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Avoid: Difference between revisions

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[[File:Ss fe07 pent avoid.png|thumb|240px|right|With his high avoid, [[Pent]] is able to easily dodge this enemy [[General]]'s attack.]]
[[File:Ss fe07 pent avoid.png|thumb|240px|right|With his high avoid, [[Pent]] is able to easily dodge this enemy [[General]]'s attack.]]
'''Avoid''' (Japanese: {{hover|回避|Kaihi}} ''avoidance''), known as '''avoidance''' in {{title|Three Houses}} and abbreviated '''Avo''', is a calculation determining the ability of a unit to dodge incoming attacks. A unit's avoid is calculated based primarily on their [[attack speed]] calculation and on any bonuses or penalties awarded by the [[terrain]] on which they stand, and depending on the individual {{FES}} game may include other factors, such as their [[Luck|luck stat]] and bonuses awarded by [[support]]s, [[skills]] and the [[weapon triangle]]. As such, while a unit's base [[speed]] stat is a factor, in all games until {{FE11}} a unit's avoid calculation is helped or hindered by the [[weight (weapon)|weight]] of the weapon they wield.
'''Avoid''' (Japanese: {{hl|回避|Kaihi}} ''avoidance''), known as '''avoidance''' in {{title|Three Houses}} and abbreviated '''Avo''', is a calculation determining the ability of a unit to dodge incoming attacks. A unit's avoid is calculated based primarily on their [[attack speed]] calculation and on any bonuses or penalties awarded by the [[terrain]] on which they stand, and depending on the individual {{FES}} game may include other factors, such as their [[luck]] stat and bonuses awarded by [[support]]s, [[skills]] and the [[weapon triangle]]. As such, while a unit's base [[speed]] stat is a factor, in all games until {{FE11}} a unit's avoid calculation is helped or hindered by the [[weight (weapon)|weight]] of the weapon they wield.


In battle, the avoid calculation is used against the opponent's base [[hit rate]], and is directly subtracted from the base hit rate to produce the opponent's "battle hit rate": their practical odds of actually striking the unit and causing damage, as displayed in the battle screen and in the combat forecast panel. The faster the unit and the lighter their weapon, the better their odds of substantially reducing their opponent's hit rate and thus dodging their attacks.
In battle, the avoid calculation is used against the opponent's base [[hit rate]], and is directly subtracted from the base hit rate to produce the opponent's "battle hit rate": their practical odds of actually striking the unit and causing damage, as displayed in the battle screen and in the combat forecast panel. The faster the unit and the lighter their weapon, the better their odds of substantially reducing their opponent's hit rate and thus dodging their attacks.


==Calculations==
==Calculations==
===Avoid===
===Avoid===
{| style="{{round}}; border: 1px solid {{Color2}}; background: {{Color1}}; font-size: 85%"
{{avo calculations}}
! style="{{roundtl}}; border: 1px solid {{Color2}}; background: {{Color3}}" | Game
 
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | Formula
===Battle [[hit rate]]===
! style="{{roundtr}}; border: 1px solid {{Color2}}; background: {{Color3}}" | Notes
In all games except ''Thracia 776'', the minimum possible battle hit rate is 0%, while the maximum possible battle hit rate is 100%. An attack cannot be a [[critical hit]] unless it hits, thus even if the critical rate is 100% you will not always land a critical hit. They can also be blocked by [[Pavise]] or [[Dual|Dual Guards]] depending on the game. In all games from {{title|The Binding Blade}} onward, the displayed battle hit rate is not accurate; for more details, see [[true hit]].
 
The battle hit rate for offensive [[staves]] is an entirely separate calculation based on the [[resistance]] of the target and the [[Magic (stat)|magic stat]] of the staff's wielder; for this calculation, see {{sect|Resistance|Calculations}}.
 
{| class="calculation"
! style="border-top-left-radius: 15px" | Game
! Formula
! style="border-top-right-radius: 15px" | Notes
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" |  {{title|Shadow Dragon and the Blade of Light}}
| {{title|Shadow Dragon & the Blade of Light}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" |'''Physical avoid:''' ([[Attack speed]] + [[Terrain]] bonus)<br>'''Magical avoid:''' ([[Luck]])
! Physical hit rate: [(Unit's base physical hit rate) − (Opponent's physical [[avoid]])]%<br>Magical hit rate: [(User's weapon's [[hit]]) − (Opponent's [[luck]])]%
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | --
| --
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Gaiden}}
| {{title|Gaiden}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | '''Physical avoid:''' ([[Attack speed]] + [[Terrain]] bonus)<br>'''Magical avoid:''' ([[Speed]] + [[Luck]])
! Physical hit rate: [(Unit's base physical hit rate) − (Opponent's [[avoid]])]%<br>Magical hit rate: [(User's spell's [[hit]]) − (Opponent's [[speed]] + [[luck]])]%
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | --
| Magical hit rate cannot exceed the spell's base hit.
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Mystery of the Emblem}}
| {{title|Mystery of the Emblem}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | ([[Speed]] + [[Luck]] + [[Terrain]] bonus + Support bonus)
! [(Unit's base hit rate) − (Opponent's [[avoid]])]%
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | If any bonus is not relevant, the bonus in question is taken to be 0.
| --
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Genealogy of the Holy War}}
| {{title|Genealogy of the Holy War}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | ([[Attack speed]] × 2) + ([[Luck]]) + ([[Terrain]] bonus) + ([[Authority]] bonus) + ([[Charm]] bonus) + ([[Love]]r bonus)
! [(Unit's base hit rate) (Opponent's [[avoid]])]%
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | If any bonus is not relevant, the bonus in question is taken to be 0.
| --
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Thracia 776}}
| {{title|Thracia 776}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | ([[Attack speed]] × 2) + ([[Luck]]) + ([[Terrain]] bonus) + ([[Support]] bonus) + ([[Authority]] bonus) + ([[Charm]] bonus)
! [(Unit's base hit rate) (Opponent's [[avoid]])]%
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | If any bonus is not relevant, the bonus in question is taken to be 0.
| The minimum possible battle hit rate is 1%, <br>while the maximum possible battle hit rate is 99%.
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|The Binding Blade}}
| {{title|The Binding Blade}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | ([[Attack speed]] × 2) + ([[Luck]]) + ([[Terrain]] bonus) + ([[Support]] bonus)
! [(Unit's base hit rate) (Opponent's [[avoid]])]%
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | If any bonus is not relevant, the bonus in question is taken to be 0.
| --
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{FE7}}
| {{title|The Blazing Blade}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | ([[Attack speed]] × 2) + ([[Luck]]) + ([[Terrain]] bonus) + ([[Support]] bonus) + [[Tactician (The Blazing Blade)|Tactician]] bonus)
! [(Unit's base hit rate) (Opponent's [[avoid]])]%
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | If any bonus is not relevant, the bonus in question is taken to be 0.
| --
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|The Sacred Stones}}
| {{title|The Sacred Stones}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | ([[Attack speed]] × 2) + ([[Luck]]) + ([[Terrain]] bonus) + ([[Support]] bonus)
! [(Unit's base hit rate) (Opponent's [[avoid]])]%
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | If any bonus is not relevant, the bonus in question is taken to be 0.
| --
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Path of Radiance}}
| {{title|Path of Radiance}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | ([[Attack speed]] × 2) + ([[Luck]]) + ([[Terrain]] bonus) + ([[Support]] bonus) + ([[Biorhythm]] bonus)
! [(Unit's base hit rate) (Opponent's [[avoid]])]%
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | If any bonus is not relevant, the bonus in question is taken to be 0.
| --
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Radiant Dawn}}
| {{title|Radiant Dawn}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | ([[Attack speed]] × 2) + ([[Luck]]) + ([[Terrain]] bonus) + (Buddy [[support]] bonus) +<br>([[Biorhythm]] bonus) + ([[Affinity]] bonus) + ([[Authority]] bonus)
! [(Unit's base hit rate) (Opponent's [[avoid]])]%
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | If any bonus is not relevant, the bonus in question is taken to be 0.
| --
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Shadow Dragon}}
| {{title|Shadow Dragon}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | ([[Attack speed]]) + ([[Luck]] / 2) + ([[Terrain]] bonus) + ([[Support]] bonus)
! [(Unit's base hit rate) (Opponent's [[avoid]])]%
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | If any bonus is not relevant, the bonus in question is taken to be 0.
| --
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|New Mystery of the Emblem}}
| {{title|New Mystery of the Emblem}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | ([[Attack speed]]) + ([[Luck]] / 2) + ([[Terrain]] bonus) + ([[Support]] bonus) + ([[Class]] bonus)
! [(Unit's base hit rate) (Opponent's [[avoid]])]%
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | If any bonus is not relevant, the bonus in question is taken to be 0.<br>The class bonus is +10 for [[Swordmaster]]s only.
| --
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Awakening}}
| {{title|Awakening}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | ([[Speed]] × 1.5) + ([[Luck]] / 2) + ([[Support]]/[[Dual]] bonus) + ([[Skills|Skill]] bonus)
! [(Unit's base hit rate) (Opponent's [[avoid]])]%
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | If any bonus is not relevant, the bonus in question is taken to be 0.
| --
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Fates}}
| {{title|Fates}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | ([[Speed]] × 1.5) + ([[Luck]] / 2) + ([[Support]]/[[Dual]] bonus) + ([[Skills|Skill]] bonus)
! [(Unit's base hit rate) (Opponent's [[avoid]])]%
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | If any bonus is not relevant, the bonus in question is taken to be 0.
| --
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Shadows of Valentia}}
| {{title|Shadows of Valentia}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | Physical avoid: ([[Attack speed]]) + ([[Terrain]] bonus) + ([[Support]] bonus)<br>'''Magical avoid:''' [([[Speed]] + [[Luck]]) / 2] + ([[Support]] bonus)
! Physical hit rate: [(Unit's base hit rate) (Opponent's [[avoid]])]%<br>Magical hit rate: ([User's base hit rate] − [Opponent's ([[speed]] + [[luck]]) / 2])%
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | If any bonus is not relevant, the bonus in question is taken to be 0.
| Magical hit rate cannot exceed the spell's base hit<br>without the aid of a support bonus.
|-
|-
| style="{{roundbl}}; border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Three Houses}}
| {{title|Three Houses}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | Physical avoid: ([[Attack speed]]) + ([[Terrain]] bonus) + ([[Support]] bonus) + ([[Ability]] bonus) + ([[Equipment]] bonus) + ([[Battalion]] bonus)<br>Magical avoid: [([[Speed]] + [[Luck]]) / 2] + ([[Ability]] bonus) + ([[Equipment]] bonus) + ([[Battalion]] bonus)
! Physical hit rate: [(Unit's base physical hit rate) (Opponent's physical [[avoid]])]%<br>Magical hit rate: [(User's base magical hit rate) − (Opponent's magical [[avoid]])]%
| style="{{roundbr}}; border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | If any bonus is not relevant, the bonus in question is taken to be 0.
| --
|-
| style="border-bottom-left-radius: 15px" | {{title|Engage}}
! [(Unit's base hit rate) (Opponent's [[avoid]])]%
| style="border-bottom-right-radius: 15px" | --
|}
|}


