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Battle before Dawn

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Revision as of 23:36, 9 October 2021 by Thecornerman (talk | contribs) (→‎Chapter data: Added unit stats and notes; misc.)

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Battle before Dawn

Cm fe07 26.png

Location

Bern

Weather

Fog of war

New units

Nino

Boss(es)

Maxime, Ursula

Battle before Dawn (Japanese: 夜明け前の攻防 Battle before Dawn) is chapter 26 of Eliwood's tale and chapter 28 of Hector's tale in Fire Emblem: The Blazing Blade. To play the sidequest after, the player must have Nino speak with Jaffar.

Plot

Main article: Battle before Dawn/Script

Nino and Jaffar have successfully infiltrated Zephiel's manse and are just outside of the door to the prince's room. Before they enter, Jaffar warns Nino that if she fails he will finish the mission and kill her. Nino is clearly shaken by his cold reminder, but tries to act calmly by responding that she already knew the stakes since she is a member of the Black Fang. As they approach Zephiel’s room, Nino ensures no guards are nearby as King Desmond promised. In the silence of the empty halls, the two hear Zephiel talking to himself. Zephiel is praying to finally be able to meet his father's lofty expectations and for his and Guinivere's family to live together in the royal palace in happiness. Just as he finishes his prayers, Jaffar silently breaks into the room and incapacitates Zephiel without a word. Jaffar then tells Nino to come and finish the prince off; however, Zephiel’s words ring in her mind and weigh on her conscience, leaving her unable to complete her mission. She too has wanted nothing but the affection and approval of her distant mother and cannot bear to kill Zephiel. Jaffar tersely reminds Nino of his earlier warning, but Nino does not waver; she, in fact, invites him to do what he must so he does not receive the Fang’s judgment. Jaffar suddenly tells Nino that they are leaving and he attempts to flee the manse with Nino in tow; however, soon after, Ursula and Maxime appear to halt their escape. Sonia, anticipating the possibility of Jaffar’s betrayal, sent Ursula and some Black Fang soldiers to ensure that Jaffar completes the mission exactly as she instructed. When Ursula notices that Nino is still alive, she immediately understands that Jaffar has failed. Ursula demands to know if Jaffar truly intends to betray the Black Fang and Nergal. Jaffar simply responds that he intends to protect Nino at all costs, thus, making her enemies his as well. Ursula then orders for the lights around the manse to be put out and for the heads of the traitors as well as the prince. In the brief time they have while the Black Fang prepares for the battle, Jaffar tells Nino to flee the battlefield while he holds off the reinforcements, and runs off before Nino can protest. Just then, Eliwood, Hector, and Lyn arrive to the sounds of an ongoing battle. The Lords assume that they still have time to save the prince’s life and join the battle.

Over the course of the battle, Eliwood/Hector reaches Nino. When she first sees the lord, she begs them to save Zephiel as soon as possible, mistaking them for the manse’s attendants. The lord recognizes Nino and explains to her that the Black Fang has become nothing more than a pawn for Nergal and that she should join their group for her and the prince’s good. Nino is rendered speechless by the the lord’s words but, nonetheless, joins their company. If Nino manages to talk to Jaffar before the chapter ends, she will beg him to join her in Eliwood’s company. He refuses and reiterates that Nino should run. Nino continues to press Jaffar, prompting him to tell Nino to forget about him as his is not a life worth saving. Nino refuses to leave without Jaffar and continues to fight alongside him.

After the map objective is cleared, the lights in the manse are relit. Zephiel is briefly surprised to see the mysterious heroes who protected him from the Black Fang have disappeared before he leaves to check on his mother. Outside the manse, Jaffar is with the Lycian lords confused as to why they have yet to kill him. Lyn responds that he did not take the prince’s life so they will not take his. Jaffar criticizes Lyn’s thinking as naive, prompting Hector to threaten to kill him. Nino stands between them and begs for Hector to show mercy. Hector relents, admitting that it would be a waste to dispatch of a potential ally in their fight against Nergal. Meanwhile, inside the manse, Limstella finds Ursula’s corpse and takes her quintessence for her master.

