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Attack/Defense Catch

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Revision as of 19:17, 4 September 2021 by Thecornerman (talk | contribs) (Converted to new Heroes passive skill navbox; misc.)
Atk/Def Catch

Is feh atk def catch 1.png
Icon of the Atk/Def Catch 1 skill in Heroes.

Type(s)

Passive (Type A)

Game(s)

Heroes

Attack/Defense Catch (Japanese: 攻撃守備の機先 Attack/Defense delay) is a four-tiered passive type A skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Atk/Def Catch 1, Atk/Def Catch 2, Atk/Def Catch 3, and Atk/Def Catch 4 in order from lowest to highest. Units with an Atk/Def Catch skill boost their Attack and Defense during combat whenever its target has full HP or any active penalties on it; the size of the boosts increase with the skill's tier, with the fourth tier providing an even larger boost if both potential activation criteria are active at once.

Data

Game Icon Effect Activation Capacity Notes
Heroes
(Atk/Def Catch 1)
Is feh atk def catch 1.png Boosts user's Attack and Defense by 3 each during combat. Target has full HP or an active penalty applied to it -- Cost: 60 SP
Heroes
(Atk/Def Catch 2)
Is feh atk def catch 2.png Boosts user's Attack and Defense by 4 each during combat. Target has full HP or an active penalty applied to it -- Cost: 120 SP
Heroes
(Atk/Def Catch 3)
Is feh atk def catch 3.png Boosts user's Attack and Defense by 5 each during combat. Target has full HP or an active penalty applied to it -- Cost: 240 SP
Heroes
(Atk/Def Catch 4)
Is feh atk def catch 4.png Boosts user's Attack and Defense by 7 each during combat; additional +2 each if both potential activation criteria are true. Target has full HP or an active penalty applied to it -- Cost: 300 SP

Availability

Heroes

Units Sigurd: Fated Holy KnightZeke: Past Unknown

Flavor text

Template:Flavor Text

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Attack/Defense Catch

--

Spanish
(Spain)

Captura Ataque/Defensa

Attack/Defense catch; abbreviated as Captura Ata/Def.

Spanish
(Latin America)

Presa Ataque/Defensa

Attack/Defense capture; abbreviated as Presa Atq./Def.

French

Prise Attaque/Défense

Attack/Defense hold; abbreviated as Prise Atq/Déf.

German

Angriff/Verteidigung-Fang

Attack/Defense Catch; abbreviated as Agr./Ver.-Fang.

Italian

Cogli Attacco/Difesa

Grasped Attack/Defense; abbreviated as Cogli Att/Dif.

Portuguese
(Brazil)

Captura Ataque/Defesa

Attack/Defense capture; abbreviated as Captur. Atq./Def. prior to the Bridal Grace update, and as Capt. Atq./Def. from the Bridal Grace update onward.

Traditional Chinese

攻擊防守的先機

Attack/Defense key movement

See also

Type A passive skills in Heroes
Aether Raids skills AR-D Atk/DefAR-D Atk/ResAR-D Atk/SpdAR-D Def/ResAR-D Spd/DefAR-D Spd/ResAR-O Atk/DefAR-O Atk/SpdAR-O Spd/Res
Bonus damage skills Ashera's ChosenDragonhideDragonscaleDragonskinDragoon ShieldGrani's ShieldIote's ShieldSvalinn Shield
Counter-attack skills Close CounterClose FoilClose ReversalClose SalvoClose WardDistant CounterDistant DartDistant FerocityDistant FoilDistant PressureDistant ReversalDistant StanceDistant StormDistant WardEmblems' MiracleOstian CounterOstia's HeartRealms United
Proximity skills Ashera's ChosenAtk/Def BondAtk/Def FinishAtk/Def FormAtk/Def SoloAtk/Def UnityAtk/Res BondAtk/Res FinishAtk/Res FormAtk/Res ScowlAtk/Res SoloAtk/Res UnityAtk/Spd BondAtk/Spd FinishAtk/Spd FormAtk/Spd HexbladeAtk/Spd ScowlAtk/Spd SoloAtk/Spd UnityAtk/Spd WildDef/Res BondDef/Res FinishDef/Res FormDef/Res ScowlDef/Res SoloDef/Res UnityDistant A/S SoloDistant D/R SoloLaws of SacaePower of NihilitySorcery BladeSpd/Def BondSpd/Def FormSpd/Def SoloSpd/Res BondSpd/Res FinishSpd/Res FormSpd/Res HexbladeSpd/Res Solo
Stat-boosting skills Attack +Attack/Def +Atk/Def CatchAtk/Def ClashAtk/Def IdealAtk/Def PrimeAtk/Def PushAttack/ResAtk/Res CatchAtk/Res IdealAtk/Res PushAtk/SpdAtk/Spd CatchAtk/Spd ClashAtk/Spd HexbladeAtk/Spd IdealAtk/Spd PrimeAtk/Spd PushBeyond WitcheryB Duel CavalryB Duel FlyingB Duel InfantryBonus DoublerBrazen Atk/DefBrazen Atk/ResBrazen Atk/SpdBrazen Def/ResBrazen Spd/DefBrazen Spd/ResC Bonus DoublerC Duel CavalryC Duel FlyingC Duel InfantryDefense +Def/Res CatchDef/Res IdealDef/ResDefiant AtkDefiant DefDefiant ResDefiant SpdD Bonus DoublerDistant PressureDragoon ShieldDualityEarth BoostEarthfire BoostEarthwind BoostFell WyrmscaleFire BoostFireflood BoostFirestorm BoostFortress DefFort. Def/ResFortress ResFuryG Duel CavalryG Duel FlyingG Duel InfantryHP +HP/AtkHP/DefHP/ResHP/SpdKnightly DevotionLife and DeathObsessionPart of the PlanRare TalentR Duel CavalryR Duel FlyingR Duel InfantryResistance +ScendscaleSelf-ImproverSolid GroundSpeed +Spd/DefSpd/Def CatchSpd/Def ClashSpd/Def IdealSpd/ResSpd/Res CatchSpd/Res HexbladeSpd/Res IdealStill WaterSwift SliceThunder's FistTriangle AdeptVerdict of SacaeWater BoostWind Boost
Turn-related skills Armored BlowBlade SessionBracing BlowBracing StanceClose DefClose FoilClose ReversalClose WardDarting BlowDarting BreathDarting StanceDeath BlowDistant DefDistant FoilDistant WardDragonskinFierce BreathFierce StanceFlared MirrorFlared SparrowFlash SparrowGift of MagicKestrel StanceLaws of SacaeMastermindMirror ImpactMirror StanceMirror StrikeNightmareRemote MirrorRemote SparrowRemote SturdyShield SessionSteady BlowSteady BreathSteady ImpactSteady PostureSteady StanceSturdy BlowSturdy ImpactSturdy StanceSturdy SurgeSurge SparrowSwift SparrowSwift StanceSwift StrikeWarding BlowWarding BreathWarding Stance
Miscellaneous skills Gray IllusionFlashing BladeHeavy BladeMila's Turnwheel