===Battle [[hit rate]]===
==Items and skills affecting avoid==
In all games except ''Thracia 776'', the minimum possible battle [[hit rate]] is 0%, while the maximum possible battle [[hit rate]] is 100%.  An attack cannot be a [[critical hit]] unless it hits, thus even if the [[critical rate]] is 100% you will not always land a critical hit.  They can also be blocked by [[Pavise]] or [[Dual|Dual Guards]] depending on the game.  In all games from {{title|The Binding Blade}} onward, the displayed battle [[hit rate]] is not accurate and the actual battle [[hit rate]] is a hidden calculation averaging two [[random number generator]] rolls; for more details, see [[true hit]].
{| class="cellpadding-3 mw-collapsible mw-collapsed basic" style="border-width: 2px; width: 70%"
 
! style="background: none" colspan="4" | Items and skills awarding avoid bonuses or penalties
The battle [[hit rate]] for offensive [[Staff|staves]] is an entirely separate calculation based on the [[resistance]] of the target and the [[Magic (stat)|magic stat]] of the staff's wielder; for this calculation, see [[Resistance#Calculations|here]].
|- style="color: #fff"
 
! style="border-top-left-radius: 15px; width: 1%" |
{| style="{{round}}; border: 1px solid {{Color2}}; background: {{Color1}}; font-size: 85%"
! style="width: 14%" | Item
! style="{{roundtl}}; border: 1px solid {{Color2}}; background: {{Color3}}" | Game
! style="width: 45%" | Avoid increase
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | Formula
! style="border-top-right-radius: 15px; width: 30%" | Games
! style="{{roundtr}}; border: 1px solid {{Color2}}; background: {{Color3}}" | Notes
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Shadow Dragon and the Blade of Light}}
| [[File:Is 3ds01 charm.png]]
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | Physical hit rate: [(Unit's base physical hit rate) - (Opponent's physical [[avoid]])]%<br>Magical hit rate: [(User's weapon's [[hit]]) - (Opponent's [[luck]])]%
| [[Charm]]
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | --
| {{h|+10|Genealogy of the Holy War, Thracia 776}}/{{h|+5|Awakening}} [[hit rate]] and avoid to all allied [[unit]]s within a [[Range|3-tile radius]] of the user.
| {{title|Genealogy of the Holy War}}, {{title|Thracia 776}}, {{title|Awakening}}
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Gaiden}}
| [[File:Is wii vigilance.png]]
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | Physical hit rate: [(Unit's base physical hit rate) - (Opponent's [[avoid]])]%<br>Magical hit rate: [(User's spell's [[hit]]) - (Opponent's [[speed]] + [[luck]])]%
| [[Vigilance]]
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | Magical hit rate cannot exceed the spell's base hit.
| +20 avoid when equipped. [[Ulki]] only.
| {{title|Path of Radiance}}, {{title|Radiant Dawn}}
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Mystery of the Emblem}}
| [[File:Is wii daunt.png]]
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | [(Unit's base hit rate) - (Opponent's [[avoid]])]%
| [[Daunt]]
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | --
| -5 [[hit rate]] and avoid to all enemy units within a [[Range|3-tile radius]] of the user.
| {{title|Path of Radiance}}, {{title|Radiant Dawn}}
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Genealogy of the Holy War}}
| [[File:Is 3ds01 superior edge.png]]
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | [(Unit's base hit rate) - (Opponent's [[avoid]])]%
| [[Superior Edge]]
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | --
| +50 [[hit rate]] and avoid when the opponent is wielding a [[sword]].
| {{title|Awakening}}
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Thracia 776}}
| [[File:Is 3ds01 superior lance.png]]
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | [(Unit's base hit rate) - (Opponent's [[avoid]])]%
| [[Superior Lance]]
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | The minimum possible battle hit rate is 1%, <br>while the maximum possible battle hit rate is 99%.
| +50 [[hit rate]] and avoid when the opponent is wielding a [[lance]].
| {{title|Awakening}}
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|The Binding Blade}}
| [[File:Is 3ds01 superior axe.png]]
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | [(Unit's base hit rate) - (Opponent's [[avoid]])]%
| [[Superior Axe]]
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | --
| +50 [[hit rate]] and avoid when the opponent is wielding an [[axe]].
| {{title|Awakening}}
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{FE7}}
| [[File:Is 3ds01 superior bow.png]]
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | [(Unit's base hit rate) - (Opponent's [[avoid]])]%
| [[Superior Bow]]
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | --
| +50 [[hit rate]] and avoid when the opponent is wielding a [[bow]].
| {{title|Awakening}}
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|The Sacred Stones}}
| [[File:Is 3ds01 superior jolt.png]]
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | [(Unit's base hit rate) - (Opponent's [[avoid]])]%
| [[Superior Jolt]]
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | --
| +50 [[hit rate]] and avoid when the opponent is wielding a [[tome]].
| {{title|Awakening}}
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Path of Radiance}}
| [[File:Is 3ds01 underdog bow.png]]
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | [(Unit's base hit rate) - (Opponent's [[avoid]])]%
| [[Underdog Bow]]
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | --
| +15 [[hit rate]] and avoid if the user's [[level]] is lower than the opponent (counting [[:category:Advanced classes|advanced units]] as level&nbsp;20 + their current displayed level).
| {{title|Awakening}}
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Radiant Dawn}}
| [[File:Is 3ds01 outdoor fighter.png]]
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | [(Unit's base hit rate) - (Opponent's [[avoid]])]%
| [[Outdoor Fighter]]
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | --
| +10 [[hit rate]] and avoid in outdoor maps.
| {{title|Awakening}}
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Shadow Dragon}}
| [[File:Is 3ds01 indoor fighter.png]]
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | [(Unit's base hit rate) - (Opponent's [[avoid]])]%
| [[Indoor Fighter]]
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | --
| +10 [[hit rate]] and avoid in indoor maps.
| {{title|Awakening}}
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|New Mystery of the Emblem}}
| [[File:Is 3ds01 patience.png]]
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | [(Unit's base hit rate) - (Opponent's [[avoid]])]%
| [[Patience]]
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | --
| +10 [[hit rate]] and avoid during the opponent's [[Turn|phase]].
| {{title|Awakening}}
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Awakening}}
| [[File:Is 3ds01 prescience.png]]
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | [(Unit's base hit rate) - (Opponent's [[avoid]])]%
| [[Prescience (Awakening)|Prescience]]
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | --
| +10 [[hit rate]] and avoid during the unit's [[Turn|phase]].
| {{title|Awakening}}
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Fates}}
| [[File:Is 3ds01 hex.png]]
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | [(Unit's base hit rate) - (Opponent's [[avoid]])]%
| [[Hex]]
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | --
| -15 avoid to adjacent enemies when equipped.
| {{title|Awakening}}
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Shadows of Valentia}}
| [[File:Is 3ds01 anathema.png]]
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | Physical hit rate: [(Unit's base hit rate) - (Opponent's [[avoid]])]%<br>Magical hit rate: ([User's base hit rate] - [Opponent's ([[speed]] + [[luck]]) / 2])%
| [[Anathema]]
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | Magical hit rate cannot exceed the spell's base hit<br>without the aid of a support bonus.
| {{h|−10|Awakening}}/{{h|−20|Echoes: Shadows of Valentia}} avoid to all enemy units in a 3-tile radius when equipped.
| {{title|Awakening}}, {{title|Echoes: Shadows of Valentia}}
|-
|-
| style="{{roundbl}}; border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Three Houses}}
| [[File:Is 3ds01 swordbreaker.png]]
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | Physical hit rate: [(Unit's base physical hit rate) - (Opponent's physical [[avoid]])]%<br>Magical hit rate: [(User's base magical hit rate) - (Opponent's magical [[avoid]])]%
| [[Swordbreaker]]
| style="{{roundbr}}; border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | --
| {{h|+50|Awakening and Fates}}/{{h|+20|Three Houses}} [[hit rate]] and avoid when the opponent is wielding a [[sword]] {{h|and the user has a [[lance]] equipped|Three Houses}}.
|}
| {{title|Awakening}}, {{title|Fates}}, {{title|Three Houses}}
 