The following morning, Eliwood, Lyn, and Hector report to Hellene. They try to inform her of the assassination attempt, though she brushes it off and insists that they give her the Fire Emblem immediately. Hellene is about to inform the group as to how to reach the Shrine of Seals before Eliwood suddenly asks the queen what Zephiel is to her highness: her trueborn son or a tool for securing the throne? Hellene takes offense to Eliwood’s line of inquiry but he has no interest in her answer. Disgusted with the politics of Bern, Eliwood takes his leave of the queen alongside Hector and Lyn. Outside, Eliwood regrets angering the queen, though the others pay it little mind and begin to consider their other options when, suddenly, Queen Hellene approaches them, unattended by her guards. Hellene gives the group a book detailing the road to the Shrine of Seals as well as a Heaven Seal. Eliwood is confused by Hellene’s kindness considering what he had just said to her; however, Hellene clarifies that she considers her gift more so as an expression of gratitude for saving her son than for the recovery of the Fire Emblem. When Hellene returns to the manse, she immediately apologizes to Zephiel for being a poor mother and even tells her son that she wants the royal family to live together in happiness. Hellene acknowledges that Desmond may never forgive her discourteous behavior but, nonetheless, promises to make an honest attempt as she now only wishes for her son’s happiness.

Beginning log

Two assassins in the employ of the Black Fang move in. They've been set loose in the palace to murder the crown prince, Zephiel. Eliwood/Hector hurries to prevent them from fulfilling their contract.

Chapter data

Eliwood Normal Eliwood Hard Hector Normal Hector Hard

Chapter Data
Conditions
Unit Data
Victory: Protect Zephiel for 15 turns Player Partner Other Enemy
Defeat: Eliwood, Hector, Lyn, or Zephiel dies 14+1 {{{partner}}} 3-1 28+20
Cm fe07 26.png

Character data

Characters
New units
Nino
Portrait nino fe07.png
Mage
HP
19
Inventory
--
Level
5
NPC, talk with main lord or Lyn
Jaffar
Portrait jaffar fe07.png
Assassin
HP
34
Inventory
--
Level
13
At the end of the chapter, if Nino talked to him and both she and he survived the chapter
Available characters
Eliwood ​Lowen ​Marcus ​Rebecca ​Dorcas ​Bartre ​Hector ​Oswin ​Matthew ​Serra ​Guy ​Erk ​Priscilla ​Lyn ​Kent ​Sain ​Wil ​Florina ​Raven ​Lucius ​Canas ​Dart ​Fiora ​Legault ​Ninian ​Isadora ​Rath ​Heath ​Hawkeye ​Wallace ​Geitz ​Farina ​Pent ​Louise ​Karel ​Harken ​

Item data

Items
Name Obtainment Method
Is gba door key.png Door Key Dropped by (Normal Mode) or steal from (Hard Mode) enemy Knight (Eliwood's tale only)
Is gba door key.png Door Key Steal from (Eliwood's tale) or dropped by (Hector's tale) enemy Fighter
Is gba lockpick.png Lockpick Dropped by enemy Hero (Normal Mode only)
Is gba elysian whip.png Elysian Whip Dropped by enemy Bishop (Normal Mode only)
Is gba door key.png Door Key Dropped by enemy Mage (Hector Normal Mode only)
Is gba lockpick.png Lockpick Steal from enemy Thief (Eliwood's tale only)
Is gba lockpick.png Lockpick Steal from enemy Thief (Eliwood Hard Mode only)
Is gba earth seal.png Earth Seal Steal from enemy Druid (Hard Mode only)
Is gba lockpick.png Lockpick Steal from enemy Thief (reinforcement; up to four)
Is gba boots.png Boots Open left chest in western room
Is gba brave lance.png Brave Lance Open right chest in western room
Is gba rescue.png Rescue Open left chest in eastern room
Is gba delphi shield.png Delphi Shield Open right chest in eastern room
Is gba heaven seal.png Heaven Seal Automatic at end of chapter

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Eliwood Normal Eliwood Hard Hector Normal Hector Hard

