric.
- If Cain remains at his base 6 Speed, reclass him to a Myrmidon to prevent him from being outpaced by the Fighters.
- This chapter also introduces the Forge, letting you enhance your weapons. A top recommendation is to upgrade Caeda's Wing Spear with +4 Might and +10 Hit, making it a formidable weapon against most enemies on this map and subsequent levels.
Initial Movements:
- At the chapter's start, send some cavalry units to eliminate the Thief near the armory. Then, station the rest of your forces at the northeast chokepoint.
- Take this opportunity to stock up on Steel weapons.
- Direct your cavalry northwards to engage the Hunter and Thief. Aim to clear all enemies before the enemy cavalry descends upon you.
- Keep units like Draug away from any enemy wielding an Armorslayer.
Recruitment and Enemy Engagement:
- After quelling the first wave, shift your focus to recruiting Merric. His village is within the range of two Archers and a Knight. However, the Knight remains passive unless provoked. Use a sturdy unit to draw out and eliminate the Archers, then visit the village.
- To safely engage the Knight without agitating the northern Horsemen, position a unit two tiles south of the Knight, barricading the bridge. Once you've dealt with the Knight, methodically lure and defeat the Horsemen.
- Compared to previous chapters, Bentheon, the boss, is less menacing due to his close-combat limitation. Use ranged units to defeat him.
- Hand the Ridersbane to either Abel or Jagen.
Additional Insights:
- Thieves can raze villages, so get rid of them quickly. Engage the northern fighters with a few units, but be wary of a unique-looking cavalier, Matthis. If Lena speaks to him, he'll join your side.
- Once you've cleared most adversaries, you'll notice an Arena near the second village. This spot lets you earn experience and accumulate gold. However, it's risky to bet amounts over 900 gold due to the more challenging battles. Though the Arena can be a tempting opportunity for growth, be careful relying on it too much.
- Merric, when recruited from the second village, comes with a unique spell: Excalibur. This spell is exclusive to him in the Famicom version and is a rare asset in the game. While it can be tempting to use it against ordinary foes or weaker bosses, it's advised to save it for more formidable challenges ahead. However, if you choose to confront the castle's enemy, Merric can vanquish him in a few strikes. Alternatively, utilize the Rapier or ranged attacks.
Strategy for Merciless difficulty
Primary Strategy:
- Use Jagen as a frontline shield to absorb incoming attacks.
- Be cautious of the village where Merric is. If you focus too much on the fighters, the second Thief may destroy it. Killing these fighters in a single turn requires at least three of your characters.
- For other enemies, and especially the Hunter in the top right, consider placing a strong unit in a northern starting position to draw enemy attacks.
- Begin by positioning units with less movement to the left. This placement allows them to keep up with your mounted units. Deploy Caeda in a way that she can confront and defeat one of the advancing Cavaliers. After her attack, have her retreat so she's ready for the next turn.
- After clearing most of the enemies, encircle Matthis with units that can't harm him and wait. If a Hunter attacks you, it's best to have high HP and defensive characters nearby but out of the fighters' reach. A defensive formation using high HP characters, like Cavaliers, will effectively impede enemy movement.
- Finish off the remaining enemies conventionally. For foes blocking the bridge, bait Archers by placing units within their attack range. Engage the General using Marth or Caeda. Attract the Cavaliers using a defensive unit on the opposite riverbank. Ensure all your units are together before making a move.
Alternative Strategy:
- Position slower units on the left side and faster units on the right. Ensure Jagen reaches the Thief quickly to neutralize him. If Jagen's HP gets too low, send Caeda to back him up.
- Send everyone else towards the nearest bridge.
- Once in position, place two characters on the bridge. For example, you can use a transformed Barst as a Pirate alongside Ogma. Place an Archer and Lena behind them on the bridge. This arrangement allows for healing and archer attacks. If a frontliner's health drops critically, retreat and replace them with Jagen or another durable unit.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Battle in the Lea |
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Japanese |
草原の戦い |
Battle of the Prairie |
Spanish |
Batalla en las pradera |
Battle in the prairie; abbreviated as Batalla en las prad. |
French |
Bataille dans la plaine |
Battle in the plain |
German |
Schlacht im Gras |
Battle in the Grass |
Italian |
La battaglia della piana |
The battle of the plain |
Gallery
This section has been marked as a stub. Please help improve the page by adding information.
CG image displayed during the intro for Shadow Dragon
References
← A Brush in the Teeth • | Battle in the Lea | • Champions of Aurelis → |
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Fire Emblem: Shadow Dragon | ||||||||||||||||||||
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