==Items and skills affecting avoid==
{|width="70%" class="cellpadding-3 mw-collapsible mw-collapsed" style="border-spacing: 3px; margin-left:auto; margin-right:auto; {{round}}; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none" width="100%" colspan="2"|Skills awarding avoid bonuses or penalties
|-
{{!}}
{|width="100%" border=1 class="cellpadding-3 sortable" style="border-spacing: 3px; margin-left:auto; margin-right:auto; {{roundt}}; {{roundb}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none; background-color:{{Color3}}; color:#fff" width="1%"|
!style="border:none; background-color:{{Color3}}; color:#fff" width="14%"|Item
!style="border:none; background-color:{{Color3}}; color:#fff" width="45%"|Avoid increase
!style="{{roundtr}}; border:none; background-color:{{Color3}}; color:#fff" width="30%"|Games
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds01 charm.png]]
| [[File:Is 3ds01 lancebreaker.png]]
|style="border:none; background-color:{{Color3}}"|[[Charm]]
| [[Lancebreaker]]
|style="border:none; background-color:{{Color3}}"|+10{{hover|*|Genealogy, Thracia}}/+5{{hover|*|Awakening}} [[hit rate]] and avoid to all allied [[unit]]s within a [[Range|3-tile radius]] of the user.
| {{h|+50|Awakening and Fates}}/{{h|+20|Three Houses}} [[hit rate]] and avoid when the opponent is wielding a [[lance]] {{h|and the user has an [[axe]] equipped|Three Houses}}.
|style="border:none; background-color:{{Color3}}"|{{title|Genealogy of the Holy War}}, {{title|Thracia 776}}, {{title|Awakening}}
| {{title|Awakening}}, {{title|Fates}}, {{title|Three Houses}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is wii vigilance.png]]
| [[File:Is 3ds01 axebreaker.png]]
|style="border:none; background-color:{{Color3}}"|[[Vigilance]]
| [[Axebreaker]]
|style="border:none; background-color:{{Color3}}"|+20 avoid when equipped.  [[Ulki]] only.
| {{h|+50|Awakening and Fates}}/{{h|+20|Three Houses}} [[hit rate]] and avoid when the opponent is wielding an [[axe]] {{h|and the user has a [[sword]] equipped|Three Houses}}.
|style="border:none; background-color:{{Color3}}"|{{title|Path of Radiance}}, {{title|Radiant Dawn}}
| {{title|Awakening}}, {{title|Fates}}, {{title|Three Houses}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is wii daunt.png]]
| [[File:Is 3ds01 bowbreaker.png]]
|style="border:none; background-color:{{Color3}}"|[[Daunt]]
| [[Bowbreaker]]
|style="border:none; background-color:{{Color3}}"|-5 [[hit rate]] and avoid to all enemy units within a [[Range|3-tile radius]] of the user.
| {{h|+50|Awakening and Fates}}/{{h|+20|Three Houses}} when the opponent is wielding a [[bow]] {{h|and the user has [[black magic]], [[white magic]], or [[dark magic]] equipped|Three Houses}}.
|style="border:none; background-color:{{Color3}}"|{{title|Path of Radiance}}, {{title|Radiant Dawn}}
| {{title|Awakening}}, {{title|Fates}}, {{title|Three Houses}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds01 superior edge.png]]
| [[File:Is 3ds01 tomebreaker.png]]
|style="border:none; background-color:{{Color3}}"|[[Superior Edge]]
| [[Tomebreaker]]
|style="border:none; background-color:{{Color3}}"|+50 [[hit rate]] and avoid when the opponent is wielding a [[sword]].
| {{h|+50|Awakening and Fates}}/{{h|+20|Three Houses}} when the opponent is wielding a [[tome]] {{h|and the user is [[brawling]]|Three Houses}}.
|style="border:none; background-color:{{Color3}}"|{{title|Awakening}}
| {{title|Awakening}}, {{title|Fates}}, {{title|Three Houses}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds01 superior lance.png]]
| [[File:Is 3ds01 lucky seven.png]]
|style="border:none; background-color:{{Color3}}"|[[Superior Lance]]
| [[Lucky Seven]]
|style="border:none; background-color:{{Color3}}"|+50 [[hit rate]] and avoid when the opponent is wielding a [[lance (weapon)|lance]].
| +20 [[hit rate]] and avoid during the first seven turns of a chapter/skirmish.
|style="border:none; background-color:{{Color3}}"|{{title|Awakening}}
| {{title|Awakening}}, {{title|Fates}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds01 superior axe.png]]
| [[File:Is 3ds01 tantivy.png]]
|style="border:none; background-color:{{Color3}}"|[[Superior Axe]]
| [[Tantivy]]
|style="border:none; background-color:{{Color3}}"|+50 [[hit rate]] and avoid when the opponent is wielding an [[axe]].
| +10 [[hit rate]] and avoid if there are no other allied [[unit]]s in a [[Range|3-tile radius]] of the user.
|style="border:none; background-color:{{Color3}}"|{{title|Awakening}}
| {{title|Awakening}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds01 superior bow.png]]
| [[File:Is 3ds01 quick burn.png]]
|style="border:none; background-color:{{Color3}}"|[[Superior Bow]]
| [[Quick Burn]]
|style="border:none; background-color:{{Color3}}"|+50 [[hit rate]] and avoid when the opponent is wielding a [[bow]].
| +15 [[hit rate]] and avoid during the first turn of a chapter/skirmish; each bonus decreases by 1 point per elapsed turn until the 15th turn, where the skill ceases effect.
|style="border:none; background-color:{{Color3}}"|{{title|Awakening}}
| {{title|Awakening}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds01 superior jolt.png]]
| [[File:Is 3ds01 slow burn.png]]
|style="border:none; background-color:{{Color3}}"|[[Superior Jolt]]
| [[Slow Burn]]
|style="border:none; background-color:{{Color3}}"|+50 [[hit rate]] and avoid when the opponent is wielding a [[tome]].
| +1 [[hit rate]] and avoid during the first turn of a chapter/skirmish; each bonus increases by 1 point per elapsed turn until the 15th turn (for a maximum +15 bonus for each), where the skill ceases effect.
|style="border:none; background-color:{{Color3}}"|{{title|Awakening}}
| {{title|Awakening}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds01 underdog bow.png]]
| [[File:Is 3ds01 underdog.png]]
|style="border:none; background-color:{{Color3}}"|[[Underdog Bow]]
| [[Underdog]]
|style="border:none; background-color:{{Color3}}"|+15 [[hit rate]] and avoid if the user's [[level]] is lower than the opponent (counting [[:category:Advanced classes|advanced units]] as level 20 + their current displayed level).
| +15 [[hit rate]] and avoid if the user's [[level]] is lower than the opponent (counting [[:category:Advanced classes|advanced units]] as level&nbsp;20 + their current displayed level).
|style="border:none; background-color:{{Color3}}"|{{title|Awakening}}
| {{title|Awakening}}, {{title|Fates}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds01 outdoor fighter.png]]
| [[File:Is 3ds01 even rhythm.png]]
|style="border:none; background-color:{{Color3}}"|[[Outdoor Fighter]]
| [[Even Rhythm]]
|style="border:none; background-color:{{Color3}}"|+10 [[hit rate]] and avoid in outdoor maps.
| +10 [[hit rate]] and avoid during even-numbered turns.
|style="border:none; background-color:{{Color3}}"|{{title|Awakening}}
| {{title|Awakening}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds01 indoor fighter.png]]
| [[File:Is 3ds01 odd rhythm.png]]
|style="border:none; background-color:{{Color3}}"|[[Indoor Fighter]]
| [[Odd Rhythm]]
|style="border:none; background-color:{{Color3}}"|+10 [[hit rate]] and avoid in indoor maps.
| +10 [[hit rate]] and avoid during odd-numbered turns.
|style="border:none; background-color:{{Color3}}"|{{title|Awakening}}
| {{title|Awakening}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds01 patience.png]]
| [[File:Is 3ds01 avoid +10.png]]
|style="border:none; background-color:{{Color3}}"|[[Patience]]
| [[Avoid +10]]
|style="border:none; background-color:{{Color3}}"|+10 [[hit rate]] and avoid during the opponent's [[Turn|phase]].
| +10 avoid when equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Awakening}}
| {{title|Awakening}}, {{title|Three Houses}}, {{title|Engage}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds01 prescience.png]]
|  
|style="border:none; background-color:{{Color3}}"|[[Prescience]]
| All ''Joke''-weapons
|style="border:none; background-color:{{Color3}}"|+10 [[hit rate]] and avoid during the unit's [[Turn|phase]].
| +10 when equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Awakening}}
| {{title|Fates}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds01 hex.png]]
| [[File:Is 3ds02 naginata.png]]
|style="border:none; background-color:{{Color3}}"|[[Hex]]
| [[Hinoka's Spear]]
|style="border:none; background-color:{{Color3}}"|-15 avoid to adjacent enemies when equipped.
| +10 when equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Awakening}}
| {{title|Fates}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds01 anathema.png]]
| [[File:Is 3ds02 yumi.png]]
|style="border:none; background-color:{{Color3}}"|[[Anathema]]
| [[Fujin Yumi]]
|style="border:none; background-color:{{Color3}}"|{{hover|-10|Awakening only}}/{{hover|-20|Echoes: Shadows of Valentia only}} avoid to all enemy units in a 3-tile radius when equipped.
| +10 when equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Awakening}}, {{title|Echoes: Shadows of Valentia}}
| {{title|Fates}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds01 swordbreaker.png]]
| [[File:Is 3ds02 katana.png]]
|style="border:none; background-color:{{Color3}}"|[[Swordbreaker]]
| [[Raijinto]]
|style="border:none; background-color:{{Color3}}"|{{hover|+50|Awakening and Fates}}/{{hover|+20|Three Houses only}} [[hit rate]] and avoid when the opponent is wielding a [[sword]] {{hover|and the user has a [[lance (weapon)|lance]] equipped|Three Houses only}}.
| +10 when equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Awakening}}, {{title|Fates}}, {{title|Three Houses}}
| {{title|Fates}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds01 lancebreaker.png]]
| [[File:Is 3ds02 katana.png]]
|style="border:none; background-color:{{Color3}}"|[[Lancebreaker]]
| [[Hagakure Blade]]
|style="border:none; background-color:{{Color3}}"|{{hover|+50|Awakening and Fates}}/{{hover|+20|Three Houses only}} [[hit rate]] and avoid when the opponent is wielding a [[lance (weapon)|lance]] {{hover|and the user has an [[axe]] equipped|Three Houses only}}.
| +20 when equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Awakening}}, {{title|Fates}}, {{title|Three Houses}}
| {{title|Fates}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds01 axebreaker.png]]
| [[File:Is 3ds02 shuriken.png]]
|style="border:none; background-color:{{Color3}}"|[[Axebreaker]]
| [[Kagero's Dart]]
|style="border:none; background-color:{{Color3}}"|{{hover|+50|Awakening and Fates}}/{{hover|+20|Three Houses only}} [[hit rate]] and avoid when the opponent is wielding an [[axe]] {{hover|and the user has a [[sword]] equipped|Three Houses only}}.
| +20 when equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Awakening}}, {{title|Fates}}, {{title|Three Houses}}
| {{title|Fates}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds01 bowbreaker.png]]
|  
|style="border:none; background-color:{{Color3}}"|[[Bowbreaker]]
| All Steel-weapons
|style="border:none; background-color:{{Color3}}"|{{hover|+50|Awakening and Fates}}/{{hover|+20|Three Houses only}} when the opponent is wielding a [[bow]] {{hover|and the user has [[black magic]], [[white magic]], or [[Dark (magic)|dark magic]] equipped|Three Houses only}}.
| -5 when equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Awakening}}, {{title|Fates}}, {{title|Three Houses}}
| {{title|Fates}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds01 tomebreaker.png]]
|  
|style="border:none; background-color:{{Color3}}"|[[Tomebreaker]]
| All ''Killer''-weapons
