Attack⁄Speed Far Trace: Difference between revisions
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|image=[[File:Is feh a s far trace 1.png]] | |image=[[File:Is feh a s far trace 1.png]] | ||
|caption=Icon of the A/S Far Trace 1 skill in {{title|Heroes}}. | |caption=Icon of the A/S Far Trace 1 skill in {{title|Heroes}}. | ||
|type=Passive (Type B) | |type=Passive (Type B) | ||
| | |first={{title|Heroes}} | ||
}} | }} | ||
'''Attack/Speed Far Trace''' | '''Attack/Speed Far Trace''' (Japanese: {{hl|攻撃速さの遠影|Kōgeki-hayasa no tō kage}} ''Attack/Speed far image'') is a three-tiered passive type B [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are '''A/S Far Trace 1''', '''A/S Far Trace 2''', and '''A/S Far Trace 3''' in order from lowest to highest. A/S Far Trace drops its foe's [[attack (stat)|attack]] and [[speed]], and allows its user to use their remaining movement after certain actions; the size of the stat drops increases with the skill's tier. | ||
==Data== | ==Data== | ||
{{ | {{PassiveDataHdr FEH|y}} | ||
{{PassiveDataCell FEH | |||
| | |skill=A/S Far Trace 1 | ||
| | |type=B | ||
|effect=Enables Canto (Rem.) (Unit can move (remaining movement; 0 if warped) spaces after using an attack or assist skill or destroying an Aether Raids structure, but cannot attack or use an assist skill during that movement and cannot use a warping effect (e.g. [[Wings of Mercy]]) to warp a distance greater than (remaining movement; 0 if warped) spaces).<br>Inflicts −1 each to [[attack (stat)|attack]] and [[speed]] on foe during combat. | |||
|sp=60 | |||
|use=[[File:Is feh cavalry.png|20px|Cavalry]] [[File:Is feh flying.png|20px|Flying]]<br>{{BowFEH}} {{DaggerFEH}} {{RedTomeFEH}} {{BlueTomeFEH}} {{GreenTomeFEH}} {{ColorlessTomeFEH}} {{StaffFEH}} | |||
| | |||
| | |||
}} | }} | ||
{{PassiveDataCell FEH | |||
|skill=A/S Far Trace 2 | |||
|type=B | |||
|effect=Enables Canto (Rem.) (Unit can move (remaining movement; 0 if warped) spaces after using an attack or assist skill or destroying an Aether Raids structure, but cannot attack or use an assist skill during that movement and cannot use a warping effect (e.g. [[Wings of Mercy]]) to warp a distance greater than (remaining movement; 0 if warped) spaces).<br>Inflicts −2 each to [[attack (stat)|attack]] and [[speed]] on foe during combat. | |||
|sp=120 | |||
|pre=[[Attack⁄Speed Far Trace|A/S Far Trace 1]] | |||
|use=[[File:Is feh cavalry.png|20px|Cavalry]] [[File:Is feh flying.png|20px|Flying]]<br>{{BowFEH}} {{DaggerFEH}} {{RedTomeFEH}} {{BlueTomeFEH}} {{GreenTomeFEH}} {{ColorlessTomeFEH}} {{StaffFEH}} | |||
}} | |||
{{PassiveDataCell FEH | |||
|skill=A/S Far Trace 3 | |||
|type=B | |||
|effect=Enables Canto (Rem.) (Unit can move (remaining movement; 0 if warped) spaces after using an attack or assist skill or destroying an Aether Raids structure, but cannot attack or use an assist skill during that movement and cannot use a warping effect (e.g. [[Wings of Mercy]]) to warp a distance greater than (remaining movement; 0 if warped) spaces).<br>Inflicts −3 each to [[attack (stat)|attack]] and [[speed]] on foe during combat. | |||
|sp=240 | |||
|pre=[[Attack⁄Speed Far Trace|A/S Far Trace 2]] | |||
|use=[[File:Is feh cavalry.png|20px|Cavalry]] [[File:Is feh flying.png|20px|Flying]]<br>{{BowFEH}} {{DaggerFEH}} {{RedTomeFEH}} {{BlueTomeFEH}} {{GreenTomeFEH}} {{ColorlessTomeFEH}} {{StaffFEH}} | |||
}} | |||
{{PassiveDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability | ||
| | |skill=A/S Far Trace | ||
| | |tiers=3 | ||
}} | }} | ||
==Flavor text== | ==Flavor text== | ||
{{ | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
| | |game={{title|Heroes}}<br><small>(A/S Far Trace 1)</small> | ||
|english=Enables【Canto (Rem.)】.<br><br>Inflicts Atk/Spd-1 on foe during combat.<br><br>【Canto (Rem.)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move spaces = any<br>movement not already used that turn.<br>(If unit used a movement skill that warped<br>them, its remaining movement is 0.)<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger after the granted action. Unit's base<br>movement has no effect on movement granted.<br>Cannot warp (using skills like Wings of Mercy)<br>a distance greater than unit would be able to<br>move with normal Canto movement.) | |||