Enemy Units
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma gba knight enemy.gif Black Fang Knight 13 2 25~28 9~11 5~7 1~3 0 11~13 2~3 13 4 Steel Lance
Moves to attack units in range.
Ma gba mercenary enemy.gif Black Fang Mercenary 13 6 26~29 8~10 12~14 11~13 0 5~7 2~3 9 5 Steel Sword
• The southern one and the mid-right one of the northwest five move towards Zephiel.
• The other four move to attack units in range.
Ma gba archer enemy.gif Black Fang Archer 13 2 25~28 7~9 7~9 6~8 0 4~6 1~3 7 5 Steel Bow
• The southern one moves to attack units in range.
• The northern one moves towards Zephiel.
Ma gba mage enemy.gif Black Fang Mage 13 6 21~24 6~9 6~8 6~8 0 3~4 6~8 6 5 Thunder
• The western two and eastern one move to attack units in range.
• The middle-northern two move towards Zephiel.
Ma gba hero enemy.gif Black Fang Hero 13 1 35~40 11~14 14~17 13~15 0 11~13 5~7 10 6 Silver Sword
Moves to attack units in range.
Ma gba knight enemy.gif Black Fang Knight 13 2 25~28 9~11 5~7 1~3 0 11~13 2~3 13 4 Steel Lance Door KeyThis item is dropped upon this unit's defeat.
• The western one moves to attack units in range.
• The eastern one moves towards Zephiel.
Ma gba fighter enemy.gif Black Fang Fighter 13 2 28~32 10~13 5~7 7~9 0 3~5 1~3 11 5 Steel Axe
• The western one moves towards Zephiel.
• The eastern one moves to attack units in range.
Ma gba hero enemy.gif Black Fang Hero 13 1 35~40 11~14 14~17 13~15 0 11~13 5~7 10 6 Silver Sword LockpickThis item is dropped upon this unit's defeat.
Moves to attack units in range.
Ma gba fighter enemy.gif Black Fang Fighter 13 1 28~32 10~13 5~7 7~9 0 3~5 1~3 11 5 Swordslayer Door Key
Moves to attack units in range; moves to open a door until all doors are opened or the Door Key is no longer in his inventory.
Ma gba monk enemy.gif Black Fang Monk 13 1 23~25 4~6 4~6 5~7 0 1~3 9~11 6 5 Shine
Moves towards Zephiel.
Ma gba bishop enemy.gif Black Fang Bishop 6 1 26~29 8~10 7~8 6~8 0 3~5 12~15 7 6 Shine Physic Elysian WhipThis item is dropped upon this unit's defeat.
Moves to attack units in range.
Ma gba thief enemy.gif Black Fang Thief 13 1 21~23 3~4 5~8 13~15 0 2~3 2~3 6 6 Iron Sword Lockpick
Ignores combat; moves to open chests and doors, then moves to escape to the stairs once all chests and doors are opened or after his inventory is filled.
Ma gba paladin enemy.gif Maxime Paladin 6 1 40 14 12 13 5 9 15 11 8 Silver Lance
--
Ma gba valkyrie enemy.gif Ursula Valkyrie 15 1 36 18 19 22 12 12 28 7 8 Bolting Elfire
Does not move
Reinforcements
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma gba mage enemy.gif Black Fang Mage 13 6 21~24 6~9 6~8 6~8 0 3~4 6~8 6 5 Thunder
• The one from the southeast moves to attack units in range.
• The ones from the southwest move towards Zephiel.
Ma gba shaman enemy.gif Black Fang Shaman 13 7 21~23 7~9 4~6 5~7 0 3~4 7~9 7 5 Flux
• The one from the southeast moves to attack units in range.
• The ones from the stairs and the southwest move towards Zephiel.
Ma gba thief enemy.gif Black Fang Thief 13 1 21~23 3~4 5~8 13~15 0 2~3 2~3 6 6 Iron Sword Lockpick
Ignores combat; moves to open chests and doors, then moves to escape to the stairs once all chests and doors are opened or after his inventory is filled.
Ma gba fighter enemy.gif Black Fang Fighter 13 1 28~32 10~13 5~7 7~9 0 3~5 1~3 11 5 Steel Axe
Moves towards Zephiel.
Ma gba monk enemy.gif Black Fang Monk 13 1 23~25 4~6 4~6 5~7 0 1~3 9~11 6 5 Shine
Moves towards Zephiel.
Ma gba hero enemy.gif Black Fang Hero 6 1 31~34 9~11 12~14 12~14 0 10~12 4~6 10 6 Steel Sword
Moves towards Zephiel.
Ma gba mercenary enemy.gif Black Fang Mercenary 13 1 26~29 8~10 12~14 11~13 0 5~7 2~3 9 5 Steel Sword
Moves towards Zephiel.
Ma gba knight enemy.gif Black Fang Knight 13 1 25~28 9~11 5~7 1~3 0 11~13 2~3 13 4 Steel Lance
Moves towards Zephiel.
Ma gba general enemy.gif Black Fang General 5 1 29~32 11~13 6~7 4~5 0 15~17 5~7 15 5 Steel Lance
Moves towards Zephiel.