|style="border:none; background-color:{{Color3}}"|{{hover|+50|Awakening and Fates}}/{{hover|+20|Three Houses only}} when the opponent is wielding a [[tome]] {{hover|and the user is [[brawling]]|Three Houses only}}.
| -10 when equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Awakening}}, {{title|Fates}}, {{title|Three Houses}}
| {{title|Fates}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds01 lucky seven.png]]
|  
|style="border:none; background-color:{{Color3}}"|[[Lucky Seven]]
| All ''Venge''-weapons
|style="border:none; background-color:{{Color3}}"|+20 [[hit rate]] and avoid during the first seven turns of a chapter/skirmish.
| -20 when equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Awakening}}, {{title|Fates}}
| {{title|Fates}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds01 tantivy.png]]
| [[File:Is 3ds02 katana.png]]
|style="border:none; background-color:{{Color3}}"|[[Tantivy]]
| [[Hana's Katana]]
|style="border:none; background-color:{{Color3}}"|+10 [[hit rate]] and avoid if there are no other allied [[unit]]s in a [[Range|3-tile radius]] of the user.
| -10 when equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Awakening}}
| {{title|Fates}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds01 quick burn.png]]
| [[File:Is 3ds02 katana.png]]
|style="border:none; background-color:{{Color3}}"|[[Quick Burn]]
| [[Takumi's Shinai]]
|style="border:none; background-color:{{Color3}}"|+15 [[hit rate]] and avoid during the first turn of a chapter/skirmish; each bonus decreases by 1 point per elapsed turn until the 15th turn, where the skill ceases effect.
| -10 when equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Awakening}}
| {{title|Fates}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds01 slow burn.png]]
| [[File:Is 3ds02 naginata.png]]
|style="border:none; background-color:{{Color3}}"|[[Slow Burn]]
| [[Oboro's Spear]]
|style="border:none; background-color:{{Color3}}"|+1 [[hit rate]] and avoid during the first turn of a chapter/skirmish; each bonus increases by 1 point per elapsed turn until the 15th turn (for a maximum +15 bonus for each), where the skill ceases effect.
| -5 when equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Awakening}}
| {{title|Fates}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds01 underdog.png]]
| [[File:Is 3ds02 naginata.png]]
|style="border:none; background-color:{{Color3}}"|[[Underdog]]
| [[Pine Branch]]
|style="border:none; background-color:{{Color3}}"|+15 [[hit rate]] and avoid if the user's [[level]] is lower than the opponent (counting [[:category:Advanced classes|advanced units]] as level 20 + their current displayed level).
| -10 when equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Awakening}}, {{title|Fates}}
| {{title|Fates}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds01 even rhythm.png]]
| [[File:Is 3ds02 naginata.png]]
|style="border:none; background-color:{{Color3}}"|[[Even Rhythm]]
| [[Guard Naginata]]
|style="border:none; background-color:{{Color3}}"|+10 [[hit rate]] and avoid during even-numbered turns.
| -10 when equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Awakening}}
| {{title|Fates}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds01 odd rhythm.png]]
| [[File:Is 3ds02 club.png]]
|style="border:none; background-color:{{Color3}}"|[[Odd Rhythm]]
| [[Great Club]]
|style="border:none; background-color:{{Color3}}"|+10 [[hit rate]] and avoid during odd-numbered turns.
| -5 when equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Awakening}}
| {{title|Fates}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds01 avoid +10.png]]
| [[File:Is 3ds02 club.png]]
|style="border:none; background-color:{{Color3}}"|[[Avoid +10]]
| [[Ryoma's Club]]
|style="border:none; background-color:{{Color3}}"|+10 avoid when equipped.
| -10 when equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Awakening}}, {{title|Three Houses}}
| {{title|Fates}}
|-
|-
|style="border:none; background-color:{{Color3}}"|
| [[File:Is 3ds02 bow.png]]
|style="border:none; background-color:{{Color3}}"|All ''Joke''-weapons
| [[Hunter's Bow]]
|style="border:none; background-color:{{Color3}}"|+10 when equipped.
| -10 when equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Fates}}
| {{title|Fates}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds02 naginata.png]]
| [[File:Is 3ds02 bow.png]]
|style="border:none; background-color:{{Color3}}"|[[Hinoka's Spear]]
| [[Niles's Bow]]
|style="border:none; background-color:{{Color3}}"|+10 when equipped.
| -10 when equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Fates}}
| {{title|Fates}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds02 yumi.png]]
| [[File:Is 3ds02 yumi.png]]
|style="border:none; background-color:{{Color3}}"|[[Fujin Yumi]]
| [[Spellbane Yumi]]
|style="border:none; background-color:{{Color3}}"|+10 when equipped.
| -10 when equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Fates}}
| {{title|Fates}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds02 katana.png]]
| [[File:Is 3ds02 yumi.png]]
|style="border:none; background-color:{{Color3}}"|[[Raijinto]]
| [[Spy's Yumi]]
|style="border:none; background-color:{{Color3}}"|+10 when equipped.
| -20 when equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Fates}}
| {{title|Fates}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds02 katana.png]]
| [[File:Is 3ds02 yumi.png]]
|style="border:none; background-color:{{Color3}}"|[[Hagakure Blade]]
| [[Pursuer]]
|style="border:none; background-color:{{Color3}}"|+20 when equipped.
| -10 when equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Fates}}
| {{title|Fates}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds02 shuriken.png]]
| [[File:Is 3ds02 dagger.png]]
|style="border:none; background-color:{{Color3}}"|[[Kagero's Dart]]
| [[Jakob's Tray]]
|style="border:none; background-color:{{Color3}}"|+20 when equipped.
| -5 when equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Fates}}
| {{title|Fates}}
|-
|-
|style="border:none; background-color:{{Color3}}"|
| [[File:Is 3ds02 dagger.png]]
|style="border:none; background-color:{{Color3}}"|All Steel-weapons
| [[Felicia's Plate]]
|style="border:none; background-color:{{Color3}}"|-5 when equipped.
| -10 when equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Fates}}
| {{title|Fates}}
|-
|-
|style="border:none; background-color:{{Color3}}"|
| [[File:Is 3ds02 shuriken.png]]
|style="border:none; background-color:{{Color3}}"|All ''Killer''-weapons
| [[Spy's Shuriken]]
|style="border:none; background-color:{{Color3}}"|-10 when equipped.
| -20 when equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Fates}}
| {{title|Fates}}
|-
|-
|style="border:none; background-color:{{Color3}}"|
| [[File:Is 3ds02 shuriken.png]]
|style="border:none; background-color:{{Color3}}"|All ''Venge''-weapons
| [[Chakram]]
|style="border:none; background-color:{{Color3}}"|-20 when equipped.
| -10 when equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Fates}}
| {{title|Fates}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds02 katana.png]]
| [[File:Is 3ds02 tome.png]]
|style="border:none; background-color:{{Color3}}"|[[Hana's Katana]]
| [[Excalibur]]
|style="border:none; background-color:{{Color3}}"|-10 when equipped.
| -10 when equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Fates}}
| {{title|Fates}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds02 katana.png]]
|  
|style="border:none; background-color:{{Color3}}"|[[Takumi's Shinai]]
| All Magic-weapons except [[Felicia's Plate]]
|style="border:none; background-color:{{Color3}}"|-10 when equipped.
| -20 when equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Fates}}
| {{title|Fates}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds02 naginata.png]]
|  
|style="border:none; background-color:{{Color3}}"|[[Oboro's Spear]]
| [[Axe Splitter]], [[Pike-Ruin Club]] and [[Swordcatcher]]
|style="border:none; background-color:{{Color3}}"|-5 when equipped.
| -10 when equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Fates}}
| {{title|Fates}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds02 naginata.png]]
| [[File:Is 3ds02 yumi.png]]
|style="border:none; background-color:{{Color3}}"|[[Pine Branch]]
| [[Skadi]]<br>([[End: Lost in the Waves]])
|style="border:none; background-color:{{Color3}}"|-10 when equipped.
| +10 when equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Fates}}
| {{title|Fates}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds02 naginata.png]]
| [[File:Is 3ds02 tome.png]]
|style="border:none; background-color:{{Color3}}"|[[Guard Naginata]]
| [[Robin's Primer]]
|style="border:none; background-color:{{Color3}}"|-10 when equipped.
| -10 when equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Fates}}
| {{title|Fates}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds02 club.png]]
| [[File:Is 3ds02 scroll.png]]
|style="border:none; background-color:{{Color3}}"|[[Great Club]]
| [[Bird Spirit]]
|style="border:none; background-color:{{Color3}}"|-5 when equipped.
| +15 when equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Fates}}
| {{title|Fates}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds02 club.png]]
| [[File:Is 3ds02 scroll.png]]
|style="border:none; background-color:{{Color3}}"|[[Ryoma's Club]]
| [[Ink Painting]]
|style="border:none; background-color:{{Color3}}"|-10 when equipped.
| -20 when equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Fates}}
| {{title|Fates}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds02 bow.png]]
| [[File:Is 3ds02 scroll.png]]
|style="border:none; background-color:{{Color3}}"|[[Hunter's Bow]]
| [[Malevolent Text]]
|style="border:none; background-color:{{Color3}}"|-10 when equipped.
| -10 when equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Fates}}
| {{title|Fates}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds02 bow.png]]
| [[File:Is 3ds02 duelist's blow.png]]
|style="border:none; background-color:{{Color3}}"|[[Niles's Bow]]
| [[Duelist's Blow]]
|style="border:none; background-color:{{Color3}}"|-10 when equipped.
| {{h|+30|Fates}}/{{h|+20|Three Houses}} avoid if the user initiates the combat.
|style="border:none; background-color:{{Color3}}"|{{title|Fates}}
| {{title|Fates}}, {{title|Three Houses}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds02 yumi.png]]
| [[File:Is 3ds02 shurikenbreaker.png]]
|style="border:none; background-color:{{Color3}}"|[[Spellbane Yumi]]
| [[Shurikenbreaker]]
|style="border:none; background-color:{{Color3}}"|-10 when equipped.
| +50 [[hit rate]] and avoid when the opponent is wielding a [[shuriken]].
|style="border:none; background-color:{{Color3}}"|{{title|Fates}}
| {{title|Fates}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds02 yumi.png]]
| [[File:Is 3ds02 heartseeker.png]]
|style="border:none; background-color:{{Color3}}"|[[Spy's Yumi]]
| [[Heartseeker]]
|style="border:none; background-color:{{Color3}}"|-20 when equipped.
| -20 avoid to all adjacent enemies.
|style="border:none; background-color:{{Color3}}"|{{title|Fates}}
| {{title|Fates}}, {{title|Three Houses}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds02 yumi.png]]
| [[File:Is 3ds01 solidarity.png]]
|style="border:none; background-color:{{Color3}}"|[[Pursuer]]
| [[Solidarity]]
|style="border:none; background-color:{{Color3}}"|-10 when equipped.
| +10 avoid and [[dodge]] for all adjacent allied units.
|style="border:none; background-color:{{Color3}}"|{{title|Fates}}
| {{title|Fates}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds02 dagger.png]]