|japanese=【再移動(残り)】を発動可能<br><br>戦闘中、敵の攻撃、速さ-1<br><br>【再移動(残り)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に移動できる<br><br>移動できる距離は、上記の行動前に移動した分の<br>残り(ワープ移動時は残りは0として扱う)<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(再移動の距離の上限を超えたワープ移動はできない) | |||
| | |||
}} | }} | ||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(A/S Far Trace 2)</small> | |||
|english=Enables【Canto (Rem.)】.<br><br>Inflicts Atk/Spd-2 on foe during combat.<br><br>【Canto (Rem.)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move spaces = any<br>movement not already used that turn.<br>(If unit used a movement skill that warped<br>them, its remaining movement is 0.)<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger after the granted action. Unit's base<br>movement has no effect on movement granted.<br>Cannot warp (using skills like Wings of Mercy)<br>a distance greater than unit would be able to<br>move with normal Canto movement.) | |||
|japanese=【再移動(残り)】を発動可能<br><br>戦闘中、敵の攻撃、速さ-2<br><br>【再移動(残り)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に移動できる<br><br>移動できる距離は、上記の行動前に移動した分の<br>残り(ワープ移動時は残りは0として扱う)<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(再移動の距離の上限を超えたワープ移動はできない) | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(A/S Far Trace 3)</small> | |||
|english=Enables【Canto (Rem.)】.<br><br>Inflicts Atk/Spd-3 on foe during combat.<br><br>【Canto (Rem.)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move spaces = any<br>movement not already used that turn.<br>(If unit used a movement skill that warped<br>them, its remaining movement is 0.)<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger after the granted action. Unit's base<br>movement has no effect on movement granted.<br>Cannot warp (using skills like Wings of Mercy)<br>a distance greater than unit would be able to<br>move with normal Canto movement.) | |||
|japanese=【再移動(残り)】を発動可能<br><br>戦闘中、敵の攻撃、速さ-3<br><br>【再移動(残り)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に移動できる<br><br>移動できる距離は、上記の行動前に移動した分の<br>残り(ワープ移動時は残りは0として扱う)<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(再移動の距離の上限を超えたワープ移動はできない) | |||
}} | |||
{{DescriptionFtr}} | |||
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==Trivia== | ==Trivia== | ||
--> | --> | ||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Attack/Speed Far Trace | |eng-name=Attack/Speed Far Trace | ||
|eng-mean=Abbreviated as | |eng-mean=Abbreviated as ''A/S Far Trace''. | ||
| | |jpn-name={{h|攻撃速さの遠影|Kōgeki-hayasa no tō kage}} | ||
| | |jpn-mean=Attack/Speed far image | ||
| | |span-name=Rastro lejano Ataque/Velocidad | ||
| | |span-mean=Attack/Speed far trace; abbreviated as ''{{lang|es|Rastro lej. A/V}}''. | ||
|span | |fren-name=Trace distant Attaque/Vitesse | ||
|span | |fren-mean=Attack/Speed distant trace; abbreviated as ''{{lang|fr|Trace dist. A/V}}''. | ||
| | |ger-name=Angriff/Geschwindigkeit Spur fern | ||
| | |ger-mean=Attack/Speed far Trace; abbreviated as ''{{lang|de|A/G Spur fern}}''. | ||
| | |ital-name=Scia distante Attacco/Velocità | ||
| | |ital-mean=Attack/Speed distant trail; abbreviated as ''{{lang|it|Scia dist. A/V}}''. | ||
| | |por-name=Rastro longe Ataque/Velocidade | ||
| | |por-mean=Attack/Speed distant trace; abbreviated as ''{{lang|pt|Rastro l. A/V}}''. | ||
| | |ch-trad-name={{h|攻擊速度遠影|gōngjí sùdù yuǎn yǐng}} | ||
| | |ch-trad-mean=Attack/Speed far image | ||
| | |||
| | |||
}} | }} | ||
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==Gallery== | ==Gallery== | ||
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==See also== | |||
*[[A/D Far Trace]] | |||
*[[A/R Far Trace]] | |||
*[[S/D Far Trace]] | |||
*[[S/R Far Trace]] | |||
{{NavPassiveBH}} | {{NavPassiveBH}} |
Latest revision as of 13:26, 29 March 2024
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Attack/Speed Far Trace (Japanese: 攻撃速さの遠影 Attack/Speed far image) is a three-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are A/S Far Trace 1, A/S Far Trace 2, and A/S Far Trace 3 in order from lowest to highest. A/S Far Trace drops its foe's attack and speed, and allows its user to use their remaining movement after certain actions; the size of the stat drops increases with the skill's tier.
