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Attack⁄Defense Solo: Difference between revisions
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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|data=[[Edelgard|Edelgard: The Future]] • [[Ephraim|Ephraim: Sparkling Gallantly]] • [[Ryoma|Ryoma: Samurai at Ease]] | |data=[[Edelgard|Edelgard: The Future]] • [[Ephraim|Ephraim: Sparkling Gallantly]] • [[Perceval|Perceval: Knightly Ideal]] • [[Ryoma|Ryoma: Samurai at Ease]] | ||
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Revision as of 04:01, 17 November 2019
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Attack/Defense Solo is a three-tiered passive type A skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Atk/Def Solo 1, Atk/Def Solo 2, and Atk/Def Solo 3 in order from lowest to highest. Units with an Atk/Def Solo skill boost their Attack and Defense during combat provided they do not have an adjacent ally; the size of the Attack and Defense boosts are affected by the skill's tier.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Heroes (Atk/Def Solo 1) |
Boosts user's Attack and Defense by +2 each during combat if user is not adjacent to an ally. | -- | -- | Cost: 60 SP | |
Heroes (Atk/Def Solo 2) |
Boosts user's Attack and Defense by +4 each during combat if user is not adjacent to an ally. | -- | -- | Cost: 120 SP |
Availability
Heroes
Units | Edelgard: The Future • Ephraim: Sparkling Gallantly • Perceval: Knightly Ideal • Ryoma: Samurai at Ease |
Trivia
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Atk/Def Solo 1 |
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