| [[File:Is 3ds02 perfectionist.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Jakob's Tray]]
| [[Perfectionist]]
|style="border:none; background-color:{{Color3}}"|-5 when equipped.
| +15 [[Hit rate]] and Avoid if user's HP = 100%.
|style="border:none; background-color:{{Color3}}"|{{title|Fates}}
| {{title|Fates}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds02 dagger.png]]
| [[File:Is 3ds02 fierce mien.png]]
|style="border:none; background-color:{{Color3}}"|[[Felicia's Plate]]
| [[Fierce Mien]]
|style="border:none; background-color:{{Color3}}"|-10 when equipped.
| -10 avoid to all enemy units in a [[Range|2-tile radius]] of the user.
|style="border:none; background-color:{{Color3}}"|{{title|Fates}}
| {{title|Fates}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds02 shuriken.png]]
| [[File:Is ns01 fistbreaker.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Spy's Shuriken]]
| [[Fistbreaker]]
|style="border:none; background-color:{{Color3}}"|-20 when equipped.
| +20 [[hit rate]] and avoid when the opponent is [[brawling]] and the user has a [[bow]] equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Fates}}
| {{title|Three Houses}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds02 shuriken.png]]
| [[File:Is ns01 royal lineage+.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Chakram]]
| [[Royal Lineage+]]
|style="border:none; background-color:{{Color3}}"|-10 when equipped.
| +20 Avoid if user's HP = 100%.
|style="border:none; background-color:{{Color3}}"|{{title|Fates}}
| {{title|Three Houses}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds02 tome.png]]
| [[File:Is ns01 skill self buff.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Excalibur]]
| [[Confidence]]
|style="border:none; background-color:{{Color3}}"|-10 when equipped.
| +15 [[Hit rate]] and Avoid if user's HP = 100%.
|style="border:none; background-color:{{Color3}}"|{{title|Fates}}
| {{title|Three Houses}}
|-
|-
|style="border:none; background-color:{{Color3}}"|
| [[File:Is ns01 heartseeker.png|20px]]
|style="border:none; background-color:{{Color3}}"|All Magic-weapons except [[Felicia's Plate]]
| [[Born Fighter]]
|style="border:none; background-color:{{Color3}}"|-20 when equipped.
| -10 avoid to all adjacent enemies.
|style="border:none; background-color:{{Color3}}"|{{title|Fates}}
| {{title|Three Houses}}
|-
|-
|style="border:none; background-color:{{Color3}}"|
| [[File:Is ns01 keen intuition.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Axe Splitter]], [[Pike-Ruin Club]] and [[Swordcatcher]]
| [[Keen Intuition]]
|style="border:none; background-color:{{Color3}}"|Drops user's Avoid by 10% when equipped.
| +30 Avoid if fighting an enemy at [[range]] > 1.
|style="border:none; background-color:{{Color3}}"|{{title|Fates}}
| {{title|Three Houses}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds02 yumi.png]]
| [[File:Is ns01 swordbreaker.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Skadi]]<br>([[End: Lost in the Waves]])
| [[Swordbreaker+]]
|style="border:none; background-color:{{Color3}}"|+10 when equipped.
| +30 [[hit rate]] and avoid when the opponent is wielding a [[sword]] and the user has a [[lance]] equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Fates}}
| {{title|Three Houses}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds02 tome.png]]
| [[File:Is ns01 lancebreaker.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Robin's Primer]]
| [[Lancebreaker+]]
|style="border:none; background-color:{{Color3}}"|-10 when equipped.
| +30 [[hit rate]] and avoid when the opponent is wielding a [[lance]] and the user has an [[axe]] equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Fates}}
| {{title|Three Houses}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds02 scroll.png]]
| [[File:Is ns01 axebreaker.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Bird Spirit]]
| [[Axebreaker+]]
|style="border:none; background-color:{{Color3}}"|+15 when equipped.
| +30 [[hit rate]] and avoid when the opponent is wielding an [[axe]] and the user has a [[sword]] equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Fates}}
| {{title|Three Houses}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds02 scroll.png]]
| [[File:Is ns01 barrier ability.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Ink Painting]]
| [[Giant Wings]]
|style="border:none; background-color:{{Color3}}"|-20 when equipped.
| +30 avoid if foe has a [[sword]], [[lance]], or [[axe]] equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Fates}}
| {{title|Three Houses}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds02 scroll.png]]
| [[File:Is ns01 sword avo +20.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Malevolent Text]]
| [[Sword Avoid +20]]
|style="border:none; background-color:{{Color3}}"|-10 when equipped.
| +20 Avoid when the user has a [[sword]] equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Fates}}
| {{title|Three Houses}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds02 duelist's blow.png]]
| [[File:Is ns01 axe avo +20.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Duelist's Blow]]
| [[Axe Avoid +20]]
|style="border:none; background-color:{{Color3}}"|+30 avoid if the user initiates the combat.
| +20 Avoid when the user has an [[axe]] equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Fates}}
| {{title|Three Houses}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds02 shurikenbreaker.png]]
| [[File:Is ns01 bow avo +20.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Shurikenbreaker]]
| [[Bow Avoid +20]]
|style="border:none; background-color:{{Color3}}"|+50 [[hit rate]] and avoid when the opponent is wielding a [[shuriken]].
| +20 Avoid when the user has a [[bow]] equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Fates}}
| {{title|Three Houses}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds02 heartseeker.png]]
| [[File:Is ns01 brawl avo +20.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Heartseeker]]
| [[Brawl Avoid +20]]
|style="border:none; background-color:{{Color3}}"|-20 avoid to all adjacent enemies.
| +20 Avoid when the user is [[brawling]].
|style="border:none; background-color:{{Color3}}"|{{title|Fates}}, {{title|Three Houses}}
| {{title|Three Houses}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds01 solidarity.png]]
| [[File:Is ns01 white magic avo +20.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Solidarity]]
| [[White Magic Avoid +20]]
|style="border:none; background-color:{{Color3}}"|+10 avoid and [[dodge]] for all adjacent allied units.
| +20 Avoid when the user has a [[white magic]] spell equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Fates}}
| {{title|Three Houses}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds02 perfectionist.png|20px]]
| [[File:Is ns01 black magic avo +20.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Perfectionist]]
| [[Black Magic Avoid +20]]
|style="border:none; background-color:{{Color3}}"|+15 [[Hit rate]] and Avoid if user's HP = 100%.
| +20 Avoid when the user has a [[black magic]] spell equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Fates}}
| {{title|Three Houses}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds02 fierce mien.png]]
| [[File:Is ns01 dark magic avo +20.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Fierce Mien]]
| [[Dark Magic Avoid +20]]
|style="border:none; background-color:{{Color3}}"|-10 avoid to all enemy units in a [[Range|2-tile radius]] of the user.
| +20 Avoid when the user has a [[dark magic]] spell equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Fates}}
| {{title|Three Houses}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is ns01 fistbreaker.png|20px]]
| [[File:Is ns01 combat art axe.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Fistbreaker]]
| [[Flickering Flower]]
|style="border:none; background-color:{{Color3}}"|+20 [[hit rate]] and avoid when the opponent is [[brawling]] and the user has a [[bow]] equipped.
| +10 Avoid when used.
|style="border:none; background-color:{{Color3}}"|{{title|Three Houses}}
| {{title|Three Houses}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is ns01 royal lineage+.png|20px]]
| [[File:Is ns02 avoid +15.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Royal Lineage+]]
| [[Avoid +15]]
|style="border:none; background-color:{{Color3}}"|+20 Avoid if user's HP = 100%.
| +15 avoid when equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Three Houses}}
| {{title|Engage}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is ns01 skill self buff.png|20px]]
| [[File:Is ns02 avoid +20.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Confidence]]
| [[Avoid +20]]
|style="border:none; background-color:{{Color3}}"|+15 [[Hit rate]] and Avoid if user's HP = 100%.
| +20 avoid when equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Three Houses}}
| {{title|Engage}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is ns01 heartseeker.png|20px]]
| [[File:Is ns02 avoid +25.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Born Fighter]]
| [[Avoid +25]]
|style="border:none; background-color:{{Color3}}"|-10 avoid to all adjacent enemies.
| +25 avoid when equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Three Houses}}
| {{title|Engage}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is ns01 keen intuition.png|20px]]
| [[File:Is ns02 avoid +30.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Keen Intuition]]
| [[Avoid +30]]
|style="border:none; background-color:{{Color3}}"|+30 Avoid if fighting an enemy at [[range]] > 1.
| +30 avoid when equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Three Houses}}
| {{title|Engage}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is ns01 swordbreaker.png|20px]]
| [[File:Is ns02 failnaught byleth.png|20px]]<br>[[File:Is ns02 failnaught edelgard.png|20px]]<br>[[File:Is ns02 failnaught edelgard solo.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Swordbreaker+]]
| [[Failnaught]]
|style="border:none; background-color:{{Color3}}"|+30 [[hit rate]] and avoid when the opponent is wielding a [[sword]] and the user has a [[lance (weapon)|lance]] equipped.
| +20 avoid if the user initiates the combat.
|style="border:none; background-color:{{Color3}}"|{{title|Three Houses}}
| {{title|Engage}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is ns01 lancebreaker.png|20px]]
! style="border-bottom-left-radius: 15px; border-bottom-right-radius: 15px" colspan="4" |
|style="border:none; background-color:{{Color3}}"|[[Lancebreaker+]]
|style="border:none; background-color:{{Color3}}"|+30 [[hit rate]] and avoid when the opponent is wielding a [[lance (weapon)|lance]] and the user has an [[axe]] equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Three Houses}}
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is ns01 axebreaker.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Axebreaker+]]
|style="border:none; background-color:{{Color3}}"|+30 [[hit rate]] and avoid when the opponent is wielding an [[axe]] and the user has a [[sword]] equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Three Houses}}
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is ns01 barrier ability.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Giant Wings]]
|style="border:none; background-color:{{Color3}}"|+30 avoid if foe has a [[sword]], [[lance (weapon)|lance]], or [[axe]] equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Three Houses}}
|-
|}
|}
|}