Reinforcements

All reinforcements are halted when Ursula is defeated.

Eliwood's tale
  • Turn 2 (Normal Mode only)
    • 1 Mage and 1 Shaman from the southeast edge of the map
  • Turns 2 (Hard Mode) and 3
  • Turns 5, 8 (Hard Mode), 9, and 11 (Hard Mode)/12 (Normal Mode) – 14
    • 1 Mage from the southwest corner of the map
    • 1 Shaman from the stairs
  • Turns 4 (Hard Mode) and 5
    • 1 Shaman, and 1 Monk from the southwest edge of the map
  • Turns 5 (Hard Mode) and 6
  • Turns 7 (Hard Mode) and 8
Hector's tale
  • Turns 2 – 4 (Normal Mode)/5 (Hard Mode)
  • Turns 4 and 7
  • Turns 5, 7, 8 (Hard Mode), 9, and 11 (Hard Mode)/12 (Normal Mode) – 14
    • 1 Mage from the southwest corner of the map
    • 1 Shaman from the stairs
  • Turns 4 (Hard Mode) and 5
    • 1 Shaman, and 1 Monk from the southwest edge of the map
  • Turns 5 (Hard Mode) and 6
  • Turns 7 (Hard Mode) and 8

NPC data

NPC Units
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma gba mage female other.gif Nino Mage 5 1 19 7 8 11 10 4 7 3 5 Elfire Elixir
Does not act, except to heal.
Ma gba assassin other.gif Jaffar Assassin 13 1 34 19 25 24 10 15 11 8 6 Killing Edge Elixir
Moves to attack units in range.
Ma gba prince other.gif Zephiel Prince 11 1 20 7 7 8 5 8 13 7 5 Silver Sword Elixir
Does not act, except to heal.

Boss data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Main article: Ursula

Eliwood/Hector Normal Hector Hard

Portrait ursula fe07.png
Ma gba valkyrie enemy.gif Valkyrie
Level 15
Affinity --
Stats
Max HP 36 Luck 12
Magic 18 Defense 12
Skill 19 Resistance 28
Speed 22 Constitution 7
Movement 8 Aid 13
Inventory
Bolting
Elfire
Weapon Levels
Swords -- Lances -- Axes -- Bows --
Anima magic A Light magic -- Dark magic -- Staves B
Main article: Maxime

Normal/Eliwood Hard Hector Hard

Portrait maxime fe07.png
Ma gba paladin enemy.gif Paladin
Level 6
Affinity --
Stats
Max HP 40 Luck 5
Strength 14 Defense 9
Skill 12 Resistance 15
Speed 13 Constitution 11
Movement 8 Aid 14
Inventory
Silver Lance
Weapon Levels
Swords D Lances A Axes E Bows --
Anima magic -- Light magic -- Dark magic -- Staves --

Strategy


This section has been marked as a stub. Please help improve the page by adding information.


Trivia

  • In both routes, this chapter is the last to feature Fog of War.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Battle before Dawn