Data
Game | Icon | Type | Effect | SP cost | Prerequisites | Usable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes (A/S Far Trace 1) |
B | Enables Canto (Rem.) (Unit can move (remaining movement; 0 if warped) spaces after using an attack or assist skill or destroying an Aether Raids structure, but cannot attack or use an assist skill during that movement and cannot use a warping effect (e.g. Wings of Mercy) to warp a distance greater than (remaining movement; 0 if warped) spaces). Inflicts −1 each to attack and speed on foe during combat. |
60 | -- | |
✓ | -- | |
Heroes (A/S Far Trace 2) |
B | Enables Canto (Rem.) (Unit can move (remaining movement; 0 if warped) spaces after using an attack or assist skill or destroying an Aether Raids structure, but cannot attack or use an assist skill during that movement and cannot use a warping effect (e.g. Wings of Mercy) to warp a distance greater than (remaining movement; 0 if warped) spaces). Inflicts −2 each to attack and speed on foe during combat. |
120 | A/S Far Trace 1 | |
✓ | -- | |
Heroes (A/S Far Trace 3) |
B | Enables Canto (Rem.) (Unit can move (remaining movement; 0 if warped) spaces after using an attack or assist skill or destroying an Aether Raids structure, but cannot attack or use an assist skill during that movement and cannot use a warping effect (e.g. Wings of Mercy) to warp a distance greater than (remaining movement; 0 if warped) spaces). Inflicts −3 each to attack and speed on foe during combat. |
240 | A/S Far Trace 2 | |
✓ | -- |
Availability
Heroes
Method | Data | ||
---|---|---|---|
A/S Far Trace 1 | A/S Far Trace 2 | A/S Far Trace 3 | |
Unit (★★★★★) | Constance: Fallen Noble • Elimine: Scouring Saint | Constance: Fallen Noble • Elimine: Scouring Saint | Constance: Fallen Noble • Elimine: Scouring Saint |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (A/S Far Trace 1) |
Enables【Canto (Rem.)】.
Inflicts Atk/Spd-1 on foe during combat. 【Canto (Rem.)】 After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn. (If unit used a movement skill that warped them, its remaining movement is 0.) (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.) |
【再移動(残り)】を発動可能
戦闘中、敵の攻撃、速さ-1 【再移動(残り)】 自分から攻撃、補助、地形破壊の行動をした後、 直後に移動できる 移動できる距離は、上記の行動前に移動した分の 残り(ワープ移動時は残りは0として扱う) (自身の移動タイプで移動。 例:歩行は、林には移動しづらい) (攻撃、補助、地形破壊不可) (同系統効果重複時、最大値適用)(1ターンに1回のみ) (行動直後に再行動可能にするスキル発動時は、 再行動で条件を満たせば、再移動が可能) (再移動できる距離は、通常の移動の距離とは無関係) (再移動の距離の上限を超えたワープ移動はできない) |
Heroes (A/S Far Trace 2) |
Enables【Canto (Rem.)】.
Inflicts Atk/Spd-2 on foe during combat. 【Canto (Rem.)】 After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn. (If unit used a movement skill that warped them, its remaining movement is 0.) (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.) |
【再移動(残り)】を発動可能
戦闘中、敵の攻撃、速さ-2 【再移動(残り)】 自分から攻撃、補助、地形破壊の行動をした後、 直後に移動できる 移動できる距離は、上記の行動前に移動した分の 残り(ワープ移動時は残りは0として扱う) (自身の移動タイプで移動。 例:歩行は、林には移動しづらい) (攻撃、補助、地形破壊不可) (同系統効果重複時、最大値適用)(1ターンに1回のみ) (行動直後に再行動可能にするスキル発動時は、 再行動で条件を満たせば、再移動が可能) (再移動できる距離は、通常の移動の距離とは無関係) (再移動の距離の上限を超えたワープ移動はできない) |
Heroes (A/S Far Trace 3) |
Enables【Canto (Rem.)】.
Inflicts Atk/Spd-3 on foe during combat. 【Canto (Rem.)】 After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn. (If unit used a movement skill that warped them, its remaining movement is 0.) (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.) |
【再移動(残り)】を発動可能
戦闘中、敵の攻撃、速さ-3 【再移動(残り)】 自分から攻撃、補助、地形破壊の行動をした後、 直後に移動できる 移動できる距離は、上記の行動前に移動した分の 残り(ワープ移動時は残りは0として扱う) (自身の移動タイプで移動。 例:歩行は、林には移動しづらい) (攻撃、補助、地形破壊不可) (同系統効果重複時、最大値適用)(1ターンに1回のみ) (行動直後に再行動可能にするスキル発動時は、 再行動で条件を満たせば、再移動が可能) (再移動できる距離は、通常の移動の距離とは無関係) (再移動の距離の上限を超えたワープ移動はできない) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Attack/Speed Far Trace |
Abbreviated as A/S Far Trace. |
Japanese |
攻撃速さの遠影 |
Attack/Speed far image |
Spanish |
Rastro lejano Ataque/Velocidad |
Attack/Speed far trace; abbreviated as Rastro lej. A/V. |
French |
Trace distant Attaque/Vitesse |
Attack/Speed distant trace; abbreviated as Trace dist. A/V. |
German |
Angriff/Geschwindigkeit Spur fern |
Attack/Speed far Trace; abbreviated as A/G Spur fern. |
Italian |
Scia distante Attacco/Velocità |
Attack/Speed distant trail; abbreviated as Scia dist. A/V. |
Portuguese |
Rastro longe Ataque/Velocidade |
Attack/Speed distant trace; abbreviated as Rastro l. A/V. |
Traditional Chinese |
攻擊速度遠影 |
Attack/Speed far image |