==Flavor text==
{{sectstub}}
{{DescriptionHdr}}
{{DescriptionCell
|game={{title|The Binding Blade}}
|english=Ability to dodge enemy attacks.<br>Affects enemy's hit %.{{h|*|Fan translation}}
|japanese=敵の攻撃をかわす能力です<br>この値だけ 敵の命中が減ります
}}
{{DescriptionCell
|game={{title|The Blazing Blade}}
|english=Ability to dodge enemy attacks.<br>Affects enemy's hit %.
|japanese=敵の攻撃をかわす能力です<br>この値だけ 敵の命中が減ります
}}
{{DescriptionCell
|game={{title|The Sacred Stones}}
|english=Ability to dodge enemy attacks.<br>Affects enemy's hit %.
|japanese=敵の攻撃をかわす能力です<br>この値だけ 敵の命中が減ります
}}
{{DescriptionCell
|game={{title|Path of Radiance}}
|english=The ability to avoid enemy attacks.<br>This affects the enemy unit's hit percentage.
|japanese=敵の攻撃をかわす能力です<br>この値だけ敵の命中が減ります
}}
{{DescriptionCell
|game={{title|Radiant Dawn}}
|english=The ability to avoid enemy attacks. The<br>higher it is, the harder it is for<br>enemies to hit.
|japanese=敵の攻撃をかわす能力<br>数値が高いほど当たりづらい
}}
{{DescriptionCell
|game={{title|Awakening}}
|english=Avoid Rate. Affects the unit's<br>odds of evading attacks.
|japanese=高いほど敵の攻撃を避けやすい
}}
{{DescriptionCell
|game={{title|Fates}}
|english=Avoid Rate. Affects the unit's<br>odds of evading attacks.
|japanese=高いほど敵の攻撃を避けやすい
}}
{{DescriptionCell
|game={{title|Three Houses}}
|english=Affects the unit's odds of avoiding<br>enemy attacks.
|japanese=高いほど敵の攻撃を避けやすい。
}}
{{DescriptionCell
|game={{title|Engage}}
|english=Avoid rate. Determines the odds of<br>evading an attack.
|japanese=攻撃を回避する能力。高いほど<br>敵の攻撃が当たりにくくなる
}}
{{DescriptionFtr}}
<!--
==Trivia==
==Trivia==
-->
==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=Avoid
|eng-name=Avoid
|jap-name={{hover|回避|Kaihi}}
|jpn-name={{h|回避|Kaihi}}
|jap-mean=Avoidance
|jpn-mean=Avoidance
|span-name=Esquivar
|span-mean=Dodge
|fren-name=Esquive
|fren-name=Esquive
|fren-mean=Dodge
|fren-mean=Dodge
|ger-name=Auszuweichen
|ger-name=Auszuweichen
|ger-mean=Avoid
|ger-mean=Avoid
|span-name=Esquivar
|span-mean=Dodge
|ital-name=Schivare
|ital-name=Schivare
|ital-mean=Dodge
|ital-mean=Dodge
|dut-name=Vermijden
|dut-mean=Avoid
|kor-name={{h|회피|hoepi}}
|kor-mean=Dodge
|ch-simp-name={{h|回避|huíbì}}
|ch-simp-mean=Avoid +20
|ch-trad-name={{h|回避|huíbì}}
|ch-trad-mean=Avoid +20
}}
}}
{{refbar}}
{{refbar}}

