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Bandit: Difference between revisions
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The '''Bandit''' (Japanese: <ruby><rb>{{hover|強盗 | The '''Bandit''' (Japanese: <ruby><rb>{{hover|強盗 Gōtō}}</rb><rt>{{hover|バンデット Bandetto}}</rt></ruby> ''Bandit'') is a [[:Category:Base classes|base]] infantry [[class]] introduced in {{FE9}}, appearing exclusively in it and {{title|Radiant Dawn}}. They are an [[axe]]-wielding, [[:Category:Enemy-exclusive classes|enemy-only]] class, and act as a replacement for other enemy-only axe classes from earlier {{FES}} games such as the [[Barbarian]], [[Brigand]] and [[Pirate]]. Like these classes, they have an easier time crossing certain rough [[terrain]]: they are the only non-flying class able to cross bodies of water, while in ''Radiant Dawn'' they also have an easier time crossing desert sands than most infantry classes. | ||
Bandits have similar stats to the earlier enemy-only axe classes, with very high [[strength]] and [[HP]], as well as decent [[speed]]. However, not only do they suffer from the traditional poor [[skill (stat)|skill stat]] of axe-wielding classes, which along with the low [[Hit|accuracy]] of axes gives them poor [[hit rate]]s, but they are also affected by poor [[defense]] and [[resistance]], with their high HP failing to do much to mitigate this. This makes them risky to fight carelessly but relatively easy to quickly damage and defeat. | Bandits have similar stats to the earlier enemy-only axe classes, with very high [[strength]] and [[HP]], as well as decent [[speed]]. However, not only do they suffer from the traditional poor [[skill (stat)|skill stat]] of axe-wielding classes, which along with the low [[Hit|accuracy]] of axes gives them poor [[hit rate]]s, but they are also affected by poor [[defense]] and [[resistance]], with their high HP failing to do much to mitigate this. This makes them risky to fight carelessly but relatively easy to quickly damage and defeat. |
Revision as of 05:51, 23 December 2018
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- For the similar class known by this name in the Mystery of the Emblem fan translation, see Brigand.
The Bandit (Japanese:
Bandits have similar stats to the earlier enemy-only axe classes, with very high strength and HP, as well as decent speed. However, not only do they suffer from the traditional poor skill stat of axe-wielding classes, which along with the low accuracy of axes gives them poor hit rates, but they are also affected by poor defense and resistance, with their high HP failing to do much to mitigate this. This makes them risky to fight carelessly but relatively easy to quickly damage and defeat.
In Path of Radiance Bandits are able to promote to the Berserker class, although since there are no playable Bandits the player cannot do this without hacking the game.[1] In Radiant Dawn, they have no known promotion options, since the Berserker is not present in the game at all.
Stats
Base stats
Game | HP | Strength | Magic | Skill | Speed | Luck | Defense | Resistance | Movement | Constitution | Weapon level |
---|---|---|---|---|---|---|---|---|---|---|---|
Path of Radiance | 25 | 5 | 0 | 2 | 4 | 0 | 2 | 0 | 6 | 13 | D |
Max stats
Game | HP | Strength | Magic | Skill | Speed | Luck | Defense | Resistance | Movement | Constitution | Weapon level |
---|---|---|---|---|---|---|---|---|---|---|---|
Path of Radiance | 40 | 20 | 15 | 20 | 20 | 40 | 20 | 20 | ?? | ?? | A |
Class growth rates
Game | HP | Strength | Magic | Skill | Speed | Luck | Defense | Resistance | Charm | Constitution* | Movement* | Weapon level |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Path of Radiance | 90% | 60% | 10% | 30% | 50% | 25% | 40% | 20% | -- | -- | -- | -- |
Class skills
Game | Skill | Learning conditions |
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Class change
Path of Radiance
Base class | Promotion method | Advanced class |
---|---|---|
Bandit |
Using a Master Seal after reaching Level 10, or reaching Level 21.[1] | Berserker |
Radiant Dawn
Base class |
---|
Bandit |
Notable enemy Bandits
Enemy Units | |
---|---|
Name | Game |
Zawana | Path of Radiance |
Ikanau | Path of Radiance |
Havetti | Path of Radiance |
Nedata | Path of Radiance |
Enemy Bandit units in the Fire Emblem series. |
Flavor text
This section has been marked as a stub. Please help improve the page by adding information.
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Trivia
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Bandit |
-- |
Spanish |
Bandido |
Bandit |
French |
Bandit |
As above. |
German |
Bandit |
As above. |
Italian |
Bandito |
Bandit |
Gallery
Concept artwork for bandits in Path of Radiance.
An enemy Bandit in Path of Radiance.
An enemy Bandit in Radiant Dawn.
Bandit based portrait in Radiant Dawn.
References
- ↑ 1.0 1.1 Fedule, Fire Emblem: Path of Radiance Part #87 - Trial Maps - Addendum, The Let's Play Archive, Published: 2012-08-21, Retrieved: 2015-07-23
See also
This article is part of Project Classes, a project focused in writing articles for every class present in the Fire Emblem series. |