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Axebreaker: Difference between revisions

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{{Skill Infobox
{{Skill Infobox
|name=Axebreaker
|name=Axebreaker
|image=[[File:Is 3ds axebreaker.png]]
|image=[[File:Is feh axebreaker 1.png]]
|caption=Sprite of the Axebreaker skill in {{title|Awakening}} and {{title|Fates}}.
|caption=Icon of the Axebreaker 1 skill in {{title|Heroes}}.
|help_text=Grants Hit/{{hover|Avo|Avoid}} +50 if the enemy is using an [[axe]].
|help_text=If unit's HP ≥ 90% in combat against a axe user, unit makes a follow-up attack and foe cannot.  
|type=Class <small>(''Awakening'' and ''Fates'')</small><br>Passive (Type B) <small>(''Heroes'')</small>
|type=
*Class <small>(''Awakening'', ''Fates'')</small>
*Passive (Type B) <small>(''Heroes'')</small>
|games=
|games=
*{{title|Awakening}}
*{{title|Awakening}}
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}}
}}


'''Axebreaker''' ({{hover|斧殺し|Onokoroshi}} ''Axe Slayer'') is a [[skills|skill]] which debuted in {{FE13}}. In ''Awakening'' and ''Fates'', it is a class skill associated with the [[Hero]] class which boosts the bearer's [[Hit]] and [[Avoid]] by 50 when in battle against an enemy who wields an [[axe]]; in {{title|Heroes}}, it is a three-tiered type B passive skill (whose individiual tiers are known as '''Axebreaker 1''', '''Axebreaker 2''', and '''Axebreaker 3''' in order from lowest to highest), and is a skill that, when fighting the user of an [[axe]] skill while this skill's user's own HP is at a certain threshold or higher, allow this skill's user to automatically make a follow-up attack and the axe skill's user cannot; the percentage of total HP required to activate the skill decreases with the skill's tier.
'''Axebreaker''' (Japanese: {{hover|剣殺し|Kengoroshi}} ''Axe Slayer'') is a [[skills|skill]] which debuted in {{FE13}}.  It gives its user enormous advantages when fighting an enemy who is wielding an [[axe]] or [[club]]. In ''Awakening'' and ''Fates'', where it a class skill learned by [[Hero]]es, it provides enormous boosts to its user's [[hit rate]] and [[avoid]] when fighting these weapons.
In {{title|Heroes}}, it is a type B passive skill split into three levels, in order from lowest to highest: '''Axebreaker 1''', '''Axebreaker 2''', and '''Axebreaker 3'''.  Units with a Axebreaker skill will, when fighting the user of a axe skill while this skill's user's own HP is at a certain threshold or higher, automatically make a double-attack and prevent the axe skill's user from doing so themselves. The minimum amount of current HP required to activate the skill decreases with each level.