Latest revision as of 18:07, 28 March 2024

With his high avoid, Pent is able to easily dodge this enemy General's attack.

Avoid (Japanese: 回避 avoidance), known as avoidance in Three Houses and abbreviated Avo, is a calculation determining the ability of a unit to dodge incoming attacks. A unit's avoid is calculated based primarily on their attack speed calculation and on any bonuses or penalties awarded by the terrain on which they stand, and depending on the individual Fire Emblem series game may include other factors, such as their luck stat and bonuses awarded by supports, skills and the weapon triangle. As such, while a unit's base speed stat is a factor, in all games until Fire Emblem: Shadow Dragon a unit's avoid calculation is helped or hindered by the weight of the weapon they wield.

In battle, the avoid calculation is used against the opponent's base hit rate, and is directly subtracted from the base hit rate to produce the opponent's "battle hit rate": their practical odds of actually striking the unit and causing damage, as displayed in the battle screen and in the combat forecast panel. The faster the unit and the lighter their weapon, the better their odds of substantially reducing their opponent's hit rate and thus dodging their attacks.

Calculations

Avoid

Game Formula Notes
Shadow Dragon & the Blade of Light Physical avoid: (Attack speed + Terrain bonus)
Magical avoid: (Luck)
--
Gaiden Physical avoid: (Attack speed + Terrain bonus)
Magical avoid: (Speed + Luck)
--
Mystery of the Emblem (Speed + Luck + Terrain bonus + Support bonus) If any bonus is not relevant, the bonus in question is taken to be 0.
Genealogy of the Holy War (Attack speed × 2) + (Luck) + (Terrain bonus) + (Authority bonus) + (Charm bonus) + (Lover bonus) If any bonus is not relevant, the bonus in question is taken to be 0.
In this game, Avoid can be negative, through the possibility of negative attack speed or through some tiles' avoid penalties.
Thracia 776 (Attack speed × 2) + (Luck) + (Terrain bonus) + (Support bonus) + (Authority bonus) + (Charm bonus) If any bonus is not relevant, the bonus in question is taken to be 0.
The Binding Blade (Attack speed × 2) + (Luck) + (Terrain bonus) + (Support bonus) If any bonus is not relevant, the bonus in question is taken to be 0.
The Blazing Blade (Attack speed × 2) + (Luck) + (Terrain bonus) + (Support bonus) + Tactician bonus) If any bonus is not relevant, the bonus in question is taken to be 0.
The Sacred Stones (Attack speed × 2) + (Luck) + (Terrain bonus) + (Support bonus) If any bonus is not relevant, the bonus in question is taken to be 0.
Path of Radiance (Attack speed × 2) + (Luck) + (Terrain bonus) + (Support bonus) + (Biorhythm bonus) If any bonus is not relevant, the bonus in question is taken to be 0.
Radiant Dawn (Attack speed × 2) + (Luck) + (Terrain bonus) + (Buddy support bonus) +
(Biorhythm bonus) + (Affinity bonus) + (Authority bonus)
If any bonus is not relevant, the bonus in question is taken to be 0.
Shadow Dragon (Attack speed) + (Luck / 2) + (Terrain bonus) + (Support bonus) If any bonus is not relevant, the bonus in question is taken to be 0.
New Mystery of the Emblem (Speed) + (Luck / 2) + (Terrain bonus) + (Support bonus) + (Class bonus) If any bonus is not relevant, the bonus in question is taken to be 0.
The class bonus is +10 for Swordmasters only.
Awakening (Speed × 1.5) + (Luck / 2) + (Support/Dual bonus) + (Skill bonus) If any bonus is not relevant, the bonus in question is taken to be 0.
Fates (Speed × 1.5) + (Luck / 2) + (Support/Dual bonus) + (Skill bonus) + (Class bonus) Class bonus is +5 for Master Ninjas, and +10 for Lodestars, Nine-Tails, Swordmasters, Pegasus Knights, and Witches.
If any bonus is not relevant, the bonus in question is taken to be 0.
Shadows of Valentia Physical avoid: (Attack speed) + (Terrain bonus) + (Support bonus)
Magical avoid: [(Speed + Luck) / 2] + (Support bonus)
If any bonus is not relevant, the bonus in question is taken to be 0.
Three Houses Physical avoid: (Attack speed) + (Terrain bonus) + (Support bonus) + (Ability bonus) + (Equipment bonus) + (Battalion bonus)
Magical avoid: [(Speed + Luck) / 2] + (Ability bonus) + (Equipment bonus) + (Battalion bonus)
If any bonus is not relevant, the bonus in question is taken to be 0.
Engage Weapon avoid: (Speed × 2) + (Luck / 2) + (Terrain bonus × Class type bonus) + (Support bonus) + (Skill bonus)
Staff avoid: [(Resistance × 3 + Luck) / 2] + (Terrain bonus × Class type bonus)
Class type bonus is 2 for Covert-type classes, 0 if the enemy is a Mystical-type class, 1 for all others.
If any bonus is not relevant, the bonus in question is taken to be 0.

Battle hit rate

In all games except Thracia 776, the minimum possible battle hit rate is 0%, while the maximum possible battle hit rate is 100%. An attack cannot be a critical hit unless it hits, thus even if the critical rate is 100% you will not always land a critical hit. They can also be blocked by Pavise or Dual Guards depending on the game. In all games from The Binding Blade onward, the displayed battle hit rate is not accurate; for more details, see true hit.

The battle hit rate for offensive staves is an entirely separate calculation based on the resistance of the target and the magic stat of the staff's wielder; for this calculation, see Resistance § Calculations.

Game Formula Notes
Shadow Dragon & the Blade of Light Physical hit rate: [(Unit's base physical hit rate) − (Opponent's physical avoid)]%
Magical hit rate: [(User's weapon's hit) − (Opponent's luck)]%
--
Gaiden Physical hit rate: [(Unit's base physical hit rate) − (Opponent's avoid)]%
Magical hit rate: [(User's spell's hit) − (Opponent's speed + luck)]%
Magical hit rate cannot exceed the spell's base hit.
Mystery of the Emblem [(Unit's base hit rate) − (Opponent's avoid)]% --
Genealogy of the Holy War [(Unit's base hit rate) − (Opponent's avoid)]% --
Thracia 776 [(Unit's base hit rate) − (Opponent's avoid)]% The minimum possible battle hit rate is 1%,
while the maximum possible battle hit rate is 99%.
The Binding Blade [(Unit's base hit rate) − (Opponent's avoid)]% --
The Blazing Blade [(Unit's base hit rate) − (Opponent's avoid)]% --
The Sacred Stones [(Unit's base hit rate) − (Opponent's avoid)]% --
Path of Radiance [(Unit's base hit rate) − (Opponent's avoid)]% --
Radiant Dawn [(Unit's base hit rate) − (Opponent's avoid)]% --
Shadow Dragon [(Unit's base hit rate) − (Opponent's avoid)]% --
New Mystery of the Emblem [(Unit's base hit rate) − (Opponent's avoid)]% --
Awakening [(Unit's base hit rate) − (Opponent's avoid)]% --
Fates [(Unit's base hit rate) − (Opponent's avoid)]% --
Shadows of Valentia Physical hit rate: [(Unit's base hit rate) − (Opponent's avoid)]%
Magical hit rate: ([User's base hit rate] − [Opponent's (speed + luck) / 2])%
Magical hit rate cannot exceed the spell's base hit
without the aid of a support bonus.
Three Houses Physical hit rate: [(Unit's base physical hit rate) − (Opponent's physical avoid)]%
Magical hit rate: [(User's base magical hit rate) − (Opponent's magical avoid)]%
--
Engage [(Unit's base hit rate) − (Opponent's avoid)]% --

