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Barbarian: Difference between revisions

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The '''Barbarian''' (Japanese: {{hover|蛮族|Banzoku}} ''Barbarian'') is a [[:Category:Base classes|basic]] infantry [[class]] which was introduced in {{FE3}}. They are an [[axe]]-wielding class, which was [[:Category:Enemy-exclusive classes|found only among enemies]] except in {{title|Awakening}}, and they play a similar role and have similar stats to several other enemy-only axe classes, such as the [[Brigand]], [[Bandit]] and [[Pirate]]; unlike these classes, Barbarians do not have any unique ability to cross [[terrain]] types that are otherwise difficult, if not impossible, to cross.
The '''Barbarian''' (Japanese: {{hover|蛮族|Banzoku}} ''Barbarian'') is a [[:Category:Base classes|basic]] infantry [[class]] which was introduced in {{FE3}}. They are an [[axe]]-wielding class, which was [[:Category:Enemy-exclusive classes|found only among enemies]] except in {{title|Awakening}}, and they play a similar role and have similar stats to several other enemy-only axe classes, such as the [[Brigand]], [[Bandit]] and [[Pirate]]; unlike these classes, Barbarians do not have any unique ability to cross [[terrain]] types that are otherwise difficult, if not impossible, to cross. Barbarians also are treated similar to an [[:Category:Advanced classes|Advanced class]] in the Original {{FE3}}.
 
In {{FE12}}, Barbarians are a Basic class, but have high stat caps similar to a promoted class. Through hacking the games file, it can be seen Barbarians promote to [[Berserker]].


Barbarians, like the other similar "criminal axe-fighter" classes, have very high [[strength]] and [[HP]], as well as good [[speed]]. However, not only do they suffer from the traditional poor [[skill (stat)|skill stat]] of axe-wielding classes, which along with the low [[Hit|accuracy]] of axes gives them poor [[hit rate]]s, but they are also affected by terrible [[defense]] and [[resistance]], with their high HP failing to do much to mitigate this. Among enemies, this makes them risky to fight carelessly but relatively easy to quickly damage and defeat.
Barbarians, like the other similar "criminal axe-fighter" classes, have very high [[strength]] and [[HP]], as well as good [[speed]]. However, not only do they suffer from the traditional poor [[skill (stat)|skill stat]] of axe-wielding classes, which along with the low [[Hit|accuracy]] of axes gives them poor [[hit rate]]s, but they are also affected by terrible [[defense]] and [[resistance]], with their high HP failing to do much to mitigate this. Among enemies, this makes them risky to fight carelessly but relatively easy to quickly damage and defeat.
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==Class change==
==Class change==
===''Mystery of the Emblem'', ''Genealogy of the Holy War'', ''New Mystery of the Emblem''===
===''Mystery of the Emblem'', ''Genealogy of the Holy War''===
{{Class Change 1
{{Class Change 1
|tier=Base
|tier=Base
|sprite=[[File:Bs fe12 enemy barbarian axe.png]]
|sprite=[[File:Bs fe03 enemy barbarian axe.png]]
|class=Barbarian
|class=Barbarian
}}
===''New Mystery of the Emblem''===
{{Class Change 2
|sprite1=[[File:Bs fe12 enemy barbarian axe.png]]
|basic class=Barbarian
|promotion method=Using a [[Master Seal]] after reaching Level 10.
|sprite2=[[File:Bs fe12 playable berserker axe.png]]
|promoted class=Berserker
}}
}}



Revision as of 00:05, 24 October 2015

Barbarian

Generic portrait barbarian fe12.png


A savage thug with high Str/Spd, but low Def.

Unit type(s)

Unknown

Weapon(s)

Axe

Skill(s)

Despoil, Gamble

The Barbarian (Japanese: 蛮族 Barbarian) is a basic infantry class which was introduced in Fire Emblem: Mystery of the Emblem. They are an axe-wielding class, which was found only among enemies except in Awakening, and they play a similar role and have similar stats to several other enemy-only axe classes, such as the Brigand, Bandit and Pirate; unlike these classes, Barbarians do not have any unique ability to cross terrain types that are otherwise difficult, if not impossible, to cross. Barbarians also are treated similar to an Advanced class in the Original Fire Emblem: Mystery of the Emblem.

