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Attack/Defense Clash

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Revision as of 01:00, 23 October 2022 by PikaSamus (talk | contribs) (Text replacement - "|jap-" to "|jpn-")
Attack/Defense Clash

Is feh atk def clash 1.png
Icon of the Atk/Def Clash 1 skill in Heroes.

Type(s)

Passive (Type A)

Game(s)

Heroes

Attack/Defense Clash (Japanese: 攻撃守備の激突 Attack/Defense clash) is a four-tiered passive type A skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Atk/Def Clash 1, Atk/Def Clash 2, Atk/Def Clash 3, and Atk/Def Clash 4 in order from lowest to highest. When the unit initiating combat moves at least one space beforehand, Atk/Def Clash boosts its user's attack and defense based on how many spaces were moved; the stat boost increases with the skill's tier, and the fourth tier neutralizes its user's penalties to attack and speed if at least two spaces were moved.

Data

Game Icon Effect Activation Capacity Notes
Heroes
(Atk/Def Clash 1)
Is feh atk def clash 1.png Boosts user's attack and defense by +(1 + [number of spaces the unit initiating combat moved; maximum 1]) each during combat. User or foe initiates combat after moving at least one space. -- Cost: 60 SP
Heroes
(Atk/Def Clash 2)
Is feh atk def clash 2.png Boosts user's attack and defense by +(3 + [number of spaces the unit initiating combat moved; maximum 2]) each during combat. User or foe initiates combat after moving at least one space. -- Cost: 120 SP
Heroes
(Atk/Def Clash 3)
Is feh atk def clash 3.png Boosts user's attack and defense by +(5 + [number of spaces the unit initiating combat moved; maximum 3]) each during combat. User or foe initiates combat after moving at least one space. -- Cost: 240 SP
Heroes
(Atk/Def Clash 4)
Is feh atk def clash 4.png Boosts user's attack and defense by +(6 + [number of spaces the unit initiating combat moved; maximum 4]) each during combat and, if the unit initiating combat moved two or more spaces, neutralizes the user's active penalties to attack and defense. User or foe initiates combat after moving at least one space. -- Cost: 300 SP

Availability

Heroes

Units Líf: Arcane Blade

Flavor text

Template:Flavor Text

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Attack/Defense Clash

Abbreviated as Atk/Def Clash.

Japanese

攻撃守備の激突

Attack/Defense clash

Spanish
(Spain)

Choque Ataque/Defensa

Attack/Defense collision; abbreviated as Choque Ata/Def.

Spanish
(Latin America)

Duelo Ataque/Defensa

Attack/Defense duel; abbreviated as Duelo Atq./Def.

French

Conflit Attaque/Défense

Attack/Defense conflict; abbreviated as Conflit Atq/Def.

German

Angriff/Verteidigung-Impuls

Attack/Defense Impulse; abbreviated as A/V-Impuls.

Italian

Scontro Attacco/Difesa

Attack/Defense collision; abbreviated as Scontro Att/Dif.

Portuguese
(Brazil)

Coça Ataque/Defesa

Attack/Defense beating; abbreviated as Coça Atq./Def.

Traditional Chinese

攻擊防守的激戰

Attack/Defense fierce battle

See also

Type A passive skills in Heroes
Aether Raids skills AR-D Atk/DefAR-D Atk/ResAR-D Atk/SpdAR-D Def/ResAR-D Spd/DefAR-D Spd/ResAR-O Atk/DefAR-O Atk/SpdAR-O Spd/Res
Bonus damage skills Ashera's ChosenDragonhideDragonscaleDragonskinDragoon ShieldGrani's ShieldIote's ShieldSvalinn Shield
Counter-attack skills Close CounterClose FoilClose ReversalClose SalvoClose WardDistant CounterDistant DartDistant FerocityDistant FoilDistant PressureDistant ReversalDistant StanceDistant StormDistant WardEmblems' MiracleOstian CounterOstia's HeartRealms United
Proximity skills Ashera's ChosenAtk/Def BondAtk/Def FinishAtk/Def FormAtk/Def SoloAtk/Def UnityAtk/Res BondAtk/Res FinishAtk/Res FormAtk/Res ScowlAtk/Res SoloAtk/Res UnityAtk/Spd BondAtk/Spd FinishAtk/Spd FormAtk/Spd HexbladeAtk/Spd ScowlAtk/Spd SoloAtk/Spd UnityAtk/Spd WildDef/Res BondDef/Res FinishDef/Res FormDef/Res ScowlDef/Res SoloDef/Res UnityDistant A/S SoloDistant D/R SoloLaws of SacaePower of NihilitySorcery BladeSpd/Def BondSpd/Def FormSpd/Def SoloSpd/Res BondSpd/Res FinishSpd/Res FormSpd/Res HexbladeSpd/Res Solo
Stat-boosting skills Attack +Attack/Def +Atk/Def CatchAtk/Def ClashAtk/Def IdealAtk/Def PrimeAtk/Def PushAttack/ResAtk/Res CatchAtk/Res IdealAtk/Res PushAtk/SpdAtk/Spd CatchAtk/Spd ClashAtk/Spd HexbladeAtk/Spd IdealAtk/Spd PrimeAtk/Spd PushBeyond WitcheryB Duel CavalryB Duel FlyingB Duel InfantryBonus DoublerBrazen Atk/DefBrazen Atk/ResBrazen Atk/SpdBrazen Def/ResBrazen Spd/DefBrazen Spd/ResC Bonus DoublerC Duel CavalryC Duel FlyingC Duel InfantryDefense +Def/Res CatchDef/Res IdealDef/ResDefiant AtkDefiant DefDefiant ResDefiant SpdD Bonus DoublerDistant PressureDragoon ShieldDualityEarth BoostEarthfire BoostEarthwind BoostFell WyrmscaleFire BoostFireflood BoostFirestorm BoostFortress DefFort. Def/ResFortress ResFuryG Duel CavalryG Duel FlyingG Duel InfantryHP +HP/AtkHP/DefHP/ResHP/SpdKnightly DevotionLife and DeathObsessionPart of the PlanRare TalentR Duel CavalryR Duel FlyingR Duel InfantryResistance +ScendscaleSelf-ImproverSolid GroundSpeed +Spd/DefSpd/Def CatchSpd/Def ClashSpd/Def IdealSpd/ResSpd/Res CatchSpd/Res HexbladeSpd/Res IdealStill WaterSwift SliceThunder's FistTriangle AdeptVerdict of SacaeWater BoostWind Boost
Turn-related skills Armored BlowBlade SessionBracing BlowBracing StanceClose DefClose FoilClose ReversalClose WardDarting BlowDarting BreathDarting StanceDeath BlowDistant DefDistant FoilDistant WardDragonskinFierce BreathFierce StanceFlared MirrorFlared SparrowFlash SparrowGift of MagicKestrel StanceLaws of SacaeMastermindMirror ImpactMirror StanceMirror StrikeNightmareRemote MirrorRemote SparrowRemote SturdyShield SessionSteady BlowSteady BreathSteady ImpactSteady PostureSteady StanceSturdy BlowSturdy ImpactSturdy StanceSturdy SurgeSurge SparrowSwift SparrowSwift StanceSwift StrikeWarding BlowWarding BreathWarding Stance
Miscellaneous skills Gray IllusionFlashing BladeHeavy BladeMila's Turnwheel