==Data==
==Data==
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|game1={{title|Awakening}}
|game1={{title|Awakening}}
|sprite1=[[File:Is 3ds axebreaker.png]]
|sprite1=[[File:Is 3ds axebreaker.png]]
|effect1=[[Hit]] and [[Avoid]] +50 when fighting an enemy equipped with an [[axe]].
|effect1=+50 [[hit]] and [[avoid]] when activated.
|active1=--
|active1=100%, if the target has a [[axe]] equipped
|capacity1=--
|capacity1=--
|notes1=--
|notes1=--
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|game2={{title|Fates}}
|game2={{title|Fates}}
|sprite2=[[File:Is 3ds axebreaker.png]]
|sprite2=[[File:Is 3ds axebreaker.png]]
|effect2=[[Hit]] and [[Avoid]] +50 when fighting an enemy equipped with an [[axe]].
|effect2=+50 [[hit]] and [[avoid]] when activated.
|active2=--
|active2=100%, if the target has a [[axe]] or [[club]] equipped
|capacity2=--
|capacity2=--
|notes2=--
|notes2=--
|-
|-
|game3={{title|Heroes}}<br>(Axebreaker 1)
|game3={{title|Heroes}}<br/>(Axebreaker 1)
|sprite3=[[File:Is feh axebreaker 1.png|20px]]
|sprite3=[[File:Is feh axebreaker 1.png|20px]]
|effect3=If target has an [[axe]] skill equipped, unit automatically performs a follow-up attack and target cannot perform a follow-up attack if unit's own [[Hit point|HP]] is at 90% or above.
|effect3=Guarantees that the user will perform a [[Attack speed|double-attack]], and nullifies the target's ability to double-attack, when activated.
|active3=--
|active3=100%, if [[Hit point|HP]] is at or above 90% and if the target has a [[axe]] skill equipped
|capacity3=--
|capacity3=--
|notes3=Cost:  50 SP
|notes3=Cost:  50 SP<br>If used against another breaker skill, they cancel each other out. Overrides enemy skills that prevent double-attacks (e.g. [[Wary Fighter]]). Does not nullify [[Quick Riposte]]/[[Brash Assault]]-induced double-attacks.
|-
|-
|game4={{title|Heroes}}<br>(Axebreaker 2)
|game4={{title|Heroes}}<br/>(Axebreaker 2)
|sprite4=[[File:Is feh axebreaker 2.png|20px]]
|sprite4=[[File:Is feh axebreaker 2.png|20px]]
|effect4=If target has an [[axe]] skill equipped, unit automatically performs a follow-up attack and target cannot perform a follow-up attack if unit's own [[Hit point|HP]] is at 70% or above.
|effect4=Guarantees that the user will perform a [[Attack speed|double-attack]], and nullifies the target's ability to double-attack, when activated.
|active4=--
|active4=100%, if [[Hit point|HP]] is at or above 70% and if the target has a [[axe]] skill equipped
|capacity4=--
|capacity4=--
|notes4=Cost:  100 SP
|notes4=Cost:  100 SP<br>If used against another breaker skill, they cancel each other out. Overrides enemy skills that prevent double-attacks (e.g. [[Wary Fighter]]). Does not nullify [[Quick Riposte]]/[[Brash Assault]]-induced double-attacks.
|-
|-
|gameo={{title|Heroes}}<br>(Axebreaker 3)
|gameo={{title|Heroes}}<br/>(Axebreaker 3)
|spriteo=[[File:Is feh axebreaker 3.png|20px]]
|spriteo=[[File:Is feh axebreaker 3.png|20px]]
|effecto=If target has an [[axe]] skill equipped, unit automatically performs a follow-up attack and target cannot perform a follow-up attack if unit's own [[Hit point|HP]] is at 50% or above.
|effecto=Guarantees that the user will perform a [[Attack speed|double-attack]], and nullifies the target's ability to double-attack, when activated.
|activeo=--
|activeo=100%, if [[Hit point|HP]] is at or above 50% and if the target has a [[axe]] skill equipped
|capacityo=--
|capacityo=--
|noteso=Cost:  200 SP
|noteso=Cost:  200 SP<br>If used against another breaker skill, they cancel each other out. Overrides enemy skills that prevent double-attacks (e.g. [[Wary Fighter]]). Does not nullify [[Quick Riposte]]/[[Brash Assault]]-induced double-attacks.
}}
}}


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===''Awakening''===
===''Awakening''===
{{ItemLoc
{{ItemLoc
|method1=Units{{hover|*|As a personal skill}}
|method1=Units
|data1=[[Alm]] <small>([[SpotPass]] version)</small> • [[Ike]] <small>(Both versions)</small> • [[Linus]] • [[Ogma]] • [[Priam]] • [[Roy]] <small>([[SpotPass]] version)</small>
|data1=[[Alm]] <small>([[SpotPass]] version)</small> • [[Ike]] <small>(Both versions)</small> • [[Linus]] • [[Ogma]] • [[Priam]] • [[Roy]] <small>([[SpotPass]] version)</small>
|method2=Classes
|method2=Classes
|data2=[[Hero]] <small>(Learned at level 15)
|data2=[[Hero]] <small>(Learned at Level 15)
|methodlast=Items
|methodlast=Items
|datalast=[[Superior Axe]]}}
|datalast=[[Superior Axe]]}}
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{{ItemLoc1
{{ItemLoc1
|method=Classes
|method=Classes
|data=[[Hero]] <small>(Learned from level 15 and up)
|data=[[Hero]] <small>(Learned from Level 15 and up)
}}
}}


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{{ItemLoc1
{{ItemLoc1
|method=Units
|method=Units
|data=Unknown
|data=[[Eliwood]] ({{star|5}}) • [[Inigo|Laslow]] ({{star|4}})
}}
}}
==Other appearances==
===''Fire Emblem Cipher''===
Axebreaker is present as a skill on one card in {{TCGCipher}}: ''[[Severa#Fire Emblem Cipher|B01-094HN Aspiration-Chasing Blade, Severa]]''. It gives Severa a +20 increase to her attack power whenever she is involved in combat against an axe-affinity unit.
==Trivia==