French

Attaque furtive

Sneak Attack

German

Kampf i. d. Dämmerung

Battle at Dawn

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References

← Pale Flower of Darkness (Kenneth) •
← Pale Flower of Darkness (Jerme) •
Battle before Dawn • Cog of Destiny →
• Night of Farewells →
Fire Emblem: The Blazing Blade
Playable characters AthosBartreCanasDartDorcasEliwoodErkFarinaFioraFlorinaGeitzGuyHarkenHawkeyeHeathHectorIsadoraJaffarKarelKarlaKentLegaultLouiseLowenLuciusLynMarcusMatthewMerlinusNilsNinianNinoOswinPentPriscillaRathRavenRebeccaRenaultSainSerraVaidaWallaceWil
Non-playable characters BramimondDesmondElbertEleanoraEphidelFaeFargusGuinivereHannahHausenHelleneHelmanIgorJahnJakeJanKishunaLeilaLilinaMarkMurdockNatalieReissmannRoySophiaUtherZephiel
Bosses AionBattaBaukerBernardBeyardBoiesBoolBrendanBugCameronCarjigaDamianDarinDenningDragonEaglerErikEubansFargusGeorgGlassGroznyiHeintzJasmineJermeKaimKennethKishunaLimstellaLinusLloydLundgrenMaximeMigalNergalOlegPascalPaulPuzonSealenSoniaTeodorUhaiUrsulaVaidaWireYogiZaganZoldamZugu
Background characters AenirAeshaAthosBariganBramimondDurbanElimineHanonHartmutHassarKellesMadelynRoland
Regalia and personal weapons ArmadsAureolaBasilikosDurandalEreshkigalExcaliburForblazeGespenstLuceMani KattiRapierRegal BladeRex HastaRienflecheSol KattiWolf Beil
Chapters Lyn's Tale P: A Girl from the Plains • 1: Footsteps of Fate • 2: Sword of Spirits • 3: Band of Mercenaries • 4: In Occupation's Shadow • 5: Beyond the Borders • 6: Blood of Pride • 7: Siblings Abroad • 7x: The Black Shadow • 8: Vortex of Strategy • 9: A Grim Reunion • 10: The Distant Plains
Eliwood's Tale 11: Taking Leave • 12: Birds of a Feather • 13: In Search of Truth • 13x: The Peddler Merlinus • 14: False Friends • 15: Noble Lady of Caelin • 16: Whereabouts Unknown • 16x: The Port of Badon • 17: Pirate Ship • 18: The Dread Isle • 18x: Imprisoner of Magic • 19: Dragon's Gate • 20: New Resolve • 21: Kinship's Bond • 22: Living Legend • 22x: Genesis • 23: Four-Fanged Offense (Lloyd, Linus) • 24: Unfulfilled Heart • 25: Pale Flower of Darkness (Kenneth, Jerme) • 26: Battle before Dawn • 26x: Night of Farewells • 27: Cog of Destiny • 28: Valorous Roland • 29: Sands of Time • 29x: Battle Preparations • 30: Victory or DeathF: Light (part 1part 2)
Hector's Tale 11: Another Journey • 12: Birds of a Feather • 13: In Search of Truth • 13x: The Peddler Merlinus • 14: False Friends • 15: Talons Alight • 16: Noble Lady of Caelin • 17: Whereabouts Unknown • 17x: The Port of Badon • 18: Pirate Ship • 19: The Dread Isle • 19x: Imprisoner of Magic • 19x pt 2: A Glimpse in Time • 20: Dragon's Gate • 21: New Resolve • 22: Kinship's Bond • 23: Living Legend • 23x: Genesis • 24: Four-Fanged Offense (Lloyd, Linus) • 25: Crazed Beast • 26: Unfulfilled Heart • 27: Pale Flower of Darkness (Kenneth, Jerme) • 28: Battle before Dawn • 28x: Night of Farewells • 29: Cog of Destiny • 30: The Berserker • 31: Sands of Time • 31x: Battle Preparations • 32: Victory or Death • 32x: The Value of LifeF: Light (part 1part 2)
Locations ElibeBern (Shrine of Seals) • EtruriaIliaLycia (AraphenCaelinCornwellKhatheletLausOstiaPheraeSantaruz) • Nabata Desert (Arcadia) • Sacae (Bulgar) • Valor (Dragon's Gate) • Western Isles
Groups, objects and concepts Black Fang (Four Fangs) • Fire EmblemGenerals of EtruriaMorphsQuintessenceThe Scouring
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSupportsWeapons
Related topics List of version differencesMario Kart: Double Dash!! bonus discName chart • Other games (The Binding Blade) • Pre-release information (Pre-release build 0206Pre-release build 0219Unused content) • Sound RoomTimeline