Items and skills affecting avoid

Items and skills awarding avoid bonuses or penalties
Item Avoid increase Games
Is 3ds01 charm.png Charm +10/+5 hit rate and avoid to all allied units within a 3-tile radius of the user. Genealogy of the Holy War, Thracia 776, Awakening
Is wii vigilance.png Vigilance +20 avoid when equipped. Ulki only. Path of Radiance, Radiant Dawn
Is wii daunt.png Daunt -5 hit rate and avoid to all enemy units within a 3-tile radius of the user. Path of Radiance, Radiant Dawn
Is 3ds01 superior edge.png Superior Edge +50 hit rate and avoid when the opponent is wielding a sword. Awakening
Is 3ds01 superior lance.png Superior Lance +50 hit rate and avoid when the opponent is wielding a lance. Awakening
Is 3ds01 superior axe.png Superior Axe +50 hit rate and avoid when the opponent is wielding an axe. Awakening
Is 3ds01 superior bow.png Superior Bow +50 hit rate and avoid when the opponent is wielding a bow. Awakening
Is 3ds01 superior jolt.png Superior Jolt +50 hit rate and avoid when the opponent is wielding a tome. Awakening
Is 3ds01 underdog bow.png Underdog Bow +15 hit rate and avoid if the user's level is lower than the opponent (counting advanced units as level 20 + their current displayed level). Awakening
Is 3ds01 outdoor fighter.png Outdoor Fighter +10 hit rate and avoid in outdoor maps. Awakening
Is 3ds01 indoor fighter.png Indoor Fighter +10 hit rate and avoid in indoor maps. Awakening
Is 3ds01 patience.png Patience +10 hit rate and avoid during the opponent's phase. Awakening
Is 3ds01 prescience.png Prescience +10 hit rate and avoid during the unit's phase. Awakening
Is 3ds01 hex.png Hex -15 avoid to adjacent enemies when equipped. Awakening
Is 3ds01 anathema.png Anathema −10/−20 avoid to all enemy units in a 3-tile radius when equipped. Awakening, Echoes: Shadows of Valentia
Is 3ds01 swordbreaker.png Swordbreaker +50/+20 hit rate and avoid when the opponent is wielding a sword and the user has a lance equipped. Awakening, Fates, Three Houses
Is 3ds01 lancebreaker.png Lancebreaker +50/+20 hit rate and avoid when the opponent is wielding a lance and the user has an axe equipped. Awakening, Fates, Three Houses
Is 3ds01 axebreaker.png Axebreaker +50/+20 hit rate and avoid when the opponent is wielding an axe and the user has a sword equipped. Awakening, Fates, Three Houses
Is 3ds01 bowbreaker.png Bowbreaker +50/+20 when the opponent is wielding a bow and the user has black magic, white magic, or dark magic equipped. Awakening, Fates, Three Houses
Is 3ds01 tomebreaker.png Tomebreaker +50/+20 when the opponent is wielding a tome and the user is brawling. Awakening, Fates, Three Houses
Is 3ds01 lucky seven.png Lucky Seven +20 hit rate and avoid during the first seven turns of a chapter/skirmish. Awakening, Fates
Is 3ds01 tantivy.png Tantivy +10 hit rate and avoid if there are no other allied units in a 3-tile radius of the user. Awakening
Is 3ds01 quick burn.png Quick Burn +15 hit rate and avoid during the first turn of a chapter/skirmish; each bonus decreases by 1 point per elapsed turn until the 15th turn, where the skill ceases effect. Awakening
Is 3ds01 slow burn.png Slow Burn +1 hit rate and avoid during the first turn of a chapter/skirmish; each bonus increases by 1 point per elapsed turn until the 15th turn (for a maximum +15 bonus for each), where the skill ceases effect. Awakening
Is 3ds01 underdog.png Underdog +15 hit rate and avoid if the user's level is lower than the opponent (counting advanced units as level 20 + their current displayed level). Awakening, Fates
Is 3ds01 even rhythm.png Even Rhythm +10 hit rate and avoid during even-numbered turns. Awakening
Is 3ds01 odd rhythm.png Odd Rhythm +10 hit rate and avoid during odd-numbered turns. Awakening
Is 3ds01 avoid +10.png Avoid +10 +10 avoid when equipped. Awakening, Three Houses, Engage
All Joke-weapons +10 when equipped. Fates
Is 3ds02 naginata.png Hinoka's Spear +10 when equipped. Fates
Is 3ds02 yumi.png Fujin Yumi +10 when equipped. Fates
Is 3ds02 katana.png Raijinto +10 when equipped. Fates
Is 3ds02 katana.png Hagakure Blade +20 when equipped. Fates
Is 3ds02 shuriken.png Kagero's Dart +20 when equipped. Fates
All Steel-weapons -5 when equipped. Fates
All Killer-weapons -10 when equipped. Fates
All Venge-weapons -20 when equipped. Fates
Is 3ds02 katana.png Hana's Katana -10 when equipped. Fates
Is 3ds02 katana.png Takumi's Shinai -10 when equipped. Fates
Is 3ds02 naginata.png Oboro's Spear -5 when equipped. Fates
Is 3ds02 naginata.png Pine Branch -10 when equipped. Fates
Is 3ds02 naginata.png Guard Naginata -10 when equipped. Fates
Is 3ds02 club.png Great Club -5 when equipped. Fates
Is 3ds02 club.png Ryoma's Club -10 when equipped. Fates
Is 3ds02 bow.png Hunter's Bow -10 when equipped. Fates
Is 3ds02 bow.png Niles's Bow -10 when equipped. Fates
Is 3ds02 yumi.png Spellbane Yumi -10 when equipped. Fates
Is 3ds02 yumi.png Spy's Yumi -20 when equipped. Fates
Is 3ds02 yumi.png Pursuer -10 when equipped. Fates
Is 3ds02 dagger.png Jakob's Tray -5 when equipped. Fates
Is 3ds02 dagger.png Felicia's Plate -10 when equipped. Fates
Is 3ds02 shuriken.png Spy's Shuriken -20 when equipped. Fates
Is 3ds02 shuriken.png Chakram -10 when equipped. Fates
Is 3ds02 tome.png Excalibur -10 when equipped. Fates
All Magic-weapons except Felicia's Plate -20 when equipped. Fates
Axe Splitter, Pike-Ruin Club and Swordcatcher -10 when equipped. Fates
Is 3ds02 yumi.png Skadi
(End: Lost in the Waves)
+10 when equipped. Fates
Is 3ds02 tome.png Robin's Primer -10 when equipped. Fates
Is 3ds02 scroll.png Bird Spirit +15 when equipped. Fates
Is 3ds02 scroll.png Ink Painting -20 when equipped. Fates
Is 3ds02 scroll.png Malevolent Text -10 when equipped. Fates
Is 3ds02 duelist's blow.png Duelist's Blow +30/+20 avoid if the user initiates the combat. Fates, Three Houses
Is 3ds02 shurikenbreaker.png Shurikenbreaker +50 hit rate and avoid when the opponent is wielding a shuriken. Fates
Is 3ds02 heartseeker.png Heartseeker -20 avoid to all adjacent enemies. Fates, Three Houses
Is 3ds01 solidarity.png Solidarity +10 avoid and dodge for all adjacent allied units. Fates
Is 3ds02 perfectionist.png Perfectionist +15 Hit rate and Avoid if user's HP = 100%. Fates
Is 3ds02 fierce mien.png Fierce Mien -10 avoid to all enemy units in a 2-tile radius of the user. Fates
Is ns01 fistbreaker.png Fistbreaker +20 hit rate and avoid when the opponent is brawling and the user has a bow equipped. Three Houses
Is ns01 royal lineage+.png Royal Lineage+ +20 Avoid if user's HP = 100%. Three Houses
Is ns01 skill self buff.png Confidence +15 Hit rate and Avoid if user's HP = 100%. Three Houses
Is ns01 heartseeker.png Born Fighter -10 avoid to all adjacent enemies. Three Houses
Is ns01 keen intuition.png Keen Intuition +30 Avoid if fighting an enemy at range > 1. Three Houses
Is ns01 swordbreaker.png Swordbreaker+ +30 hit rate and avoid when the opponent is wielding a sword and the user has a lance equipped. Three Houses
Is ns01 lancebreaker.png Lancebreaker+ +30 hit rate and avoid when the opponent is wielding a lance and the user has an axe equipped. Three Houses
Is ns01 axebreaker.png Axebreaker+ +30 hit rate and avoid when the opponent is wielding an axe and the user has a sword equipped. Three Houses
Is ns01 barrier ability.png Giant Wings +30 avoid if foe has a sword, lance, or axe equipped. Three Houses
Is ns01 sword avo +20.png Sword Avoid +20 +20 Avoid when the user has a sword equipped. Three Houses
Is ns01 axe avo +20.png Axe Avoid +20 +20 Avoid when the user has an axe equipped. Three Houses
Is ns01 bow avo +20.png Bow Avoid +20 +20 Avoid when the user has a bow equipped. Three Houses
Is ns01 brawl avo +20.png Brawl Avoid +20 +20 Avoid when the user is brawling. Three Houses
Is ns01 white magic avo +20.png White Magic Avoid +20 +20 Avoid when the user has a white magic spell equipped. Three Houses
Is ns01 black magic avo +20.png Black Magic Avoid +20 +20 Avoid when the user has a black magic spell equipped. Three Houses
Is ns01 dark magic avo +20.png Dark Magic Avoid +20 +20 Avoid when the user has a dark magic spell equipped. Three Houses
Is ns01 combat art axe.png Flickering Flower +10 Avoid when used. Three Houses
Is ns02 avoid +15.png Avoid +15 +15 avoid when equipped. Engage
Is ns02 avoid +20.png Avoid +20 +20 avoid when equipped. Engage
Is ns02 avoid +25.png Avoid +25 +25 avoid when equipped. Engage
Is ns02 avoid +30.png Avoid +30 +30 avoid when equipped. Engage
Is ns02 failnaught byleth.png
Is ns02 failnaught edelgard.png
Is ns02 failnaught edelgard solo.png
Failnaught +20 avoid if the user initiates the combat. Engage

Flavor text


This section has been marked as a stub. Please help improve the page by adding information.


Game Text
(English)
Text
(Japanese)
The Binding Blade
Ability to dodge enemy attacks.
Affects enemy's hit %.*
敵の攻撃をかわす能力です
この値だけ 敵の命中が減ります
The Blazing Blade
Ability to dodge enemy attacks.
Affects enemy's hit %.
敵の攻撃をかわす能力です
この値だけ 敵の命中が減ります
The Sacred Stones
Ability to dodge enemy attacks.
Affects enemy's hit %.
敵の攻撃をかわす能力です
この値だけ 敵の命中が減ります
Path of Radiance
The ability to avoid enemy attacks.
This affects the enemy unit's hit percentage.
敵の攻撃をかわす能力です
この値だけ敵の命中が減ります
Radiant Dawn
The ability to avoid enemy attacks. The
higher it is, the harder it is for
enemies to hit.
敵の攻撃をかわす能力
数値が高いほど当たりづらい
Awakening
Avoid Rate. Affects the unit's
odds of evading attacks.
高いほど敵の攻撃を避けやすい
Fates
Avoid Rate. Affects the unit's
odds of evading attacks.
高いほど敵の攻撃を避けやすい
Three Houses
Affects the unit's odds of avoiding
enemy attacks.
高いほど敵の攻撃を避けやすい。
Engage
Avoid rate. Determines the odds of
evading an attack.
攻撃を回避する能力。高いほど
敵の攻撃が当たりにくくなる

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Avoid

--

Japanese

回避

Avoidance

Spanish

Esquivar

Dodge

French

Esquive

Dodge

German

Auszuweichen

Avoid

Italian

Schivare

Dodge

Dutch

Vermijden

Avoid

Korean

회피

Dodge

Simplified Chinese

回避

Avoid +20

Traditional Chinese

回避

Avoid +20

References

See also

Game mechanics
Out-of-battle management Base (BarracksBase CampBase conversationEveryone's ConditionsExpeditionGarreg Mach Monastery (Abyss) • My CastleSomniel) • Bonus experienceDungeonsGameplay modes (DifficultyCreature CampaignNew Game +) • GoldLessonsMila ShrinesPeddlerPreparationsRenownShopping (ArmoryBargainsForgeItem shopMerchantOnline shopSecret shop) • Supply convoyWorld map
Battles and chapters ArenaBattle saveBossCastleChapter (Alternate routeParalogueSide quest) • ChestCombat forecastEvent tilesHidden treasureObjectivesReinforcementSkirmishTerrain (Hazards) • Turn (Turn rewind) • Weather (Fog of war) • Village
Stats Units ActionAffinityAuthorityBiorhythmCharmClass (Class masteryClass relative powerUnit type) • Constitution (Aid) • DefenseExperienceFollow-up critical multiplierGrowth rateHit pointHoly BloodInventoryLevelLuckMagicMovementProficiencyResistanceSkillSpeedStrengthWeapon levelWeight
Weapons Brave weaponCritical rateDurabilityHitKill bonusMightPersonal weaponsRangeWeapon experienceWeapon levelWeightWorth
Unit mechanics and commands AdjutantAttack (Counterattack) • Auto-BattleBattalion (Gambit) • CantoChain attackChain GuardClass change (Reclass) • Combat artCrestsDance (GaldrarPlaySing) • Death (Decoy) • DismountDragon VeinEmblem RingsFatigueInventoryLaguz transformationLove (JealousyInheritance) • Pair UpRallyRecruitmentRescue (Capture) • Skills (Offensive skill) • SmashStaggering BlowStatus effectsSupportTalkTradeUnit (AvatarBond unitsBonus unitEinherjarLoan unitPrisonerReplacement unitSubstitute character) • Visit
Calculations AttackAttack speedAvoidBonus damageCritical hit (Combination bonusDodgeTriangle Attack) • Hit rate (True hit) • Random number generatorWeapon triangle (Trinity of magic)
Connectivity amiiboData transferDouble DuelDownloadable contentLink ArenaMultiplayer battleOnline shopSpotPassStreetPass
Other BarrierBirthdayClass rollGlitchesMultiple endingsRankingsSound RoomTactician bonus