In Fire Emblem: New Mystery of the Emblem, Barbarians are a Basic class, but have high stat caps similar to a promoted class. Through hacking the games file, it can be seen Barbarians promote to Berserker.

Barbarians, like the other similar "criminal axe-fighter" classes, have very high strength and HP, as well as good speed. However, not only do they suffer from the traditional poor skill stat of axe-wielding classes, which along with the low accuracy of axes gives them poor hit rates, but they are also affected by terrible defense and resistance, with their high HP failing to do much to mitigate this. Among enemies, this makes them risky to fight carelessly but relatively easy to quickly damage and defeat.

When the class became playable in Awakening, they also gained the ability to promote to the Berserker and Warrior classes, like the Brigand, Pirate and other similar classes did in earlier games. However, no standard playable character in Awakening joins as a Barbarian, and the player's sole access to the class is through reclassing compatible units.

Stats

Base stats

Game HP Strength Magic Skill Speed Luck Defense Resistance Movement Constitution Weapon level
Mystery of the Emblem 30 8 -- 0 4 0 8 0 6 -- Axe: 5
Genealogy of the Holy War 35 5 0 0 7 0 5 0 6 -- Axes B
New Mystery of the Emblem 18 7 0 1 8 0 4 0 6 -- Axes E

Max stats

Game HP Strength Magic Skill Speed Luck Defense Resistance Movement Constitution Weapon level
Mystery of the Emblem 52 20 -- 20 20 20 20 20 20 -- Axe: 20
Genealogy of the Holy War 80 20 15 15 22 30 20 15 6 -- Axes A
New Mystery of the Emblem 60 30 30 30 30 30 30 30 32 -- Axes A

Class growth rates

Game HP Strength Magic Skill Speed Luck Defense Resistance Charm Constitution* Movement* Weapon level
Mystery of the Emblem 90% 50% -- 10% 20% 0% 50% 0% -- -- -- --
Genealogy of the Holy War 100% 30% 0% 30% 30% 0% 30% 10% -- -- -- --
New Mystery of the Emblem 70/90% 40/50% -20/0% 15/25% 20/15% 0% 0/50% -15/5% -- -- -- --
See class growth rate for more details on the mechanics of class growths in each game.

Class skills

Game Skill Learning conditions
Awakening File:Is 3ds despoil.png Despoil Learned at level 1.

Class change

Mystery of the Emblem, Genealogy of the Holy War

Base class
Bs fe03 enemy barbarian axe.png
Barbarian

New Mystery of the Emblem

Base class Promotion method Advanced class
Bs fe12 enemy barbarian axe.png
Barbarian
Using a Master Seal after reaching Level 10. File:Bs fe12 playable berserker axe.png
Berserker

Awakening

Base class Promotion method Advanced class
File:Ma 3ds barbarian playable.gif
Barbarian
Using a Master Seal after reaching level 10. File:Ma 3ds warrior playable.gif
Warrior
or
File:Ma 3ds berserker playable.gif
Berserker
Promotion choice criteria: The player can freely choose.

Notable enemy Barbarians

Enemy Units
Name Game
Garrick Awakening
Risen Chief Awakening (Chapter 2)
Roddick Awakening
Enemy Barbarian units in the Fire Emblem series.

Trivia

  • In Mystery of the Emblem and its remake, Barbarians are near-exclusively associated with the regions of Anri's Way, where they roam along with degenerated dragons. They also appear in the Dragon's Table in this sort of role. In Mystery of the Emblem.

Gallery

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Barbarian

A pejorative term for a human, or group of humans, who are believed by others to be uncivilized. It originated from Ancient Greek discourse, where Greek cultures typically dismissed all cultures outside their own as βάρβαρος barbaros, painting them as inferior to themselves.

Spanish

Saqueador

Plunderer

French

Barbare

Barbarian

German

Barbar

Barbarian

Italian

Barbaro

Barbarian

References

See also

Project Classes.png This article is part of Project Classes, a project focused in writing articles for every class present in the Fire Emblem series.

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