==Gallery==
==Gallery==
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{{Names
{{Names
|eng-name=Axebreaker
|eng-name=Axebreaker
|eng-fan-name=Axe Slayer
|jap-name={{hover|斧殺し|Fūgoroshi}}
|eng-fan-mean=Popularly known by this name before the English release.
|jap-name={{hover|斧殺し|Onokoroshi}}
|jap-mean=Axe Slayer
|jap-mean=Axe Slayer
|span-name=Mellahachas
|span-sp-name=Mellahachas
|span-sp-mean=Axe-denter
|span-la-name=Rompehachas
|span-la-mean=Axebreaker
|fren-name=Anti-hache
|fren-name=Anti-hache
|fren-mean=Anti-Axe
|ger-name=Axtbrecher
|ger-name=Axtbrecher
|ital-name=Spezzascia}}
|ger-mean=Axebreaker
|ital-name=Spezzascia
|ital-mean=Axebreaker
}}


{{refbar}}
==See also==
==See also==
* [[Axefaire]]
{|
* [[B Tomebreaker]]
|
* [[Bowbreaker]]
*[[B Tomebreaker]]
* [[Daggerbreaker]]
*[[Bowbreaker]]
* [[G Tomebreaker]]
|
* [[Lancebreaker]]
*[[Daggerbreaker]]
* [[R Tomebreaker]]
*[[G Tomebreaker]]
* [[Shurikenbreaker]]
|
* [[Swordbreaker]]
*[[Lancebreaker]]
* [[Tomebreaker]]
*[[R Tomebreaker]]
|
*[[Swordbreaker]]
*[[Tomebreaker]]
|
|}


{{NavSkill}}
{{NavSkill}}
{{NavPassiveH}}
{{NavPassiveH}}

Revision as of 13:47, 11 July 2017

Axebreaker

Is feh axebreaker 1.png
Icon of the Axebreaker 1 skill in Heroes.


If unit's HP ≥ 90% in combat against a axe user, unit makes a follow-up attack and foe cannot.

Type(s)
  • Class (Awakening, Fates)
  • Passive (Type B) (Heroes)
Game(s)

Axebreaker (Japanese: 剣殺し Axe Slayer) is a skill which debuted in Fire Emblem Awakening. It gives its user enormous advantages when fighting an enemy who is wielding an axe or club. In Awakening and Fates, where it a class skill learned by Heroes, it provides enormous boosts to its user's hit rate and avoid when fighting these weapons.

In Heroes, it is a type B passive skill split into three levels, in order from lowest to highest: Axebreaker 1, Axebreaker 2, and Axebreaker 3. Units with a Axebreaker skill will, when fighting the user of a axe skill while this skill's user's own HP is at a certain threshold or higher, automatically make a double-attack and prevent the axe skill's user from doing so themselves. The minimum amount of current HP required to activate the skill decreases with each level.

Data

Game Icon Effect Activation Capacity Notes
Awakening File:Is 3ds axebreaker.png +50 hit and avoid when activated. 100%, if the target has a axe equipped -- --
Fates File:Is 3ds axebreaker.png +50 hit and avoid when activated. 100%, if the target has a axe or club equipped -- --
Heroes
(Axebreaker 1)
Is feh axebreaker 1.png Guarantees that the user will perform a double-attack, and nullifies the target's ability to double-attack, when activated. 100%, if HP is at or above 90% and if the target has a axe skill equipped -- Cost: 50 SP
If used against another breaker skill, they cancel each other out. Overrides enemy skills that prevent double-attacks (e.g. Wary Fighter). Does not nullify Quick Riposte/Brash Assault-induced double-attacks.
Heroes
(Axebreaker 2)
Is feh axebreaker 2.png Guarantees that the user will perform a double-attack, and nullifies the target's ability to double-attack, when activated. 100%, if HP is at or above 70% and if the target has a axe skill equipped -- Cost: 100 SP
If used against another breaker skill, they cancel each other out. Overrides enemy skills that prevent double-attacks (e.g. Wary Fighter). Does not nullify Quick Riposte/Brash Assault-induced double-attacks.

Availability

Awakening

Units Alm (SpotPass version)Ike (Both versions)LinusOgmaPriamRoy (SpotPass version)
Classes Hero (Learned at Level 15)
Items Superior Axe

Fates

Classes Hero (Learned from Level 15 and up)

Heroes

Units Eliwood (★★★★★) • Laslow (★★★★)

Other appearances

Fire Emblem Cipher

Axebreaker is present as a skill on one card in Fire Emblem Cipher: B01-094HN Aspiration-Chasing Blade, Severa. It gives Severa a +20 increase to her attack power whenever she is involved in combat against an axe-affinity unit.

Trivia

Gallery

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Axebreaker

--

Spanish
(Spain)

Mellahachas

Axe-denter

Spanish
(Latin America)

Rompehachas

Axebreaker

French

Anti-hache

Anti-Axe

German

Axtbrecher

Axebreaker

Italian

Spezzascia

Axebreaker

References

See also

Template:NavSkill Template:NavPassiveH