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Attack⁄Resistance Oath: Difference between revisions
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
(Created page with "{{DISPLAYTITLE:Attack/Resistance Oath}} {{Skill Infobox |name=Attack/Resistance Oath |image=File:Is feh atk res oath 1.png |caption=Icon of the Atk/Res Oath 1 skill in {{t...") |
m (Huh...The lower tiers are more powerful than I thought they were going to be. I thought it would be two points per tier--and thus I had tier two being only as strong as tier one turned out to be...) |
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'''Attack/Resistance Oath''' <!--(Japanese: ??? ''???'')--> is a three-tiered passive type C [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''Atk/Res Oath 1''', '''Atk/Res Oath 2''' and '''Atk/Res Oath 3''' in order from lowest to highest. Units with an Atk/Res Oath skill will, if the user is adjacent to any allies at the start of their phase, boost the user's [[Attack (stat)|Attack]] and [[Resistance]] for the duration of the turn; | '''Attack/Resistance Oath''' <!--(Japanese: ??? ''???'')--> is a three-tiered passive type C [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''Atk/Res Oath 1''', '''Atk/Res Oath 2''' and '''Atk/Res Oath 3''' in order from lowest to highest. Units with an Atk/Res Oath skill will, if the user is adjacent to any allies at the start of their phase, boost the user's [[Attack (stat)|Attack]] and [[Resistance]] for the duration of the turn; the Attack and Resistance boosts increase with the skill's tier. | ||
==Data== | ==Data== | ||
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|game1={{title|Heroes}}<br>(Atk/Res Oath 1) | |game1={{title|Heroes}}<br>(Atk/Res Oath 1) | ||
|sprite1=[[File:Is feh atk res oath 1.png|20px]] | |sprite1=[[File:Is feh atk res oath 1.png|20px]] | ||
|effect1= | |effect1=If user is adjacent to any allies at start of user's phase, boosts user's [[Attack (stat)|Attack]] and [[Resistance]] by +3 each for the turn. | ||
|active1=-- | |active1=-- | ||
|capacity1=-- | |capacity1=-- | ||
|notes1=Cost: | |notes1=Cost: 60 SP | ||
|- | |- | ||
|game2={{title|Heroes}}<br>(Atk/Res Oath 2) | |game2={{title|Heroes}}<br>(Atk/Res Oath 2) | ||
|sprite2=[[File:Is feh atk res oath 2.png|20px]] | |sprite2=[[File:Is feh atk res oath 2.png|20px]] | ||
|effect2= | |effect2=If user is adjacent to any allies at start of user's phase, boosts user's [[Attack (stat)|Attack]] and [[Resistance]] by +4 each for the turn. | ||
|active2=-- | |active2=-- | ||
|capacity2=-- | |capacity2=-- | ||
|notes2=Cost: | |notes2=Cost: 120 SP | ||
|- | |- | ||
|gameo={{title|Heroes}}<br>(Atk/Res Oath 3) | |gameo={{title|Heroes}}<br>(Atk/Res Oath 3) | ||
Line 33: | Line 33: | ||
|activeo=-- | |activeo=-- | ||
|capacityo=-- | |capacityo=-- | ||
|noteso=Cost: | |noteso=Cost: 240 SP | ||
}} | }} | ||
Revision as of 03:33, 29 August 2019
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Attack/Resistance Oath is a three-tiered passive type C skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Atk/Res Oath 1, Atk/Res Oath 2 and Atk/Res Oath 3 in order from lowest to highest. Units with an Atk/Res Oath skill will, if the user is adjacent to any allies at the start of their phase, boost the user's Attack and Resistance for the duration of the turn; the Attack and Resistance boosts increase with the skill's tier.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Heroes (Atk/Res Oath 1) |
If user is adjacent to any allies at start of user's phase, boosts user's Attack and Resistance by +3 each for the turn. | -- | -- | Cost: 60 SP | |
Heroes (Atk/Res Oath 2) |
If user is adjacent to any allies at start of user's phase, boosts user's Attack and Resistance by +4 each for the turn. | -- | -- | Cost: 120 SP |
Availability
Heroes
Units | Julia: Crusader of Light |
Trivia
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Atk/Res Oath 1 |
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