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Attack⁄Defense Solo: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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'''Attack/Defense Solo''' <!--(Japanese: ??? ''???'')--> is a four-tiered passive type A [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''Atk/Def Solo 1''', '''Atk/Def Solo 2''', '''Atk/Def Solo 3''', and '''Atk/Def Solo 4''' in order from lowest to highest.  Units with an Atk/Def Solo skill boost their [[Attack (stat)|Attack]] and [[Defense]] during combat provided they do not have an adjacent ally; the size of the Attack and Defense boosts are affected by the skill's tier.
'''Attack/Defense Solo''' (Japanese: {{hl|攻撃守備の孤軍|Kōgeki-shubi no kogun}} ''Attack/Defense Lone Force'') is a four-tiered passive type A [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''Atk/Def Solo 1''', '''Atk/Def Solo 2''', '''Atk/Def Solo 3''', and '''Atk/Def Solo 4''' in order from lowest to highest.  Units with an Atk/Def Solo skill boost their [[Attack (stat)|Attack]] and [[Defense]] during combat provided they do not have an adjacent ally; the size of the Attack and Defense boosts are affected by the skill's tier.


==Data==
==Data==
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|eng-name=Atk/Def Solo 1<br>Atk/Def Solo 2<br>Atk/Def Solo 3<br>Atk/Def Solo 4
|eng-name=Atk/Def Solo 1<br>Atk/Def Solo 2<br>Atk/Def Solo 3<br>Atk/Def Solo 4
|eng-mean=
|eng-mean=
|jap-name=
|jap-name={{hl|攻撃守備の孤軍|Kōgeki-shubi no kogun}}
|jap-mean=
|jap-mean=Attack/Defense Lone Force
|span-name=
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==See also==
==See also==
 
* [[Attack/Speed Solo]]
* [[Attack/Resistance Solo]]
* [[Defense/Resistance Solo]]
* [[Speed/Defense Solo]]
* [[Speed/Resistance Solo]]


{{NavPassiveH}}
{{NavPassiveH}}

Revision as of 01:28, 22 September 2020

Attack/Defense Solo

Is feh atk def solo 1.png
Icon of the Atk/Def Solo 1 skill in Heroes.

Type(s)

Passive (Type A)

Game(s)

Attack/Defense Solo (Japanese: 攻撃守備の孤軍 Attack/Defense Lone Force) is a four-tiered passive type A skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Atk/Def Solo 1, Atk/Def Solo 2, Atk/Def Solo 3, and Atk/Def Solo 4 in order from lowest to highest. Units with an Atk/Def Solo skill boost their Attack and Defense during combat provided they do not have an adjacent ally; the size of the Attack and Defense boosts are affected by the skill's tier.

Data

Game Icon Effect Activation Capacity Notes
Heroes
(Atk/Def Solo 1)
Is feh atk def solo 1.png Boosts user's Attack and Defense by +2 each during combat if user is not adjacent to an ally. -- -- Cost: 60 SP
Heroes
(Atk/Def Solo 2)
Is feh atk def solo 2.png Boosts user's Attack and Defense by +4 each during combat if user is not adjacent to an ally. -- -- Cost: 120 SP
Heroes
(Atk/Def Solo 3)
Is feh atk def solo 3.png Boosts user's Attack and Defense by +6 each during combat if user is not adjacent to an ally. -- -- Cost: 240 SP

Availability

Heroes

Atk/Def Solo 1

Units Edelgard: The FutureEphraim: Sparkling GallantlyPerceval: Knightly IdealRyoma: Samurai at EaseShinon: Scathing ArcherVeronica: Harmonic Pirates

Atk/Def Solo 2

Units Edelgard: The FutureEphraim: Sparkling GallantlyPerceval: Knightly IdealRyoma: Samurai at EaseShinon: Scathing ArcherVeronica: Harmonic Pirates

Atk/Def Solo 3

Units Edelgard: The FutureEphraim: Sparkling GallantlyPerceval: Knightly IdealRyoma: Samurai at EaseShinon: Scathing ArcherVeronica: Harmonic Pirates

Atk/Def Solo 4

Units Shinon: Scathing ArcherVeronica: Harmonic Pirates

Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Atk/Def Solo 1
Atk/Def Solo 2
Atk/Def Solo 3
Atk/Def Solo 4

Gallery

See also

Template:NavPassiveH