Astral Breath
Astral Breath (Japanese: 星竜のブレス Astral Dragon's Breath) is a breath attack debuting in Fire Emblem Fates. Astral Breath is the weakest of the Fates dragon attacks and lacks perfect accuracy, and also deals magical damage as opposed to the physical damage typically associated with breaths, but Astral Breath is an attack with excellent range.
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Stats
In the main Fire Emblem series
Game | Icon | Level | Might | Weight | Hit | Crit | Range | Uses | Worth | WEXP | Other effects and notes |
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Fates | E | 10 | -- | 85 | 0 | 1–5 | -- | -- | 1 | +10 dodge when equipped. Works as magical damage. Cannot make follow-up attacks. Cannot be traded. |
In other Fire Emblem series titles
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
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Heroes |
16 | 1 | 400 | -- | Flametongue | -- | ✗ | Grants +3 speed. User can warp to space adjacent to support partner. If user is within 3 spaces of support partner, grants +5 each to attack, speed, defense, and resistance to user during combat. If foe's range = 2, attack deals damage based on lower of their defense or resistance. | ||
Heroes (refine: +Effect) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 speed. User can warp to space within 2 spaces of support partner. If user is within 3 spaces of support partner at start of turn, grants +6 each to speed, defense, and resistance and Dodge (If unit's speed > foe's speed, unit takes −([unit's speed − foe's speed] × 4; maximum: 40)% damage (except from Røkkr area-of-effect specials)) to user and support partners within 3 spaces of user for 1 turn. If user is within 3 spaces of an ally, grants +5 each to attack, speed, defense, and resistance to user and restores 7 HP to user after combat. If foe's range = 2, attack deals damage based on lower of their defense or resistance. Grants +3 HP. If user's HP ≥ 25% at start of combat, grants +(number of spaces from start to end position moved by who initiated combat + 4; maximum: 8) each to attack, speed, defense, and resistance to user, user deals +(highest total bonuses among user and allies within 2 spaces of user) damage (except with area-of-effect specials), and neutralizes effects that guarantee foe's follow-up attacks or prevent user's follow-up attacks during combat. | ||
Heroes (refine: +Atk) |
18 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 speed. User can warp to space within 2 spaces of support partner. If user is within 3 spaces of support partner at start of turn, grants +6 each to speed, defense, and resistance and Dodge (If unit's speed > foe's speed, unit takes −([unit's speed − foe's speed] × 4; maximum: 40)% damage (except from Røkkr area-of-effect specials)) to user and support partners within 3 spaces of user for 1 turn. If user is within 3 spaces of an ally, grants +5 each to attack, speed, defense, and resistance to user and restores 7 HP to user after combat. If foe's range = 2, attack deals damage based on lower of their defense or resistance. Grants +5 HP. | ||
Heroes (refine: +Spd) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 speed. User can warp to space within 2 spaces of support partner. If user is within 3 spaces of support partner at start of turn, grants +6 each to speed, defense, and resistance and Dodge (If unit's speed > foe's speed, unit takes −([unit's speed − foe's speed] × 4; maximum: 40)% damage (except from Røkkr area-of-effect specials)) to user and support partners within 3 spaces of user for 1 turn. If user is within 3 spaces of an ally, grants +5 each to attack, speed, defense, and resistance to user and restores 7 HP to user after combat. If foe's range = 2, attack deals damage based on lower of their defense or resistance. Grants +5 HP and +3 speed. | ||
Heroes (refine: +Def) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 speed. User can warp to space within 2 spaces of support partner. If user is within 3 spaces of support partner at start of turn, grants +6 each to speed, defense, and resistance and Dodge (If unit's speed > foe's speed, unit takes −([unit's speed − foe's speed] × 4; maximum: 40)% damage (except from Røkkr area-of-effect specials)) to user and support partners within 3 spaces of user for 1 turn. If user is within 3 spaces of an ally, grants +5 each to attack, speed, defense, and resistance to user and restores 7 HP to user after combat. If foe's range = 2, attack deals damage based on lower of their defense or resistance. Grants +5 HP and +4 defense. | ||
Heroes (refine: +Res) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 speed. User can warp to space within 2 spaces of support partner. If user is within 3 spaces of support partner at start of turn, grants +6 each to speed, defense, and resistance and Dodge (If unit's speed > foe's speed, unit takes −([unit's speed − foe's speed] × 4; maximum: 40)% damage (except from Røkkr area-of-effect specials)) to user and support partners within 3 spaces of user for 1 turn. If user is within 3 spaces of an ally, grants +5 each to attack, speed, defense, and resistance to user and restores 7 HP to user after combat. If foe's range = 2, attack deals damage based on lower of their defense or resistance. Grants +5 HP and +4 resistance. |
Locations
Fates
Unobtainable | Exclusively wielded by Lilith in the Conquest and Revelation routes. In Birthright, she does not possess it and it is never used for the duration of the route as it is instead replaced with Astral Blessing. |
Heroes
Method | Data |
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Unit (★★★★★) | Lilith: Astral Daughter |
Flavor text
Game | Text (English) |
Text (Japanese) |
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Fates | Cannot make follow-up attacks. Deadly
to those who live in just one world. |
星竜の息吹
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Heroes (Unrefined) |
Grants Spd+3. Unit can move to a space adjacent
to support partner. If unit is within 3 spaces of support partner, grants Atk/Spd/Def/Res+5 to unit during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. |
速さ+3
自分と支援を結んでいる相手の隣接マスへ移動可能 自分と支援を結んでいる相手が3マス以内にいる時、 戦闘中、自身の攻撃、速さ、守備、魔防+5 射程2の敵に、敵の守備か魔防の低い方でダメージ計算 |
Heroes (Refined) |
Grants Spd+3. Unit can move to a space within
2 spaces of support partner. At start of turn, if unit is within 3 spaces of support partner, grants Spd/Def/Res+6 and【Dodge】to unit and any support partner within 3 spaces of unit for 1 turn. If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit during combat and restores 7 HP to unit after combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. 【Dodge】 If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). |
速さ+3
自分と支援を結んでいる相手の 周囲2マス以内のマスに移動可能 ターン開始時、 周囲3マス以内に自分と支援を結んでいる相手がいる時、 自分と、周囲3マス以内の支援相手の 速さ、守備、魔防+6、【回避】を付与(1ターン) 周囲3マス以内に味方がいる時、 戦闘中、自身の攻撃、速さ、守備、魔防+5、 戦闘後、7回復 射程2の敵に、敵の守備か魔防の低い方でダメージ計算 【回避】 速さが敵より高い時、受けた範囲奥義のダメージと、 戦闘中に攻撃を受けた時のダメージを 速さの差×4%軽減(最大40%) (巨影の範囲奥義を除く) (1ターン) |
Heroes (Refined: +effect) |
At start of combat, if unit's HP ≥ 25%, grants
Atk/Spd/Def/Res+X to unit (X = number of spaces from start position to end position of whoever initiated combat, + 4; max 8), unit deals +Y damage (Y = highest total bonuses among unit and allies within 2 spaces of unit; excluding area-of-effect Specials), and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. |
戦闘開始時、自身のHPが25%以上なら、
戦闘中、攻撃、速さ、守備、魔防+4、 さらに、攻撃、速さ、守備、魔防が増加 増加値は、 攻撃した側(自分からなら自分、敵からなら敵)の 移動前と移動後のマスの距離(最大4)、 ダメージ+○、 ○は、自分と周囲2マス以内にいる味方のうち 強化の合計値が最も高い値(範囲奥義を除く)、 敵の絶対追撃を無効、かつ、自分の追撃不可を無効 |
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Astral Breath |
-- |
Japanese |
星竜のブレス |
Astral dragon's breath |
Spanish |
Aliento astral |
Astral Breath; used in Fates and the European localization of Heroes. |
Spanish (Latin America) |
Soplo astral |
Astral breath; used in the American localization of Heroes. |
French |
Souffle astral |
Astral Breath |
German |
Astralatem |
Astral Breath |
Italian |
Soffio astrale |
Astral Breath |
Portuguese |
Sopro astral |
Astral breath |
Korean |
성룡의 브레스 |
Astral dragon's breath |
Traditional Chinese |
星龍之吐息 |
Star dragon's breath |
References
Weapons in Fire Emblem Fates | ||||||||||||||||||||||||||||||||
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Breath skills in Heroes | ||||||
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